the digital future: key trends, developments and innovation in the cloud
DESCRIPTION
Jim Stikeleather participated in the Management Roundtable’s groundbreaking conference, The Next Product Development Revolution at the MIT Faculty Club in Cambridge, MA. Product innovation is really a business innovation problem and the purpose of the 21st Century firm is to accelerate capability building and effectively apply that capability to innovation. Thereby creating new value better & faster. This leads to a Socially Enabled Enterprise operating in a Digital Business Ecosystem where technology is primal to success. In order to achieve this, firms must transform from Products to Services.TRANSCRIPT
THE DIGITAL FUTURE: KEY TRENDS, DEVELOPMENTS AND INNOVATION IN THE CLOUD
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Product innovation is really a business innovation problem
The purpose of the 20th Century firm:
The purpose of the 21st Century firm:
To minimize transaction costs and achieve scalable efficiency.
To accelerate capability building and effectively apply that capability to innovation.
=
Creating new value better & faster
This means a Socially Enabled Enterprise operating in a Digital Business Ecosystem.
Tech is primal to success, but firms must transform from Products to Services.
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Future of the Market: Commercial Products
Industrial workCreative and knowledge work.
Changed nature of value as a consequence of the serendipity economy.Value will be the product of in the moment, at the place collaborative creation.
Focus on repetition, scale, and efficiency
2.0En
terp
rise
Focus on originality, innovation and efficacy
Smaller more agile enterprises.
An ecosystem to speed up the processes of success selection.
Effective socially enabled enterprise.2-way collaboration between publishers and consumers of content, knowledge and value.
Universal access, availability and on demand performance.
Complex Information Systems.
Lots of parts, known and unknown factors, with varying degrees of understanding.
Evolution of the workforce.
Mentoring people v/s directing people on how to achieve the outcomes we need.
Even among competitors in order to services customers.
Intimate partnerships and relationships.
Management 2.0
Economics 2.0IT
2.0 Capitalism 2.0
Planning & Directing
Staffing & Controlling
Hierarchical &
authoritative
Preparing & Mentoring
Engaging & framing
Broad relationships & crowd sourcing
From:
To:
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Future of the Market: Consumer Products
Serendipity EconomyOpportunistic value created in the moment
Resident in Cyberspace.
Any time, any place, any device, any information.
Resident in Realspace.
Consistent, integrated, accessible, secure.
Context is everything.
Where I am who I’m with, time of day, who is nearby, what is nearby, on my calendar, on my to do, what I have with me, what is upcoming….
Every “thing” is a one off.
Individualization to achieve the outcomes they want and need.
Value Chains
Pricing
Capital, Plant &
Staff
Ecosystems
Gain Sharing
Customers
From:
To:
The process of creation is distinct from value realization
Value realization is displaced in time from the act that initiated the value
The measure of value requires external validation
Value is not fixed and cannot be forecasted
Looking at a network in the present cannot anticipate either its potential for value nor any actual value it may produce
Serendipity may enter at any point in the value web, and it may change the configuration of the value web at any time
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Products are surrogates for or manifestations of SERVICESjust easier now…
• People don’t buy things• Buy solutions to problems• What is important to the
individual when he or she makes a purchasing decision
• Railroad versus transportation
• Action / regeneration • Commoditization• Close to customer• Simple & lean,
experiment• New products and
services, opportunities• IP depreciates,
Performance is forever
• Strategy for tomorrow• Use and access versus
ownership• DIY• Knowledge & Service; Replicable
& Shareable
Leo McGinneva’s quote about why people buy quarter-inch drill bits: “They don’t want quarter-inch bits. They want quarter-inch holes.”
Not a New Idea
Selling Performance Instead of Goods
• Design the product around the services
• Design the services around the customers (and the ecosystem)
• Product addresses perishability and availability (customer shows up) of services
• You can’t predict the future – services are (can be agile).
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With one exception BRAND
Giving the service an identity & image
VisibilityCohesion, integration and trust
PositioningOpportunity and impact
Leveraging
Current Brand Promise
Future Brand Fulfillment
Specificity
Adaptability
Consistency
Innovation
Loyalty Engagement
Human Decision
Cyborg Decision
= how well it works for what I acquired it
= Whether it has the capability to work and demonstrates a measurable benefit when I need it
Were living in the transparent century where all information is accessible only a keystroke away:• Always tell a true story.• Innovate, simplify, be
responsible.• Design counts, a lot.
Service tangibility
Customers
Followers
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Getting There – technology does not cause change, it only enables, facilitates and accelerates change that already wants to take place…Current State
Now
key business processes and business lever hierarchy
Detailed requirements and usage patterns
Organizational capabilities
Full “understanding” of existing economic environment with key metrics
Future State
2020?
Delivering on a Services Platform
On demand co-creation of new value by collaborating consumers and suppliers
Transformation
Open Innovation, who can add value to mine, who can I add value to theirs?
sense making model (data proceeds framework) versus categorization model (framework proceeds data)
Forever
Digital business ecosystems
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Organic behavior: Organization, Service, Product
Conceptualize & Decide
Observe & Comprehend
Ori
en
t &
Com
mu
nic
ate
Act
in C
ollab
ora
tion
Derived from:Trilogy Model Knowledge
Creation ProcessMethusael B. CebrianCollege of Education
Capitol University, Phillipines
Integration of the
• OODA LoopUS AirForce Colonel John Boyd
• SECI ModelSocialization, Externalization, Combination and InternalizationProfessor Ikujiro Nonaka of Japan Institute of Science &Technology
• Oinas-KukkonenOrganizational Knowledge Creation and Management Framework Harri Oinas-Kukkonen University of Oulu, Finland Stanford University, USA
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3 necessary dimensions of success
Innovative
Attitude
Pragmatic
• Interactions & Relationships
• Ressources & Allocations
• Outcomes & Activities
• Questions & Focus
Focus
Innovation• Customer, customer,
customer (and their ecosystem)
• Suppliers, competitors, partners, customers (your ecosystem)
• What creates value, what am I required to do, what do I do best.
• Efficacy, speed, agility
• Business Model -> Service -> Product -> Service -> Business Model
• Open, collaborative, co-creative
Technology
On demand integration w/ others
Standardize
MMI Invisibility
Simplify
Self serving user and product
Automate
Intelligent Availability
The Cloud(s)
Future-ready
DivergentThinking
Convergent
Thank you.
http://www.managementexchange.com/users/jim-stikeleather
Twitter: @stikeyoda
http://www.amazon.com/Business-Innovation-Cloud-Executing-Computing/dp/0929652185