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  • Lets Get Graphic!The man who does not read good books has no advantage over the man who can't read them.. Mark TwainTexas Bluebonnet Award CommitteeOnline Professional Development2009Place photo here

  • What IS a graphic novel?Baird and Jackson (2007) define it as a stellar story told with words and pictures that augment the story, providing insight that text alone cannot do.Simply, a graphic novel uses both words and pictures that are integrated and dependent upon telling a good story. If you separate the words and pictures, the story would be incomplete. In Sis The Wall, the story would not be complete without his art and the color red. These drawings make the horror of growing up in an intellectual prison real.

  • What is NOT part of the graphic novel definition?Graphic novels are NOTComic booksSubliteratureManga

    While manga is one type of graphic novel, there are also many other types such as: adventure, legends, fantasy, memoirs, comedy, horror, social justice, religious, biography, sci-fi, mysteries, and nonfiction

  • Who says this is literature?YALSA awarded American Born Chinese by Gene Luen Yang the Michael L. Printz Award for Excellence in Young Adult literature in 2007ALSC awarded To Dance: A Ballerinas Graphic Novel, as a Robert F. Sibert Honor Book, also in 2007. and the TBA Committee beat them both when Texas children selected Seadogs: An Epic Ocean Operetta by Lisa Wheeler and Mark Siegel as the 2006 Bluebonnet winner!

  • Arguments against graphic novels: Some librarians sayGraphic novels contain age inappropriate contentWeak bindingsand have difficulty ordering replacement titlesSolutionsGraphic novels are like any other kind of book that has to be reviewed and evaluated for age appropriateness. Because of the popularity of this kind of book, publishers are now publishing books with better bindings.Graphic novels and ebooks are the two fastest growing markets in publishing, so it is now easier to replace titles and select age appropriate titles (Association of American Publishers, 2006).

  • Arguments in favor of graphic novelswhat does the literature say?Some consider graphic novels a new media even though comic books have been around for awhile (Krashen, 2005)Some argue that the Millennials are visual, so graphic novels are more appealing to them (Breeding, 2006).Others say that graphic novels allow for diversity and opportunities to teach skills needed to filter multimedia (Mcpherson, 2006).Research studies show improved reading motivation (Young, 2006) and improved word comprehension (Stall, 2000). Graphic novels can also be beneficial to English language learners (Crawford, 2004). MacDonell (2004) also argues that pleasure reading is critical for developing second language, and many students choose graphic novels for their pleasure reading.

  • Types of graphic novelsGraphic novels exist in every genre just as regular literature:NonfictionInformation booksBiographyAutobiographyProblem novelScience fictionFantasyHumorSportsAdventureSupernaturalMysteryGraphic novels also include an interesting genre centered on the superhero firmly rooted in comic tradition. This type of graphic novel is somewhat different than traditional literature and is closely associated with culture. Many manga selections fit into this category.

  • Criteria for evaluation of graphic novels:Format:Should have an interesting, colorful coverThe use of line, color, shape, icons, panel sequencing and gutters should aid visual communication and ideas The format and layout are both equally important including both fiction and nonfictionOrganization should aid comprehension and understandingMcpherson, 2006

  • Format and things to think aboutAdults often have difficulty with this different form of literature and organizationhow do you read it? Dont let that bias your opinion because those struggling readers who are global have no problem reading the format.Graphic novel format can be asymmetricalthe authors intent. Sometimes graphic novel format has symbolic connections to the content to make emotions or intensity visual.It takes practice reading graphic novel format to appreciate both the efferent and aesthetic characteristics of these unique books.

  • Illustration:Sequential art should enhance the meaning of the textnot just illustrate, but adds additional meaningShould deliver images we can visualize and use to construct meaning beyond textShould add background text beyond the written wordsCriteria for evaluation of graphic novels:Christensen, 2006

  • Graphic novel illustration includes all forms found in art such as realism, surrealism, impressionism, folk art, native art, and cartoon. The questions areDo the illustrations aid reading comprehension?Does the illustration style assist or distract from the tone and mood of the story/information?Are the hue and contrast of the colors compatible with tone and mood?Do the illustrations expand, enrich, enhance the understanding of the story?Are the illustrated characterizations compatible with the plot and content?

