m1 ideation

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Virtual Environments University of Melbourne

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  • Module 1: Ideation

    Section and Profile: Tyrannosaurus

    Chan Joshua Tig Hay 638994

  • Chan Joshua Tig Hay 638994

    Plan

    The 3D puzzle was assembled and I took photos of the objects plan and elevation views. The pictures i took were printed out and a piece of tracing paper was placed on top. With the help of a scale ruler, the objects plan and elevation were drawn by tracing through the picture.

    48cm

    20cm

    Original Photo

  • Chan Joshua Tig Hay 638994

    26cm

    Original Photo

    Elevation

  • Chan Joshua Tig Hay 638994

    Section and structure

    The wooden pieces of the 3D puzzle are interlocked within one anther with no spaces in between. This is measured by careful examination of how the pieces assemble

    Friction associated between the two interlocking pieces enable them to stick together firmly

  • Chan Joshua Tig Hay 638994

    Section: Leg

    In this case, the leg was examined in detail and is measured by taking out the separate constituents of the legs and tracing them on paper.

    Friction caused by the con-necting piece holds the two leg segments together

  • Chan Joshua Tig Hay 638994

    Wooden Kit

    The 3 wooden kits were being traced over on to paper.

  • Chan Joshua Tig Hay 638994

    Wooden Kit

    Larger and longer pieces are located in the centre of the kit as it occupy more space

    Smaller pieces are either put in between the larger pieces or near the edge of the wooden kit

  • Chan Joshua Tig Hay 638994

    Wooden Kit

    The ribs of the Tyrannosaurus is shaped like a fork with a semi-en-closed space. A smaller bone piece is then placed in the semi-enclosed space to en able more effective spatial use of the wooden kit

  • Chan Joshua Tig Hay 638994

    Digital Model: The process

    The wooden kits were scanned into the computer and import-ed into Rhino through the Pictureframe command

    The pieces were then traced using curves and polylines and were then extruded using the Gumball command to create soild pieces

  • Chan Joshua Tig Hay 638994

    After extruding all the pieces from the wooden kit, they were manually put together using the move tool and further adjust-ed the angles using the gum-ball command.

    Top View

    Side View

    Perspective View

    Digital Model: Views

  • Chan Joshua Tig Hay 638994

    Finally the model is rendered by adding in material effects, in this case timber.

    Digital Model: Final product

  • Chan Joshua Tig Hay 638994

    Reconfiguratio: The process

    1. I started off by dissembling the Tyran-nosaurus and separating them back into single pieces.

    2. I then explored the different forms that created when I put different pieces that werent supposed to be put togeth-er originally. For example, the two ribs formed a diamond shaped volume when they interlock each other in the opposite direction.

    3. I tried to put 2 pieces together that are not designed for interlocking to occur. It is made possible by putting one piece with an interlocking gap into the part of another piece that does not have a gap. It appeared to be difficult to fit in.

    5. Making use of the 3 techniques men-tioned previously, I created several new segments with differing volumes and forms. Free-form polygonal volumes was able to be formed during the process.

    4. Another technique explored was plac-ing 2 wooden pieces directly on top of each other and combine them into one piece. The combined piece is then thicker and stiffer when interlocked with other pieces.

    6. Finally the segments were carefully put together to form a standing new struc-ture.

  • Chan Joshua Tig Hay 638994

    The end product looked similar to a dragon, with a head, a body and wings. However, new volumes were creat-ed through different connection techniques. This enabled a total different structure than the original 3D puzzle, which is more complex involving more interesting shapes, but at the same time be self supporting and strong internal cohesion.

    Reconfiguratio: Final Product

  • Chan Joshua Tig Hay 638994

    Sketch Design IdeasTo start of the second skin design, I created a rough sketch indicating the territo-ry of my personal space. As mentioned by Sommer, the virtual boundary of the personal space is not a circle. Therefore, I explored the boundary around my upper body that would make me feel uneasy when it is intruded by another person. These boundaries are derived based on personal reasons, social behaviors as well as mor-al values.

    Top view Side view

    Larger areas indicate a larger area of privacy needed in order to feel comfortable. i.e. a larger personal space

  • Chan Joshua Tig Hay 638994

    Sketch idea 01

    The idea was to create an eye-threatening image to the intruder to avoid visual intrusion. It is inspired by an investigation incident mentioned in Sommer, where the experimenter tries to intrude a persons personal space by directly staring into the persons eye.

    A helmet that protects the persons face and acts as a visual barrier for the intruder.

    Interlocking planks will be used in this design with spikes acting as eye-threatening attributes.

  • Chan Joshua Tig Hay 638994

    Sketch idea 02More of a personal inspired idea than one that is extracted from Sommers reading. I personally get quite uneasy and sensitive to-wards physical contact between my shoulders and other people. It is then Ive decided to reinforce my person-al space around the shoulder area.

    Spider-like branches extend outwards in pursuit for a large amound of space to make clear the territory of the persons body part.

    Shoulder pads act as armour around the chest which protects the shoulder from any physical contact with the people surronding the person.

    Small branches with spikes extend to increase the com-plexity of the arms and to create an eye-threatening effect.

  • Chan Joshua Tig Hay 638994

    Sketch idea 03

    This idea originated from the act of using poc-cessions in pursuit for more personal space, which is again noted in a research by Sommer. The design is an arm extension which enables the user to conquer or declare more personal space with their physical body movement, es-pecially in occassions when the person is sitting alone with an emty seat beside him.

    The pointy tip of the arm extension is intended to be simulated feature of a spear and helps the user create a threatening posture, which prevents intrusions of personal space.