jesse miles snyder resume 2015

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 Jesse Miles Snyder  [email protected] | linkedin.com/in/jessemsnyder  | jessemilessnyder.com  Technical Skills ! Character Rigging ! Computer Animation ! Maya ! Unity ! Technical Art ! Organic Modeling ! Zbrush ! Unreal Engine 4 ! 3D Modeling/Texturing ! Photoshop ! Python ! 3D Coat Project Development Skills ! Experienced in creating quality biped and quadruped rigs for animation. ! Create tools in Maya with Python. ! Solid background in 3D modeling for game development with focus on in-engine performance/efficiency. ! Organic Modeling with a high to low poly workflow. ! Create hand-painted or photo-realistic textures. ! Comfortable on a team and interacting with people. ! Two years of game development experience at Champlain College using Agile development and Scrum. Project Experience Professor Stretch, Spring 2015 Senior production. Serving on a team of eleven on a game about a teacher on a field trip to an alien planet who's lost his students. Made in Unity. Did rigging, animations, sound, and concept art.  Game was exhibited to the public at the Champlain College Game Studio Show in April 2015. Astrocyte, Fall 2014 Senior capstone project. On a team of four developing a physics-based game involving fighting autoimmune diseases within the brain using a swirling cluster of nano-bots. Did concept art, special effects, and sound. Made in Unreal Engine 4. Polyfall, Spring 2014 Junior Production. Served as a member of a team of four as a 3D modeler/animator, learning to work in collaboration to create and present an original game. Primarily used Maya and Unity. Developed skills in delivering and receiving peer critiques, documenting details, and meeting milestones.  Work Experience Vermont Parking, Burlington, VT Garage Attendant, August 2011 – Present Burlington International Airport, South Burlington, VT Park and Shuttle Associate/Airport Ambassador, January 2008 - August 2012 Quiznos Sub, Williston, VT Assistant Manager, May 2004 - January 2009 Education Champlain College, Burlington, VT BS in Game Art and Animation  

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  • Jesse Miles Snyder [email protected] | linkedin.com/in/jessemsnyder | jessemilessnyder.com

    Technical Skills Character Rigging Computer Animation Maya Unity

    Technical Art Organic Modeling Zbrush Unreal Engine 4

    3D Modeling/Texturing Photoshop Python 3D Coat

    Project Development Skills

    Experienced in creating quality biped and quadruped rigs for animation. Create tools in Maya with Python. Solid background in 3D modeling for game development with focus on in-engine performance/efficiency. Organic Modeling with a high to low poly workflow. Create hand-painted or photo-realistic textures. Comfortable on a team and interacting with people. Two years of game development experience at Champlain College using Agile development and Scrum.

    Project Experience Professor Stretch, Spring 2015 Senior production. Serving on a team of eleven on a game about a teacher on a field trip to an alien planet who's lost his students. Made in Unity. Did rigging, animations, sound, and concept art. Game to be exhibited to the public at the Champlain College Game Studio Show in April 2015. Astrocyte, Fall 2014 Senior capstone project. On a team of four developing a physics-based game involving fighting autoimmune diseases within the brain using a swirling cluster of nano-bots. Did concept art, special effects, and sound. Made in Unreal Engine 4. Polyfall, Spring 2014 Junior Production. Served as a member of a team of four as a 3D modeler/animator, learning to work in collaboration to create and present an original game. Primarily used Maya and Unity. Developed skills in delivering and receiving peer critiques, documenting details, and meeting milestones.

    Work Experience Vermont Parking, Burlington, VT Garage Attendant, August 2011 Present Burlington International Airport, South Burlington, VT Park and Shuttle Associate/Airport Ambassador, January 2008 - August 2012 Quiznos Sub, Williston, VT Assistant Manager, May 2004 - January 2009

    Education Champlain College, Burlington, VT BS in Game Art and Animation