uxsg2014 #4 keynote - gyro human-centered design (peter lau)
DESCRIPTION
gyro Human-Centered Design Presented by Peter Lau Head of Strategy + Experience gyro, USTRANSCRIPT
HOW DO BRANDS STAY HUMANLY RELEVANT IN A DIGITAL ERA !Experience Design Creates New Markets And Disrupts Existing Ones
HOW DO BRANDS STAY HUMANLY RELEVANT IN A DIGITAL ERA !Experience Design Creates New Markets And Disrupts Existing Ones
EXPERIENCE DESIGN HOW DO BRANDS STAY HUMANLY RELEVANT?
• FRANK GARAMY: VP TECHNOLOGY
HELLO.
• PETER LAU: HEAD OF EXPERIENCE & STRATEGY
• DAPHNE FINK TABER: PRESIDENT
© 2014 gyro.
WHAT I LEARNED IN BRAZIL ABOUT EXPERIENCE
© 2014 gyro.
BE VISCERAL BE EMOTIONAL
© 2014 gyro.
Because the pace of customer expectations is evolving faster
than the delivery of service. Brands can no longer separate the product from the marketing. Experience
is the product.
EXPERIENCE MATTERS.
© 2014 gyro.
EXPERIENCE MATTERS.
© 2014 gyro.
Innovative brands practice experience designto open new markets,
to generate new revenue opportunitiesand to create brand irresistibility,
while giving brands a significant competitive edge.
THE EXPERIENCE ECONOMY
HUMAN NEEDS
COMPETITIVE POSITION
PRICING
DIFFERENTIATED
UNDIFFERENTIATED
RELEVANT
IRRELEVANT
LOW PREMIUM
Services represent 75%-80% of GDP. Service hasn’t changed a lot in 50 years (1963-2003). MCKINSEY 2014
THE EXPERIENCE ECONOMY B.JOSEPH PINE II & JAMES H. GILMORE
THE EXPERIENCE ECONOMY
HUMAN NEEDS
COMPETITIVE POSITION
PRICING
DIFFERENTIATED
UNDIFFERENTIATED
RELEVANT
IRRELEVANT
LOW PREMIUM
COMMODITIES
Services represent 75%-80% of GDP. Service hasn’t changed a lot in 50 years (1963-2003). MCKINSEY 2014
THE EXPERIENCE ECONOMY B.JOSEPH PINE II & JAMES H. GILMORE
THE EXPERIENCE ECONOMY
HUMAN NEEDS
COMPETITIVE POSITION
PRICING
DIFFERENTIATED
UNDIFFERENTIATED
RELEVANT
IRRELEVANT
LOW PREMIUM
Customization
COMMODITIES
Services represent 75%-80% of GDP. Service hasn’t changed a lot in 50 years (1963-2003). MCKINSEY 2014
GOODS
THE EXPERIENCE ECONOMY B.JOSEPH PINE II & JAMES H. GILMORE
THE EXPERIENCE ECONOMY
HUMAN NEEDS
COMPETITIVE POSITION
PRICING
DIFFERENTIATED
UNDIFFERENTIATED
RELEVANT
IRRELEVANT
LOW PREMIUM
Customization
COMMODITIES
Commoditization
Services represent 75%-80% of GDP. Service hasn’t changed a lot in 50 years (1963-2003). MCKINSEY 2014
GOODS
THE EXPERIENCE ECONOMY B.JOSEPH PINE II & JAMES H. GILMORE
THE EXPERIENCE ECONOMY
HUMAN NEEDS
COMPETITIVE POSITION
PRICING
DIFFERENTIATED
UNDIFFERENTIATED
RELEVANT
IRRELEVANT
LOW PREMIUM
Customization
COMMODITIES
Commoditization
Services represent 75%-80% of GDP. Service hasn’t changed a lot in 50 years (1963-2003). MCKINSEY 2014
GOODS
Customization
SERVICES
THE EXPERIENCE ECONOMY B.JOSEPH PINE II & JAMES H. GILMORE
THE EXPERIENCE ECONOMY
HUMAN NEEDS
COMPETITIVE POSITION
PRICING
DIFFERENTIATED
UNDIFFERENTIATED
RELEVANT
IRRELEVANT
LOW PREMIUM
Customization
COMMODITIES
Commoditization
Services represent 75%-80% of GDP. Service hasn’t changed a lot in 50 years (1963-2003). MCKINSEY 2014
GOODS
Customization
Commoditization
SERVICES
THE EXPERIENCE ECONOMY B.JOSEPH PINE II & JAMES H. GILMORE
THE EXPERIENCE ECONOMY
HUMAN NEEDS
COMPETITIVE POSITION
PRICING
DIFFERENTIATED
UNDIFFERENTIATED
RELEVANT
IRRELEVANT
LOW PREMIUM
Customization
COMMODITIES
Commoditization
Services represent 75%-80% of GDP. Service hasn’t changed a lot in 50 years (1963-2003). MCKINSEY 2014
GOODS
Customization
Commoditization
SERVICES
Customization
EXPERIENCES
THE EXPERIENCE ECONOMY B.JOSEPH PINE II & JAMES H. GILMORE
WHAT IS EXPERIENCE DESIGN
It’s about creating brand experiences that people want and that tell stories, have magic
and inspire. It’s about the fusion of technology with humanity; of brand and story; of all
aspects of design, from product to advertising to digital to point of purchase to user
experience.
