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    How to Turn Humdrum Photosinto Cinematic Portraits

    Apr 27th in Photo Effectsby James Davies

    There are a plethora of ways to treat a portrait for a myriad of uses, but that is for another feature. Let's tackleadding drama or a cinematic quality to a regular, humdrum portrait. Let's even throw in a little bit of faking HDR.That way if you work on a project that requires a stunning shot without the stunning photography, you'll be able tocobble something together using your mad skillz!

    Final Image Preview

    This tutorial is for intermediate Photoshop users. Take a look at the image we'll be creating. Want access to the full PSD files and downloadablecopies of every tutorial, including this one? Join Psd Plusfor just $9/month. You can view the final image preview below. View the final image

    below or a larger version here.

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    Video Tutor ial

    Our video editor Gavin Steelehas created this video tutorial to compliment this text + image tutorial.

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    Asset Preparation

    The images I've used are: The man, the cloud, the water drops 1, and water drops 2. As always feel free to use your own images, however you mayneed to tweak the settings of any of the steps to get the right effect with different assets.

    Step 1

    Open the manimage from iStockphoto and separate him from the background. Use whichever method you're comfortable with, I would usually usethe Pen Tool, but I'll be honest, as he's got no hair to worry about and the background is white I kinda cheated. I used the, ahem, Magic Wand Tool toselect the white. I then Feathered the selection by 1 pixel (Select > Feather), expanded it by 2 pixels (Select > Modify > Expand) and hit delete 2-3times until the white halo disappeared. Call this layer "MAN." Select the Dodge Tool, set the Range to Highlights and the Exposure to 15% and runit over the Iris a couple of times. This should bring the eyes out a bit.

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    Step 2

    Open up the cloudimage from sxc.hu and import it into the document underneath the "MAN" layer. Resize it to about 130% and drag (Use the Select

    Tool, hold Alt and simply drag the cloud around the canvas) three duplicates. Overlap them as in the image below. Then select the eraser, set as alarge soft-edged brush, and run it along the hard-edges where the cloud layers meet.

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    Step 3

    Finally, select the Clone Tool, set it to a large (around 400 pixels) soft-edged (0% hardness) brush and clone out the obvious pattern repetitions.

    Choose multiple source points to avoid more obvious patterns.

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    Step 4

    These next few steps are a lot easier if you have access to a graphics tablet, however you can still do it with a mouse. Create a Curves AdjustmentLayer just above the "MAN" layer and check the box that's marked Use Previous Layer to Create a Clipping Mask. Set it up as shown and call it"CURVES_DARK." Select the "CURVES_DARK" layer mask and fill it with black, this should hide the effects of the Curves.

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    Select the Paintbrush Tool and set it to 0% Hardness, 15% Opacity and 65% Flow. Change the Brush size to suit the part of the image you're treating.Obviously the bigger the brush, the smoother the transition. Set the Foreground Color to White and begin painting directly on the Layer Mask. Someareas require more work than others so don't be scared of going over some patches several times.

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    Check the image below for approximate brush sizes to use. Cover both the skin and clothing. There is no exact science to this, it's a lot of trial anderror.

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    To get the finer details you'll need to reduce the brush size right down. The eyelashes as an example required a 3 pixel brush, but I increased theopacity to around 40 percent. I did the same with the wrinkles and other hard-edges.

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    Ultimately, your Layer Mask should resemble this (press Alt and click on the Layer Mask to see where you've painted on the mask). I didn't quite doenough on the Mask and there are three ways to rectify this. Option 1 is to double-click on the Layer Thumbnail (this is represented, in this case, by acircle that's half black and half grey). Adjust the Curves to produce a darker result. Option 2 is to continue painting on the Layer Mask, but you riskmessing up your good work. Option 3 is to duplicate the Curves Adjustment Layer, then you can scale back the effect by tweaking the LayerOpacity.

    Step 5

    Again, all you peeps with a graphics tablet are going to find this a lot easier. Create another Curves Adjustment Layer above "MAN" and"CURVES_DARK" on the layer palette. Check the box that's marked Use Previous Layer to Create a Clipping Mask and call it "CURVES_LIGHT."Pull the upper part of the line upwards to lighten the image. Note: How much you manipulate the Curves layers (including "CURVES_DARK")affects how much you'll need to draw on the Layer Mask and how much you'll need to tweak the overall exposure later on.

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    Fill the "CURVES_LIGHT" Layer Mask with black and Draw directly onto it with a soft-edged brush loaded with white. Again pick the brush sizeand opacity to match the area you're treating. If you overdo an area, load your brush with black and go over the problem area.

