ixda poznan #3 ines porowska: designing multimedia learning objects for mobiles

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Designing multimedia learning objects for mobiles Introduction INES Agnieszka Porowska [email protected] 2010

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Page 1: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

Designing multimedia learning objects for mobiles

Introduction

INES

Agnieszka Porowska

[email protected]

2010

Page 2: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

MOBILE LEARNING for INTERACTION DESIGNERS

“how people learn on the move or outside their normal learning environment, withthe technologies that are currently available”

Vavoula (2005)

[email protected]

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Page 3: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

MOBILE LEARNING – advantages

capture, edit and play:

audio, video, photos, notes

network connectivity

[email protected]

network connectivity

(almost;)any time

(almost;)anywhere

situated cognition (authentic contexts)

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Page 4: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

EMARGING TRENDS in MOBILE LEARNING

Educational games

Decision-making support tools

[email protected]

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Language instructors

Page 5: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

LEARNING OBJECTS - [email protected]

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Page 6: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

MULTIMEDIA for IMMERSION

sensory channels

visual

auditory

[email protected]

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haptic

and also:

olfactory

gustatory

Page 7: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

What MULTIMEDIA can offer for LEARNING OBJECTS?

Personal preferences

Engagement

[email protected]

7

Dynamic learning

Page 8: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

MULTIMEDIA LERANING OBJECTS (MLOs)

Virtual environments

On the field visits

Explorations

Disscussions

[email protected]

Disscussions

For compliting a task

For demos

For formal and informal learning

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Page 9: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

THE MULTIMEDIA DILEMA

rich forms of

info delivery interactions

[email protected]

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info delivery interactions

vs.

student’s limited

cognition

Page 10: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected]

MULTIMEDIA LEARNING OBJECTS (MLOs)

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Page 11: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

DESIGNING MLOs

Consider PERSON’s:

goals

cognitive style

modality preferences

[email protected]

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modality preferences

current level of knowledge

emotions and motivations

Page 12: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

Donec scelerisque aliquet pede

“Effective learning requires the design of approaches to teaching

that supprort independent thinking, team work and enterprise.”

(Garrick, 1998)(Garrick, 1998)

Page 13: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected] really is the king!Design whats have a meaning for learners!

People love

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challanges

curiosity social proofs

Page 14: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected] INTERACTION DESIGN

Moore’s (1989) types of interactions

learner-learner learner-instructor learner-content

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social interactions context cognitive changes

Page 15: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected]

DESIGNING MULTIMEDIA LEARNING OBJECTS (MLOs)

different sensory channels

different profficiency levels

more control to the learner

Personalised learning

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more control to the learner

easy to learn objects

engaging objects

different ways of doing tasks

Page 16: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected]

use UCD methodology

design for specific context and audience

involve teachers and students

store MLOs in repositories

DESIGNING MULTIMEDIA LEARNING OBJECTS (MLOs)

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store MLOs in repositories

make pleasurable interface

PC – integrated objects

use different media

Page 17: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected]

Example - NAVIGATION for good interactions

navigation content and controls - easily accessible

1 concept – > many representations –> many ways

of getting it/there

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elements are linked to each other by:

• texts

• diagrams

• pictures, icons

• videos

• maps

Page 18: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected]

M-LEARNING TOOLS and RESOURCES

Languages in IMS (Learning Design Specification):

• SCORM (Shareable Courseware Object Reference Model)

• EML (Educational Modelling Language)

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GLO Maker (Generative Learning Objects Maker)

http://mlearnopedia.com/

http://mlearnopedia.blogspot.com/

Page 19: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

[email protected]

What makes MLOs effective?

engagement

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motivation

play, pleasure

Page 20: IxDA Poznan #3 Ines Porowska: Designing multimedia learning objects for mobiles

This is the end…

thanks for your attention!

please mail to: [email protected]

questions and comments?