Creating New Markets Or Disrupting Existing Ones
© 2014 gyro.
Burberry is not investing in replicating more of our store experience for online, but bringing the Burberry.com experience to our stores. !CHRISTOPHER BAILEY CHIEF CREATIVE OFFICER
EXPERIENCE DESIGN AS A CULTURAL PRACTICE
Innovative experience design requires that we look beyond received opinion, benchmarks,
and familiar solutions to identify the deeper, cultural connections. It’s about finding that
human and emotional insight. Experience must be grounded in the service of specific
human needs by observing culture.
Designing In An Evolving Immature Digital Medium, Brands Need To Act As Inventors.
© 2014 gyro.
You can’t find the answer by using somebody else’s answer
to another question. I am not even saying this is bad.
It just doesn’t work! SAUL BASS
INNOVATIVE BRANDS AS INVENTORSBrand experience platforms offer unparalleled
branded utility. These brands have created an
ecosystem around their products that fuel
recognition, amplify differentiation, and make
big ideas and meaning accessible.
© 2014 gyro.
VISCERAL
BEHAVIORAL
REFLECTIVE
© 2014 gyro.
To see people play with products and services as a
part of culture is to understand how they become
meaningful through the social activities, thoughts,
and actions of the people who engage with them.
IGNITE IDEAS THROUGH EMOTION DESIGNToday we want products that appeal to both cognition and emotion. If functions are equated with cognition, pleasure is equated with emotion.
WHAT? I LOVE THIS BRAND
THE NEW BRAND MODEL IS FROM IMPRESSIONS TO
EXPRESSIONS.
THE BRAND EXPRESSION
CONVERSATION
COMMUNITY AFFINITY
THE BRAND STORY
THE BRAND EXPERIENCE
RELATIONSHIP
WHAT HAPPENS WHEN YOU INFUSE EMOTION
© 2014 gyro.
HOW WE CRAFT BRAND
EXPERIENCE PLATFORMS
—
© 2014 gyro.
EXPERIENCE DESIGN STRATEGY MAP
•Create value
•Product attributes
•Emotional benefits
•Functional benefits
•Define your heroes
•Customer analysis
•Personas
•Audience segments
•TV
•Social
•Digital media
•Mobile
•Brand leader
•Celebrity
•Culture
•Community leader
MENTOR ARCHETYPE
CHANNEL ACTIVATION
BRAND GIFT
BRAND HERO
OBSERVE SYNTHESIZE CONCEPT IMPLEMENT
1 2 3 4 5
PROTO TYPE
DIGITAL PRODUCT DESIGN
Observe and learn about people and contexts of use
Translate research insights into opportunities
Create visible and tangible experiences Improve design ideas by prototyping Continuously resolve human issues
BRAND VALUES
STORY TELLING
EXPERIENCE DESIGN STRATEGY MAP
•Create value
•Product attributes
•Emotional benefits
•Functional benefits
•Define your heroes
•Customer analysis
•Personas
•Audience segments
•TV
•Social
•Digital media
•Mobile
•Brand leader
•Celebrity
•Culture
•Community leader
MENTOR ARCHETYPE
CHANNEL ACTIVATION
BRAND GIFT
BRAND HERO
OBSERVE SYNTHESIZE CONCEPT IMPLEMENT
1 2 3 4 5
PROTO TYPE
DIGITAL PRODUCT DESIGN
Observe and learn about people and contexts of use
Translate research insights into opportunities
Create visible and tangible experiences Improve design ideas by prototyping Continuously resolve human issues
BRAND VALUES
STORY TELLING
EXPERIENCE DESIGN FOR PEOPLE
Designing the perfect balance of ideas, technology, design and storytelling.
