game based learning workshop ppt
TRANSCRIPT
WORKSHOP OBJECTIVES:
• To help teachers become comfortable and confident
when incorporating digital game-based learning in
their classrooms.
• To expose teachers to some of the digital game-based
websites available on the internet.
• To introduce K-5 teachers to appropriate games for
instructional use.
SCHOOL TEACHER ANANTH PAI BRINGS
VIDEO GAMES TO THE CLASSROOM
• A video about Mr. Ananth Pai's decision to
incorporate games in his lessons to get students
engaged in learning. You will see students using
computers and Nintendo DS to play games in
various subjects.
http://youtu.be/e6KCgZY-7HU video link
GAME WEBSITES
• BrainPOP’s GameUp Website
http://www.brainpop.com/games/
• BrainPOPjr’s GameUp Website
http://www.brainpopjr.com/games/
• Hoodamath’s Website
http://hoodamath.com/games/index.html
FOLLOW-UP ASSIGNMENTS
• Teachers are to create a lesson that incorporates an
online game discovered during this workshop.
• The lesson must be taught and submitted with notes about
student response to this activity as a follow-up activity to the
instructor as evidence of learning.
• Lesson must be taught and submitted within two weeks
following the workshop.
RUBRIC
Student
Response Notes3 2 1
Curriculum
Connection
State standard(s)
identified by number
and with description.
State standard(s)
identified by number
only.
State standard(s) not
identified.
Plan
Plan includes lesson
introduction, name of
on-line game, length of
lesson, and grade
level.
Plan includes lesson
introduction, name of
on-line game, and
length of lesson.
Plan includes name of
on-line game and
grade level.
Resources
Resources includes
direct link to on-line
game.
Resources includes
website link.
Resources not
identified.
Student
Response Notes
Student response
notes give details of
individual student
responses.
Student response
notes do not give
details of individual
student responses.
Student response
notes not included
Grammar /
Spelling /
Punctuation
No errors in grammar,
spelling. and
punctuation.
Few errors (2-3) in
grammar, spelling, and
punctuation.
Number of errors
exceeds 3 in grammar,
spelling, and
punctuation.