the effects of motivating interventions on rehabilitation outcomes in children and youth with...
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http://informahealthcare.com/bijISSN: 0269-9052 (print), 1362-301X (electronic)
Brain Inj, 2014; 28(8): 1022–1035! 2014 Informa UK Ltd. DOI: 10.3109/02699052.2014.890747
REVIEW
The effects of motivating interventions on rehabilitation outcomes inchildren and youth with acquired brain injuries: A systematic review
Sandy K. Tatla1,2, Karen Sauve3, Tal Jarus2, Naznin Virji-Babul3, & Liisa Holsti2
1Sunny Hill Health Centre for Children, Vancouver, BC, Canada, 2Department of Occupational Science and Occupational Therapy, and 3Department
of Physical Therapy, Faculty of Medicine, University of British Columbia, BC, Canada
Abstract
Primary objective: To systematically review the evidence of the effects of motivatingrehabilitation interventions on outcomes in children with acquired brain injury (ABI).Methods: A literature search of six databases was conducted to identify intervention studiespublished until July 2013. The American Academy for Cerebral Palsy and DevelopmentalMedicine (AACPDM) systematic review methodology was used as a framework. Two reviewersindependently extracted data and assessed level of evidence and quality of studies.Results: Of 891 records initially retrieved, 166 were screened by abstract and 31 by full text;10 studies comprised of five randomized controlled trials, two case series and three singlesubject research design studies met the inclusion criteria. Studies fell into three interventioncategories: (1) token economy based interventions; (2) virtual reality (VR); and (3) memory andattention interventions.Conclusions: A paucity of evidence has examined the effects of rehabilitation interventions witha motivational component. Token economies can significantly enhance memory and responseinhibition performance in children with ABI. VR systems are motivating, yet findings are limitedby the lack of use and availability of psychometrically evaluated measures of motivation.Findings point to the need for further research to evaluate the effects of motivation-basedinterventions.
Keywords
Brain injury, motivation, paediatrics, therapy
History
Received 8 November 2013Revised 14 January 2014Accepted 28 January 2014Published online 26 March 2014
Introduction
Acquired brain injury (ABI) is the leading cause of death and
disability in children and can result in persistent and
debilitating deficits that impact a child’s physical, cognitive
and psycho-emotional functioning [1]. Resulting from
damage to the brain occurring after 3 months of age, ABI
can be classified as a traumatic brain injury (TBI), caused by
trauma to the brain, or a non-traumatic brain injury (NTBI),
due to medical pathology, such as stroke, encephalitis,
anoxis, etc. [2].
After neurological insult, intensive practice is highlighted
as a key component to promote adaptive neuroplasticity.
Notably, the dose of repetitive practice required to induce
permanent neuroplastic changes is estimated to be in the
thousands [3]. Attaining these intensive dosages of therapy
can be emotionally and physically taxing for children with
ABI. An increasing awareness of the importance of consider-
ing factors in addition to practice, including attention,
motivation and salience, is apparent. Indeed, each of these
three factors has been identified as an important modulator of
neuroplasticity [4]. After childhood brain injury, family
support systems and rehabilitation approaches can facilitate
factors, such as a child’s motivation and attention, to promote
levels of intensive practice and adherence to therapy required
to produce neuroplastic changes for recovery [5]. A survey
conducted with 174 physicians, psychologists and therapists
working in ABI rehabilitation found that, in addition to
cognition and awareness deficits, motivation was among the
top three most frequently mentioned factors perceived to
influence learning in patients [6]. Moreover, lack of motiv-
ation is cited as a key limitation to children achieving their
functional potential in rehabilitation [7, 8].
Neural areas involved in motivation involve distributed,
integrated and inter-dependent systems [9]. Animal and
human studies have demonstrated relationships between
particular systems, including the ventral striatum, involved
in reinforcement learning, the orbitofrontal cortex region,
which has been linked to value judgement and decision-
making, and the anterior-cingulate cortex and the dorso lateral
prefrontal cortex regions, both of which have been associated
with executive function and cognition [9–12].
Recognizing theoretically the critical role of motivation in
optimizing rehabilitation outcomes, this review sought to
examine what is known in the literature about the effects
of motivating interventions on rehabilitation outcomes in
Correspondence: Sandy K. Tatla, MSc Candidate, MOT, OccupationalTherapist, Sunny Hill Health Centre for Children, 3644 Slocan Avenue,Vancouver, BC, Canada, V5M 3E8. Tel: 604-453-8300. Fax: 604-453-8301. E-mail: [email protected]
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children with ABI. The International Classification of
Functioning, Disability and Health (ICF) views motivation
as a general mental body function, specifically an energy and
drive function that causes an individual to move toward
satisfying specific needs and general goals in a persistent
manner [13]. A motivational rehabilitation intervention is
defined as one that promotes the initiation and persistence of
goal-directed behaviour. The current state of evidence in the
area of motivational interventions is summarized along with
recommendations for future research and implications for
clinical practice.
Methods
The American Academy for Cerebral Palsy and
Developmental Medicine (AACPDM) systematic review
methodology was applied as a framework through all
review phases. This methodology was developed to address
specifically the issues presented by the research literature on
interventions for people with complex developmental dis-
abilities [14]. This methodology provides levels of evidence
for both group and single subject research design studies and
an explicit strategy for examining outcomes from the ICF
perspective, including possible linkages of effects across ICF
components [15].
Inclusion criteria
Studies were included if: (1) participants were diagnosed with
a moderate-to-severe ABI and were aged 3 months to 18
years, (2) the intervention included a purportedly motivational
component in a rehabilitation setting and (3) motor, cognitive
and/or motivational outcomes were measured.
Studies were excluded if the participants with ABI
comprised less than 30% of the patient population.
Literature search and results
The literature search only considered studies in or translated
to English that were published in peer-reviewed journals and
included in the following electronic databases: Cumulative
Index to Nursing and Allied Health Literature (CINAHL)
1982 to July 2013, EMBASE 1946 to July 2013 (Ovid) and
PsycINFO (EBSCO), MEDLINE 1946 to July 2013 (Ovid),
the Cochrane Database of Systematic Reviews and the
Cochrane Central Register of Controlled Trials. Electronic
search terms included a combination of ‘motivation’,
‘achievement’, ‘goals’, ‘volition’, ‘engagement’, ‘success’,
‘brain injury’, ‘brain contusion’, ‘encephalopathy’, ‘stroke’,
‘rehab’, ‘function’, ‘train’, with child limits set for all
searches. Further literature was obtained by exploring the
reference lists of studies and by reviewing articles related
to included papers. See the Appendix for a record of the
search strategy.
The initial database search yielded 888 articles. All
articles were screened by title and three additional articles
were added through hand searching. One hundred and sixty-
six articles were screened by abstract, with 31 articles
examined by full text, and studies were excluded for reasons
described in Figure 1. Thus, a total of 10 studies remained
for analysis.