© 2014 gyro.
OPENLET’S PLAY TOGETHER
Near Me Sport+City lets me
show my favorite
places to play near
my home within 5km
radius.
SPORT+CITY USER EXPERIENCE
LET’S PLAY SPORTS!Participate I signed up to Sport+City
through my G+ profile.
CHOOSE YOUR SPORTS
GENDER
LOCATION
SPORTS
OTHER
1
Choose I can choose from 20
different sports.
2
Find & Manage I can find places to play
sports with other
people and manage my
sporting events.
3
5 km
3a
Curate I found some awesome places
to play and I’m sharing them
with people.
3b
CORONEL PARK - SP
x x
xx
Post Playing Times I love to play on Sundays
from 12pm - 6pm.
4 Start Playing Sports Together I am done with signing up and can share
+1 with all my friends and start getting
people together to play.
5
SPORT+CITY
1
2
3
3a
3b
45
JOGA +1
OPENLET’S PLAY TOGETHER
VIEWGOOGLE STREET VIEW
PAINTED STREETS WORLD CUP
WHAT WE BUILD
Google is building...
A digital cultural movement for World Cup
fans that helps people virtually experience
and walk through the ever-changing
madness of the World Cup through Google
Street View.
!We are building an emotional exploratory
journey for massive amounts of people who
will be spontaneously creating and sharing
stories during the World Cup.
!Bringing the world to the streets of Brazil.
INSPIRE CAPTURE
CURATE BOND
Four Functions:
WORLDCUP RUAS
COLORIDAS STREET VIEW
CUSTOMER EXPECTATIONS AND NEEDS ARE ALWAYS CHANGING HOW DO BRANDS STAY HUMANLY RELEVANT?
Brands stay humanly relevant by: 1. Designing meaningful and delightful customer interactions
2. Listening to and anticipating what your customers want
3. Responding, adapting, and connecting to emerging needs and behaviors
4. Designing for emotion
© 2014 gyro.
NOWWORLD CUP 2014
WHAT’S HAPPENING
These things are not just
smartphones and tablets.
“Google Trekker
capturing
1,457km.”
Making Them Come Alive in G+ Surprising Profiles
SENSORIZING OBJECTS
SENSORS
Connect World Cup
things with digital
sensors, cameras, and
applications.
BRAZUCA
“Neymar goal
clocked at 103
km/h!”
BRAZUCA
“Hulk is
listening to
Picasso Baby
by Jay-Z. ”
BNT BUS
“Marcana is on
a Richter Scale
3.2! ”
STADIUM
TREKKER
G+ Surprising Profiles
Humanizing technology
and giving fans
unparalleled access to
the game.
PAST TODAY
The number of things
connected to the internet
exceeds the number
of people on earth.
SURPRISE THEM! G+ PROFILES FOR
WORLD CUP OBJECTS
The ecosystem of World Cup internet-
connected objects embedded with sensors
(Brazuca, National Team Bus, Stadium,
Soccer shoe, HangOut Screens, Drone) is
experienced through G+ giving the whole
experience a “Nowness of Fun & Emotion”.
G+ SURPRISING PROFILES
IRRESISTIBLE
© 2014 gyro.
MAKING YOUR BRAND
© 2014 gyro.
• KNOW-HOW (credibility and expertise) • MOMENTUM (keeping consumers interested and engaged) • DIFFERENTIATION (the courage to focus on a point of difference) • EMOTION (unique meaning for consumers) • SYMBOLISM (the symbolic language of design and imagery) • NEXUS (meeting the functional, social, and emotional needs of consumers) • ALIGNMENT (consistency across different touch points) • UNITY (recognition across products and categories)
EXPERIENCE DESIGN MAKES BRANDS IRRESISTIBLE8 Key Drivers of Brand Irresistibility
© 2014 gyro.
Brand fanatics spend 13% more than the average customer
and refer business equal to 45% of the money they spend.
SATMETRIX
BE A DIGITAL INVENTOR
We have to continually be
jumping off cliffs and
developing our wings on
the way down. KURT VONNEGUT
© 2014 gyro.
THANK YOU.CONTACT
Daphne Fink Taber, President
d: +1 303 656 4909
m: +1 303 324 7844
© 2014 gyro.
THANK YOU.CONTACT
Daphne Fink Taber, President
d: +1 303 656 4909
m: +1 303 324 7844