photogrammetry for museums, from super-geek to super-easy
DESCRIPTION
Learn about how photogrammetric data can be utilized at your museum.TRANSCRIPT
[Re]envisioning the Future: 3D Photogrammetry for Museums,
from Super-Geek to Super-Easyphotomcn.tumblr.com
Professor Megan JacobsWilliam GrassieMariano UlibarriProfessor Jonathan LeePaige Hicks
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Agisoft-Photoscan
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Usages for Photogrammetric Data
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Georgia O’Keeffe Imaging Project
Friday, November 22, 13
• Havana is one of the finest historical centers in Latin America.
• Dire need to record, preserve, and monitor historic structures:
• Old Havana is an UNESCO World Heritage site.
• There are 3,000 historic structures in Old Havana alone.
Office of the Historian: Havana, Cuba
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- Tremendous reception- Demo of Photogrammetry- Needs Assessment
Knowledge Transfer
- Cuba’s unique situation- Historical significance- Restoration priority- Lack of resources
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- There is a tremendous need- Computing limitations- Inherent issues with large-scale structures
What we learned
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Hands on examples for kids
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Gustave Baumann’s MarionettesNew Mexico Museum of Art
Friday, November 22, 13
Transforming Gustave Baumann’s Marionettes into a 3D interactive
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The KinectA 3D Natural Interface (NI)device.
Made of:l 1 RGB camera (like a webcam)l 2 infrared sensors that use stereoscopic imaging to interpret depth.
l 4 microphone array that can interpret depth and location by sound.
The Kinect is designed for interface development that does not use physical buttons or other mechanical apparatus to interface with a machine.
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Depth InformationIt starts with depth.l Kinect projects out a 3x3 infrared grid and calculates depth based on numbers returned.
What happens next depends on software...
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Kinect – Skeletal TrackingSkeletal tracking allows the
Kinect to map a person's movements to a skeletal rig in a 3D model. There are different skeletal tracking options.
For this project, we were able to find an open-source solution that used OpenNI, and PrimeSense's NiTE skeletal viewer (with an educational license provided.)
This allowed us to rig up the model's with skeletons.
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Model Preparation
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Final Gus Model
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Rigging Setup
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Unity Setupl OpenNI and PrimeSense NiTE installed through premade package
l OpenNI XML and UnityInterface.DLL included at root level
l AvatarController, KinectManager, and KinectWrapper scripts included in Scripts folder in project
l AvatarController added to each Model
l KinectManager added to Camera
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THANK YOUphotomcn.tumblr.com
Megan Jacobs William Grassie Mariano Ulibarri
@creativelife32@william_grassie@marianoulibarri
Friday, November 22, 13