Data extraction and organization
Two reviewers screened for inclusion, extracted data, rated
levels of evidence (Table I), appraised study quality (Table II)
and classified outcomes according to the ICF. Reviewers
independently appraised level of evidence (LoE), study
quality for LoE I–III studies and the classification for ICF,
then discussed and resolved in cases of initial differences in
classification. When required, authors were contacted to
gather additional information not reported in the article.
Summary of findings
Study types, participants and interventions (Tables IIIand IV)
This body of evidence comprises seven group studies and
three single subject research studies (SSRDs). Four group
research designs capable of producing level I evidence
received a weak quality rating and one level II study received
a moderate quality rating (Table III). In addition, one SSRD
capable of producing level I evidence received a strong rating
(Table IV). The remaining four studies produced level IV and
V evidence, but this level of evidence is insufficiently robust
to include in the evidence table for analysis. Nevertheless,
these studies provide useful information as pilot data for
future research.
Of the 507 children included in the studies, there were
241 children and youth with moderate-to-severe ABI.
Mixed into the samples were 191 children with orthopaedic
injury (OI), 31 children with attention deficit/hyperactivity
disorder (ADHD), 26 children acting as healthy controls,
15 children with mild TBI and a single child with
meningomyelocele or upper plexus paresis or Guillian
Barre. Participants’ ages ranged from 6–16 years and the
sample included 343 males and 164 females. The higher
proportion of males represented in this sample is consistent
with higher incidence rates of ABI amongst males in the
general population (68%) [16].
The experimental or motivational interventions are cate-
gorized within the environmental component of the ICF.
In six of the 10 studies, the motivational component was a
reward contingency in the form of a product used for play (i.e.
small toy) or a financial asset (i.e. products, such as dollars or
pennies) or support and relationships through praise from
health professionals. The rewards were presented when
participants successfully performed the tasks in each respect-
ive study. In four studies the motivational condition was
manipulated such that either pennies (low motivation) or
dollars (high motivation) were given for successful perform-
ance during an event-based memory task [12, 17–19].
In another study, toys, sweets or verbal feedback were given
to participants for successful response inhibition during a
computer task [20]. Lastly, in an SSRD, points and money
were offered to participant’s contingent upon their attendance
to therapy [21].
In three studies, the motivational component was a
technological product made available; specifically, a virtual
reality (VR) component. VR is an interactive computer-based
environmental system that presents artificially generated
sensory information [22]. These studies assessed motivation
DOI: 10.3109/02699052.2014.890747 Motivation in children with brain injury 1023
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and other outcomes using a rehabilitation-specific system, the
paediatric interactive therapy system (PITS) [23], or com-
mercially available consoles, including the Nintendo Wii-Fit
[24, 25] and the X-Box Kinect [25]. Finally, the motivational
component in one study consisted of an assistive product for
education, a memory and attention training programme for
children designed to be integrated into school and maintain
the child’s motivation while improving his/her memory,
attention and executive functioning skills [26].
Outcomes, measures and results
The outcomes of interest were memory, attention, motor and
energy and drive/motivation outcomes (Tables VII and VIII).
Figure 1. Search strategy results for studies evaluating the effects of motivation based interventions in children with acquired brain injury.
Table I. Levels of evidence for group and single subject research designs.
Level Intervention (group) studies Single subject design studies
I Systematic review of randomized controlled trials (RCTs)Large RCT (with narrow confidence intervals) (n4100)
Randomized controlled N-of-1 (RCT), alternating treatment design(ATD) and concurrent or non-concurrent multiple baseline design(MBDs); generalizability if the ATD is replicated across three ormore subjects and the MBD consists of a minimum of threesubjects, behaviours or settings. These designs can provide causalinferences.
II Smaller RCTs (with wider confidence intervals) (n5100)Systematic reviews of cohort studies‘Outcomes research’ (very large ecologic studies)
Non-randomized, controlled, concurrent MBD; generalizability ifdesign consists of a minimum of three subjects, behaviours, orsettings. Limited causal inferences.
III Cohort studies (must have concurrent control group)Systematic reviews of case control studies
Non-randomized, non-concurrent, controlled MBD; generalizability ifdesign consists of a minimum of three subjects, behaviours orsettings. Limited causal inferences.
IV Case seriesCohort study without concurrent control group (e.g. with
historical control group)Case-control study
Non-randomized, controlled SSRDs with at least three phases (ABA,ABAB, BAB, etc.); generalizability if replicated across three ormore different subjects. Only hints at causal inferences.
V Expert opinionCase study or report. Bench researchExpert opinion based on theory or physiologic researchCommon sense/anecdotes
Non-randomized controlled AB SSRD; generalizability if replicatedacross three or more different subjects. Suggests causal inferencesallowing for testing of ideas.
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In eight of the 10 studies, outcomes were evaluated in a
motivational condition compared to a control condition
consisting of traditional therapy or incentives considered to
be less motivating. Two studies did not have a comparison
intervention, rather evaluated the effects of the motivating
intervention alone [23, 26]
Four of the 10 studies were randomized cross-over trials
measuring event-based prospective memory performance
(EB-PM) during two sessions of neuropsychological testing
in children at various intervals post-mild TBI, moderate-to-
severe TBI or orthopaedic injury (OI) [12, 17–19].
Participants underwent the same activity in both sessions,
receiving either pennies or dollars for correctly remembering
to ask for points when an EB-PM cue was given to them
during each session. In another randomized control trial,
reaction time was measured in children with ADHD, mod-
erate-to-severe TBI and healthy children while they under-
went two sessions of a computer activity and randomly
received either a reward contingency, such as praise, toys or
sweets or no reward contingency when correctly performing
the stopping behaviour upon receiving a stop signal cue [20].
In two SSRD studies, children with ABI underwent
varying lengths of Wii Fit, Kinect or traditional balance
therapy during OT or PT for 30 minutes over a 4-week
intervention [24, 25]. Motivation to participate in therapy and
dynamic and static balance were measured after each session,
with weekly assessment of participants’ functional abilities.
In a pilot case series study, clients’ motivation to participate
in VR-based occupational therapy was measured after every
session and upper limb function was assessed before and after
the 3-week intervention [23]. Lastly, investigators evaluated
participants’ memory, attention and executive function skills
in school-aged children with ABI, before and after completing
a daily 45-minute attention and memory-training programme
[26]. The child’s motivation to participate in therapy was
measured daily over the 20-week intervention.
Evidence table
Table IX aggregates the evidence, which is limited to the
results of studies capable of producing Levels I–III evidence,
as Level IV and V results are insufficiently robust to inform
clinical practice. Results are presented according to ICF
categories and indicators based on the strength of the
evidence.
