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Reading Quiz by Cassidy Baker Boise State University Ed Tech 503-4173 Instructional Technology

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Page 1: Reading quiz  cassidy baker

Reading Quizby Cassidy Baker

Boise State UniversityEd Tech 503-4173Instructional Technology

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Tab

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Slide 1: Title Page

Slide 2: Table of Contents

Slide 3: Visual of the history of ID

Slide 4: Explanation of the history of ID

Slide 5: Visual of ID

Slide 6: Explanation of ID

Slide 7:Visual of systematic

Slide 8: Explanation of systematic

Slide 9: Visual of models

Slide 10: Explanation of models

Slide 11: ID Model #1

Slide 12: Explanation of ID Model #1

Slide 13: ID Model #2

Slide 14: Explanation of ID Model #2

Slide 15: ID Model #3

Slide 16: Explanation of ID Model #3

Slide 17: ID Model #4

Slide 18: Explanation of ID Model #4

Slide 19: ID Model #5

Slide 20: Explanation of ID Model #5

Slide 21: ID Model #6

Slide 22:Explanation of ID Model #6

Slide 23: Graphic of Constructivism

Slide 24: Explanation of Constructivism

Slide 25: Graphic of Empiricism

Slide 26: Explanation of Empiricism

Slide 27:Graphic of Behaviorism

Slide 28: Explanation of Behaviorism

Slide 29:Graphic of Visual Information Processing Theory

Slide 30:Explanation of Information Processing Theory

Slide 31:Graphic of Educational Technology

Slide 32:Explanation of Educational Technology

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Page 4: Reading quiz  cassidy baker

History of ID

My Definition: Instructional design began to be used as a concept during WW2 to train officers. After the WW2, many psychologists began to see the positives of instructional design in more fields, including education. Throughout the 1950's and 1960's many improvements to education began including: objectives, instructional methods and how to assess.

(Reiser, 2001)

Explanation of Visual: Because of it's beginnings in WW2, this visual represents the training process of soldiers.

Reference of Graphic: http://www.defensemedianetwork.com/stories/theyd-murder-me-if-they-ever-found-out/

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Instructional Design

My Definition: Instructional design is the process of using your teaching objectives and designing a lesson that allows all students to achieve at high levels.

Explanation of Graphic: The graphic shows a teacher planning many elements of a lesson. Instructional design allows teachers (as well as others fields) to design lessons or trainings to best help their students.

Reference to picture:

http://www.nwlink.com/~donclark/hrd/sat4.html

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Page 8: Reading quiz  cassidy baker

Systematic

My definition: Systematic is whenever you do something purposefully and pre-planned in hopes of achieving a particular outcome.

Explanation of visual:This visual is an example of systematic because it shows a machine and how everything is purposefully planned to produce a material.

Reference to picture:http://scmapdb.com/map:sewer-systematic:toxicidia-sektor-516

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Page 10: Reading quiz  cassidy baker

ModelsMy definition: Models are different outlines of programs that

have a desired outcome. Often the outcome in teaching is the same, the desired learning objectives. There are multiple teaching models, as well as instructional design models. An instructional designer would use a model to help build the structure of lesson. Models become usefully because they are step by step processes to achieve your goal.

Explanation of visual:This visual is an example of models because it shows different ways to achieve a similar goal. The models are different seating charts.

Reference to picture:http://www.artofacquisition.com/templates_and_css/lessons/lesson4a.html

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ID Model #1

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Model ID #1: Seels & Glasgow Model

• Seels & Glasgow Modelo 1. Needs analysis management (What do they need

to learn? Where are they at?)o 2. Instructional design management (How will I

design a lesson to allow them to learn?)o 3. Implementation & analysis management (How will

I know when they've achieved our goal?)

(Branch & Gustafson, 2002

Reference of Graphics: • http://www.pearsonschool.com/index.cfm?

locator=PSZoS4&PMDbSiteId=2781&PMDbSolutionId=6724&PMDbSubSolutionId=&PMDbCategoryId=814&PMDbSubCategoryId=24827&PMDbSubjectAreaId=&PMDbProgramId=67721

• http://www.csuchico.edu/catalog/cat09/02StudentServices/13lrn.html

• http://www.123rf.com/photo_2134751_beautiful-college-student--portrait-of-a-beautiful-young-blonde-model-taken-in-our-studio-traffic-st.html

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ID Model #2

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ID Model #2:

de Hoog, de Jong, de Vries Model 1. Course outline development 2. Selection of Media 3. Materials/Resources 4. Course Delivery

