fmp secondary research

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FMP Secondary Research

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Page 1: Fmp secondary research

FMP Secondary Research

Page 2: Fmp secondary research

Similar 2D Isometric Games

• The Legend of Zelda• Final Fantasy IV• Diablo 2• Crawl• Wanderlust: Rebirth• Binding of Isaac

http://www.cheats.ru/uploaded/d/diablo2/diablo2-02325.jpg

http://calmdowntom.com/wp-content/uploads/Crawl-2.png

http://media.psnstores.com/images/BOI/1.jpg

This type of game style is usually found in dungeon crawlers or RPG games. This is the format for these because it gives you a very simple view of the game as it is going on and it also allows you to move from one room to another without getting lost easily. These games can involve

“seeds” which will ensure that each time you play the game you will get a different experience.

Page 3: Fmp secondary research

2D Pixel Art

• Papers Please• Terraria• Rogue Legacy• Half-Minute Hero• Metal Slug

http://images.pocketgamer.co.uk/FCKEditorFiles//Re-Logic-terraria-1024x576.png

http://www.gamingdebugged.com/wp-content/uploads/2013/04/rogue-legacy.jpg

http://papersplea.se/img/Shot10-Docs.png

This art style is commonly used by indie developers or in games which were created in the late 20th century. That is because it allows the developers to focus more on the gameplay; instead of how the game looks as the art style is simple to create but also appeals to a wide audience.

Page 4: Fmp secondary research

Pixel Art Characters

http://farm8.static.flickr.com/7049/6931762944_e15c38170b_m.jpg

http://vignette2.wikia.nocookie.net/starboundgame/images/d/db/Starbound-My6characters_zps8fbd1576-1.png/revision/latest?cb=20131208140249 https://lh3.googleusercontent.com/-

kMlQ3joWUCs/AAAAAAAAAAI/AAAAAAAAAHA/SV_x2qQp5xM/photo.jpg

• Fez• Terraria• Starbound• Binding of Isaac

These characters are usually simply designed but are very effective. They are usually used in games that also use 2D pixel art so that they both fit in with each others art style.

Page 5: Fmp secondary research

What can be learned

From this I have learned that for the style of game that we are creating. The art style is very simple to create as it all is just formed by a few pixels. However, it can also convey ideas that the art design is trying to show very well and it also appeals to most audiences.

The isometric view is also a very good idea. This is because it allows the art to be simplistic as the camera is only ever showing one side of the object making all of the images 2D. However some art choices can make the game look 3D.