fsm design and optimization
DESCRIPTION
FSM Design and Optimization. Finite State Machine (FSM) A Digital Circuit, in general, can be subdivided into two parts: Combinational part – A circuit whose output is a function of its current inputs only - PowerPoint PPT PresentationTRANSCRIPT
NDG on FSM FPGA Based System Design 1
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Finite State Machine (FSM) A Digital Circuit, in general, can be subdivided into two parts:
Combinational part – A circuit whose output is a function of its current inputs onlySequential part – A circuit whose output is a function of its current inputs plus the past inputs [requires memory elements such as latches or flip-flops]
FSM is a mathematical abstraction of a Sequential CircuitA System - comprising of inputs, outputs, and states while modeling time as discrete instants at which inputs or outputs can changeSynchronous FSM – when states and output transitions are synchronized with a clock (positive or negative edge)Asynchronous FSM - when states and output transitions can occur at any time in response to input changes
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FSM ModelsMealy Model – Contains three components:
State Memory to store the current state S(t) State Transition Function to determine the next state S(t+1) depending upon the current state S(t) and the input X(t) Output Function which generates the output Y(t) as function of the current state S(t) and the input X(t)
Fig-01: Mealy Model of FSM
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FSM Models – Cont’d
Moore Model – Similar to Mealy Model except that Output Function which generates the output Y(t) as function of the current state S(t) only.
Both Mealy and Moore Models can be mapped into each otherMealy Machines usually have fewer state variables (memory elements)- Widely used in Engineering ApplicationsMoore Machines are simpler to analyze mathematically
Fig-02: Moore Model of FSM
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FSM Models – Cont’d
A Problem with Mealy Machine (as shown in Fig-01) – Output may have glitches. So, a slightly modified version of
Mealy Machine is more commonly used.
Fig-03: Mealy FSM with Registered Output
All Digital Systems can be viewed as networks of FSMs ?
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FSM Models – Cont’dAutonomous FSM – Special FSM having no inputs, e.g. LFSRCommunicating FSMs – Two or more FSMs interacting with each other
Fig-04: Communicating FSMs
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FSM Design Steps1. Understand the Specifications
2. Problem Definition Using State Diagram and/or State Table
3. State Minimization – Removal of redundant internal states
4. State Assignment – Assigning binary codes to the states
5. Determination of State Transition Function and Output Function Equations
6. Logic Equation Minimization
7. Design Mapping to a given Technology or Device
Steps 3, 4 and 6 are Optimization Problems – valuable but not necessary steps
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FSM Design Steps – Cont’d Step-1: Understanding the SpecificationsA Simple Vending Machine Design Example: [a] Accepts 1 or 2 Rupees Coins [b] Delivers a Pak-Cola bottle of drink costing Rupees 3 [c] Provides change where applicable
CLOCK
COINSRs. 1 Coin
Rs. 2 Coin
Input Conditioning FSMOutput Drivers
Vend
Change
Drink / Change
Fig-05: A Vending Machine Model
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FSM Design Steps – Cont’dStep-2: State Diagram
RepresentationEach State is represented as a circle with output arrows Next to the arrow, input and outputs are given For Vending Machine, FSM remains in state S0 until there is some coin, either of Rs. 1 or Rs. 2 inserted. Upon such an event, depending upon the coin type, it switches to another state FSM should not activate the Vend / Change driver unless the credit equals or exceed the Rs. 3 A state transition diagram can be drawn as shown in Fig-07(Next Slide) Fig-06: Notation used in State Diagram Representation
State Name
Description
00/00Inputs: Rs. 1: Rs. 2 Outputs: Vend: Change
S0 Idle
01/00 10/00
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Fig-07: State Diagram Representation of Vending Machine
FSM Design Steps – Cont’dStep-2: State Diagram Representation – Let us Complete it
S0
S1 S2
S3 S4 S5 S6
S7 S8
Inputs/Outputs = Rs.2:Rs.1/Vend:Change
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FSM Design Steps – Cont’dStep-3: State Minimization
Equivalent States: Two states are said to be equivalent if they have identical next states and outputs.