Analysis and discussion of the evidence
(1) What evidence exists about the effects of motivating
interventions for children and youth with moderate-
to-severe ABI on outcomes representing components of
the ICF?
Body functions
Memory functions
In children with moderate TBI, findings from three studies
demonstrate that extrinsic motivators in the form of monetary
incentives result in significantly greater prospective memory
performance during the sub-acute phase of recovery (level
I–W) [19] or 3 months post-injury [17] or 1 year post-injury
[12]. However, in children with severe TBI, monetary
incentives significantly improved prospective memory per-
formance only 1 year post-injury [12], with non-significant
improvements during the sub-acute phase [19] and 3 months
Table II. Conduct questions of group and single subject research design studies with levels of evidence I, II or III.
Group study conduct questions1. Were inclusion and exclusion criteria of the study population well described and followed?2. Was the intervention well described and was there adherence to the intervention assignment? (for 2-group designs, was the control exposure also
well described?) Both parts of the question need to be met to score ‘yes’.3. Were the measures used clearly described, valid and reliable for measuring the outcomes of interest?4. Was the outcome assessor unaware of the intervention status of the participants (i.e. were the assessors masked)?5. Did the authors conduct and report appropriate statistical evaluation including power calculations? Both parts of the question need to be met to
score ‘yes’.6. Were dropout/loss to follow-up reported and less than 20%? For 2-group designs, was dropout balanced?7. Considering the potential within the study design, were appropriate methods for controlling confounding variables and limiting potential biases
used?
Single subject study conduct questions1. Was/were the participant(s) sufficiently well described to allow comparison with other studies or with the reader’s patient population?2. Were the independent variables operationally defined to allow replication?3. Were intervention conditions operationally defined to allow replication?4. Were the dependent variables operationally defined as dependent measures?5. Was inter-rater or intra-rater reliability of the dependent measures assessed before and during each phase of the study?6. Was the outcome assessor unaware of the phase of the study (intervention vs. control) in which the participant was involved?7. Was stability of the data demonstrated in baseline, namely lack of variability or a trend opposite to the direction one would expect after
application of the intervention?8. Was the type of SSRD clearly and correctly stated, for example, A–B, multiple baseline across subjects?9. Were there an adequate number of data points in each phase (minimum of five) for each participant?10. Were the effects of the intervention replicated across three or more subjects?11. Did the authors conduct and report appropriate visual analysis, for example, level, trend and variability?12. Did the graphs used for visual analysis follow standard conventions, for example x- and y-axes labelled clearly and logically, phases clearly
labelled (A, B, etc.) and delineated with vertical lines, data paths separated between phases, consistency of scales?13. Did the authors report tests of statistical analysis (e.g. celeration line approach, two-standard deviation band method, C-statistic, etc.?)14. Were all criteria met for the statistical analyses used?
Group Study Quality Rating: Weak (W): 1–3; Moderate (M): 4–5; Strong (S): 6–7.Single Subject Quality Rating: Weak (W):57; Moderate (M): 7–10; Strong (S): 11–14.
DOI: 10.3109/02699052.2014.890747 Motivation in children with brain injury 1025
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Tab
leII
I.S
um
mar
yo
fst
ud
ies:
Inte
rven
tio
nan
dp
arti
cip
ants
(gro
up
stu
die
s).
Cit
atio
ns
Pu
rpo
seL
OE
,q
ual
ity
and
rese
arch
des
ign
Par
tici
pan
tsT
ota
ln
Ages
(yea
rs)
Inte
rven
tio
n
McC
aule
yet
al.
[15]
To
exam
ine
the
effe
ctof
mo
net
ary
ince
nti
ves
on
even
t-b
ased
pro
spec
tive
mem
ory
(EB
-PM
)in
chil
dre
nan
dad
ole
scen
tsw
ith
sever
eT
BI,
mil
dT
BI
and
OI
1-y
ear
po
st-
inju
ry
I–W
(3/7
)R
and
om
ized
cro
ss-o
ver
tria
l
Ch
ild
ren
and
ado
lesc
ents
1yea
rp
ost
-TB
Io
rO
In¼
84
Sev
ere
TB
I(G
CS�
8):
n¼
27
Mil
dT
BI
(GC
S1
3–
15
):n¼
15
OI:
n¼
42
6–
19
Mo
tiva
tin
gin
terv
enti
on
:D
uri
ng
neu
rop
sych
olo
gy
test
ing
,ch
il-
dre
nw
ere
giv
end
oll
ars
for
rem
emb
erin
gto
ask
for
3p
oin
tsea
chti
me
each
tim
eth
ep
hra
se‘L
et’s
try
som
eth
ing
dif
fere
nt’
was
use
dd
uri
ng
the
1h
ou
ras
sess
men
t.T
he
cue
was
pre
-se
nte
dev
ery
15
–2
0m
inu
tes.
Co
ntr
ol
inte
rven
tio
n:
Sam
eas
above,
exce
pt
chil
dre
nw
ere
giv
enp
enn
ies
for
rem
emb
erin
gto
ask
for
3p
oin
tsea
chti
me
the
cue
was
pre
sen
ted
.
McC
aule
yet
al.
[16]
To
exam
ine
the
effe
ctof
mo
net
ary
ince
nti
ves
on
EB
-PM
inch
ild
ren
and
ado
lesc
ents
du
rin
gsu
b-
acu
tere
cover
yaf
ter
moder
ate-
to-s
ever
eT
BI
I–W
(3/7
)R
and
om
ized
cro
ss-o
ver
tria
l
Ch
ild
ren
insu
b-a
cute
ph
ase
afte
rm
od
erat
eo
rse
ver
eb
rain
inju
ryan
dch
ild
ren
wit
hO
I
n¼
11
9S
ever
eT
BI
(GC
S�
8):
n¼
30
Mo
der
ate
TB
I(G
CS
9–
15
):n¼
28
OI:
n¼
61
7–
16
Mo
tiva
tin
gin
terv
enti
on
:S
ame
asab
ove.
Co
ntr
ol
inte
rven
tio
n:
Sam
eas
above.
McC
aule
yet
al.
[13]
To
exam
ine
the
effe
ctof
mo
net
ary
ince
nti
ves
on
EB
-PM
inch
ild
ren
wit
hT
BI
at3
mo
nth
sp
ost
-in
jury
I–W
(3/7
)R
and
om
ized
cro
ss-o
ver
tria
l
Ch
ild
ren
3m
on
ths
po
st-
mo
der
ate
or
sever
eb
rain
inju
ryan
dch
ild
ren
wit
ho
rth
op
aed
icin
juri
es
n¼
11
5S
ever
eT
BI:
n¼
39
Mo
der
ate
TB
I:n¼
25
OI:
n¼
51
7–
16
Mo
tiva
tin
gin
terv
enti
on
:S
ame
asab
ove.