    You're looking to paint over all the areas where there are highlights. To strengthen things like the wrinkles, you should paint light next to the dark butnot over it. Paint up to hard-edges with a small brush and then away from it with a large brush to diffuse the transition.

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    Alt-click on your Layer Mask thumbnail to see where you've painted on it. It should resemble the image below. Note the Layers palette as well, allmy layers are currently on Normal at 100% Opacity and Fill. The little arrow next to the Layer thumbnail signifies that it's using the lower layer as aclipping mask.

    If yours don't, then select the "CURVES" layer and go to Layer > Create clipping mask. To mask off any areas you require a hard-edge such as thebottom of the nose, simply draw around it using the Pen Tool, turn the path into a selection and paint onto the appropriate Layer Mask.

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    Step 6

    Create a Gradient Map Adjustment Layer above "MAN," "CURVES_DARK" and "CURVES_LIGHT." Use the underlying layers as a ClippingMask. Set the Gradient Map as shown below and then change the Layer Blending Mode to Soft Light and the Opacity to 75%. Now you could tweakthe hue/saturation, play with the channel mixer and add a nice studio-esque background and stop there for now. But let's carry on and add some real

    drama to this.

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    Step 7

    Add a Gradient Map Adjustment Layer below "MAN" and above "CLOUD." Input the darker color as #164370 (a darkish blue) and the lighter coloras #e2dc9a (a muddy yellow). OK this, then set the Layer Blending Mode as Soft Light and change the Layer Opacity to 68%. Add a CurvesAdjustment Layer directly below the Gradient Map. Adjust as shown and then change the Layer Opacity to 60%. Your Layers palette should thatshown below.

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    Step 8

    Add a new layer directly above "CLOUD" and fill it with 60% black. Set the Blending Mode to Overlay (it should disappear). Select the Burn Tooland set to a big brush (917 diameter, 0% hardness), set the Range to Midtones and the Exposure to around 15%. Then burn around the corners tocreate a vignette. Call the layer "VIGNETTE" and adjust the Opacity to suit. Mine ended up at 77%.

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    Step 9

    Create a new layer directly above "MAN" (using "MAN" as a Clipping Path) and another directly below the "CLOUD_CURVES" and"GRADIENTMAP" layers. Call the new layers "WHITEGLOW." Select the Paintbrush Tool, load it with white and work on the layers as shownbelow. Create a soft, white glow below the man to lift him from the background. Then create a white glow above to bleed light from the backgroundover the subject. Follow the pink path as shown, then go over a second time.

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    Step 10

    This next step is a stylistic choice as we're going for a stylized look. However, if you want a more naturalistic finish you can skip this part. Select all

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    the layers currently linked with "MAN."

    Then go to Filter > Stylize > Glowing Edges and set up as shown.

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    We want to knock out the midtones on this so go to Image > Adjustments > Levels and set up as shown.

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    Then change the Layer Blending Mode to Screen and drop the Opacity down to around 34%. Duplicate this layer and set the duplicate BlendingMode to Overlay, change the Opacity to around 13%. I also masked off areas around the chin on the original Glowing Edges Layer (Screen, 34%).

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    Step 11

    Duplicate the "CLOUD" layer and drag it above the "GLOW_EDGES" layers. Apply a 2-3 pixel Gaussian Blur, then set the Layer Blending Mode toScreen and the Opacity to 50%. Take a soft-edged Eraser and delete all parts of the cloud that spill over the face and details. Duplicate the layer anddrag it until you get a fairly even coverage of mist at the bottom of the image. Call these layers "CLOUD_BLURRED."

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    Step 12

    Download the water drops 1image from sxc.hu and open it. Go to Image > Rotate Canvas > 180 degrees. Erase the bigger ball of water and thebroken balloon part.

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    Then select the Burn Tool, set it to Shadows with an Exposure of 35% and run it along where you've erased. This should give a more realistic blend.

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    Paste it into your document directly above the "CLOUD_BLURRED" layers and set the Blending Mode to Screen. Position on the shoulder so thatthe condensed drips line up with the mans shoulder. You will need to rotate it to fit. Then drag a duplicate of this layer along the shoulder, rotate andfit. Call these layers "DROPS_RIGHT."

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    Duplicate both "DROPS_RIGHT" layers and with the duplicates selected go to Edit > Transform > Flip Horizontal. Rotate them to fit the line of theshoulder and rename them both "DROPS_LEFT."

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    Download and open the water drops 2image from sxc.hu. We only want the drops here so delete the Balloon and the denser part of the water (Eraserand then Burn Tool). Paste into the Working document, change Blending Mode to Screen. To get smaller bits of spray simply resize to make themsmaller.

