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IMPORTANCE OF TRUST IN ONLINE GAMING AND GAMBLING SITES
Hajdinjak Tina , Papež Tanja, Pulko Tina, Zajšek Tom
Why this topic?
Casino Hit popular topic in Slovenia (Slovenian lottery ) RQ: Which factors affect trust of participants in online
gaming and gambling activities?learning experience on collaboratories
Formation of “Online Collaborative site”
We used:
Google docsSurfgroepen
Used for:
Uploading our findings,Uploading relevant articles,Discuss problematic,Evaluation of the whole process
Communication during “collaborative” process
Face to face (10%)e-mailSkypeFacebook
Searching for relevant academic articles and literature
Online publishers:Sage online,Springer Link,ProQuest
+ Relevant Blogs
Google tools and search engines:Google ScholarGoogle Books
When writing
Social bookmarking sitesCiteulike
Collaborative annotation and referencing toolsZoteroMendeley
Communication tools
Face-to-face meetingE-mailsGoogle TalkSkype meetingsSurfgroepen subsite
Action planWe developed a plan of action and agreed on the following division of tasks:
Short rationale and definition of the project: Tina and Tina Methods employed for securing and assessing resources: Tom or Tanja Short assessment of some of the materials found: everyone Short conclusion section (project and resources assessments and suggestions + new research questions etc): Tanja or Tom References & appendices: Tina and Tina
We then individually decided which part will be made by who using e-mail and Google Talk.
Our Surfgroepen subsite
Our file on Google docs
Mendeley: making annotations
Mendeley: managing refrences
2nd Skype meeting
Conclusion
Face-to-face and online meetings (Skype)Mostly mail communicationGoogle toolsSurfgroepenOnline databases (Sage, SpringerLink, ProQuest)Zotero and MendeleySome techical problems
Conclusion
Off-line contextTwo new research questions:
Which factors affect trust of participants in online gaming activities?which factors affect trust of customers who participate in online gambling activities?
Additional research question: which are offline factors that affect trust on participants in online gaming and gambling activities?