Co
ntr
ol
inte
rven
tio
n:
Sam
eas
above.
McC
aule
yet
al.
[14]
To
exam
ine
the
neu
ral
cor-
rela
tes
of
EB
-PM
wit
hh
igh
vs.
low
mo
tivat
ion
con
dit
ion
s3
mo
nth
sp
ost
-in
jury
inch
ild
ren
and
ado
lesc
ents
wit
hm
oder
ate-
to-s
ever
eT
BI
usi
ng
con
curr
ent
MR
I
I–M
(4/7
)R
and
om
ized
cro
ss-o
ver
tria
l
Ch
ild
ren
3m
on
ths
po
st-
mo
der
ate
or
sever
eb
rain
inju
ryan
dch
ild
ren
wit
ho
rth
op
aed
icin
juri
es
n¼
77
Mo
der
ate-
to-s
ever
eT
BI:
n¼
40
OI:
n¼
37
*N
ote
,su
b-s
amp
lefr
om
pre
vio
us
stu
dy
over
-la
pp
edw
ith
this
on
e
7–
16
Mo
tiva
tin
gin
terv
enti
on
:S
ame
asab
ove.
Co
ntr
ol
inte
rven
tio
n:
Sam
eas
above.
Ko
nra
det
al.
[17
]T
oin
ves
tigat
eth
ein
flu
ence
of
rew
ard
on
resp
on
sein
hib
itio
nin
chil
dre
nw
ith
atte
nti
on
def
icit
/hy
per
acti
vit
yd
iso
rder
(AD
HD
)o
rT
BI
II–
W(3
/7)
Ran
do
miz
edco
ntr
ol
tria
l
Ch
ild
ren
wit
hA
DH
D,
moder
ate-
to-s
ever
eT
BI
and
hea
lthy
con
tro
ls
n¼
94
AD
HD
:n¼
31
Mo
der
ate-
to-s
ever
eT
BI:
n¼
37
Hea
lth
yco
ntr
ols
:n¼
26
8–
12
Mo
tiva
tin
gin
terv
enti
on
:R
ewar
dco
nti
ngen
cies
(su
chas
toy
s,sw
eets
and
ver
bal
feed
bac
k)
giv
enas
po
siti
ve
rein
forc
emen
tfo
rsu
cces
sfu
lre
spo
nse
inh
ibi-
tio
nd
uri
ng
aU
FO
com
pu
ter
acti
vit
yw
hen
ever
ast
op
sig
nal
(1k
Hz
ton
ep
rese
nte
dth
rou
gh
earp
ho
nes
)w
asg
iven
.C
on
tro
lin
terv
enti
on
:S
ame
acti
v-
ity
asab
ove,
bu
tn
ore
war
dg
iven
for
succ
essf
ul
inh
ibit
ion
resp
on
ses.
(co
nti
nu
ed)
1026 S. K. Tatla et al. Brain Inj, 2014; 28(8): 1022–1035
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post injury (level I–W) [19]. In addition, findings of a study
examining brain behaviour relations suggest that particular
white matter structures known to be important in prospective
and episodic memory functioning and reward processing
(cingulum bundles, orbitofrontal white matter and uncinate
fasciculi) are damaged in individuals with moderate-to-severe
TBI; this outcome was found to correlate with participants’
motivation based EB-PM performance, such that greater
damage in these white matter structures was associated
with poorer performance in highly motivating conditions
(level I–M). No significant correlation was found between the
extent of damage and performance in less motivating
conditions [18].
Response inhibition
A single RCT indicates that children with moderate-to-severe
TBI significantly improved their performance during a
stopping task in the presence of external motivators involving
praise, toys or sweets, with weak-to-moderate effects
(!2¼ 0.16). However, children with TBI were less responsive
to these extrinsic motivators in comparison to children with
ADHD, who showed large effects (!2¼ 0.47) in response to
reward reinforcement (level II–W) [20].
Energy and drive functions: Motivation
A single SSRD (level I–S) showed that youth were highly
motivated during a Wii-Fit balance intervention. However, a
basic effect (indicating significantly greater results in the
treatment intervention) was observed only in one of three
participants, with both of the other participants demonstrating
equal levels of motivation during Wii and traditional balance
therapy [24].
Although level IV and level V evidence contains too much
bias to be confident in the validity of findings, studies
comprising these categories provide some indication for
outcomes of interest that have not been studied in a more
robust manner. With regard to motivation, findings from one
level IV study indicate that participants were motivated
during rehabilitation using a rehabilitation-specific VR
system [23]. Another level IV study reported anecdotal
evidence from parents, teachers and children with TBI
indicating that the children were motivated to start training
each day of a memory and attention programme [26]. Finally,
a level V SSRD demonstrated that a client was consistently
highly motivated during Wii-Fit balance therapy, but that
motivation fluctuated when using the X-Box Kinect for
balance rehabilitation [25].
Activity
Dynamic balance
Evidence from a single SSRD (level I–S) indicates mixed
results regarding changes in dynamic balance during a Wii-Fit
balance intervention compared to traditional therapy [24].
Dynamic balance performance measured by the Timed Up
and Go assessment [27] was greater for two of three
participants, during Wii-Fit therapy in comparison to trad-
itional balance therapy; however, participants demonstrated
mixed results when balance was assessed using the ModifiedCit
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DOI: 10.3109/02699052.2014.890747 Motivation in children with brain injury 1027
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Functional Reach Test (MFRT) [28], with all partici-
pants displaying significant improvement on the MFRT
sub-test involving side reaching using their unaffected
arm [24].
Static balance
Static balance results were inconclusive in the level I (S)
SSRD because reliable readings could not be obtained for all
participants using a centre of pressure measure on the Wii-Fit
Balance Board [24].
Given that results in this important area are based on the
findings of a single level I SSRD, preliminary findings
from the levels IV–V evidence from Table II will also be
mentioned. A rehabilitation-specific VR intervention showed
significant improvements in upper limb functioning on one of
three upper limb measures, the Box and Block Test [23].
In addition, a level V SSRD showed positive trends for
Table IV. Summary of studies: Intervention and participants (single subject research studies).