Fig-08: State Minimization Step-03 [a] Cyclic State Diagram of VM [b] Reduced FSM for VM
S0
S1
S3
S2
00/00
00/00
00/00
00/00
Reset
[a]
S0
S1
S2
00/00
00/0000/00
Reset
01/00
10/10
01/00
10/00
10/11
01/10
Inputs/Outputs= Rs.2:Rs.1/Vend:Change
[b]
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FSM Design Steps – Cont’d Step-3: State Minimization – Cont’d Addition of Invalid State(s) due to State Assignment (Binary Codes)
Fig-09: Final Reduced FSM for VM
S0
S1
S2
00/00
00/0000/00
01/00
10/10
01/00
10/00
10/11
01/10
Inputs/Outputs= Rs.2:Rs.1/Vend:Change
S3
xx/00
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FSM Design Steps – Cont’d
Step-4: State Assignment and State Transition TableTable-01: State Transition Table for Vending Machine
Current State Inputs = Rs.2:Rs.1 Next State Outputs= Vend:Change
S0 00 S0 00S0 01 S1 00S0 10 S2 00S1 00 S1 00S1 01 S2 00S1 10 S0 10S2 00 S2 00S2 01 S0 10S2 10 S0 11S3 XX S0 00
Table-02: Compact State Transition Table for VM
00 01 11 10 S0 S0, 00 S1, 00 S0, 00 S2, 00
S1 S1, 00 S2, 00 S0, 00 S0, 10S2 S2, 00 S0, 10 S0, 00 S0, 11S3 S0, 00 S0, 00 S0, 00 S0, 00
Inputs = Rs. 2: Rs. 1
Cu
rren
t S
tate
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FSM Design Steps – Cont’d
Step-4: State Assignment and State Transition Table
Step-5: Determination of Logical Equations
Table-02: Compact State Transition Table for VM
00 01 11 10 S0 S0, 00 S1, 00 S0, 00 S2, 00
S1 S1, 00 S2, 00 S0, 00 S0, 10S2 S2, 00 S0, 10 S0, 00 S0, 11S3 S0, 00 S0, 00 S0, 00 S0, 00
Inputs = Rs. 2: Rs. 1
Cu
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00 01 11 1000 00, 00 01, 00 00, 00 10, 0001 01, 00 10, 00 00, 00 00, 1010 10, 00 00, 10 00, 00 00, 1111 00, 00 00, 00 00, 00 00, 00
Inputs = Rs. 2: Rs. 1
Table-03: Compact State Transition Table for
s1(next) = /s1*/s0*Rs.2*/Rs.1 + /s1*s0*/Rs.2*Rs.1 + s1*/s0*/Rs.2*/Rs.1
s0(next) = /s1*/s0*/Rs.2*Rs.1 + /s1*s0*/Rs.2*/Rs.1
Vend = s1*/s0*Rs.2 + s1*/s0*Rs.1 + /s1*s0*Rs.2*/Rs.1
Change = s1*/s0*Rs.2*/Rs.1
??
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FSM Design Steps – Cont’dStep-6-7: Simplification of Logic Equations and
Hardware ImplementationUse of K Maps or Other MethodsImplementation is Technology Dependent
Combinational Logic Gates
Rs. 2
Rs. 1
Clock
Vend
Change
Fig-10: Implementation of VM FSM
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FSM Design Example – Huffman CodecUsed for JPEG/MPEG CompressionRelies on known probability of a set of fixed symbols
Fig-11: Huffman Tree Developed based on Symbol Frequency
Table-04: Symbols with Their Binary Code and Frequency
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FSM Design Example – Huffman Codec – Cont’d Huffman Decoder Circuit Implementation as FSM
Fig-11: Huffman Decoder FSM State Diagram and FSM Implementation
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FSM OptimizationThree Ways to Optimize the HW Complexity of FSM
State Minimization State Assignment Logic Equation Minimization
State Minimization Methods State Merging by Observation State Partitioning Application of Implication Tables
State Merging by Observation Vending Machine Example Bit Sequence Detector
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FSM Optimization – Cont’d State Merging by Observation
Bit Sequence Detector – A Circuit that generates an output Z = 1 when it detects a bit sequence from a serial data input D as 001, 010, 100, or 111.
S3 and S6 are EquivalentEquivalent, and so are S4 and S5. Eliminate S5 and S6
Fig-12: Bit Sequence Detector [a] State Diagram [b] State Table
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FSM Optimization – Cont’d State Merging by Observation – Cont’d
Bit Sequence Detector after State Minimization
Fig-13: Minimal State Bit Sequence Detector [a] Stat Table [b] State Diagram
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FSM Optimization – Cont’dState Partitioning
An FSM Example
Best Solution for this FSM takes only 5 States ?
