history-short video games apresentação

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    Prof. Pier Luca Lanzi

    A Short History of VideogamesVideogame Design and Programming

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    Prof. Pier Luca Lanzi

    Videogame Industry Today

    Entertainment Software Association!

    http://www.theesa.com!

    http://www.theesa.com/facts/pdfs/ESA_EF_2011.pdf

    Newzoohttp://www.newzoo.com/ENG/1591-2011_Revenue_Report.html

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    Prof. Pier Luca Lanzi

    Videogame Industry Today!

    !"#$% '$()* *+),- ./0/ 12

    3 .4 56//5///5/// 7 8.9

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    ! #$%&'' ()*)

    3

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    Prof. Pier Luca Lanzi

    Videogame Industry Today!

    ! #$%&'' ()*)

    4

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    Prof. Pier Luca Lanzi

    Europe

    I !+0J22 FGHG

    5

    I !+0J22 FGHG

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    Prof. Pier Luca Lanzi

    Books

    The Rough Guide to Videogames by Kate Berens,Geoff Howard (Sep 8, 2008)

    Vintage Games: An Insider Look at the History ofGrand Theft Auto, Super Mario, and the Most

    Influential Games of All Time by Bill Loguidice

    and Matt Barton (Mar 4, 2009)

    The Ultimate History of Video Games: FromPong to PokemonThe Story Behind the Craze

    That Touched Our Lives and Changed the World

    by Steven L. Kent (Oct 2, 2001)

    Replay: The History of Video Games by TristanDonovan (Apr 20, 2010)

    Masters of Doom: How Two Guys Created an

    Empire and Transformed Pop Culture David

    Kushner (Amazon)

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    Movies

    Get Lamp!

    King of Kong

    Chasing Ghosts

    High Score

    Once Upon Atari

    Intellivision Lives

    Rise of the Video Games Video Game Revolution

    Video Game Invasion The History Of A Global Obsession

    History Of Video Games

    Video Games The Story of Computer Games

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    When Everything Started?How did we arrived here?

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    1958

    Brookhaven National Lab physicist WillyHiginbotham invents interactive table-tennis-like game on an oscilloscope to

    keep visitors from getting bored.

    Believing that he hasn't invented anything,

    Higinbotham doesn't patent the device.

    9

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    http://www.youtube.com/watch?v=bW-WAuhEn5E

    http://www.youtube.com/watch?v=6PG2mdU_i8k

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    1961

    Spacewar. MIT student Steve Russell createsSpacewar, the first interactive computer game,on a Digital PDP-1

    Spacewar used new teletype terminals withCRT screens to display the graphics. Program

    is 9K bytes.

    11

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    http://youtube.com/watch?v=g56ptrkY3E0

    http://www.youtube.com/watch?v=7bzWnaH-0sg

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    1971 The first coin-operated game

    Galaxy Game, a clone of Spacewar!, atStanford University. The first coin-operatedgame, based on a PDP-11/20 (DEC).

    Nolan Bushnell and Ted Dabney complete

    Computer Space, a clone of Spacewar!

    Nutting Associates, a coin-op manufacturer,

    releases the first arcade video game

    (Computer Space) but public finds it toodifficult to play.

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    1969-1972 The first Console

    The first prototypal was built by Ralph Baer in 1969 and thensold to Magnavox

    In 1972 Magnavox place on the market the first console of thehistory, Magnavox Odissey

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    Magnavox Odyssey

    http://www.youtube.com/watch?v=7bzWnaH-0sg

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    Atari Pong

    http://www.youtube.com/watch?v=X53eJ8AWQ9Y

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    1976

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    1976

    Fairchild Camera & Instrument releases its Video

    Entertainment System (later renamed Channel

    F), the first programmable home game console.

    Cartridges are born.

    Exidy Games releases Death Race 2000, a drivinggame based on a 1975 movie of the same name.

    Public outcry against video game violence gains

    national attention, and the game is taken off the

    market.

    Breakout, Atari Inc., 1976. Designed by Atari's40th employee Steve Jobs, aided by videogame

    enthusiast Steve Wozniak. The two later wenton to found Apple Computer, using parts

    "borrowed" from Atari to build their first

    prototype.

