virtual reality in future studies - futures of a complex world · virtual reality in future studies...

10
15.6.2017 1 Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner MA Future Studies at FU Berlin Digital Service Strategist [email protected] Aileen Moeck MA Future Studies at FU Berlin Startups & Corporates Matchmaker @aileenausberlin www.aileenmoeck.com ABOUT US June 12th 2017 Virtual Reality and Future Studies

Upload: vongoc

Post on 27-Jun-2018

227 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

1

Virtual Reality inFuture Studies

Aileen MoeckMarkus Meißner

Markus Meißner

MA Future Studies at FU Berlin

Digital Service Strategist

[email protected]

Aileen Moeck

MA Future Studies at FU Berlin

Startups & Corporates Matchmaker

@aileenausberlin

www.aileenmoeck.com

ABOUT US

June 12th 2017 Virtual Reality and Future Studies

Page 2: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

2

Virtual Reality...

Buzzwords, Scientific Use &what has changend.

June 12th 2017 Virtual Reality and Future Studies

MicrosoftHololens

Microsoft Kinect

Mixed Reality

NaturalEnvironment

AugmentedReality

AugmentedVirtuality

REALITY-VIRTUALITY CONTINUUM by P. Milgram

HTCVive

VirtualEnvironment

DIFFERENT REALITIES

Snapchat

Page 3: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

3

June 12th 2017 Virtual Reality and Future Studies

MORE BUZZWORDS

June 12th 2017 Virtual Reality and Future Studies

VR, Simulation & scientific Use

"Visualization and auralisation of the noise carpet of a landing plane" (Kuhlen 2014: 143)

"Pediatric burn [...] for VR pain distraction during physical therapy" (Hoffmann et al. 2014: 398)

Page 4: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

4

June 12th 2017 Virtual Reality and Future Studies

WHAT HAS CHANGED

Immersion

Interaction

Cheap

Easy to use

Immersion

Interaction

Affordable

Widely used

Interaction More expensive

High Ressources

Immersion

LEARNING SO FAR

June 12th 2017 Virtual Reality and Future Studies

VR and especially HMDs seem to offer a decentOption for Future Studies...

...but, what does that mean for our/the Future Studies Research Processes?

Page 5: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

5

Virtual Reality & Future Studies...

Potentials andpossible Applications.

June 12th 2017 Virtual Reality and Future Studies

CHANCES & RISKS OF VR IN FUTURE STUDIES

Workshop in Berlin, July 2016

Page 6: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

6

June 12th 2017 Virtual Reality and Future Studies

Relationshipto Science

Ressourcesand Costs

Technological Setup

Participation/Reference to

Reality Emotion

Purpose andRelevance

Operational QualityPractical Relevance,

Effectiveness & Usefulness

Arguments from the Workshop

Standards and Guidelines

THE ACADEMIC FRAMEWORK

Example: The Picture of the future

June 12th 2017 Virtual Reality and Future Studies

"House of the Future " (Fred McNabb, 1956)

EVERY PICTURE OF THE FUTURENEEDS A CONTEXT

Page 7: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

7

June 12th 2017 Virtual Reality and Future Studies

POTENTIALS OF VR

"The good VR feels like SCI-FI: Scale, Communication, Immersion, Flexibility,

and Interaction"

Matthias McCoy-Thompson, Singularity University (2017: Internet)

June 12th 2017 Virtual Reality and Future Studies

THE VALUE OF VR FOR FUTURE STUDIES

Virtual Reality is not only for creatingfictive realities it can also be used to showdifferent realties.

"When individuals feel that their individual behaviors directly influence the wellbeing ofthe environment, they are more likely to beconcerned about and actively care for theenvironment“

Ahn, Sun Joo et. al. (2014: 235)"Nobel Peace Prize winner Muhammad Yunus experiencing’Clouds Over Sidra’ at Davos" (Vice: Internet)

https://youtu.be/mUosdCQsMkM

Page 8: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

8

June 12th 2017 Virtual Reality and Future Studies

"When I think about virtual reality, I think virtualreality is like uranium: It's this really powerful

thing. It can heat homes and it can destroynations. And it's all about how we use it."