Citations PurposeLOE, quality andresearch design Participants Total n
Ages(years) Intervention
Tatlaet al. [21]
To evaluate the effec-tiveness of theNintendo Wii com-pared to traditionalbalance therapy inimproving balance,motivation and func-tional ability in chil-dren with ABI
I–S (11/14)Non-concurrent,
randomized mul-tiple baselinedesign
Youth within 1 year ofABI undergoinginpatientrehabilitation
n¼ 3(TBI and stroke)
12–14 Motivating intervention:Wii-Fit balance training30 minutes/day with OTor PT for 8, 12 or 15days depending on pro-tocol assigned (Phase B)
Control intervention:Traditional balance ther-apy 30 minutes/day withOT or PT for 5, 8 or 12days depending on pro-tocol assigned. Activitieswere individualizeddepending on the client’sneeds (e.g. throwing/catching beanbags/ballsoutside base of support,reaching on unstablesurfaces, side stepping,walking up/down stairs,single let stance andkicking activities)(Phase A)
Zenciuset al. [18]
To compare the effec-tiveness of threemotivational systemsfor therapy atten-dance: behaviouralcontracting, a pointsystem that wasstrictly reinforcingand a point systemplus response costs
IV- A-B-AMultiple treatment
design
Adolescents receivinginpatient rehabilita-tion post-ABI
n¼ 2 (TBI) 16 Motivating intervention:Adolescents prompted toattend therapy sessionsusing different types ofcontingencies:� Behavioural contract-ing (Phase B)� Point system (Phase C)� Point system plusmonetary incentive(Phase D)
Control intervention:Baseline with no contin-gencies for attendingtherapy (Phase A)
Cheunget al. [22]
To explore the effect ofX-box Kinect onimproving balanceand motivation inone child with anABI
VNon-randomized
controlled SSRD
Youth within 1 year ofABI undergoinginpatientrehabilitation
n¼ 1 (Stroke) 10 Motivating intervention:VR balance training for30 minutes/day with OTor PT, using X-BoxKinect Adventures andKinect Sport games (8days) and Nintendo WiiFit games (7 days).
Control intervention:Traditional balance ther-apy 30 minutes/day withOT or PT for 5 days.Activities included:standing reaches (high/low), throwing/catchingbeanbags, side steppingand walking.
LOE, Level of Evidence; ABI, Acquired brain injury; OT, occupational therapy; PT, physiotherapy; VR, Virtual Reality.
1028 S. K. Tatla et al. Brain Inj, 2014; 28(8): 1022–1035
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improvements in both static and dynamic balance for both
Kinect and Wii-Fit interventions in comparison to traditional
balance therapy for one youth with an ABI [25]. Finally,
extrinsic motivators in the form of points and monetary
incentives resulted in higher attendance rates in therapy for
two individuals with an ABI [21].
Other components of the ICF
The potential effects of motivational interventions on body
structures and participation were not investigated in this body
evidence. In three of the studies exploring EB-PM, environ-
mental and personal factors were examined to determine if
significant differences were present within the sample of
participants and none were found [12, 17, 19].
(1) What evidence exists for linkages of effects within and
between these ICF components?
Investigators did not explicitly study linkages between
components of the ICF and this body of evidence is too
limited to examine any effects across these categories.
(2) What kinds and magnitude of adverse events have been
reported?
Two studies reported the presence of adverse events during
the intervention and found none [24, 25]. All other studies did
not report in this area.
(3) What is the strength of the evidence?
The body of evidence exploring the effects of motivational
interventions on rehabilitation outcomes in children with ABI
is scarce. Nevertheless, it is positive that five out of 10 studies
employed rigorous designs representing level I and II
evidence. Four group studies were assigned ratings of level
I evidence; with weak or moderate quality ratings and one
level II study received a weak quality rating (Table V). One
SSRD received a strong quality rating (Table VI).
Methodological shortcomings of studies included (1) insuf-
ficient description of adherence to intervention assignment;
(2) lack of reporting about outcome measures, including
measures of motivation; (3) lack of use of valid and reliable
measures; (4) lack of assessor blinding to intervention status
of participants; and (5) with the exception of the studies by
McCauley et al. [12, 17–19], sample sizes in studies were
notably limited. Further potential areas for improvement
include blinded assessors where feasible and more thorough
reporting about outcome measures, including those related to
motivation and cognitive outcomes.
While four level IV and V evidence studies offer little to
inform evidence-based practice in terms of evaluating inter-
vention effectiveness for balance [25], upper limb function
[23], therapy attendance [21] and memory and attention [26],
this research provides preliminary evidence that can lay the
foundation for more robust research designs and can be used
to establish treatment or evaluation protocols for larger
studies.
Summary and directions for future research
A paucity of evidence has explored the motivational compo-
nent of rehabilitation interventions and its effects on rehabili-
tation outcomes in children and adolescents with ABI. The
findings from this review reveal a body of evidence that is
comprised of studies which fall into three categories: (1)
studies that have applied token economies as extrinsic
motivators and measured the impact on outcomes in com-
parison to a control treatment without incentives [12, 17–21];
(2) studies that measured participant motivation during virtual
reality interventions alone [23] or in comparison to traditional
therapy [24, 25] to determine effects of the intervention on
rehabilitation outcomes; and (3) a single study that measured
participant motivation and other outcomes during a memory
and attention intervention [26].
The presence of level I and II evidence that has explored
the application of token economy systems is promising
because it provides a basis for inferring the impact of
incentives on rehabilitation outcomes for individuals with
ABI. Findings from these studies indicate that, while children
and adolescents with moderate TBI benefit from the use of
incentives to enhance prospective memory performance
during the sub-acute phase or 1-year post-injury, individuals
with severe TBI benefit from incentives 1-year post-injury
only. Brain imaging findings also show that damage to brain
regions involved in both memory and motivation is greater in
those with more severe TBI. In the area of response
inhibition, level II (M) evidence from one study indicates
that children with moderate-to-severe TBI benefit from token
economies to significantly improve their responsiveness to
stopping tasks, when prompted; however, they show less
Table V. Conduct of group design studies for studies with levels of evidence I, II or III.
Study Level/quality 1 2 3 4 5 6 7
McCauley et al. [12] I-W (3/7) Yes No No No No Yes YesMcCauley et al. [19] I-W (3/7) Yes No No No No Yes YesMcCauley et al. [17] I-W (3/7) Yes No No No No Yes YesMcCauley et al. [18] I-M (4/7) Yes No Yes No No Yes YesKonrad et al. [20] II-W (3/7) Yes No No No No Yes Yes
W, Weak: 1–3; M, Moderate: 4–5; S, Strong: 6–7.
Table VI. Conduct of single subject research design studies for studies with levels of evidence I, II or III.
Study Level/quality 1 2 3 4 5 6 7 8 9 10 11 12 13 14
[21] I-S (11/14) Yes Yes Yes Yes No Yes No Yes Yes No Yes Yes Yes Yes
W, Weak:57; M, Moderate: 7–10; S, Strong: 11–14.
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Table VII. Summary of studies: Outcomes, measures and results (group studies, levels I–V).