Fig- 14: State Table for FSM of State Partitioning Example
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B set is unacceptable as its Next State sets, for both input 0 and 1, do not belong to any other single set of states
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FSM Optimization – Cont’dState Partitioning – Cont’d
An FSM Example Step-1: State Partitioning by Outputs – Divide the states into sets with identical outputs
Step-2: State Partitioning with Next States – For states in each set, find their next states separately
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FSM Optimization – Cont’dState Partitioning – Cont’d
An FSM Example Step-3: Repartitioning based on Next States – After Step-2, two things have happened: next state group for C (input = 0) now belongs to B2, however, next state group for A (input = 1) now belongs to no single state group, so, A partition has become invalid
NOW all the next state groupings belong
to some single state partition/group.
WHAT is Final Partitioning ?
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FSM Optimization – Cont’dState Partitioning – Cont’d
An FSM Example Finally We got a State Partitioning Where
Next outputs are the same for each state in the same state partition/group
AND
Next states are the same for each state in the same set/group
Final Optimized FSM has got only
Five States……………….!
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Self-study Exercise: Application of Implication Table: Easy to Computerize and Suitable for Larger FSM Optimization
FSM Optimization – Cont’d
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FSM Optimization – Cont’d State Assignment
Assigning Unique Binary Codes to the States of a Minimized FSM State Minimization has a Unique Technology-Independent Solution, however, State Assignment Depends on
Technology such as PLA, ROM, PAL, logic gates Type of storage circuit, D-latches or FF
For a FSM of r Rows (States), with n-bit State Variables, All Possible Permutations are
N = 2n ! / (2n-r)! Many, among above Assignments, are just Rearrangements, according to McCluskey, Number of Distinct Assignments is Reduced to
ND = (2n -1)! / (2n-r)!* n!
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FSM Optimization – Cont’d State Assignment – Cont’d
Even the number given by McCluskey is still very large
Very Complex Problem, called Intractable or np-CompleteComplex Problem, called Intractable or np-Complete. Such a problem usually have no optimal solution but some solution based on heuristics (thumb rules or simple rules)
Aim here would be to have Rules that provide maximum number of 1’s in adjacent cells of next-state truth table for better k-map reduction
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FSM Optimization – Cont’d State Assignment – Cont’d
Rule-1: States with the same next state for a given input condition should be assigned codes differing in one (binary) bit position only. For Example,
Rule-2: Next States of a single state should be given logically adjacent state assignments. For Example,
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FSM Optimization – Cont’d State Assignment – Cont’d
Example-01: Consider the Bit Sequence Detector FSM
Applying Rule 2, S1 and S2 should be assigned logically adjacent codes, so, let S1 = 100 and S2 = 101 Applying Rule 1, S3 and S4 both have the same next state with given input condition, so, S3 and S4 are assigned logically adjacent codes. S3 = 110 and S4 = 111 S0 can be assigned 000 (arbitrary), and unassigned states would be 010, 011, and 001
Fig-15: Bit Sequence Detector FSM
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FSM Optimization – Cont’d State Assignment – Cont’d
One-Hot State AssignmentOne-Hot State Assignment Sometimes, instead of log2 r bi-stable latches, it is more efficient (and convenient as well ) to have r latches/flip-flops, i.e. one for each state. It is called One-Hot State Assignment. At any time, only one FF will be set (FF corresponding to the state where FSM lies at that instant) No State Assignment is required One-hot state assignment is particularly suitable for FPGA (LUT and MUX based Architecture) implementation of FSM
Number of FF required is much higher than Min. Length State Encoding Slower in Operation as compared to other option.