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    Fairchild Channel F

    http://www.youtube.com/watch?v=KisYfjDJVqE

    http://www.youtube.com/watch?v=AORfkwIYKP8

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    Dead Race

    http://www.youtube.com/watch?v=sLI6AQUMElo

    1978 The Golden Age

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    Prof. Pier Luca Lanzi

    1978 The Golden Age

    Atari releases the arcade game Football.The game features a revolutionary newcontroller called the trackball.

    Midway imports Space Invaders fromTaito. Space Invaders gives you a goal bydisplaying the current high score for you tobeat.

    Atari begins selling its line of 400 and 800computers to compete against Apple. Thepublic, however, associates Atari withgames, and the computers are never takenseriously.

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    Space Invaders

    http://www.youtube.com/watch?v=QObneYZIdKI

    1979 L L d & A id

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    1979 Lunar Lander & Asteroid

    Atari releases Lunar Lander, its firstvector graphics game.

    Despite Lunar Lander's popularity,Atari halts production of the gameand begins releasing Asteroids in

    the Lunar Lander cabinets.

    Asteroids introduces a new featureto arcades: High scorers can entertheir three-character initials at the

    end of the game.

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    Lunar Lander

    http://www.youtube.com/watch?v=IA00gtKia5s

    Asteroid

    http://www.youtube.com/watch?v=cZfsnA7dAHI

    1980

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    Prof. Pier Luca Lanzi

    1980

    Several VCS programmers leave Atari in a dispute over game creditsand form Activision, the first "third -party developer" and now a rivalVCS software house.

    While Atari doesn't give individual programmers credit for theirwork, Activision recognizes individual game developers by including

    their names on the game packaging and in the marketing efforts.

    Atari coin-op designer Ed Rottberg creates Battlezone, the first

    three-dimensional first-person game. The US government latercommissions an enhanced version of Battlezone for military training

    purposes.

    Namco releases Pac-Man, the most popular arcade game of all time.Originally named Puck Man, the game is renamed after executivessee the potential for vandals Pac-Man becomes the first video game

    to be popular with both males and females.

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    Pac-Man

    http://www.youtube.com/watch?v=jiJ0PkU8t3c

    1980

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    1980

    Williams, a Chicago-based manufacturerof pinball machines, releases Defender,

    its first video game.

    Designed by Eugene Jarvis, Defenderis a side-scrolling shooter that features

    the industry's first virtual world.

    Because the monitor can only display a portion of the action, a"radar" at the top of the screen shows the overall picture of

    events that are occurring outside the boundaries of the screen.

    Defender becomes an immediate hit.

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    Defender

    http://www.youtube.com/watch?v=3pgh8pf5xzA

    1981

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    1981

    Nintendo artist Shigeru Miyamoto createsDonkey Kong. The hero, originally calledJumpman, is a squat carpenter racing to save

    his girlfriend Pauline from a crazed monkey.

    Jumpman is later named Mario by Nintendoof America's staff, in honor of his

    resemblance to their landlord Mario Segali.

    Atari releases Tempest, a color-vector arcadegame based on still-unstable graphicstechnology that is prone to early failure. Themachine attracts crowds of devoted players.

    A man dies of a heart attack while playingBerserk - video gaming's only known fatality.

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    Donkey Kong

    http://www.youtube.com/watch?v=EhFV5-qbbIw

    Tempest

    http://www.youtube.com/watch?v=_QjFPoGNvGI

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    http://www.youtube.com/watch?v=l9fO-YuWPSk

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    http://www.youtube.com/watch?v=JDn8oTannUU

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    http://www.youtube.com/watch?v=-_f68Ho-0dQ

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    TRON

    http://www.youtube.com/watch?v=Jp2gGqgn3Fw

    1983

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    1983

    Cinematronics releases Rick Dyer's Dragon's Lair(animated by Don Bluth), the first arcade game to

    feature laser-disc technology.

    Commodore releases the Commodore 64, aninexpensive but powerful computer that

    outperforms any video game console.

    With too many products on the shelves from amultitude of publishers, many third-party

    companies go out of business. The games fromthese companies are then discounted heavily.

    Companies that are still in business cannot

    compete against the cheap games, so they wind

    up losing money because of unsold inventory.

