intro to graphics and design grades 9-12 lauren schell-bozone light drawings: how photography works

13
Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

Upload: beverly-florence-hopkins

Post on 21-Dec-2015

218 views

Category:

Documents


0 download

TRANSCRIPT

Page 1: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

Intro to Graphics and Design

Grades 9-12

LaurenSchell-Bozone

LIGHT DRAWINGS:HOW PHOTOGRAPHY WORKS

Page 2: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

INTRODUCTION

What is photography to you?

Or are you an old-school film camera photographer?

Taking photos of your vacation or prom to upload to a Facebook album?

Experimenting with creative shots for Flickr or a class project?

Snapping quick pics to send to your friends on SnapChat or Instagram?

Regardless of how you use it, have you ever wondered how photography works? In this WebQuest you will explore photography in its simplest form. (and build a camera that works!)

Page 3: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

Your task is to explore how photography works…how an image on the outside of a camera is projected to the inside of a camera. Once you discover the physics of photography, you will build a simple working camera out of everyday objects.

TASK

Page 4: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

1. Break out into teams of three (no more) students. Your tasks will involve research, note taking, traditional and digital i l lustration, engineering, and building. Decide how you will divide or share these responsibil it ies. Everyone should be actively involved!

2. Visit the following websites and take notes on the following three subjects using the following link as a note taking guide. You may print this guide or use BYOT to record your information.https://docs.google.com/document/d/1Tuy2ULRq1uDXb2PSvKzHIsgf96QN1z0EbMrzdLv6bqg/pub

PROCESS

THE HUMAN EYE

PINHOLE CAMERA

CAMERA OBSCURAhttp://en.wikipedia.org/wiki/Camera_obs

cura

http://www.pasadenaeye.com/faq/faq15/faq15_text.html

http://www.youtube.com/watch?v=cFVbLnXWn6A

http://bit.ly/qlQa4w

http://www.howstuffworks.com/question131.htm

http://bit.ly/oSlW1V

http://www.curriculumbits.com/prodimages/details/physics/how-pinhole-camera-work.html

Page 5: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

PROCESS (CONT)

3. In Adobe I l lustrator, create a Venn Diagram that compares and contrasts the human eye, the camera obscura, and a pinhole camera. Use your notes from the previous exercise to fi l l in the sections of the diagram correctly. To refresh your memory of the purpose a Venn Diagram, visit the fol lowing l inks: http:/ /www.ehow.com/how_8308212_complete-circle-venn-diagram-

template.html http:/ /www.davidwalbert.com/higher-order-thinking-with-venn-diagrams/

VENN DIAGRAM IS DUE ON “ENTER DATE HERE”

Specs for Venn Diagram: 11” x 8.5” Title the diagram appropriately and label sections Use a legible sans serif font Center diagram on page Keep in mind the fundamentals of graphic design Include group members’ names on the diagram Save diagram as a pdf fi le and email as an attachment to

[email protected]

Page 6: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

PROCESS (CONT)

4. Now that you have gained insight on the simple physics of photography, watch the fol lowing videos on how to make a pinhole camera. As you watch, make a checklist of items you wil l need to build your pinhole camera and sketch small thumbnails of how the camera should be constructed. http://www.youtube.com/watch?v=KmJznKe4jpI http://www.howcast.com/videos/160199-How-to-Make-a-Pinhole-Camera http://www.howcast.com/videos/160199-How-to-Make-a-Pinhole-Camera http://www.goatkarma.com/2009/04/the-top-20-strangestscoolestmost-

beautiful-pinhole-cameras/

Show your materials checklist and camera design sketches to the instructor before proceeding.

Note: We wil l cover taking and developing pictures in another lesson.

Page 7: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

PROCESS (CONT.)

5. As a group, decide who will bring the required materials to class. It is important that each group member bring his/her materials on the due date, otherwise, you will not be able to build your camera!

CAMERA MATERIALS ARE DUE BY “ENTER DATE HERE”

All groups will build their cameras at the same time in class so that we can share ideas, make revisions, take suggestions, and “test” our camera before using it.

Note: We will cover exposure and developing pictures in another lesson.

Page 8: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

1-Beginning 2-Developing 3-Accomplished 4-Exemplary SCORE

Deadline for notes and plans met

Not complete by deadline

Partially complete by deadline

Mostly complete by deadline Completed by deadline

Notes and drawing plans for how to build a pinhole camera, taken from web site research

Vague, illegible, or disorganized notes and drawings that do not outline clearly how to build a camera

Notes and drawings are somewhat neat and organized and outline how to build a camera, but 3 or more important steps are missing

Notes and drawings are mostly neat and organized and outline how to build a camera, but 1 to 2 important steps are missing

Notes and drawings are neat, well organized, and outline clearly how to build a camera

Materials deadline met

Not complete by deadline

Partially complete by deadline

Mostly complete by deadline Completed by deadline

Required and correct types of materials brought to class

Few required materials brought to class, few materials brought are correct(3 or more missing or incorrect items)

Some required materials brought to class, some materials brought are correct(2 or more missing or incorrect items)

Most required materials brought to class, most materials brought are correct(no more than 1 missing or incorrect item)

All required materials brought to class, all materials brought are correct

Construction Constructed camera barely matches drawing plans and web resource guidelines(3 or more required parts are missing or incorrectly constructed)

Constructed camera somewhat matches drawing plans and web resource guidelines(2 required parts are missing or incorrectly constructed)