    Illustration and things to think about

  • Content:Should have a strong plot or interesting, organized informationEngages the readers and compels them to continue readingUses interesting language that aids comprehension and causes the reader to take a deep look at the illustrationsShould have an established tone, mood, strong rising action, climax, denouement, and resolutionall the literary elements in traditional literature.

    Christensen, 2006Criteria for evaluation of graphic novels:FictionShould include dangerous conflicts, risks, or decisions Moral, ethical or political issuesResonant charactersIncludes materials for a wide range of developmental ages

    NonfictionInteresting main ideas/ supporting detailsOften develops unique perspectiveStrong voice aided by the illustrations and developed with the detailsIncludes materials for a wide range of developmental ages

  • Questions:FictionDoes the story have a complete and satisfactory beginning, middle, and end (even if you do not like the end)?Are characters developed realistically and evoke human empathy and emotions?Is there an interesting and age appropriate conflict?Are all the plot elements logical and hold readers interest?NonfictionIs the topic age appropriate and interesting for that developmental level?Are the main ideas developed in a way that the audience can comprehend and stay involved with the text?Does the content show any sign of writers bias?Is the text authentic, accurate, and timely?Does this book promote further reading about this topic?

    Content and things to think about

  • Interesting Graphic Novel VendorsArchaia Studios Press. (2002-2007). ASP online press. Retrieved October 10, 2007, from Archaia Studios Press Web site: http://www.daradja.com/ DC Comics. (n.d.). Home. Retrieved October 10, 2007, from DC Comics Web site: http://www.dccomics.com/ Fantagraphic Books, Inc. (n.d.). The Fantagraphics store. Retrieved October 10, 2007, from Fantagraphics Books Web site: http://www.fantagraphics.com/cart/ Fiery Studios. (1998-2007). Vgelein. Retrieved October 10, 2007, from Fiery Studios Web site: http://www.vogelein.com/vogelein/index.shtml First Second. (2007). Home. Retrieved October 10, 2007, from First Second Web site: http://www.firstsecondbooks.com/hub.html Marvel Entertainment, Inc. (2007). Home. Retrieved October 10, 2007, from Marvel Comics Website: http://www.marvel.com/ Papercutz. (2006). Home. Retrieved October 11, 2007, from Papercutz Web site: http://www.papercutz.com/index2.html

  • Scholastic, Graphix. (1996-2007). Home. Retrieved October 10, 2007, from Scholastic Graphix Web site: http://www.scholastic.com/graphix/Seven Seas Entertainment, LLC. (2004-2007). Home. Retrieved October 10, 2007, from Seven Seas Entertainment Web site: http://www.gomanga.com /Tokyopop. (n.d.). Home. Retrieved October 10, 2007, from Tokyopop Web site: http://www.tokyopop.com / Viz Media, LLC. (n.d.). Browse. Retrieved October 10, 2007, from Viz Media Web site: http://www.viz.com/products/browse.php

    More Interesting Graphic Novel Vendors

  • TBA Activity: WikitivityFor this activity, you will need to select a graphic novel (any type) for evaluation practice. Go to http://www.wikispaces.com/ and log in with: username: TexasLibraryAssociation password: bluebonnetUnder Favorite Wikis, you should see a hotlink, TBACommittees. Click it. You should now be on the Home page of the Wiki with the instructions. If you notice, you should see two blue hotlinks: Lets Get Graphic! (PowerPoint) and Graphic Novel Evaluation Rubric (word document). These are your professional development materials.

  • For this professional development, we are going to work together an evaluation of graphic novels as a team. Select a fairly current graphic novel to evaluate.View Lets Get GraphicRead your graphic novel and take evaluation notes using the scoring sheet, Graphic Novel Evaluation Rubric.Post a summary of your findings with the bibliographic information on the second page of the Wiki, Graphic Novel Evaluations.Once youve posted read the other postings and discuss the evaluation process or ask questions on the third page, Questions and Responses.

    TBA Activity: Wikitivity

  • ReferencesAssociation of American Publishers. (2006). 2005 industry statistics. New York: Association of American Publishers, Inc. Baird, Z. & Jackson, T. (2007). Got graphic novels? More than just superheroes in tights! Children and Libraries, Vol. 5, no 1, 5-7. Breeding, Marshall. (2006). Te