ux design for mobile apps
TRANSCRIPT
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EXPERIENCE=The totality of the cognitions given by perception; all that is perceived, understood, and remembered.
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USER EXPERIENCE=A person’s perceptions and responses that result from the use of a product, system or service.Includes:EmotionsBeliefsPreferencesPerceptionsPhysical and psychological responsesBehaviors and accomplishments
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DESIGN=The creation of a plan or convention for the construction of an object or a system.
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BEFORE DURING AFTERThe askThe audienceThe competitionThe ecosystemThe content
The information architectureThe interaction designThe usability
The testsThe analytics
THE WORK
inmediatum.com
BEFORE DURING AFTERThe askThe audienceThe competitionThe ecosystemThe content
The information architectureThe interaction designThe usability
The testsThe analytics
THE WORK
inmediatum.com
BEFORE DURING AFTERThe askThe audienceThe competitionThe ecosystemThe content
The information architectureThe interaction designThe usability
The testsThe analytics
THE WORK
inmediatum.com
BEFORE DURING AFTERThe askThe audienceThe competitionThe ecosystemThe content
The information architectureThe interaction designThe usability
The testsThe analytics
THE WORK
inmediatum.com
THE ASK
Client needsWhat behaviour he’d like from his usersWho he believes his users are
BEFORE
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THE AUDIENCE
The people who will use the productWhat they will use it for?Under what conditions they will use it?
BEFORE
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THE INFORMATION ARCHITECTURE
HierarchyContextual analysisCorporate & product strategyUI roadmapCard sorting
DURING
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THE INTERACTION DESIGN
FlowLabels & contentPatternsHierarchyPlacementDesign error
DURING