StudyOutcomeof interest
ICFcomp Measure Result Statistics LOE
McCauley et al. [12] EB-PM Performance BF Total # points collectedduring session (Exp)
+OI p¼ 0.00 I + W
BF Total # points collectedduring session (Exp)
+Mild TBI p50.02 I + W
BF Total # points collectedduring session (Exp)
+STBI p50.00 I + W
BF Total # points collectedduring session (Exp)
OI4STBI p50.00 I + W
BF Total # points collectedduring session (Exp)
Mild TBI4STBI p¼ 0.00 I + W
BF Total # points collectedduring session (Ctl)
OI4STBI p50.00 I + W
BF Total # points collectedduring session (Ctl)
Mild TBI4STBI p50.00 I + W
Age & EB-PMPerformance
PF Age in years Older4younger p¼ 0.02 I + W
Gender & EB-PMPerformance
PF Sex NS I + W
Socioeconomic status EF SocioeconomicComposite Index
NS I + W
McCauley et al. [19] EB-PM Performance BF Total # points collectedduring session (Exp)
+OI p50.00, d¼ 0.59 I + W
BF Total # points collectedduring session (Exp)
+MTBI p50.03, d¼ 0.44 I + W
BF Total # points collectedduring session (Exp)
+STBI NS, d¼�0.12 I + W
BF Total # points collectedduring session (Exp)
OI4MTBI p¼ 0.08 I + W
BF Total # points collectedduring session (Exp)
OI4STBI p50.00 I + W
BF Total # points collectedduring session (Exp)
MTBI4STBI p50.03 I + W
BF Total # points collectedduring session (Ctl)
OI4MTBI NS I + W
BF Total # points collectedduring session (Ctl)
OI4STBI p¼ 0.00 I + W
BF Total # points collectedduring session (Ctl)
MTBI vs. STBI NS I + W
Age & EB-PMPerformance
PF Age in years Older4younger p50.02 I + W
Gender & EB-PMPerformance
PF Sex NS I + W
Socioeconomic status EF SocioeconomicComposite Index
NS I + W
McCauley et al. [17] EB-PM Performance BF Total # points collectedduring session (Exp)
+OI p¼ 0.00, d¼ 0.68 I + W
BF Total # points collectedduring session (Exp)
+MTBI p50.03, d¼ 0.69 I + W
BF Total # points collectedduring session (Exp)
+STBI NS, d¼ 0.22 I + W
BF Total # points collectedduring session (Exp)
OI4MTBI NS I + W
BF Total # points collectedduring session (Exp)
OI4STBI p50.00 I + W
BF Total # points collectedduring session (Exp)
MTBI4STBI p50.01 I + W
BF Total # points collectedduring session (Ctl)
OI4MTBI NS I + W
BF Total # points collectedduring session (Ctl)
OI4STBI p¼ 0.00 I + W
BF Total # points collectedduring session (Ctl)
MTBI4STBI NS I + W
Age & EB-PMPerformance
PF Age in years Older4younger p¼ 0.03 I + W
Gender & EB-PMPerformance
PF Sex NS I + W
Socioeconomic status EF SocioeconomicComposite Index
NS I + W
(continued )
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responsiveness to these extrinsic rewards than children with
ADHD. Collectively, these findings suggest a potential link
between aetiology and response to extrinsic motivators and
that the effects of motivational incentives may vary based on
the severity of brain injury. These findings justify the need for
future research to explore links between aetiology, brain
injury severity and motivational performance, as limited
research has explored these relationships. While the afore-
mentioned studies demonstrate the beneficial effects of
incentives on individuals with moderate-to-severe TBI, each
interventions was completed over only two sessions of 1-hour
duration. Therefore, further research is needed to determine
the effects of these types of incentives on sustaining client
motivation for tasks carried out over a longer duration.
Furthermore, the application of incentives as external motiv-
ators is debatable in rehabilitation because this form of
motivation does not necessarily promote patients’ intrinsic
motivation [29]. However, in certain instances, applying
StudyOutcomeof interest
ICFcomp Measure Result Statistics LOE
McCauley et al. [18] Neural pathologicalchanges
BF *DTI using FA in 3regions of interest
OI4M-STBI p� 0.00 I + M
Neural pathologicalchanges
BF nDTI using ADC in 3regions of interest
OI5M-STBI p� 0.00–p50.04 I + M
Neural correlates withmotivation condition
BF *DTI using FA in 3regions of interest(Exp)
+M-STBI p� 0.00 I + M
BF *DTI using FA in 3regions of interest(Exp)
OI NS I + M
BF nDTI using ADC in 3regions of interest(Exp)
�M-STBI NS I + M
BF nDTI using ADC in 3regions of interest(Ctl)
�M-STBI NS I + M
BF nDTI using ADC in 3regions of interest(Ctl)
OI NS I + M
Konrad et al. [20] Response inhibition BF Stop signal reactiontime (Exp)
+ADHD !¼ 0.47 II + W
BF Stop signal reactiontime (Exp)
+TBI !¼ 0.16 II + W
BF Stop signal reactiontime (Exp)
+Ctl !¼ 0.17 II + W
BF Stop signal reactiontime (Exp)
TBI4ADHD p¼ 0.02 II + W
BF Stop signal reactiontime (Exp)
TBI4Ctl p¼ 0.00 II + W
BF Stop signal reactiontime (Exp)
ADHD4Ctl NS II + W
BF Stop signal reactiontime (Ctl)
TBI4ADHD NS II + W
BF Stop signal reactiontime (Ctl)
TBI4Ctl p50.00 II + W
BF Stop signal reactiontime (Ctl)
ADHD4Ctl p¼ 0.03 II + W
Wille et al. [23] Motivation BF Unknown + VUpper limb function A/P MUUL + NS IVUpper limb function A/P Box and Block Test + p¼ 0.03 IVFine motor dexterity A/P Nine Hole Peg Test + NS IV
Sjo et al. [26] Motivation BF Did child want to starttraining each day?
+ IV
Cognition BF WISC-III ± IVBF NASC ± IV
Attention BF TEA-Ch ± IVExecutive functioning BF BRIEF ± IV
ADC, apparent diffusion coefficient; A/P, Activities & Participation; BF, Body Functions; BRIEF, Behaviour Rating Inventory of Executive Function;Comp, Component; DTI, Diffusion tensor imaging; EB-PM, Event based prospective memory; EF, Environmental Factors; FA, fractional anisotropy;MTBI, moderate traumatic brain injury; M-STBI, moderate-to-severe traumatic brain injury; MUUL, Melbourne Assessment of Unilateral UpperLimb Function; NASC, Neurological Assessment of the School-Aged Child; NS, Not significant; OI, Orthopaedic injury; PF, Personal Factors; STBI,severe traumatic brain injury; TEA-Ch, Test of Everyday Attention for Children; WISC-III, Wechsler Intelligence Scale for Children III.
