the youth reward programme

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The youth reward programme

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The youth reward programme. Consumer proposition. EARN SWAPITS & GET THINGS YOU WANT!. How it works. spend. get. earn. bank. On screen – bank account. On screen – shopping centre. My own bank account!. Fantastic offers. On screen – shopping centre. I can get what I want! Whenever. - PowerPoint PPT Presentation

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Page 1: The youth reward programme

The youth reward programme

Page 2: The youth reward programme

EARN SWAPITS & GET THINGS YOU WANT!

Consumer proposition

Page 3: The youth reward programme

How it works

earn spendbank

get

Page 4: The youth reward programme

On screen – shopping centreOn screen – bank account

My own bank account!

Page 5: The youth reward programme

On screen – shopping centre

I can get what I want!

Whenever

Fantastic offers

Page 6: The youth reward programme

Reward the behaviour you want

Partner proposition

Page 7: The youth reward programme

Swapits for schools• Healthier eating.

• Attendance & performance.

• Finance.

• Sports.

• Extra curricular activities.

30% plus sales uplift.

Page 8: The youth reward programme

Safety & relevance

• Dedicated to the youth market

• Written parental consent.

• Vetted product.

• No contact.

• Editorial policy.

• Social factors.

Page 9: The youth reward programme

Scale

•Over 400,000 youths already members.

•Over 70,000 items redeemed per month.

•Over 9 million page impressions per

month.

•Average user time of 27 minutes.

Page 10: The youth reward programme
Page 11: The youth reward programme

And

• Chid safety

Page 12: The youth reward programme

And

Swapits incentivised game:

• The higher game level you achieve, the more Swapits you earn.

• A powerful reason to play again and again!