nascent games

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Page 1: Nascent Games

Press NEXT to continue

MAIN MENU

Page 2: Nascent Games

Stage 1: Creating my Character

Stage 2: What comes next...

STAGE SELECT

Page 3: Nascent Games

CREATING MY CHARACTER

§ Nascent Games formed in January 2012 to create fun & thought-provoking games

§ Our active projects:§ Crumple – Episode 1§ Kinship (working title)§ Stalk§ Schoolhouse

§ Highlight local Sacramentotalent across all levels

Page 4: Nascent Games

§ 2016: I made my first $135!

§ Revenues: Game pre-orders, soundtrack purchases & T-shirt merchandise

§ New acquisition in 2016: Sacramento Indie Arcade

§ 2017 Forecasting Revenue: $4300 (includes 2 releases & SIA acquisition)

§ 2018 Forecasting Revenue: $7700 (includes 2 releases & SIA expansion)

Revenue & Forecasting

Page 5: Nascent Games

Founded April 2013

Page 6: Nascent Games

Why Sac Indie Arcade?

§ Celebrate our game developer accomplishments

§ Share methods in our game development process

§ Forge a strengthened customer base with an over 50% increase of paid attendees since 2014

§ Create inspiration for all who want to get into the video game industry

§ More than just a con or expo!

Page 7: Nascent Games

WHAT COMES NEXT...

• Forge new relationships with the Sacramento Indie Film & Indie Music industries

• Upgrade Sacramento Indie Arcade into a weekend long, celebratory, inclusive & educational event

• Share our knowledge with others within our community through networking events, educational sessions & more in collaboration with IGDA Sacramento

Page 8: Nascent Games

Visit me online!

¡ Twitter: § @NascentGames§ @SacIndieArcade

¡ Facebook: § Facebook.com/NascentGames

¡ YouTube:§ youtube.com/nascentgames

¡ www.NascentGames.net¡ www.indiearcade.org