*FA ranges from 0–1, with lower diffusion indicative of more severe injury. Three regions of interest include: cingulum bundles, orbitofrontal whitematter and uncinate fasciculi.
n: ADC ranges from 0–1 and is inversely proportional to FA. Higher diffusion indicative of more severe injury. Three regions of interest include:cingulum bundles, orbitofrontal white matter and uncinate fasciculi.
(+), improved results; (�), worse results; (±), mixed results.
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external reinforcers may be the only way to motivate a client,
such as conditions in which a client’s executive functioning
deficits limit his/her capacity to maintain and regulate levels
of motivation. Whenever possible, it would be useful to
develop a plan to support reinforcement fading so that a child
can independently be motivated to promote self-sustaining
behaviour [30].
Three studies evaluated the effects of VR systems,
including the Nintendo Wii, the X-box Kinect (level
V-SSRD) and a rehabilitation-specific system (IV-Group
study). A pilot SSRD (level I–S) reported about activity
outcomes, demonstrating promise for the use of the Nintendo
Wii as a motivating treatment for balance rehabilitation in this
population. It is important to mention that, although all
participants were motivated to use the Wii, a basic effect
demonstrating more favourable motivation results towards the
Wii vs. standard balance therapy was only reported in one of
three participants. Moreover, the remaining studies examining
activity outcomes are represented by level IV and V evidence,
thus findings in this important area should be considered
preliminary.
Gamification literature, which applies principles of token
economies and extrinsic motivators as a mechanism to
promote adherence and behaviour change, often includes
video game consoles [31]. Some have suggested that
promoting sustained behaviour requires intrinsic or internally
regulated rather than other forms of extrinsic motivation [29]
and literature has begun to examine how gaming may promote
intrinsic motivation [31]. An understanding of intrinsic
motivation involves a consideration of factors, such as
competence, mastery, self-control, achievement and self-
efficacy and, while these factors may be heightened in healthy
Table VIII. Summary of studies: Outcomes, measures and results (single subject research studies, levels I–V).
Study Outcome of interest ICF Comp Measure Result LOE
Tatla et al. [24] Motivation BF Study-specific VAS (Therapy) + I + SBF Study-specific VAS (Wii) + I + S
Dynamic Balance A/P Timed Up and Go (Therapy) + I + SA/P Timed Up and Go (Wii) + I + SA/P MFRT (Therapy) ± I + SA/P MFRT (Wii) ± I + S
Functional Abilities A/P PEDI (Therapy) + I + SA/P PEDI (Wii) + I + S
Zencius et al. [21] Motivation to attend therapy A/P Therapy Attendance (No incentive) � IVA/P Therapy Attendance (Points) + IVA/P Therapy Attendance (Points + Monetary) + IV
Cheung et al. [25] Motivation BF Study-specific VAS (Therapy) + VBF Study-specific VAS (Kinect) ± VBF Study-specific VAS (Wii) + VA/P Timed Up and Go (Therapy) + VA/P Timed Up and Go (Kinect) + V
Dynamic Balance A/P Timed Up and Go (Wii) + VA/P MFRT (Therapy) � VA/P MFRT (Kinect) + VA/P MFRT (Wii) + V
Static Balance A/P Centre of Pressure (Therapy) + VA/P Centre of Pressure (Kinect) + VA/P Centre of Pressure (Wii) + V
A/P, Activities & Participation; BF, Body Functions; Comp, Component; EF, Environmental Factors; MFRT, Modified Functional Reach Test;Paediatric Evaluation of Disability Index (Caregiver Assistance and Modification Scale); PF, Personal Factors; VAS, Visual Analogue Scale; Wii,Nintendo Wii; Kinect, X-Box Kinect.
(+), improved results; (�), worse results; (±), mixed results.
Table IX. Evidence table: Outcomes of motivational interventions for children and youth with moderate-to-severe acquired brain injury (level ofevidence I, II or III).
Outcomes by ICFcomponent offunctionand disability
Improved resultswith motivational
intervention(statisticallysignificant)
Improved results withmotivationalintervention
(but not statisticallyevaluated)
Correlation withmotivationalintervention(statisticallysignificant)
Worse resultswith motivational
intervention(statisticallysignificant)
Resultsunchanged or
not statisticallysignificant
Body functionsMotivation * I + S [24]EB-PM performance I + W [12]; I + W [19]; I + W [17] I + W [19]; I + W [17]Neural correlates with
motivational conditionI + M [18]
Response inhibition II + W [20]Activities and participation
Dynamic balance * I + S [24] * I + S [24]Functional abilities * I + S [24]
EB-PM, Event based prospective memory; *Denotes SSRD.
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individuals during gaming, an understanding of how these
factors are influenced during gaming for individuals with
impairments, such as those with ABI, is not yet understood.
Indeed, applying gamification principles to human services is
one of the most challenging areas, particularly when behav-
iour change in this context is not fun and not voluntary [31].
Although the motivating features of gaming systems are cited
as a key reason for applying VR in the rehabilitation context
[32–34], they may not be as motivating as one might presume
because factors beyond intrinsic interest, such as sense of
competence and self-efficacy, may be challenged during
gaming in this population, which may hinder levels of
motivation.
Brain injuries are a highly individualized disability that
can result in a myriad of impairments [35]. Consequently,
individuals with ABI undergo a process of adjusting to their
injury and altered abilities and can face a number of barriers
that may limit their motivation for therapy. An exploratory
study found that children with TBI have significantly lower
self-esteem when compared to non-injured peers [36].
Perceived self-efficacy, which can be described in the context
of rehabilitation as a specific belief in one’s capacity to meet
the demands of treatment [37], can also be affected in
children with ABI, impacting their achievement motivation.
The complexity of factors influencing an individual’s motiv-
ation after ABI makes it pertinent to apply motivation
theories when examining this construct in the context of
therapeutic interventions. Self Efficacy Theory, Self
Determination Theory, the Flow Model, Expectancy-Value
Theory and Achievement Goal Theory are examples of
theories that can be applied in this context [29, 38–40]. The
application of theoretical frameworks when evaluating client
motivation in the context of rehabilitation would strengthen
the knowledge base in this important area.
Overall, motivation in children with ABI has received very
little attention; however, evidence applied to children with
other developmental disabilities, such as cerebral palsy, is
emerging [38, 41–47]. Studies have shown that children with
developmental disabilities tend to have lower levels of
mastery motivation compared to their peers and that higher
levels of motivation exist in those with higher functional and
motor abilities [47]. Furthermore, when compared to typic-
ally-developing peers, children with developmental disabil-
ities tend to be more passive and avoid complex and
challenging activities [38].
