gamification for enterprises

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Gamification for Enterprises Abdulbasıt Gülşen [email protected] 03.12.2011

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Page 1: Gamification For Enterprises

Gamification for Enterprises

Abdulbasıt Gülşen

[email protected]

03.12.2011

Page 2: Gamification For Enterprises
Page 3: Gamification For Enterprises

Average age of gamers in years: 37

% of gamers older than Fifty: 25

% of youth playing computer & video games: 97

% of female gamers: 42

Social vs. Competitive Games: >3:1

Avg. of hours/week played in World of Warcraft (WoW): 22

# of articles in WoWWiki: ˜250,000

Rank of WoWWiki compared to all Wikis: 2nd

Rank of Wikipedia: 1st

Most popular games played by US soldiers in Iraq when off-duty: Halo, Call of Duty

Game Facts

http://www.enterprise-gamification.com/index.php/facts

Page 4: Gamification For Enterprises

Game vs. Business Application

Game Business Application

Tasks Repetitive, but fun Repetitive, and dull

Feedback Constantly Once a year

Goals Clear Contradictory, Vague

Path to Mastery Clear Unclear

Rules Clear, intransparent Unclear, intransparent

Failure Expected, encouraged,

spectacular, brag about it

forbidden, punished, don’t

talk about it

Encourage the player to stay in the game

Motivate users to do their job

better

Page 5: Gamification For Enterprises

Gamification is the use of game design

techniques and mechanics to solve problems

and engage audiences.

http://en.wikipedia.org/wiki/Gamification

Gamification elements are already present in

everyday activities such as happy hours,

loyalty programs, etc.

What is Gamification ?

Page 6: Gamification For Enterprises

Game Mechanics

• Points : Measure the user’s achievements in relation to others

and keep the user motivated for the next reward or level

• Badges : Reward users with badges after completing tasks

• Levels : Encourage users to level up by giving extra authorizations and

benefits

• Challenges : Challenge users to achieve goals

• Leaderboards : Rank users to motivate and encourage

them to become players

Page 7: Gamification For Enterprises

Game Mechanics

1. Achievement

2. Appointment Dynamic

3. Avoidance

4. Behavioral Contrast

5. Behavioral Momentum

6. Blissful Productivity

7. Cascading Information Theory

8. Chain Schedules

9. Communal Discovery

10. Companion Gaming

11. Contingency

12. Countdown

13. Cross Situational Leaderboards

14. Disincentives

15. Endless Games

16. Envy

17. Epic Meaning

18. Extinction

19. Fixed Interval Rewards Schedules

20. Fixed Ratio Rewards Schedule

21. Free Lunch

22. Fun Once, Fun Always

23. Interval Reward Schedules

24. Lottery

25. Loyalty

26. Meta Game

27. Micro Leader-board

28. Modifiers

29. Moral Hazard of Game Play

30. Ownership

31. Pride

32. Privacy

33. Progression Dynamic

34. Ratio Reward Schedules

35. Real-time v. Delayed Mechanics

36. Reinforcer

37. Response

38. Reward Schedules

39. Rolling Physical Goods

40. Shell Game

41. Social Fabric of Games

42. Status

43. Urgent Optimism

44. Variable Interval Reward Sched.

45. Variable Ratio Reward Schedule

46. Viral Game Mechanics

47. Virtual Items

SCVNGR's Secret Game Mechanics Playdeck : http://techcrunch.com/2010/08/25/scvngr-game-mechanics/

Page 8: Gamification For Enterprises

Flow : Keeping The Balance

Mihaly Csikszentmihalyi: Flow: The Psychology of Optimal Experience, 1991

Beyond Boredom and Anxiety: Experiencing Flow in Work and Play, 1975

Page 9: Gamification For Enterprises

Analysts predict that by 2015, more than 50% of

organizations will gamify their innovation processes.

Gartner

More than 70% of Global 2000 organizations will

have at least one gamified application

Predictions

•$100Mio

2011

•$300Mio

2012 •$2800Mio

2016

Gamification Market

Page 10: Gamification For Enterprises

Gamified Applications : SAP Community Network

Page 11: Gamification For Enterprises

Gamified Applications : Loyalty Programs

Page 12: Gamification For Enterprises

Having fun with Accounts Payable

SAP Gamification Cup Winner

Page 13: Gamification For Enterprises

SAP Gamification Cup: Gamified Manufacturing

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Questions