vr/ar association - st. louis chapter event - virtual reality and augmented reality

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The VRAR Association

GROWTH | KNOWLEDGE | CONNECTIONSThe global trade association for virtual reality and augmented realityCHAPTERS LAUNCHING IN 2016:SAN FRANCISCO | NYC | LA | ST. LOUIS | MIAMI | SHANGHAI | GUANGZHOU | SINGAPORE | BOSTON | LONDON

VR isnt just a thingand AR isnt just a thingVR and AR, will be EVERYTHING The VRAR Association

PanelistsJohn Chicoli The VRAR AssociationLisa NiemanMatthew Kulig

ModeratorNathan Pettyjohn

@boeing@usps@aisle411@thevrara

Market Size:By 2020, up to $150 billion when you include virtual reality and augmented reality. The VRAR Association

Featured Members and Speakers The VRAR Association

The VRAR Association

The VR and AR 800 lbs Gorillas:

Gear VR (Samsung)Oculus (Facebook)Playstation VR (Sony)HTC Vive (HTC)HoloLens (Microsoft)Cardboard, Project Tango + (Google)Magic Leap

2014Facebook Acquires Oculus Rift for $2 Billion

2015119 deals for $602 million invested in VR and AR start-ups

2016Magic Leap raises $793 Million Series C valuing company at $4 billion The VRAR Association

Graphic by Reality Matters in Belgiumhttp://realitymatters.eu/ The VRAR Association

Virtual Reality + Motion Capture by Xsens The VRAR Association

Augmented Reality Glasses - Epson

Augmented Reality on Phones and Tablets

The VRAR Association

VR and AR Use CasesVR/ARDigital EntertainmentEducationGamingHealthcareEnterpriseMilitary & defenseMusic & relatedAdultCinematography & film productionK-12 & UniversityProfessionalAutoArchitectural & constructionSocialMarketing and experientialRetail & Commerce The VRAR Association

Graphic inspired by PitchBook Virtual Reality Report 2015: Full Report available here:http://pitchbook.com/news/reports/2015-virtual-reality-analyst-report

VR and AR Platform ComponentsVR/ARHardwareEnterpriseTracking devices & camerasHMDs (head mounted devices)Control ImputsComputing platformsSoftwareContentFilmVideo gamesScreen displaysLive streamsVirtual designCPUsGraphics cards & GPUs The VRAR Association

Graphic inspired by PitchBook Virtual Reality Report 2015: Full Report available here:http://pitchbook.com/news/reports/2015-virtual-reality-analyst-report

The VRARA Mission:To foster collaboration between innovative companies and people in the virtual reality and augmented reality ecosystem that accelerates growth, fosters research and education, helps develop industry standards, connects member organizations and promotes the services of member companies.

The VRAR Association

Priorities of The VR/AR AssociationNetworking & EventsSpeaking opportunitiesEmail NewslettersSponsorshipPodcastsCase StudiesBlog and Video PostsEducationCase StudiesIndustry statisticsResearchNetworkingGuidelinesBest PracticesCommittee ParticipationField ResearchCreate Member ValueKnowledgeResponsibilityPromotion The VRAR Association

The VRAR Association

Podcast launches March 2016Interested in being on the show or sponsoring? Email nathan@thevrara.com

To learn more and join, visit: theVRARA.com The VRAR Association

PanelistsJohn Chicoli The VRAR AssociationLisa NiemanMatthew Kulig

ModeratorNathan Pettyjohn

@boeing@usps@aisle411@thevrara

The VRAR Association

GROWTH | KNOWLEDGE | CONNECTIONSThe global trade association for virtual reality and augmented realityCHAPTERS LAUNCHING IN 2016:SAN FRANCISCO | NYC | LA | ST. LOUIS | MIAMI | SHANGHAI | GUANGZHOU | SINGAPORE | BOSTON | LONDON

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