While all studies included in this review evaluated the
impact of motivational components in rehabilitation inter-
ventions, studies that applied token economies as extrinsic
motivators did not include an explicit measure of motivation
to confirm that the incentive was truly motivating. That being
said, the therapeutic application of token economies as
reinforcers has existed for over a century [48] and the studies
in this review offered rationale for selecting specific types of
extrinsic motivators. McCauley et al. [12] were the first to
explore the impact of monetary incentives on memory
performance in children with TBI and cited the provision of
pocket money/allowance for earning income for successful
work completion as a common technique for motivating
children. Nonetheless, the authors acknowledged the arbitrary
nature of selecting dollars vs. pennies as differential
motivators for the EB-PM task. In addition, Konrad et al.
[20] cited empirical evidence that supported the use of
response contingencies in children with ADHD as a founda-
tion for their response inhibition study involving children with
TBI and/or ADHD. Of the studies that included a measure of
motivation, none used a valid and reliable measure to evaluate
this construct. A visual analogue scale was used in two VR-
related studies [24, 25] and in one study no description was
provided about how motivation findings were obtained [23].
In another study, motivation was assessed through anecdotal
report; caregivers, teachers and the child were each asked how
motivated the child was to begin an attention-training
programme each day [26]. Similar to findings in a recent
systematic review examining the effects of motivational
rehabilitation interventions in children with CP, a lack of use
of psychometrically evaluated measures of motivation exists
with this population [15].
The implicit, dynamic and multifaceted nature of motiv-
ation renders it a difficult construct to measure [11]. To that
end, it is not surprising that few tools are available to measure
child’s motivation for therapy. In a recent systematic review of
motivation measures in school-aged children with a physical
disability or motor delay, Miller et al. found that, although
numerous abstracts included the word motivation, few studies
evaluated motivation with scales that had undergone psycho-
metric testing. Their search revealed two assessments that
measure motivation across contexts: the Dimensions of
Mastery Questionnaire (DMQ) [49] and the Pediatric
Volitional Questionnaire [50]. Psychometric evidence for
these measures is preliminary; however, their conscious
application by therapists can benefit the rehabilitation process
by providing a more robust picture of clients’ motivation.
While rehabilitation professionals have long recognized
that client motivation affects outcomes, little research has
been conducted on the nature of motivation [51]. Engagement
in therapy has been conceptualized as an overarching
construct that is driven by motivation and executed by the
directing of energy and effort towards a task [37]. To engage
clients in therapy and to achieve the high dosages required to
promote neuroplasticity and function, it is necessary to
examine the motivational features of rehabilitation interven-
tions. Clinicians need to attend to the complex and dynamic
relationship between task features, environmental features and
client characteristics in order to promote a match between the
motivational characteristics of the task and the environment to
the child [15]. Moreover, a need exists to evaluate client
motivation over time to determine the influence of motivation
on therapeutic outcomes. The application of psychometrically
sound measures of motivation can assist clinicians and
researchers to ascertain the extent of individual differences
and the impact of adjusting specific intervention strategies on
client motivation and the extent to which motivational
disposition can be changed over time [52].
Limitations
Keyword, multiple-database and follow-up reference searches
were conducted to extensively search the literature for articles
relevant to motivation. However, some articles that measured
motivation but that used different terms may have been
DOI: 10.3109/02699052.2014.890747 Motivation in children with brain injury 1033
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missed because the search strategies was limited to studies in
which the authors explicitly stated that they were measuring
the effects of motivation. In addition, the exclusion of non-
English language and grey studies may be a source of bias in
this review.
Conclusions
At the level of body functions, extrinsic motivators in the
form of token economies appear to improve performance in
children with moderate-to-severe TBI. Evidence regarding the
effects of interventions on client motivation is limited to a
single, level I SSRD and a few pilot studies. No studies have
used psychometrically sound measures to assess motivation in
children with moderate-to-severe ABI. Furthermore, the
effects of motivating interventions at the activity level are
limited to a single SSRD, showing mixed findings and no
evidence about the effects of motivating interventions on
participation outcomes exists in this population.
This review reveals a need for clinicians and researchers to
explicitly apply valid and reliable measures of motivation
and/or theoretical rationale to understand motivation in the
rehabilitation context. In so doing, clinicians and researchers
can identify methods to promote engagement in rehabilitation
activities and identify if clients are, indeed, motivated during
the particular interventions under study. To that end, the
development of instruments to assess motivation in this
population is warranted.
Acknowledgements
Sandy Tatla was supported by the Child & Family Research
Institute, an agency working in close partnerships with the
British Columbia Provincial Health Services Authority and
the University of British Columbia (UBC). The authors would
like to acknowledge and thank Charlotte Beck, Clinical
Librarian, UBC, for her assistance in developing the search
strategy for this review.
Declaration of interest
The authors report no conflicts of interest. The authors alone
are responsible for the content and writing of the paper.
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Appendix: Medline search strategy
(1) motivation/or achievement/or goals/or intention/or vol-
ition/or engagement.mp. [mp¼ title, abstract, original
title, name of substance word, subject heading word,
keyword heading word, protocol supplementary con-
cept, rare disease supplementary concept, unique iden-
tifier] (100537)
(2) (motivation or achieve* or goal setting or success or
volition or engage*).mp. [mp¼ title, abstract, original
title, name of substance word, subject heading word,
keyword heading word, protocol supplementary con-
cept, rare disease supplementary concept, unique iden-
tifier] (865043)
(3) exp Brain injuries/rh (4561)
(4) (brain injur* or brain contusion* or encephalopath* or
stroke).mp. [mp¼ title, abstract, original title, name of
substance word, subject heading word, keyword heading
word, protocol supplementary concept, rare disease
supplementary concept, unique identifier] (266545)
(5) exp Stroke/rh (7494)
(6) ((brain$ or cerebr$ or cerebell$ or intracran$ or
intracerebral) adj5 (isch?emi$ or infarct$ or thrombo$
or emoboli$ or occlus$ or stroke or accident*)).tw.
(82318)
(7) 1 or 2 (877106) [Motivation]
(8) 3 or 4 (266668) [Brain injuries]
(9) 5 or 6 (89041) [Stroke]
(10) 8 or 9 (314180) [Combines brain injuries with stroke to
give both]
(11) 7 and 10 (13748) [Motivation combined with brain
injuries and stroke]
(12) rh.fs. (162193) [Rehab]
(13) 11 and 12 (1614)
(14) limit 13 to ‘all child (0–18 years)’ (243) this limits set
13 to those about children
(15) child*.mp. (1872848) [anything with child or children]
(16) 13 and 15 (116) [anything with child or children is
combined with motivation and brain injuries and stroke]
(17) 16 or 14
(18) Child/or Volition/or paediatric volitional question-
naire.mp. or Motivation/(1400753)
(19) Motivation/or dimensions of mastery questionnaire.mp.
(49586)
(20) 17 or 18 (1400754)
(21) 17and 19 (109)
DOI: 10.3109/02699052.2014.890747 Motivation in children with brain injury 1035
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