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    Dragons Lair

    http://www.youtube.com/watch?v=Uvk8E9RwT5g

    1985

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    Nintendo test-markets its NintendoEntertainment System (NES) in NewYork. Retailers are so skeptical aboutvideo games that Nintendo has toagree to buy back all unpurchasedinventory. Armed with a large numberof Nintendo-developed original titlesand arcade games, the NES is a hit in alimited market release.

    Russian programmer Alex Pajitnovdesigns Tetris, a simple but addictingpuzzle game that can be played onPCs.

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    1991

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    Prof. Pier Luca Lanzi

    1991

    Nintendo releases the Super Famicom in America

    and calls the $249 console the Super NES (SNES).Journalists begin to wonder aloud whether Mario

    will be enough to convince NES-dedicated parents

    to make the investment in a new machine.

    Sega unveils Sonic the Hedgehog, which it hopes is aforce that will one day conquer the NES and SNES.

    Charmed by the character, critics are quick to

    support it but call the choice between Mario and

    Sonic a toss-up. Most pick Super Mario World as

    the better of the two.

    Time Traveler, Sega, 1991. Time Traveler was thefirst of two "Hologram" games that Sega produced.

    1993

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    Incensed by the violence inMortal Kombat and Night

    Trap, Senators Joseph

    Lieberman (Connecticut) and

    Herbert Kohl (Wisconsin)

    launch a Senate "investigation"into video game violence,

    threaten to somehow effect a

    ban on "violent" games, and

    eventually soften theirdemands and concede to anindustry-wide rating system.

    1994

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    The Sega Saturn and SonyPlayStation are launched in

    Japan. By year's end, critics are

    pointing to the PlayStation as

    the superior machine.

    1994

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    1994

    The Entertainment SoftwareRating Board (ESRB) isestablished to rate video

    games.

    Large letter icons appear ongame boxes to letconsumers know the

    recommended age of

    players for each game andwhether the game is violent

    or risqu.

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    Mortal Kombat

    http://www.youtube.com/watch?v=bG3sjYA94G4

    1996

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    1996

    The N64 is released in United States. More than 1.7 millionunits are sold in three months, and once-doubtful third-partydevelopers rush to embrace the cartridge medium they hadpreviously questioned, if only to cash in on the immense mediapopularity of the new machine.

    Sony sales are said to top $12 million per day through theChristmas shopping season, and the PlayStation holds on to itsworldwide place as the number-one next-generation gameconsole. The video game industry has a highly profitable year,and software prices on 32-bit games begin to show exceptionalvolatility.

    1997

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    997

    The PlayStation Is the Most Popular Gaming Console Sony releases figuresin April that prove the PlayStation is the most popular gaming system in the

    world. The figures show that 5 million units have been sold in Japan, 4

    million in the United States, and 2.2 million in Europe. These numbers

    nearly double four months later, when the 20 millionth unit is sold. Analysts

    believe the PlayStation's popularity will carry it through 1998.

    In November 1996, Bandai released the Tamagotchi in Japan. Quicklybecame a national obsession in Japan, selling for hundreds of dollars, well

    above its original $16 price tag.

    October 4, 1997, Gumpei Yokoi, the inventor of the Game Boy, wasinvolved in a car accident. When the 56-year-old Yokoi stepped out of his

    car to inspect the damage, he was hit by another car and was killed.

    Although the Game Boy was Yokoi's most successful product, he was also

    responsible for the Virtual Boy, and the cross-key directional pad that

    eventually replaced the joystick as the controller of choice.

    2000 PS2 Arrives 48

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    Sony launches the PlayStation 2 in Japan on March 4.

    In two days, the company sells 1 million consoles, a newrecord.

    As is the case with all Japanese launches, gamers begin lining upoutside stores two days in advance.

    Unfortunately, demand exceeds supply and not everybody getsa console, including those who preordered. Robberies ofPlayStation 2s are reported.

    2005 49

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    Xbox 360 - Release Nov 2005

    PS3 - Original intended release Spring 2006- delayed to Nov2006

    Nintendo Wii - Planned release Nov 2006

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    Other Good Historical Links 52

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    http://www.ralphbaer.com

    http://www.atarihq.com

    http://www.atari-history.com

    http://www.gamespot.com/gamespot/features/video/hov/index.html http://www.classicgaming.com http://www.quarterarcade.com

    http://www.greatgamedatabase.com

    http://www.videotopia.com