my classroom in my pocket

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My Classroom in my Pocket… Proactive Planning for Responsive eLearning

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Proactive Planning for Responsive eLearning

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Page 1: My Classroom In My Pocket

My Classroom

in my Pocket…

Proactive Planning for Responsive eLearning

Page 2: My Classroom In My Pocket

Where to begin…where to go? Tablets and smartphone integration Digital Portfolios Wikis EBooks' Blogs Ubiquitous Cloud Computing Gaming Social Communication & Collaboration MOOCs

Page 3: My Classroom In My Pocket

Responsive Design

Kineo Responsive E-learning for a Multi-Device World

eLearning single version in one framework

Respond to device Scrolling Single HTML

Page 4: My Classroom In My Pocket

Tablets & Smartphones

Learn: Anytime Anywhere

Your classroom is with you at all times

Page 5: My Classroom In My Pocket

Smartphone Learning

Page 6: My Classroom In My Pocket

3 Types Digital Portfolios

1.Student ePortfolios

2.Teaching ePortfolios

3.Institutional ePortfolios

Page 7: My Classroom In My Pocket

Digital Portfolios

For Instructors Project portfolios

with scoring rubrics

Create projects with other courses or instructors

Score and comment grading online

Showcase achievements

For Institutions Outcomes based

Assessment Use of scoring rubrics Generate reports Export raw data for

analysis Analyses of student

work Identification for

possible change Evaluate action plans

for Academic programs

Page 8: My Classroom In My Pocket

Wikis

Great for educators, students, guest speakers Intuitive interface Simple editor Community collaboration

Page 9: My Classroom In My Pocket

What is the difference

Page 10: My Classroom In My Pocket

Blogs & Wikis

Page 11: My Classroom In My Pocket

E-Book

Digital medium publishing

Provides Alternative formats for Universal Accessibility

Digital electronic text many interactive advantages

Library subscriptions

Page 12: My Classroom In My Pocket

Ubiquitous Increasingly robust

connectivity infrastructure and cheaper computers school systems are developing anytime/anywhere learning

Rethinking traditional hardware, software

Virtual mentors Peer to peer, self paced

learning, deeper learning opportunities

Page 13: My Classroom In My Pocket

Cloud Computing

Many aspects of work and education applications are moving to the server and internet

Access to more information increasingly more affordable

Applications are increasing moving off stands alone to server farms.

Page 14: My Classroom In My Pocket

Gaming Success of gaming

with active participation.

Built in incentives with interaction.

Educational games can be utilized to attract the interest and attention of learners.

Better meet learning outcomes.

Page 15: My Classroom In My Pocket

Social Communication & Collaboration Collaboration is finding

its way into Open Source and Curriculum

Everyone contributes Student using social

media to connect, collaborate and do group work

Twitter, Skype, WebEx and even Facebook

Page 16: My Classroom In My Pocket

Augmented Reality Integrated into

eLearning will provide and effective transfer of knowledge

Goals: Innovative teaching Moderate effort New teaching

practices for comprehension for science, cultural discovery

Page 17: My Classroom In My Pocket

MOOCs

Page 18: My Classroom In My Pocket

In Conclusion: How to begin?

Page 19: My Classroom In My Pocket

Thank you for your time…

Marie S. [email protected]@gmail.comhttp://sotuid.com/