tech on learning, literacy, & libraries
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La Trobe University
Learning, literacy, and libraries
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P–3
Technology shaping learning & literacy
Connectivity
Creativity
Communication
Collaboration
Community
Curriculum
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P–4
How is technology shaping libraries?
Places - onsite
Faces - people
Spaces - online
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P–5
Commodity & Experience
Teachers
Lawyers
Architects
Librarians
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P–6
“The digital revolution should spark library evolution.”
Dan Terzian
P–7
Dan Terzian
P–8
Doing the sums = assumptions
Less books = less librarians
More information = more librarians?
Shifted mindset
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P–9
Network enablers
Digital networks
Human networks
Knowledge network
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P–10
Give a man a fish…
Teach…
Work yourself out of a job…
Empower people
Build advocacy
Mitigate ignorance
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P–11
A shed with few tools…
Google is everyone’s hammer
Cutting down trees with hammers
Annotation tools
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P–12
Invest
Users become participants
Staff skills
Experiments
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P–13
Connectivity
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P–14
Creativity
Time
Flexbility
Clean slate
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P–15
Information
P–16
Information
P–17
Information
P–18
Communication
Portable
Trusted sources
Speed
Information complexity
Patterns not pieces
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P–19
State Library of Victoria
P–20
Visualizations
P–21
Infographics - Google
P–22
Twitter - Trendsmap
P–23
Twitter – We Feel Fine
P–24
Value
Relationship
Opportunity
Risk
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Collaboration
P–25
VicPLN
Partnership with SLAV
Web tools & resources
Learning curve
Build networks
Reflection – blog
Collaboration
P–26
Collaboration
P–27
Outside-In Cinema
P–28
Collaboration
XperienceXpo OzBoxLive
Royal Children’s Hospital
P–29
Community
Faces not facades
Go to where the people are
Join
Observe & interact
Start your own…
P–30
Community - Social media
P–31
Community - Networks
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P–32
Community - Networks
P–33
Community - Games in libraries
Games are…
Play, replay, experimental
Risk & reward
Integrated experiences
Social experiences
Gateways to further learning
P–34
Games in the Library
P–35
Games in libraries
Find the Future
NYPL
Jane McGonigal
Collections - QR
P–36
Community hacks
OGDC
Build consensus
Build community
Share ideas
Make things
Libraryhack.org
P–37
Libraryhack
P–38
Community technologies
Interact with the inanimate
Quick Response
Google Goggles
i-nigma
Red Laser
Photosynth
P–39
Community technologies
P–40
Community technologies
P–41
“If you’re not going to change pedagogy, then technology makes no significant difference.”
Punya Mishra
Curriculum
P–42
Curriculum
The search goes on
Answer rich, but question poor
Finding through sharing
Feeding me, feeding others
Information literacy
Digital literacy: ‘Google goggles’
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P–43
Curriculum
P–44
Curriculum - Research skills
P–45
Curriculum - ergo
P–46
Hoddle Waddle Teamwork
Communication
Interactive
Interdisciplinary
Maps
Multimedia
Tech tools
Curriculum
P–47
Curriculum
P–48
Curriculum
Value
Transmedia
Connectors
Networkers
Patterns not pieces
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P–49
“I love what you’ve done with the place.”
P–50
“It was great to see a public resource used creatively.”
P–51
“When people in motion meet a library in motion, anything is possible.”
Director, Stockholm Public Library