impact of ict diffusion in key sectors of korea
DESCRIPTION
Impact of ICT Diffusion in Key Sectors of Korea. October 31, 2006. Jeongwon Yoon Director [email protected]. Contents. ICT Diffusion of Korea. Ⅰ. Changes in ICT Environment. From e-Society to u-Society. Ⅱ. Ⅲ. Korea ’ s Journey in ICT Diffusion. U-Korea. U-Society. Broadband IT Korea - PowerPoint PPT PresentationTRANSCRIPT
한국정보사회진흥원NationalInformation SocietyAgency
Impact of ICT Diffusion in Impact of ICT Diffusion in Key Sectors of KoreaKey Sectors of Korea
Impact of ICT Diffusion in Impact of ICT Diffusion in Key Sectors of KoreaKey Sectors of Korea
October 31, 2006 October 31, 2006
Jeongwon Yoon
Director
Jeongwon Yoon
Director
2
Contents
ICT Diffusion of KoreaICT Diffusion of Korea ICT Diffusion of KoreaICT Diffusion of KoreaⅠⅠ..ⅠⅠ..
Changes in ICT EnvironmentChanges in ICT Environment Changes in ICT EnvironmentChanges in ICT EnvironmentⅡⅡ..ⅡⅡ..
From e-Society to u-SocietyFrom e-Society to u-Society From e-Society to u-SocietyFrom e-Society to u-SocietyⅢⅢ ..ⅢⅢ ..
3
Korea’s Journey in ICT Diffusion
1997 1998 1999 2000 2001 2002 2003 2004 2005
22nd 22nd
19위
14th 14th
12th
7th
Cyber Korea 21(1997)
e-Korea Vision 2006(2002)
Broadband IT KoreaVision 2007
(2003)
U-KoreaU-Korea
3rd
Internet users 10 mil. (1999)
Internet users 10 mil. (1999)
PC users 20 mil.(2000)
PC users 20 mil.(2000)
Internet banking10 mil. (2001)
Internet banking10 mil. (2001)
Korea’s advancement in National Informatization Index (NCA 2005)
Broadband internet10 mil. households
(2002)
Broadband internet10 mil. households
(2002)
Internet users30 mil.(2004)
Internet users30 mil.(2004)
Mobile phones30 mil. (2002)
Mobile phones30 mil. (2002)
E-Commerce volumeKRW 300 trillion (2004)
E-Commerce volumeKRW 300 trillion (2004)
20102006
New social demand and IT environmental change
U-Society
4
Milestones in Korea’s ICT Diffusion
2000 2005 2010 2015
Mobile Phone>Fixed PhoneMobile Phone>Fixed Phone
Portable PC>Desktop PCPortable PC>Desktop PC
Digital TV>Analog TVDigital TV
>Analog TV
Internet Use>TV WatchingInternet Use
>TV Watching
Wireless Internet>Wired Internet
Wireless Internet>Wired Internet
MP3 Market>Music Disc Market
MP3 Market>Music Disc Market
1999
2003
Internet Banking>CD/ATM Use
Internet Banking>CD/ATM Use
2004
When New Technology Supersedes Old TechnologyWhen New Technology Supersedes Old Technology
5
Internet and Mobile Telecommunications
Internet UsersInternet Users(Units of 10,000)
19941994 20022002
13.8
96
2,627
Mobile PhoneMobile PhoneSubscribersSubscribers
(Units of 10,000)
3,234
Annual growth rate of Korea : 72.2%
Annual growth rate of the World : 41.9%(1994 2004)
20052005
3,301
Annual growth rate of Korea : 43.9%
Annual growth rate of the World: 41.1%(1994 2004)
3,834
6
Public Administration
e-Signing and e-Document Exchange
7
Public Services
Usage Rate of Internet-based Public Services
8
ICT Export Leads Korea’s Economic Growth
500500
800800 % of Total Export% of Total Export
’01’01 ’02’02 ’03’03 ’04’04 ’05(p)’05(p) ’06(e)’06(e)
385385463463
575575
747747
780780
883883
5 Major Export of Items (’05)
*MIC/MOCIE
207.5222.4248300380
Petro-ChemicalMachineryMobilePhones
Semi-conductor
Car
(Units of 100 mil. USD)
IT Export (Units of 100 mil. USD)
25.625.625.625.6
28.528.528.528.529.729.729.729.7 29.429.429.429.4
27.427.427.427.4 28.028.028.028.0
9
Key Success Factors
Establishment of Ministry of Information and Communication
Framework Act on Informatization Promotion
Informatization Promotion Fund, etc.
Comprehensive and systematic informatization promotionComprehensive and systematic informatization promotion
Mapping out of Cyber Korea 21, Broadband IT Korea Vision 2007, etc.
Timely establishment of informatization vision and strategyTimely establishment of informatization vision and strategy
Promotion of TDX, M-DRM, CDMA, ADSL, etc.
Advance investment and competition promotion for strategic sectorAdvance investment and competition promotion for strategic sector
Huge base of tech-savvy users active in early adoption of new technology,
Wide penetration of ‘PC rooms’ (cyber cafes)
Active expansion of an Information-Hip CultureActive expansion of an Information-Hip Culture
10
Changes in ICT EnvironmentChanges in ICT Environment Changes in ICT EnvironmentChanges in ICT EnvironmentⅡⅡ..ⅡⅡ..
