sketching and storyboarding is 403 – fall 2013 3

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Sketching and Storyboarding IS 403 – Fall 2013 3

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Page 1: Sketching and Storyboarding IS 403 – Fall 2013 3

Sketching and StoryboardingIS 403 – Fall 2013 3

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Today

• More on users• Sketching and prototyping

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Understanding user variations

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How are users different?

• What characteristics of users might we want to know about?– Age (button size, text size – esp for extremes

colors)– Gender– Tech-savvy (complexity, features)– Extra-ordinary or uncommon users (visual ability– )– Where they live (cultural norms; marketing/style;

language they speak)– “Context of use”

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User characteristics

• Physical/demographic differences• Learning style• Technology use• Technology experience• Ability• Individual/cultural preference

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Physical differences

• Age (use larger fonts for older people; younger people are smaller, have less fine motor control)

• Gender (different aesthetic preferences)

• Ability or disability

Chapter 3: Know Thy UserCopyright © 2004 by Prentice Hall

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Learning style

• Quick survey– Who has read the manual for their mobile

phone?

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Do-then-read

• Do-then-read (an active user believes that only wimps read manuals)

• Read-then-do (what manual writers seem to assume)

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Dangers of Do… then read

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Learning styles

• Visual vs. non-visual thinkers

http://en.wikipedia.org/wiki/File:Pythagore.jpg

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Educational and cultural background

• Consider– Languages known– Cultural conventions

http://joannaklak.wordpress.com/

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Technology use

• What kind of technology will the users have access to?– Browsers or other software– Content filtering– Old vs. new– Sound? Video?– Internet connection?

Chapter 3: Know Thy User Copyright © 2004 by Prentice Hall

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http://www.experientia.com/blog/the-mobile-web-is-not-helping-the-developing-world-and-what-we-can-do-about-it/

http://www.rferl.org/content/iran-internet-censorship/24926892.html

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Tech knowledge

• Do your users know how to use:– Search engines– Keyboard shortcuts– The mouse

• Do they know how to troubleshoot problems?

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Abilities

• Visual• Hearing• Cognitive• Reading/language• Physical/motor• Multiple

http://www.afb.org/afbpress/pub.asp?DocID=aw050607

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Individual preferences

• Individual interests

• Cultural background– What does the color red mean?

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Users vs. stakeholders

• Not all stakeholders are users• Who else will be affected by use of the

technology?– e.g. Google Glass

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Sketching

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Sketching

• Why sketch• How to sketch• Storyboarding

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What is sketching?

• Representing early ideas outside of your brain

• Many forms: block diagrams, drawings, storyboards, text

• Early ideas at a level of detail that is easy to work with

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Why sketch

• Capture ideas before you forget them

• Feed the creative part of your brain

• Try out ideas quickly (and discard bad ones)

• Prevent yourself from getting distracted by SQUIRREL details

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Other uses for sketches

• Sketching for communication

• Sketching for collaboration

• Sketching as record

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“The whole essence of good drawing – and of good thinking, perhaps – is to work a subject down to the simplest form possible and still have it believable for what it is meant to be.”

–Chuck Jones

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“If Ernest Hemingway, James Mitchener, Neil Simon, Frank Lloyd Wright, and Pablo Picasso could not get it right the first time, what makes you think that you will?“

— Paul Heckel

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“If we had sketched out our projects ahead of time like you said, we would have saved days of wasted time.”

– Student group from last year’s mobile HCI class

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Myths about sketching

1. I can’t sketch!

2. I need to be an artist to sketch

3. I’ll save time by going straight to my dev environment

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Sketching tools

• Skitch: http://evernote.com/skitch/• Balsamiq: http://balsamiq.com/• Many apps, e.g. Paper http://www.fiftythree.com/paper

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Sketching tools

• Skitch: http://evernote.com/skitch/• Balsamiq: http://balsamiq.com/• Many apps, e.g. Paper http://www.fiftythree.com/paper

• But really, start with paper(get fancy notebooks/pens if it helps)

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Divergent sketching

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Convergent sketching

Charles Eames (dwr.com)

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Storyboarding

• Sequential sketches• Like a comic book• Show possible paths of interaction

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Star people

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Paper prototyping

• Draw interface components on paper

• User tests interface by touching “buttons”

• Person acts as computer, and switches paper

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Sketching physical objects

• Jeff Hawkins’ (Palm) block of wood

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Google Glass in chopsticks

http://glass-apps.org/google-glass-prototype

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Tips for sketching

• Make LOTS of sketches

• Hang them on the wall

• Sketch neatly, so you can go back to your sketches later (and share them)

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More on sketching?

• If you’d like more guidance on sketching, let me know– Useful resources– Or more class time

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Activity

• Groups of 3

• Divergent sketching: Draw 4 designs for a weight logging app

• We’ll share at the end of class

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Next time

• User research and requirements gathering