meeting ice breakers and energisers
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Employee motivation commonly benefits from suitable and well run team building games, exercises, and activities, including puzzles and quizzes. You can also use free team building games and exercises ideas as ice-breakers and energizers to warm up meetings, workshops, training, and conferences. Many of these free group activities are also effective in specialised training sessions and seminars. Team building games and activities are useful also in serious business project meetings, where games and activities help delegates to see things differently and use different thinking styles. Games, exercises and quizzes help to stimulate the brain, improving retention of ideas, learning, and increasing fun and enjoyment. Most of these games can be used or adapted for children's development and education, and many even for kids party games. We cannot accept responsibility for any liability which arises from the use of any of these free team building exercises ideas or games - please see the disclaimer notice below, and see the guidelines for creating and running teambuilding sessions. Always ensure that you have proper insurance in place for all team building games activities, and take extra care when working with younger people, children and if organising kids party games. See also: Experiential Learning - guide to facilitating experiential learning activities. Full activities and exercises are added to the team building ideas page 2 on this website, with brief descriptions and links below. See also the Quizballs quizzes, especially the management and business quiz for aspiring managers and trainers, and anyone interested in managing people and organisations.
team building games - are games appropriate?Before you decide to use any team building games with a group of people, think about whether the activities are appropriate for the team members and the situation. Kirkpatrick's learning model is a good reference point for this assessment: team members should ideally enjoy the activity, learn something from it, which they can apply, and which will improve results. See the Team-Building Activities Evaluation Form and Outcomes Notes (Excel file).
It's useful also when assessing any team development needs to refer to Bloom's Taxonomy of learning domains, which provides a useful template or checklist for designing and evaluating training and learning activities of all sorts. Ensure that team-building activities comply with equality and discrimination policy and law in respect of gender, race, disability, age, etc. Age discrimination is a potential risk given certain groups and activities. Team-building facilitators should be familiar with the Employment Equality Age Regulations, effective 1st October 2006, (UK and Europe). Note that team building games are not necessarily the best way to improve team morale and attitude if there are problems in these areas. Workshops are often a better starting point for fragile or bruised teams, which need basic bonding, confidence and help to strengthen their sense of responsibility and purpose. If using team building to develop mutual respect, care and compassion, etc., look at the love and spirituality at work section - it explains about bringing compassion and humanity to work and teams. Effective relationships and behaviour at work involve the same principles as everyday life - respect for others, integrity, honesty, compassion, courage - all the good things that we all naturally possess deep down. Sometimes people have insecurities or stresses which create difficulties on the surface, to which others in the team then react. Emotional maturity, or Emotional Intelligence is a useful perspective. However, if you approach a behavioural problem head-on, or try to resolve it with a team building exercise, this can cause people to clam up and become defensive (just like we all tend to do when someone is critical or implies a weakness). Instead, ask the people what they'd enjoy and find helpful for their lives in general. Move the issue away from work and skills and 'team-building' per se. Help the person (and people) rather than treat the symptoms. If you help people with their life-balance and personal fulfilment they become more emotionally mature, tolerant, positive independent, self-sufficient, etc. When the person is okay, so is everything else, including their relationships and communications at work. Developing people involves more than behaviour, relationships, skills, knowledge and processes. It's often more about helping people feel better about themselves; helping the person to feel happy and fulfilled. A good leader can facilitate this. Team building doesn't have to involve games and exercises - team building might be better achieved by arranging other things which appear to be unconnected to work. Perhaps the sort of things that people would otherwise seek out at evening classes. Perhaps lunchtime yoga or reiki or relaxation sessions might be of interest? Maybe go bowling? Horse riding? Ask the people. In the Summer maybe play softball on the park? Or maybe ask if they would like to run a lunch-time barbecue for clients and suppliers. If you focus on the problem it will become a battlefield. Instead focus on fun, new positive experiences and self-fulfilment. The subjects on this website increasingly feature ideas for developing the whole person. In the same way, you are not restricted to providing traditional work skills development.
Explore everything, and show your people that you have a broader view about development - they'll have lots of ideas of their own if you let them see it's okay to think that way. Team building games are just a part of a very wide mix of learning and and development experiences that you can explore and facilitate for your people - try anything. If it helps your people to feel good and be good, then it will help your organisation be good too. On which point, see: abstract images for feelings, challenge and change love and spirituality in management and business - bringing compassion and humanity to work buddha maitreya's japanese garden and meditation centre the Sales Activator games system for sales training and development - a remarkable sales training and team building system free quizzes - questions and answers - trivia, general knowledge, management and business quiz role playing process and tips for role play games and exercises fantasticat - the Fantasticat ideas for motivating, teaching and developing young people - grown-ups too.. team building games ideas and theory, which explains about preparation, organization and training for team building games and exercises free puzzles (and free answers) for quizzes free tips on running teambuilding workshops
free team building games (1)free team building games - warm-ups, quick games and exercises, ice-breakers, exercises and activitiesThese free team building games and exercises generally last less than one hour, and can be adjusted to create longer team building activities, depending on team building, ice-breaker, training development required. The development forum gameshow activity is an example of a sophisticated activity that ideally takes two hours or more, but can be adapted to fit into an hour if session time requires this. Ensure exercises are clearly explained, and where appropriate - mostly - that a review takes place afterwards.
Review and discussion are often useful and helpful after exercises which have raised relationship issues, or changed people's perceptions. Plan and practise all unknown aspects of the activities before using them. Logistics, facilitation and especially how you split the group into the numbers of team members per team are factors which have a big effect on how the exercises work and the experience for all. See the team building activities guidelines for tips and techniques.
free games, exercises and activities (1) development forum 'gameshow' activity (beyond team-building games - alignment and development of people and organisation - powerful change enabler)This might be the most powerful activity for people in organisations on this page. Perhaps ever. Try it and see. It contains some radical and innovative organisational development principles. These ideas will be too much for many organisations to handle, not to mention certain CEO's who will pooh their pants at the very thought of it all. It goes way beyond team-building games and pure team-building activities. See what you think: The activity is particularly ideal for conference or auditorium situations. Big company gatherings to 'motivate' everyone. You know the sort of thing... The CEO says to the HR department, "Guys, we've got this conference coming up. All the staff will be there. I'm going to open it up and give everyone a great big bollocking, I mean pep-talk. Yes, Pep-talk. Get everyone motivated and focused on the new challenges ahead. The need for everyone to learn new skills, to be more customer focused, more joined-up, to be more committed and to adapt to all the changes that we need to make, including the ever-increasing risk of redundancy (so that I can float this baby in a couple of years and make a bloody fortune/so that headquarters/central government can meet its efficiency gains and targets)..." "Go on.." says the HR team, (thinking, "Is he in the real world?...") And predictably the CEO continues: "So, after I've warmed them up - an hour or so should do it - it's over to you guys to put together some activities which will get everyone involved and focused on the changes they need to make, so they can all improve their skills, increase service levels, save time and money, take the burden off their managers, and generally come up with some ideas for becoming more effective. Empowerment they call it don't they? I want to empower them all to be more
productive. And to stop all the whingeing and moaning. That would be good too. Oh, and