Jeremy Bailenson, Director of the Virtual Human Interaction Lab

WHAT WE SCHOULD KEEP IN MIND

Discussion

Page 9: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

9

June 12th 2017 Virtual Reality and Future Studies

How can Future Studies and (HMD) VR work together successfully?

Useful

Desirable

Likely (next 2 years)

Thank you for Participating!

Page 10: Virtual Reality in Future Studies - Futures of a Complex World · Virtual Reality in Future Studies Aileen Moeck Markus Meißner Markus Meißner ... Microsoft Hololens Microsoft Kinect

15.6.2017

10

Sources

Ahn, Sun Joo (Grace) et. al. (2014), “Short- and long-term effects of embodied experiences in immersive virtual environments on environmental locus of control and behavior", in: Journal Computers in Human Behavior, 39, S. 235–245

Beck, Ulrich (1992), Risk Society - towards a new Modernity, London, Sage Publications.

Cummings, James J.; Bailenson, Jeremy N. (2016), “How Immersive Is Enough? A Meta- Analysis of the Effect of Immersive Technology on User Presence", in: Journal Media Psychology, 19:2, S. 272-309.

Fox, Jesse; Arena, Dylan; Bailenson, Jeremy J (2009), "Virtual Reality - A Survival Guide for the Social Scientist", in: Journal of Media Psychology, 21 (3), S: 95-113.

Fred McNabb (1956), “Home of the Future“, http://www.plan59.com/av/av357.htm, (last accessed 10 June 2017).

Goll, Edgar (2015), “Praktische Relevanz, Nutzlichkeit und Wirksamkeit“, in: Lars Gerhold et al. (Hg.), Standards und Gutekriterien der Zukunftsforschung - Ein Handbuch furWissenschaft und Praxis, Wiesbaden: Springer, S. 155-162.

Gerhold, Lars (2015), “Methodenwahl und Methodenkombination", in: Lars Gerhold et al. (Hg.), Standards und Gutekriterien der Zukunftsforschung - Ein Handbuch fur Wissenschaft und Praxis, Wiesbaden: Springer, S. 111-120.

Hoffman, Hunter G.; Meyer, Walter J.; Ramirez, Maribel; Roberts, Linda; Seibel, Eric J.; Atzori, Barbara; Sharar, Sam R.; Patterson, David R. (2014), “Feasibility of Articulated Arm Mounted Oculus Rift Virtual Reality Goggles for Adjunctive Pain Control During Occupational Therapy in Pediatric Burn Patients", in: Cyberpsychology, Behavior, and SocialNetworking, 17 (6), S. 397-401.

Kel O`Neill (2015), “The UN’s First Virtual Reality Documentary Puts You Inside a Syrian Refugee Camp“, 2. Feb., https://creators.vice.com/en_us/article/virtual-reality-doc-puts-you-inside-a-syrian-refugee-camp (last accessed 11 June 2017).

Kuhlen, Thomas (2014), “Virtuelle Realität als Gegenstand und Werkzeug der Wissenschaft", in: Sabina Jeschke, Leif Kobbelt und Alicia Dröge (Hg.), Exploring Virtuality - Virtualität im interdisziplinären Diskurs, Wiesbaden: Springer, S. 133-147.

Milgram, Paul; Takemura, Haruo; Utsumi, Akira; Kishino, Fumio (1995), “Augmented reality: a class of displays on the reality-virtuality continuum" in: Proc SPIE 2351, S.282–292.

McCoy-Thompson, Matthias (2017), “How to Make VR Experiences That Actually Matter", https://singularityhub.com/author/matthiasmccoythompson/ (last accessed 10. June 2017).

Neuhaus, Christian (2015), “Prinzip Zukunftsbild", in: Lars Gerhold et al. (Hg.), Standards und Gutekriterien der Zukunftsforschung - Ein Handbuch fur Wissenschaft und Praxis, Wiesbaden: Springer, S. 21-30.

Nocacic, Ines (2015), „How might virtual reality change the world? Stanford lab peers into future.“, http://www.cbsnews.com/news/how-might-virtual-reality-change-the-world-stanford-lab-peers-into-future/ (last accessed 11 June 2017).

June 12th 2017 Virtual Reality and Future Studies

Layout ressources

http://www.flaticon.com

HMD Device Scetchesby freepik

Iconsby madebyoliverby freepik

June 12th 2017 Virtual Reality and Future Studies