multimedia elements: sound, animation, and video
TRANSCRIPT
Multimedia Elements: Sound, Animation, and Video
Objectives
Describe the sound, animation, and video elements that make up multimedia
Specify the tradeoffs involved in using these elements
Specify the advantages and disadvantages of using these elements
Describe the programs used with these elements
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Chapter Outline
Sound• Sampling• MIDI
Animation Video
• Digitizing• Compression
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Sound
Volume: height of peak Frequency: distance between peaks,
measured in hertz (Hz)
Volume
Frequency
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Sampling
A digital representation of a portion of the sound is made every fraction of a second.
Sample rate: how often is the digital representation made?
Sample size: how large (# of bits) is each digital representation?• Number of bits used for each sample• or, the number of quantization levels
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Sample Rate
Common sample rates• 11.025 kHz• 22.05 kHz• 44.1 kHz
The more samples, the more accurately the sound is represented
The more samples, the larger the file size
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Sample Size
Common sample sizes• 8 bit: 256 possible values• 16 bit: 65,536 possible values
The larger the sample size, the more accurately the sound is represented
The larger the sample size, the larger the file size
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File Size
1 second = sample rate x bit value / 8 Stereo doubles the size CD quality: 44.1khz 16 bit sample Stereo CD-quality file size: 176,400 bytes
per second
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Sound Card
Used to digitize sound Accepts analog input from audio source Samples according to specified sample rate
and sample size Produces digital representation of the audio
signal
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Sound Editing Programs
Digital representations can be easily manipulated
Cut and paste Sound effects (echo, fade-in, fade-out, etc.)
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MIDI
Musical Instrument Digital Interface MIDI files
• Coded events (such as note pitch and duration)• Series of instructions that can be followed by
any MIDI-capable musical instrument• Another way to incorporate sound into
multimedia titles
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MIDI Compared to Digital Audio
Digitized audio begins with a sound, samples it, and creates a digital representation which is stored in a file.
MIDI begins with an event, such as pressing a key on an electronic musical instrument such a s MIDI keyboard, and code the event (including which key and how hard and long it was pressed) as a series of commands.
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MIDI Compared to Digital Audio Advantages
because it represents the notes along with information as volume and frequency
• More precise editing is possible • File sizes are much smaller
Disadvantages• Only MIDI-capable instruments can send MIDI
instructions• Only MIDI-compatible playback devices can be used
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MIDI Compared to Digital Audio
Requires specialized software A MIDI compatible audio card Special equipment with MIDI interface
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Animation
Consists of a series of images, each in its own frame
“Jerkiness” occurs when fewer than 12 frames per second (fps) are displayed
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Types of 2-D Animation
Cel animation Path animation
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Cel Animation
‘Cel’ comes from the word ‘celluloid’ Objects move against a fixed background
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Path Animation
Objects move along predetermined path Path specified by mouse dragging or by
clicking on intermediate points Tweening is a technique used to fill in the
path between predetermined points
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Steps in 3-D Animation
Modeling Animation Rendering
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Modeling
Process to create 3-D objects and scenes Points are set in a grid to define the object’s
shape
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Animation
Specify the object’s motion Specify how lighting and views change as
the object moves
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Rendering
Apply colors, textures, and transparency to objects
Takes a substantial amount of time
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Animation Special Effects
Morphing: transform one image into another in a series of frames
Warping: transform aspects of a single image in a series of frames
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Virtual Reality
Attempts to create an environment that “Surrounds” the user so that he or she becomes part of the experience
Useful for simulations, games, and educational applications
Requires that the user have a high-end computer
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Digitizing Video
Video source is connected to video capture card in the computer
The card converts the video signal to a digital file stored on the hard drive
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Advantages of Digital Video
Easier to edit Adding special effects is easier
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File Size Considerations
Frame rate: 15 fps (low quality) to 30 fps (TV quality)
Image size: 320 x 240 (1/4 screen) to 640x480 (full screen)
Color depth: 8 bits (256 colors) to 24 bits (16 million colors)
fps x image size x color depth / 8 = file size per second
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Video Compression
Codec: compression/decompression programs
Lossless compression: exact image is retained
Lossy compression: some information about the image is lost
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JPEG Compression
JPEG: Joint Photographic Experts Group File size is reduced by removing redundant
information Similar neighboring pixels are stored as a
block of pixels 20:1 compression possible
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MPEG Compression
MPEG: Motion Picture Experts Group Includes still-image compression Also removes redundant information
between frames Requires special hardware
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Software for Capturing and Editing Video Some packages permit capturing,
compressing, and editing video Common editing features
• Fast access to any frame• Transitions• Titles• Sound-video synchronization• Filters
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Key Terms
Analog wave pattern Animation Cel animation Codec Frames per second
(fps)
Frequency Hertz (Hz) JPEG Lossless compression Lossy compression MIDI
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Key Terms (continued)
Modeling Morphing MPEG Path animation Rendering Sampling
Sound card Tweening Virtual reality (VR) Volume Warping