    To get drops of rain, drag a duplicate and resize bigger. Make several copies until you get a good spread. Use the Clone Tool to get a more precise

    covering. Then group the layers, select the group and go to Layer > Layer Mask > Reveal all. Use this Mask to soften the impact of the rain, removeany drops covering detail and give it an overall clean up.

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    Step 13Create a new layer directly above the "WATER_DROPS" group (the rain and stuff) and call it "STARBURST." Fill it with 60% black and go toFilter > Noise > Add Noise and set up as shown below.

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    Then go to Filter > Blur > Radial Blur. Apply a Zoom blur as shown. The Blur center should be just on the mans shoulder. If you don't hit that, thenjust reposition the layer and resize it so it fills the entire canvas.

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    Finally, adjust the Levels as in the image below and set the Layer Blending Mode to Overlay. As 60% is pretty much an overlay neutral color, andthe levels are well balanced out, it shouldn't affect the whole image. Add a Layer Mask to mask out any areas that you don't want rays. I masked outparts of the face and shirt.

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    Step 14

    Create a new layer directly above "STARBURST" and call it "FAKE_RAIN." Fill it with 60% black, add noise (as you did for "STARBURST") andthen resize it.

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    Then go to Filter > Blur > Motion Blur.

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    Bring up the blending options (click the fsymbol in the black circle at the bottom of layers palette) and pull the black Layer Slider across to 130.

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    Apply a Small Gaussian Blur.

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    And a Smart Sharpen filter.

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    Finally, tweak the Levels and set the Layer Blending Mode to Hard Light.

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    Step 15

    Duplicate "FAKE_RAIN," call it "FAKE_RAIN_BGROUND" and move it below the "VIGNETTE" layer on the layers palette. Rotate it 10 degreesor so and change the Layer Opacity to 75%.

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    Step 16

    Create a new Gradient Map Adjustment Layer directly above "FAKE_RAIN." Set the darker color as #075053 and the lighter color as white. Thenset the Layer Blending Mode to Color with an Opacity of 55%. Add a Layer Mask (Layer > Layer Mask > Reveal All), grab a large soft-edged brush,load it with black, reduce brush Opacity to 20% and paint over the face area a couple of times.

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    Step 17Add a Hue/Saturation Adjustment Layer directly above the Gradient Map you just created. Pull the Saturation slider down to -68% and OK it. At thisstaged I added a Layer Mask and masked off some of the red tie using the a soft-edged brush at 25% Opacity.

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    Step 18Add a Curves Adjustment Layer above that and set up as shown below. It's looking pretty moody now, time to add the finishers on this.

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    Step 19Create a new layer above the three new Adjustment Layers and call it "OVERLAY_DODGE/BURN." Fill it with 60% black and change the LayerBlending Mode to Overlay. Using the Dodge and Burn Tools we're going to further boost some highlights and a couple of shadows.

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    Here's how it looks with the changes.

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    Here's roughly what your "OVERLAY_DODGE/BURN" layer should look like on Normal Blending Mode. Notice that some areas are whiter than

    others, those areas have been painted on more times than the darker parts. Layering it up is the key to a smooth and natural transition.

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    Step 20As a little salad garnish I've added a lens flare. Fill a new layer with black. Go to Filter > Render > Lens Flare and pick 105mm prime. The defaultsettings should be fine. Set the lens flare Layer Blending Mode to Screen and position it above the shoulder. It's worth mentioning that I also applieda small amount of noise, followed by a Gaussian Blur (around 4 pixels) and then a smart sharpen (around 150 at 7 pixels).

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    Step 21Select all of your layers and duplicate them. Merge all the duplicated layers into one, making sure you leave the originals untouched. Duplicate themerged layer and name one "HIGH_PASS" and one "INVERTED." Select "HIGH_PASS" and go to Filter > Other > High Pass. OK a 2 pixel passand then set the Layer to Overlay. Mask off any sections you feel are too strong, I did the starburst area a little.

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    Step 22Select the "INVERTED" layer and desaturate it (Command + Shift + U). Then invert it (Command + I), apply a 40 pixel Gaussian Blur and then setthe Layer Blending Mode to Overlay. It's a little much so drop the Layer Opacity to around 45% or whatever you're comfortable with.

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    Conclusion

    You should be left with a highly editable image. Adjust Layer Opacities, fine-tune Layer Masks, play with Adjustment Layers or even turn visibilityof some of the layers off. Even without the rain and the clouds and whatnot, what you're left with is a way to make portraits punchier. View the finalimage below or a larger version here.

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