how i gamified my classroom
DESCRIPTION
Given at VCCS IST Peer Group 2014TRANSCRIPT
professorsMAY CONTAIN CONTENT
INAPPROPRIATE FOR CHILDREN
How I Gamified my Classroom profmikegreene, VCCS IT Peer Group 2014
Michael Greene [email protected] @profmikegreene 1 (443) 595-7763
Resources bit.ly/vccs-itp-game
Who is a gamer? 59% of Americans 31 Average Age 42% Female
What is gamification? Using the design elements or mechanics of games in a non-game context. (our classrooms)
Teaching with games Using games to teach concepts abstractly
Things games do well Flow & Progression
Mihaly Csikszentmihalyi
Things games do well Engagement
Things games do well Collaboration Competition Command
Things games do well Feedback
Things games do well Critical Thinking
Game Mechanics
Progression Mechanics A dynamic in which success is granularly displayed and measured through the process of completing itemized tasks.
Progression Mechanics Levels: Ramp up and unlock content
Progression Mechanics Points: Increase the running numerical value of your work.
Investment Mechanics or Behavioral Momentum is the tendency of players to keep doing what they have been doing.
Investment Mechanics Achievements: Earn public recognition for completion.
Investment Mechanics Appointments: Check in to receive new challenges.
Investment Mechanics Collaboration: Work with others to accomplish goals.
Investment Mechanics Virality: Be incentivized to involve others.
Investment Mechanics Synthesis: Work on challenges that require multiple skills to solve.
Feedback Mechanics Information should be released in the minimum possible snippets to gain the appropriate level of understanding at each point during a game.
Feedback Mechanics Discovery: Uncover pockets of knowledge.
Feedback Mechanics Infinite Play: Learn until you become an expert
Feedback Mechanics Bonuses: Receive rewards.
Feedback Mechanics Countdown: Tackle challenges in a limited amount of time.
Feedback Mechanics Loss Aversion: Play to avoid losing what you have gained.
My Gamified Classroom ITE 119: The RPG
The Game Manual
My Gamified Classroom EXP and Inverted grading
My Gamified Classroom Infinity Play, kind of
My Gamified Classroom Achievements and Bonuses
My Gamified Classroom Live Demo
What the student’s say
What the student’s say I would remove the game mechanics. It makes the class confusing. Have lectures in class instead of on youtube.
What the student’s say
I think it’s fine/good/great.
The terminology was confusing at first but I got the hang of it and I am used to it now.
What the student’s say I like the game mechanics and would not change a thing because it is creative and encourages me to do my work.
The journey thus far… Any automated grading reduces expected time on all grading
Confirmed nothing replaces good pedagogy
Change is hard, planning is necessary
Moving Forward Have 2 translations of my course MOAR Gear Checks Leaderboards Appointments Teach with games Graphic Design
Resources bit.ly/vccs-itp-game
Michael Greene [email protected] @profmikegreene 1 (443) 595-7763