ravi mathur updated december 5, 2012. odtbx uses git (see the odtbx git tutorial) odtbxodtbx git...
TRANSCRIPT
Contributing to ODTBX:
A Guide for MacOSRavi Mathur
Updated December 5, 2012
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ODTBX uses Git (see the ODTBX Git Tutorial)◦ SourceForge account needed (free).
Recommended Git Clients◦ Command Line: Built-in git client. Get it by
installing XCode (available from App Store), then going to XCode Preferences Downloads Command Line Tools. Use the command-line version of this tutorial.
◦ SourceTree is a free full-featured GUI client for Mac. This guide assumes SourceTree is being used, but other GUI clients will have similar functionality.
Introduction – Git Clients
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SourceTree Clone Repository: File New ODTBX URL:
◦ ssh://[email protected]/p/odtbx/git
Get the ODTBX Repository
1: Your SourceForge username (enter password later)
2: Desired repo location3: Desired SourceTree name
4: Clone it! (~400MB download, may take time)Read do’s and don’ts while waiting…
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Make sure your name & email are set in Git◦ You should get credit for your work!◦ SourceTree: Preferences… General
Submit code for one feature at a time.◦ Repeat this process for each feature to submit.
Comment and organize your code◦ Make it easy for ODTBX developers to understand
and incorporate your code into ODTBX. Test your code before submitting
◦ Needs no explanation…
Contributing – Do’s
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Don’t use the repo to “dump” documents◦ EVERYONE will download EVERYTHING you
submit!◦ We don’t want to bloat the main ODTBX repo.◦ Use the ODTBX webpage for this (ask Admin).
Don’t commit audio/video/multimedia files. ◦ Exception: files that are necessary for code to
work (e.g. graphics needed by a custom GUI).◦ Exception: articles/papers directly explaining
algorithms used in your code. Don’t commit ITAR/sensitive code
◦ The SourceForge repo is VERY public!!
Contributing – Don’ts
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ONLY DO THIS STEP IF:◦ You need to test your code with ODTBX.◦ Otherwise, skip this entire slide (e.g. if you are
just submitting code for review). On the ODTBX Developer Wiki
◦ Follow the “Tools & Environment Setup” page.◦ Make sure you set up your startup.m file.◦ Test by running estbat_test in Matlab.
It should return 0 (zero) if successful. Don’t worry about warnings from the test.
ODTBX Developer Setup
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If you know Subversion, FORGET SUBVERSION.
Git branches are VERY light, VERY easy to use.
Branches in Git
Currently Checked-out Branch (in bold)Double-click to checkout “develop” branchALWAYS start from the “develop” branch!!
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Start by checking out the “develop” branch. SourceTree: Repository Branch…
Verify that your branch is checked out!
Step 1: Create a Branch
MUST branch from “develop”!!Short descriptive branch name
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Create new folder at root of your ODTBX repo◦ All your files (source, documents, etc…) go in
here.◦ Use the same name as your branch.◦ Only add files to odtbx/ or vendor/ folders if you
were approved to do so.
Step 2: Organize Your Files
Your folder: Organize your submission files in here
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Step 3: Add Your Files to Repo
1: Make sure your branch is checked out2: Select “Working Copy”3: Select your code folder4: “Add” folder to the repo
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Step 4: Commit Your Files
1: “Commit” work to your repo2: Add commit message - Check Author Name & Email
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Get permission from ODTBX admin first!◦ Request access to ODTBX “contributor” group
SourceTree: Repository Push…
Step 5: Submit Your Branch
1: Select your branch to push it to SourceForge - Unselect “develop”
2: Push it! Everything committed to your branch will be added to SourceForge.
✔
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Inform ODTBX Admin(s) of contribution◦ Include your branch name
Your files will be evaluated…patience!◦ Code evaluation will be done by ODTBX
developers … you may be asked for clarification.◦ Code incorporation can be tracked by doing a Git
“Pull” while your branch is checked out. SourceTree: Repository Pull…
You will have to do “Developer Setup” to test your files within ODTBX.
Wrap-Up Submission
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Thank you for your submission! ODTBX Admins listed on SourceForge
◦ http://sourceforge.net/projects/odtbx/
Conclusions / Notes