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FSM Implementation- HW Considerations
Implementation Alternatives Standard ICs – Suitable for Simple Designs PROM – Suitable for many Outputs/States, No Logic Minimization needed, Exhaustive Implementation for all Possible Input Combinations, Size grows Exponentially
CPLDs/FPGAs – More Suitable for most of FSM Implementations
Fig-16: Generic Block Diagram of FSM
Fig-17: Implementation of FSM with PROM
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FSM Implementation- HW Considerations – Cont’d
Asynchronous Inputs – A Possible Source of Race Condition Asynchronous input “A” to FSM, while making transition from “0” to “1”, as shown above may give rise to a wrong state transition SOLUTION: Synchronize all the Asynchronous Inputs to FSM using a Latch clocked by the FSM clock
Fig-18: Asynchronous Inputs to FSM
Fig-19: Synchronizing Asynchronous Inputs
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FSM Implementation- HW Considerations – Cont’d Types of Flip-Flops at Output
Outputs of Programmable Macro-Cells or LEs of CPLDs/FPGAs are Configurable Inverting/Non-Inverting Register or Combinational D Flip-Flop, S-R FF, J-K FF, or T-FF, any type is Possible T-FF or J-K FF can Produce more Efficient Implementation (fewer product terms in Boolean Equations) Better CAD tools make better choice automatically
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Algorithmic State Machine (ASM) Chart An Alternative Method to Represent FSM based on Flow-Chart Notation – Popularized by Christopher Clare “ Designing Logic Systems Using State Machines”
Key Features of ASM:
FSM is in one State Block per state time (Clock Cycle) Single Entry Point for each State Block For each combination of inputs, only one unambiguous exit path Outputs asserted high, low, high-impedance until the next clock cycle
Key Features of ASM:
FSM is in one State Block per state time (Clock Cycle) Single Entry Point for each State Block For each combination of inputs, only one unambiguous exit path Outputs asserted high, low, high-impedance until the next clock cycle
Fig-20: ASM Chart [a] ASM Elements [b] An ASM Block
[a]
[b]
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Algorithmic State Machine (ASM) Chart – Cont’d ASM Construction Rules
Must Follow these Rules:
Each State can have one and only one State Box Outputs depending on the Current State only (Moore Model) are represented by Square Box Outputs depending on the Inputs (and of course the Current State), as in Mealy Model, are represented by Rounded Box Decision Box contains the Conditions for the Input Variables
Must Follow these Rules:
Each State can have one and only one State Box Outputs depending on the Current State only (Moore Model) are represented by Square Box Outputs depending on the Inputs (and of course the Current State), as in Mealy Model, are represented by Rounded Box Decision Box contains the Conditions for the Input Variables Fig-21: ASM Multi-Way Decision Block
Simplification
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Algorithmic State Machine (ASM) Chart – Cont’d ASM Advantages over (Bubble) State Diagram
ASM Chart reflects HW Algorithm better than (Bubble) State Diagram Representation of FSM Easier to Follow and Understand ASM Chart avoids Transition Conflicts that could Occur in State Diagram Representation of FSM
EXAMPLE: Inputs I3I2I1I0 = 1101, 1011, and 1111 all will make both transitions to be True.
ASM Chart reflects HW Algorithm better than (Bubble) State Diagram Representation of FSM Easier to Follow and Understand ASM Chart avoids Transition Conflicts that could Occur in State Diagram Representation of FSM
EXAMPLE: Inputs I3I2I1I0 = 1101, 1011, and 1111 all will make both transitions to be True.
Fig-22: Possible Conflicts in State Diagram Representation of an FSM
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Algorithmic State Machine (ASM) Chart – Cont’d ASM Representation of Vending Machine
Fig-23: Mealy Model of Vending Machine [a] State Diagram [b] ASM Chart
S0
S1
S2
00/00
00/0000/00
01/00
10/10
01/00
10/00
10/11
01/10
Inputs/Outputs= Rs.2:Rs.1/Vend:Change
S3
xx/00
Rs.2
Rs.1
Rs.0
Rs.1
Rs.1
Rs.2
Rs.2
Rs.2
Rs.1
[a] [b]
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FSM Design Using Verilog HDL Mealy FSM and Its RTL Coding
Fig-24: Mealy FSM to be Coded in Verilog HDL
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FSM Design Using Verilog HDL – Cont’d Mealy FSM and Its RTL Coding – Cont’d
…Cont’d on Next Slide
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NDG on FSM FPGA Based System Design 40
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FSM Design Using Verilog HDL – Cont’d Mealy FSM and Its RTL Coding – Cont’d
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NDG on FSM FPGA Based System Design 41
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NDG on FSM FPGA Based System Design 42
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FSM Design Using Verilog HDL – Cont’d Moore FSM and Its RTL Coding
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NDG on FSM FPGA Based System Design 43
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NDG on FSM FPGA Based System Design 44
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