industrial revolution: urbanization simulation world history ii

12
Industrial Revolution: Urbanization Simulation World History II

Upload: kristian-owen

Post on 18-Jan-2016

219 views

Category:

Documents


3 download

TRANSCRIPT

Page 1: Industrial Revolution: Urbanization Simulation World History II

Industrial Revolution:Urbanization Simulation

World History II

Page 2: Industrial Revolution: Urbanization Simulation World History II

Round 1: Your Town in 1750

• Draw a river across your paper connecting east to west, the river should be about 1 inch wide, draw a wooden bridge across the river, and draw 4 roads originating from each direction. Mark off a portion of the land in your village as the commons (land that can be used by all in the village).

• Draw 10 houses, 1 church, 1 cemetery, 1 store, 1 pub, 1 coal-mine and lots of trees.

Page 3: Industrial Revolution: Urbanization Simulation World History II

Round 2: The Canal. 1755.

• A canal is constructed in the town. It is very profitable and allows for more trade with other parts of the country and to the world. This occurs at the same time that a population explosion occurs because of the eradication of the Bubonic Plague and improved sanitation.

• Add a canal that must run parallel to the river. Build one nice home for the owner of the canal. Add 5 houses and 2 stores to your village.

Page 4: Industrial Revolution: Urbanization Simulation World History II

Round 3: Agricultural Revolution and the Enclosure Acts. 1765

• Due to inventions like the seed drill and new farming methods, like crop rotation and fertilizers, farming is more productive. Large landowners pass laws, known as the Enclosure Acts, in Parliament allowing them to buy land from the Commons.

• Take away half or your commons and add 5 houses and 1 more nice house.

Page 5: Industrial Revolution: Urbanization Simulation World History II

Round 4: The Water Frame. 1770.

• Richard Arkwright invents a machine that can spin and weave cloth 100 times faster than by hand. Since the machine was so large, it was stored in a factory. Poor families that have been kicked off their land by the Enclosure Acts move to your town.

• Add 1 factory. It must be placed on the river bank. This factory is smoke free. Add 5 houses, 1 church, 1 pub, and 1 store. Draw 1 additional road and 1 additional bridge.

Page 6: Industrial Revolution: Urbanization Simulation World History II

Round 5: Rise of Factories, Support Services and Leisure Time. 1775

• Due to the success of factories, more “capitalists” invest their money in factories. Of course, even more workers come to live in your town. Because they cannot afford houses, people build tenements, housing in which dozens of families reside under one roof. Workers work long, hard hours in the factories and need places to relax and eat, drink, and worship.

• Add 5 factories next to the river and 5 tenements. Add 1 store, 3 pubs, 1 church, and 1 school for the wealthy.

Page 7: Industrial Revolution: Urbanization Simulation World History II

Round 6: The Steam Engine- 1785

• James Watt invents the steam engine, a more efficient machine than the water loom powers machines through air pressure rather than water.

• Add 5 new factories with smoke anywhere in your town and add smoke to all preexisting factories. Add 2 special homes for the owners of these new factories.

Page 8: Industrial Revolution: Urbanization Simulation World History II

Round 7: The Puddling Process and the Age of Iron. 1800

• Henry Cort invents the “puddling process” which allows for Coal to be used as the primary fuel in making iron. This creates a huge demand for coal. The work in the new coal-mines, however, is dangerous and unhealthy. Casualty rates, especially for children, sky rocket.

• Draw 1 new coal mine, an iron bridge, 2 hospitals, 2 nice houses, 2 tenements, and 2 new cemeteries.

Page 9: Industrial Revolution: Urbanization Simulation World History II

Round 8: Railroads- 1830• Because existing roads and canals cannot

accommodate the heavy industrial traffic, new experiments in transportation lead to the invention of a steam engine that pulls a series of wagons or cars on an iron track (The Railroad). This transportation revolution allows more workers to come to your city, creating a surplus of workers. Capitalist now begin hiring women and children over men because they can pay them less. Depressed, ashamed and angry, men turn to alcohol at alarming rates.

• Add a railroad station with tracks that run parallel the river. Add 1 major railroad line connecting every factory to your coal-mining region. Draw 1 jail and 2 pubs.

Page 10: Industrial Revolution: Urbanization Simulation World History II

Round 9: Factory Conditions 1835

• With no government regulations or laws protecting workers, conditions in factories become increasingly dangerous and unhealthy. Cancer is first diagnosed and a variety of lung ailments increase. Owners are unwilling to help workers because it is easy to find replacements. A fire destroys two tenements, one factory, and a nice house.

• Add 1 police station, 1 fire station, 2 hospitals and 1 more cemetery. Place gas lamps on the streets surrounding the railroad station.

Page 11: Industrial Revolution: Urbanization Simulation World History II

Round 10: The Irish Potato Famine 1840

• Due to a devastating potato famine, hundreds of thousands of Irish move to England. Therefore, wages again fall and it is harder to find a job.

• Add 20 houses, 5 tenements, 1 church, 5 factories, 1 pub and 1 nice house.

Page 12: Industrial Revolution: Urbanization Simulation World History II

Round 11: The Great Divide: Owners v. Workers. 1845.

• The wealthy have excess cash and time to delve into cultural activities. Museums theaters, operas, restaurants, and concerts are made available.

• For the poor, however, the pollution of the river has led to an outbreak of cancer. The average life expectancy drops to 30, there is lots of noise, no privacy, and suicide rates double, then triple.

• Add 2 theaters and 2 private schools. Add 1 cemetery, 1 jail, and 1 hospital.