11
Changes in Industrial Structure (1)
Game Industry Market SizeGame Industry Market Size
(unit : KRW trillion)(unit : KRW trillion)
Data for 2005Data for 2005are estimatesare estimates
(Source : KGDI)(Source : KGDI)
Emergence of New IndustriesEmergence of New IndustriesEmergence of New IndustriesEmergence of New Industries
Game Industry - Market size: KRW 2.9 trillion (2000) → KRW 5.1 trillion (2005) More than double the size of music (368.3 billion) and film (1.4 trillion) industries (2003)
Internet portal, DB construction, Information processing and operation businesses have emerged
S/W Industry- Domestic production: KRW 6.5 trillion (1999) → KRW 19.8trillion (2004)
- No. of employees: 62,000 (1999) → 130,000 (2004)
12
Online Financial ActivitiesOnline Financial ActivitiesOnline Financial ActivitiesOnline Financial Activities
’02.06. 12. ’03.06. 12. ’04.06. 12. ’05.06. 12.
10
20
30
40
50
0
31.6%30.1%28.3%
12.0%
CD/ATMinternet banking tele-
banking
Bankwindows
(unit : %)
< internet banking transition >< internet banking transition >
(unit : \ billion, %)
2001 2002 2003 2004
real commerce volume(estimates)electronic commerce volume electronic commerce rate
1,552,958
1,834,2041,653,732 1,741,896
7.710.8 13.5
17.1
118,796178,810
235,025314,079
< electronic commerce market size >< electronic commerce market size >
(source : Korea National Statistical Office, 2005.)
Internet Banking
- Internet banking usage rate: 31.6%(Dec.2005)
- No. of Internet banking subscribers: 26.74 mil.
Internet banking usage rate by banks: 33.2%
Online stock trading rate: 65.3%(April.2005)
e-Business, e-Commerce
- Market size: KRW 55 billion (1998) → KRW 314 trillion (2004)
Internet Auction: the largest online marketplace in Korea
- Average daily visitors: 1.09 million (March 2004) vs. 0.3 million of Namdaemun Market (2003)
Changes in Industrial Structure (2)
13
Changes in Society and Culture
Online Cultural Contents(music, movies, etc.)Online Cultural Contents(music, movies, etc.)Online Cultural Contents(music, movies, etc.)Online Cultural Contents(music, movies, etc.)
Netizens
- internet users : 71.9% (33.88million)
- internet users at age 3 ~ 5 : 47.9%
- 45% of netizens use instant messenger
Online communities
- No. of online communities at ‘Daum’ exceeds
5.9 million (2005)
- 37.1% of netizens use Blogs(cyworld, etc.)
Digital Music Market
- market size : KRW 2,550trillion
E-sports : 17million
< on-offline music market >< on-offline music market >
digitalOffline
2004 20052002 2003
< Blog : Web + log >< Blog : Web + log >* www.cyworld.com * www.naver.com
< internet users(2005) >< internet users(2005) >(unit : age, %)
3 4 5 6-19 20-29 30-39 40-49 50-59 60~
33.544.6
64.3
97.8 97.9 91.0
68.7
35.7
11.9
14
From e-Society to u-SocietyFrom e-Society to u-Society From e-Society to u-SocietyFrom e-Society to u-SocietyⅢⅢ ..ⅢⅢ ..
15
Now, another paradigm shift to ubiquitous Society
Environmental Demand
Broadband
DMB,WiBro
Mobile BankingTelematics
Digital Home
Digitalisation of TV
4G, BcN
Intelligent Robot
20072005 2006 2010 2015
Netizen
Ubi-Nomad
11
16
Increased demand for reinvigorating economy with IT
Source: Bank of Korea, Ministry of Information and Communication
2001 2002 2003 2004
0
10
20
30
40
23.1
22.6
45.2
48.1
3.8 7.0 3.1 4.7
8.7
17.625.3
1.3
IT industry has been the important support for Korean economy in slump- Economic Contribution of IT in Korea: No. 1 in OECD countries
(OECD Outlook 2004, December 2004)
Real GDP Growth RateIT Contribution Rate to Real GDP GrowthIT Production Increase Rate
22
Industrial Demand
17
Increased threat to information security in ubiquitous environment33
Damages by incidents are growing serious with convergence of communication, broadcasting, and internet and diversification of information equipments
More Serious Damage
Simple information loss, system failure may lead to loss in human lives and property
Increased Targets
PC mobile phones, information appliances and all other devices
Broader Damaged Area
Internet BcN
Security Demands
18
Concerns about negative aspects of the Information Society44
Issues raised on breaches of personal information, illegal and obscene information, online addiction, etc.
※ Especially, concerns about personal information are increasing and calls to restrict collecting residential ID numbers and destroy information of subscribers cancelling their mobile communication services are also increasing
No. of inquiries on breaches of personal information
불법유해정보 시정요구No. of inquiries on
online addiction
Source: KISA, KADO, Information Communication Ethics Committee
No. of adjustment requests on illegal
and obscene information
Social Demands
19
u-Korea 2015
u-KOREA establishment (’06~’10)u-KOREA establishment (’06~’10) u-KOREA Maturity (’11~’15)u-KOREA Maturity (’11~’15)
• Enter top 10 in national competitiveness
• Achieve national income of USD 30,000
• Enter top 20 in quality of citizen life
• Enter top 15 in national competitiveness
• Achieve national income of USD 22,000
• Enter top 25 in quality of citizen life
Completing ubiquitous network (BcN, USN, etc.)
Technological converging of IT with BT, NT
Improving institutions for ubiquitous society
Launch ubiquitous services (u-logistics and distribution, u-Healthcare, etc.)
Fostering u-industry and new markets
Diffusing ubiquitous service to all sectors of society
World leader in u-industry and market
Embed chips in all objects
Advanced development of convergence technology - IT and BT, NT
Mature ubiquitous culture
20