sogeti smart mobile offering 2009

1
b V ision on Sm artMobile utilizing the potentialofm obile apps to reach the custom er/end-user M ore inform ation? W e a re p resentin a la rge numberoflocationsaround the w orld . Plea se conta ctthe nea rest Sog eti office in yourcountry. w w w .sogeti.com 1. A pp-A w areness Becoming aw are of m eaning ofthe Sm artM ob ile a nd linking thisin a crea tive m annerw ith the ow n orga nization. 2. A pp-Strategy find ing a m atch b etw een the e xisting se rv ic e s ofa n org aniza tion a nd the Sm art M obile channel so tha tm obile A p psca n b e adopted asa m a ture channel a nd integra ted in the M ulti C ha nnel Stra tegy. 3. A pp-D esign To crea te the best a pp lication possib le w e ha ve to look a tthe d esign from a userperspective. 1+2+3 = The rightfocusbefore crea ting a pp s Rightfocus leads to better apps Usability Determine targeted processes, audience and technology Utilize unique features mobile Strictly Persona l Alw aysO n Existing IT To M obile Determine scope Tactics,Strategy,C oncept Brand G uidelines,Device G uidelines App Aw are New g enera tionsof end -usersha ve other dem ands The N ew W orld of Work Because everyone hasa sm a rtphone,b eing m obile hasbecom e a lifestyle.H a ving one is fa shiona ble b utm ostim porta ntly using the sm artp hone isa necessary communication e xte nsion fora ll ofus.Fora la rge new w ave of m ob ile p eop le these d evicesw ill be the w ay to explore the internetforthe firsttim e. M obile phoneshave evolved from devicesw ith a sing le functiona lity to sim ple d evicestha tfa cilita te the com plex convergence of m ultiple technologies .W e ca ll thisevolution “Sm art Mobile” ;w hich sta nd sforthe d evice,butis a lso true forthe user ,M ob ile & Sm art. Platform selec tion Roadm ap to im plem entm obile apps Phase 1 :Input Phase 2 :D efine Phase 3 :D esign Install, integrate,test softw are and technologies Inform ation A rchitecture,V isualDesign,Interaction D esign Submitto marketplace (appstore) Func tional Te sts Insta ll Integration Te sts Phase 5 :Release © 2010 Sogeti D istribution,Packaging Phase 4 :Build A rchitecture ShortlistM obile D evices Rea l-tim e inform a tion Service O riented Bandw id th Netw ork Online O ffline Pre Selection M obile Platform s A dminister App C oncept Product Service Target E xternal Internal Tech iPhone A ndroid O ther R evenue Ad Price Subscription R efill O ther W eb Social m edia Channel C harge Free Installparties and w orkshops Extension Platform evolution Enhancem ents Supportnew devicesand platform s Pilot Tra nsition to A dm inistrators Acceptence Tests Training w orkshops Requirements End-Users External Prototype,Integration,Test Internal Cross Platform N ative C ontextA w are Usa bility Te sts Improve by reviewing feedback Im prove by m obile New b usiness Existing Bra nd Sp ecific m obile fea tures only on m obile p la tform C urrentITto m obile p la tform Integrate w ith 3rd partyservices ortechnolog iesfornew b usiness Functionsnot related to core process, strengthening b ra nd Supp ortive Enterta ining Innova tive M ature Pla tform Independent A pp Strategy Business Models Persona s Goals Ta rg eted a ud ience C reate M ockup A pp D esign C rea te Prototyp e C reate Intera ctie D esign A lternative mobile technologies Sensors (RFID ) Speech enabled G PS N FC Which inform ation can be accesed Ba ck O ffice W eb services Intra net Internet Splitup in m odules Q uick w ins ProofofC oncept DTA P Integ ra tion dependencies Exisiting Functionalities New Functionalities Brow serbased D eterm ine typ e ofinteg ra tion M odules Integra tion w ith existing b a ckoffice A gile Softw are Developm ent C ustom ized Com m ercialofthe Shelf

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Page 1: Sogeti Smart Mobile Offering 2009

b

Vision on Smart Mobile utilizing the potential of mobile apps to reach the customer/end-user

More information?We are present in a large number of locations around the world.

Please contact the nearest Sogeti office in your country.

www.sogeti.com

1. App-Awareness Becoming aware of

meaning of the Smart Mobile and linking this in a

creative manner with the own organization.

2. App-Strategy finding a match between the

existing services of an organization and the Smart Mobile channel so that mobile Apps can be

adopted as a mature channel and integrated in

the Multi Channel Strategy.

3. App-Design To create the best application possible we have to look at the

design from a user perspective.

1+2+3 = The right focus before creating apps

Right focus leads to better apps

Usability

Determine targeted processes, audience and technology

Utilize unique features mobile

Strictly Personal

Always On

Existing IT To Mobile

Determine scope

Tactics, Strategy, Concept

Brand Guidelines, Device Guidelines

App Aware

New generations of end-users have other

demands

The New World of Work

Because everyone has a smartphone, being

mobile has become a lifestyle. Having one is fashionable but most importantly using the

smartphone is a necessary communication extension for all of us. For a large new wave of

mobile people these devices will be the way to explore the internet for the first time.

Mobile phones have evolved from devices with a single functionality to simple devices that facilitate

the complex convergence of multiple

technologies. We call this evolution “Smart Mobile”; which stands for the device, but is

also true for the user, Mobile & Smart.

Platform selection

Roadmap to implement mobile apps

Phase 1 : Input

Phase 2 : Define

Phase 3 : Design

Install, integrate, test software and technologies

Information Architecture, Visual Design, Interaction Design

Submit to marketplace (appstore)

Functional Tests

Install

IntegrationTests

Phase 5 : Release

© 2010 Sogeti

Distribution, Packaging

Phase 4 : Build

Architecture

Shortlist Mobile Devices

Real-time information

Service Oriented

Bandwidth

Network

Online

Offline

Pre Selection Mobile Platforms

Administer

App

Concept

ProductService

TargetExternal

Internal

Tech

iPhone

Android

Other

Revenue Ad

Price Subscription

Refill

OtherWeb

Social mediaChannel

ChargeFree

Install parties and workshops

Extension

Platform evolution

Enhancements

Support new devices and

platforms

Pilot

Transition toAdministrators

Acceptence Tests

Training workshops

RequirementsEnd-Users

External

Prototype, Integration, Test

Internal

Cross Platform

Native

Context Aware

Usability Tests

Improve by reviewing feedback

Improveby mobile

New business

Existing Brand

Specific mobile featuresonly on mobile platform

Current IT tomobile platform

Integrate with 3rd party servicesor technologies for new business

Functions not related to coreprocess, strengthening brand

Supportive Entertaining

Innovative

Mature

Platform Independent

App Strategy

BusinessModels

Personas

Goals

Targeted audience

Create Mockup

App Design

Create Prototype

CreateInteractie

Design

Alternative mobile

technologies

Sensors(RFID)

Speech enabled

GPS

NFC

Whichinformation

can be accesed

Back Office

Webservices

Intranet

Internet

Split up in modules

Quick wins

Proof of Concept

DTAP

Integration dependencies

Exisiting Functionalities

New Functionalities

Browser based

Determine type of integration

Modules

Integration with existing backoffice

Agile Software Development

CustomizedCommercial of the

Shelf