vray render-night mode

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STEP 1 Under Global switches, check deafult light STEP 2 Click option for G.I. Switch the UVW type to environment Click on the file icon and put HDRI STEP 3 In B.G. do the sane thing you have done in G.I. STEP 4 Check on the reflection option click sun option and use sun as source of light

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STEP 1Under Global switches, check deafult light

STEP 2Click option for G.I. Switch the UVW type to environmentClick on the file icon and put HDRI

STEP 3In B.G. do the sane thing you have done in G.I.

STEP 4Check on the reflection optionclick sun option and use sun as source of lightUnder sun option put .05 in the intensity and 5.0 for teh sun sizeAfter that close the reflection option and uncheck the box of reflection option

STEP 5Under indirect illumination, check ambient occlusion onPut 0.4 for the amount and 24 for the subdive

STEP 6In the place of grass, put any color you want for the grass in PhotoshopClick on the shadow setting and set the time to 4.30 pm

STEP 7Save the rendered file as PNG. This will be the ouput render

STEP 8Click on the magic wand tool and click to the color green and delete it

STEP 9Afther deleting here's the out put

STEP 10GRASS TEXTURE USED HEREyou can downloadthe imagehere(click on theimage >right click> save)

Put the grass texture and use clone stamp tool to create grass clines in flat surfacesThe control the color balnce brightness of the grass to mactch the scene

STEP 11addthe backgroundyou can downloadthe imagehere(click on theimage >right click> save)openin PScopyand pastebelow

STEP 12we tailorthe brightness ofour background imageto the scene(The picturepublishedhas already been corrected)

STEP 13adda few branchesin the foregroundusing aPNGimageyou can downloadthe imagehere(click on theimage >right click> save)

STEP 14we tailor the brightness image to the scenewe acton the windowbrightness / contrast

HERE IS THEFINALRENDER