no show 2012 - bryant drew jones - designing for togetherness

65
Designing for Togetherness. Bryant Drew Jones [email protected] @sprybry Tuesday, 17 July, 12

Upload: no-show-conference

Post on 15-Jan-2015

764 views

Category:

Technology


0 download

DESCRIPTION

Games are tools to connect you with the people you love (or those you want to get to know). But how can we effectively design games for the purpose of bringing people together? This talk presents a design philosophy for “Heads Up” gameplay — gameplay that brings your attention to your environment and the people around you rather than your screen. A “Heads Up” game embodies these values: Eye Contact: Players engage in face-to-face interactions with each otherConversation: Players actively converse with each other using a relatable vocabulary that’s easily understood by spectatorsPhysical Contact: The game encourages playful physical contact between playersContext: The game makes use of the physical environment it’s being played inFlexibility: The game adapts itself to different environments and skill setsPersonality: Players can express their personalities through their chosen style of play These qualities, when working effectively together, create a memorable shared experience for those involved. To demonstrate how to practically apply the “Heads Up” design philosophy, this talk presents a series of prototypes and finished games that explore this space. Each game will be related back to the “Heads Up” design values as a measure of its success.At the end of the talk, attendees will understand both the value of “Heads Up” design as well as the practical ways to incorporate these values into their own designs.

TRANSCRIPT

Page 1: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Designing for Togetherness.Bryant Drew [email protected]@sprybry

Tuesday, 17 July, 12

Page 2: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Why?

Tuesday, 17 July, 12

Page 3: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Guilt.

Tuesday, 17 July, 12

Page 4: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Why.

Tuesday, 17 July, 12

Page 5: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Honesty.

Tuesday, 17 July, 12

Page 6: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Expatriate.

Tuesday, 17 July, 12

Page 7: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

EA.

Tuesday, 17 July, 12

Page 8: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

United Front Games.

Tuesday, 17 July, 12

Page 9: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Fitting In.

Tuesday, 17 July, 12

Page 10: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Oh Well.

Tuesday, 17 July, 12

Page 11: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Silicon Sisters.

Tuesday, 17 July, 12

Page 12: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

So I Le.

Tuesday, 17 July, 12

Page 13: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Love & Happiness.

Tuesday, 17 July, 12

Page 14: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

48.

Tuesday, 17 July, 12

Page 15: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Making Games.

Tuesday, 17 July, 12

Page 16: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

My Family.

Tuesday, 17 July, 12

Page 17: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 18: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

“Booty called by a married and pregnant girl.Wined and dined my best friend’s girlfriend.

Whatcha got for me, Sunday?”

Tuesday, 17 July, 12

Page 19: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 20: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 21: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 22: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 23: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 24: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 25: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 26: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Togetherness.

Tuesday, 17 July, 12

Page 27: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Let’s Play.

Tuesday, 17 July, 12

Page 28: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Video Games?

Tuesday, 17 July, 12

Page 29: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Sports.Card Games.Board Games.

Tuesday, 17 July, 12

Page 30: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

ualities?

Tuesday, 17 July, 12

Page 31: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

But First!

Tuesday, 17 July, 12

Page 32: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Close Your Eyes.

Tuesday, 17 July, 12

Page 33: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Subject A:When I say “go,” carry on a casual conversationwith your partner about what you both do and

why you’re both here.

Tuesday, 17 July, 12

Page 34: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Close Your Eyes.

Tuesday, 17 July, 12

Page 35: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Subject B:When I say “go,” carry on a casual conversationwith your partner about what you both do and

why you’re both here.

While conversing, count how many times your partner blinks.

Tuesday, 17 July, 12

Page 36: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Open Your Eyes & Go.

Tuesday, 17 July, 12

Page 37: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

What Was at?

Tuesday, 17 July, 12

Page 38: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Contrast at With is.

Tuesday, 17 July, 12

Page 39: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 40: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

uality #1:

Eye Contact

Tuesday, 17 July, 12

Page 41: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

uality #2:

Conversation

Tuesday, 17 July, 12

Page 42: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Another Exercise.

Tuesday, 17 July, 12

Page 43: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Part 1:

Focused Eye Contact

Tuesday, 17 July, 12

Page 44: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Part 2:

Focused Eye Contact + Body Contact

Tuesday, 17 July, 12

Page 45: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Part 3:

Focused Eye Contact + Intimate Body Contact

Tuesday, 17 July, 12

Page 46: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

How Did at Feel?

Tuesday, 17 July, 12

Page 47: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

uality #3:

Physical Contact

Tuesday, 17 July, 12

Page 48: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

uality #4:

Context

Tuesday, 17 July, 12

Page 49: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Major ualitiesEye Contact

Physical ContactConversation

Context

Tuesday, 17 July, 12

Page 50: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

uality #5:

Flexibility

Tuesday, 17 July, 12

Page 51: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

uality #6:

Personality

Tuesday, 17 July, 12

Page 52: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Major ualitiesEye Contact

Physical ContactConversation

Context

Minor ualitiesFlexibilityPersonality

Tuesday, 17 July, 12

Page 53: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

“Heads Up”

Tuesday, 17 July, 12

Page 54: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Example:

WOMP!

Tuesday, 17 July, 12

Page 55: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Tuesday, 17 July, 12

Page 56: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

WOMP!Conversation

FlexibilityPersonality

Tuesday, 17 July, 12

Page 57: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Example:

Graveyard SnuggleEskimo Snuggle

Tuesday, 17 July, 12

Page 58: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

A Taste Of

Eskimo Snuggle

Tuesday, 17 July, 12

Page 59: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Graveyard & Eskimo SnuggleEye Contact

Physical ContactContext

Flexibility

Tuesday, 17 July, 12

Page 60: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

A Discovery!

Tuesday, 17 July, 12

Page 61: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Major ualitiesEye Contact

Physical ContactConversation

Context

Minor ualitiesFlexibilityPersonality

Tuesday, 17 July, 12

Page 62: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Playgrounds.

Tuesday, 17 July, 12

Page 63: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

One Last ing.

Tuesday, 17 July, 12

Page 64: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Why?

Tuesday, 17 July, 12

Page 65: No Show 2012 - Bryant Drew Jones - Designing For Togetherness

Designing for Togetherness.Bryant Drew [email protected]@sprybry

Tuesday, 17 July, 12