Constructed camera closely matches drawing plans and web resource guidelines(only 1 required part is missing or incorrectly constructed)

Constructed camera matches drawing plans and web resource guidelines

Functionality (in theory, will be “tested” later)

There is a 65% or less chance that the camera will function on the first attempt

There is a 75% chance that the camera will function on the first attempt

There is a 85% chance that the camera will function on the first attempt

There is a 95% chance that the camera will function on the first attempt

PINHOLE CAMERA EVALUATION

Page 9: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

1-Beginning 2-Developing 3-Accomplished 4-Exemplary SCORE

Required elements included

3 or more required elements missing

All but 2 required elements are included

All but 1 required element is included

All required elements are included

Accuracy of information

3 or more pieces of information are not accurate

2 pieces of information are not accurate

1 piece of information is not accurate

All information is accurate

Deadline met Not complete by deadline

Partially complete by deadline

Mostly complete by deadline Completed by deadline

Specifications met 3 or more specifications not met

2 specifications not met 1 specification not met All specifications met

Spelling and grammar

3 or more spelling or grammar errors

2 spelling or grammar errors

1 spelling or grammar error No spelling or grammar errors

Overall design (we are graphic designers after all!)

Fundamental aesthetics of graphic design not taken into consideration

Fundamental aesthetics of graphic design have been applied but require refining

Fundamental aesthetics of graphic design are strong but small improvement should be made

Fundamental aesthetics of graphic design applied in an exemplary manner

VENN DIAGRAM EVALUATION

Page 10: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

You now have a pretty good understanding of how photography works. You will see what you have learned in action when we learn about exposures and how to use the darkroom in the next unit. This is where the real fun begins!

Intrigued with pinhole photography? Check out these web sites for some great pinhole pics and other cool pinhole information:

http://www.pinholeday.org/http://www.smashingmagazine.com/2010/07/25/the-sh

owcase-of-beautiful-pinhole-photography/

CONCLUSION

Page 11: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

CREDITS Designed by Lauren Bozone, University of West Georgia, Masters in Ed,

Instructional Technology student, McIntosh High School CTAE graphic design teacher

IMAGES John Fobes pinhole photo

http://chriskeeney.com/blog/2009/09/john-a-fobes-september-2009-–-featured-pinhole-photographer

Eye diagram http://graphicsfairy.blogspot.com/2008/08/vintage-clip-art-eye-

diagram.html Camera obscura room

http://fstopspot.com/main/wp-content/gallery/post-images/renaissance-camera-obscura-room.jpg

iPhone icons http://www.google.com/images

CREDITS AND REFERENCES

Page 12: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

ELA10RL5 - The student acquires new vocabulary in each content area and uses i t correct ly.

ELA10RC4 - The student establ ishes a context for informat ion acquired by reading across subject areas.

ELA10W2 - The students demonstrates competence in a var iety of genres. ELA10W3 - The student uses research and technology to support wr i t ing. ELA10LSV1 - The student part ic ipates in student- to - teacher , student- to -student ,

and group verbal interact ions. MM2P1 - Students wi l l so lve problems (us ing appropr iate technology) . MM3P5 - Students wi l l represent mathemat ics in mult ip le ways. CTAE-RC-1 - Students enhance reading in a l l curr icu lum areas by reading in a l l

curr icu lum areas, d iscuss ing books, bui ld ing vocabulary knowledge, and establ ish ing context .

CTAE-FS-1 Technica l Ski l ls - Learners achieve technica l content sk i l ls necessary to pursue the fu l l range of careers for a l l pathways in the program concentrat ion.

CTAE-FS-3 Communicat ions - Learners use var ious communicat ion sk i l ls in express ing and interpret ing informat ion.

CTAE-FS-4 Problem Solv ing and Cr i t ica l Thinking - Learners defi ne and so lve problems, and use problem-so lv ing and improvement methods and too ls .

CTAE-FS-5 Informat ion Technology Appl icat ions - Learners use mult ip le informat ion technology dev ices to access, organize, process, t ransmit , and communicate in format ion.

CTAE-FS-8 Leadership and Teamwork - Learners apply leadership and teamwork sk i l ls in co l laborat ing with others to accompl ish organizat ional goals and object ives.

GPS AND CCSS COVERED

Page 13: Intro to Graphics and Design Grades 9-12 Lauren Schell-Bozone LIGHT DRAWINGS: HOW PHOTOGRAPHY WORKS

1a. Apply exist ing knowledge to generate new ideas, products, or processes

1b. Create original works as a means of personal or group expression 2a. Interact, col laborate, and publ ish with peers, experts, or others

employing a variety of digital environments and media 3a. Plan strategies to guide inquiry 3b. Locate, organize, analyze, evaluate, synthesize, and ethical ly use

information from a variety of sources and media 4a. Identi fy and defi ne authentic problems and signifi cant questions for

investigation 4b. Plan and manage activit ies to develop a solution or complete a

project 4d. Use mult iple processes and diverse perspectives to explore

alternative solutions 5b. Exhibit a posit ive att i tude toward using technology that supports

col laboration, learning, and productivity 5c. Demonstrate personal responsibi l i ty for l i felong learning 6a. Understand and use technology systems 6b. Select and use appl ications eff ectively and productively 6c. Troubleshoot systems and appl ications

ISTE NETS FOR STUDENTS COVERED