(Branch & Gustafson, 2002)

Reference of Graphics: http://lessondepot.com/free-lesson-plan-templates/school-subject-lesson-plans/social-studies-lesson-plans/

http://www.sierraexpressmedia.com/archives/33113

http://en.wikipedia.org/wiki/File:Media_Player_Classic_MPC_No_Shadow_No_Numbers.png

http://www.lacoe.edu/Jobs/CertificatedTeachingJobs.aspx

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ID Model #3

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ID Model #3

• Heinich, Molenda, Russell, Smaldino-o A- analyze learnerso S- state objectiveso S- select media & materialso U- utilize media & materialso R- require learner participationo E- evaluate & revise

(Branch & Gustafson, 2002)

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ID Model #4

Page 18: Reading quiz  cassidy baker

ID Model #4

Dick, Cary & Cary Model- o 1. Write performance objectives that are

measurableo 2. Develop assessment instrumentso 3. Develop & select instructional designo 4. Design & conduct formative assessmentso 5. Revise instructionso 6. Devise & conduct summative assessments

(Branch & Gustafson, 2002)

Explanation of Graphic: This model tends to be

centered around assessments.

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ID Model #5

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ID Model #5

• Dorsey/Goodwin/Schwen Model= rapid collaborating prototyping, central role that users play in the developmental process (collaborators on teams)o 1. Create a visiono 2. Explore conceptual prototypeso 3. Experiment with hands-on mock-upso 4. Pilot tests prototypeso 5. Fully implement evolving vision

(Branch & Gustafson, 2002)

Explanation of Graphics: Vision & hand-on activities make

this model unique

Reference to Graphics:http://revolutionky.org/info/vision/http://www.caller.com/news/2007/aug/07/science-lessons-come-to-life-at-academy/

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ID Model #6

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ID Model #6

• Diamond Model- higher education model, team effort, comprehensive across curriculumo 2 phases:

1. project selection & design 2. Productions, Implementation, Evaluation

(Branch & Gustafson, 2002)

Explanation of Graphic: Taking project from selection to design is the first phase, followed by the implementation of the project

Reference: http://extended.indiana.edu/portal/index.php

http://www.breathe-lettings.co.uk/services_building.asp

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Constructivism

My Definition: Constructivism is the how the brain uses already achieved knowledge and builds upon that knowledge to add more knowledge.

Explanation of Graphic: The brain is an example of that already established schema of the brain that teachers should activate when building knowledge.

References of Graphics:

http://technorati.com/business/gurus/article/creating-word-of-mouth-scientifically/

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Page 26: Reading quiz  cassidy baker

Empiricism

My Definition: Empiricism is the idea that knowledge only comes from primary or sensory experiences

Explanation of Graphic: This graphic shows the senses that empiricists believe better achieve a learning experience.

Reference: http://www.commongroundgroup.net/2012/12/10/the-enlightenment-vision-

of-science-and-religion-6-empiricism-and-the-senses/

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Page 28: Reading quiz  cassidy baker

Behaviorism

My Definition: Behaviorism is the a psychological approach to learning to focuses on observing the behavior of student.

Explanation of Graphic: Psychologists used experiments with rats to observe the behavior and trace patterns

Reference to Graphic:http://www.funderstanding.com/category/theory/behaviorism/

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Page 30: Reading quiz  cassidy baker

Visual Information Processing Theory

My Definition: Belief that students achieve different levels of understanding as their brains mature. This processing theory contains short and long term memory as well as sensory memory

Explanation of Graphic: The mind is like a computer, processing new information as it goes into it's 3 types of storage.

Reference to Graphic: http://www.nwlink.com/~donclark/hrd/learning/memory.html

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Page 32: Reading quiz  cassidy baker

Educational Technology

My Definition: Educational technology is the process of facilitating education by using appropriate technological tools.

(Smith & Ragan, 2004)

Explanation of Graphic: Graphic symbolizes students being engaged academically by technology.

Reference to Graphic: http://www.ed.gov/edblogs/technology/

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References:

Branch, R., Gustafson, K. (2002). Article. Retrieved from http://edtech.mrooms.org/pluginfile.php/64668/course/section/6920/ID-MODELS_Gustafson-and-Branch.pdf

Smith, P.L., Ragan, T.J. (2004). General format. Retrieved from: http://edtech.mrooms.org/mod/resource/view.php?id=48472

Reiser, Robert A. (2001) Article. Retrieved from: http://edtech.mrooms.org/pluginfile.php/64688/mod_page/content/2/History-of-ID_Reiser.pdf