flow of competence in ux design practice

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flow of competence in UX DESIGN PRACTICE COLIN M. GRAY AUSTIN L. TOOMBS & SHAD D. GROSS Iowa State University Indiana University

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flow of competence in UX DESIGN PRACTICE

COLIN M. GRAY

AUSTIN L. TOOMBS & SHAD D. GROSS

Iowa State University

Indiana University

Little attention has been paid to the implementation of UX practices within a corporate context, particularly

in what value it can (or should be able to) bring to the organization

“[UX designer] roles are often misunderstood and our adjacent disciplines such as product management and development see their

work as unnecessary or in some cases are threatened by them. [...] We find that the culture of the company we are trying to deploy UX resources into isn’t ready to accept them and we find that our role becomes more that of a change manager than a user experience

manager. We have a vision for what the future processes of the company can look like but we find it hard to communicate that vision…. ”

(Thompson, Anderson, Au, Ratzlaff, & Zada, 2010)

Documenting elements of competence in UX practice

Mapping the flow or movement of competence between UX practitioners and companies

courtesy of Juhan Sonin: https://www.flickr.com/photos/juhansonin/7797009214

Identity-centric view of UX competence (Gray, 2014)

T-shaped design thinkers (Guest,1991; Futt & Rasid, 2011)

Design leadership, or “being in service” (Nelson & Stolterman, 2012)

courtesy of Nathanael Koyne: https://www.flickr.com/photos/purecaffeine/4325067780

FROM STATIC TO DYNAMICMoving from identifying a static set of

UX competencies to understanding how competencies are built and evolve over time

FROM STATIC TO DYNAMICMoving from identifying a static set of

UX competencies to understanding how competencies are built and evolve over time

Training of UX designers

UX impact on organizations

Organizational reaction to UX adoption

DATA COLLECTION • One hour interview with six practitioners in a range of

design disciplines • Working definition of competence in relation to their practice

and professional experience

ANALYSIS • Emergent thematic analysis in two phases • Creation of a preliminary schema

OUR APPROACH

DATA COLLECTION • One hour interview with three additional UX practitioners • Competence in interaction design, their design process, and

relevant flow patterns to explore their change in competence over time

ANALYSIS • Three case studies, showing a wide range of variation

ESTABLISHING GENERATIVE VALUE

SCHEMAUltimate purpose is

generative insights, not a precise modeling of reality

(Nelson & Stolterman, 2012)

INDIVIDUAL

GROUP

ESPO

USE

D

IN U

SE

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

INDIVIDUAL

GROUP

IN U

SE

ESPO

USE

D

a

CASE STUDIES

PETER SENIOR INTERACTION

DESIGNER

5 1/2 years experience working for an educational software company

NASCENT TO DEVELOPED

DESIGN CULTURE

JOEL UX MANAGER

5 1/2 years experience working

for a software company

PUSHING DESIGN CULTURE

FORWARD

MARTIN INTERACTIVE DESIGN

ENGINEER

1 year experience working for a large

technology company

DESIGNING IN AN ENGINEERING

CULTURE

INDIVIDUALESPOUSED

INDIVIDUALIN USE

PERFORM your beliefs as a UX designer

ALTER your beliefs

based on your performance

REFLECTIVE DIALECTIC OF THE INDIVIDUAL

INDIVIDUALESPOUSED

INDIVIDUALIN USE

INDIVIDUALESPOUSED

INDIVIDUALIN USE

PERFORM your beliefs as a UX designer

ALTER your beliefs

based on your performance

REFLECTIVE DIALECTIC OF THE INDIVIDUAL

Taking part in non-company design activities to maintain a “contemporary process”

Reading widely and regularly

Engaging in formal or informal community building within the organization

PETER, MARTIN, & JOEL

the organization

PERFORMS its beliefs

the organization

ALTERS its beliefs

GROUPESPOUSED

GROUP IN USE

REFLECTIVE DIALECTIC OF THE ORGANIZATION

GROUPESPOUSED

GROUP IN USE

the organization

PERFORMS its beliefs

the organization

ALTERS its beliefs

GROUPESPOUSED

GROUP IN USE

REFLECTIVE DIALECTIC OF THE ORGANIZATION

Company hired executives sympathetic to design PETER & JOEL

“There are a lot of career, highly decorated engineers that now have to deal with people telling them how to

design their product, and it’s challenging" MARTIN

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

AN INDIVIDUAL ALTERING THE COMPANY

individual

PERFORMS her beliefs

PERFORMANCE alters company practice

company practices

CHANGE

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

AN INDIVIDUAL ALTERING THE COMPANY

individual

PERFORMS her beliefs

PERFORMANCE alters company practice

company practices

CHANGE

“…we know we need you, but we also need you to teach us what you do and we need you to teach us how to facilitate what you do. It’s a lot of education

to stakeholders about what it is you do because no one here really knows about it.”

MARTIN

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

AN INDIVIDUAL ALTERING THE COMPANY

individual

PERFORMS her beliefs

PERFORMANCE alters company practice

company practices

CHANGE

“I could either leave or I could make the best of it. [...] Looking back at it now, it seems kind of ballsy,

‘cause now that I’m at this point in my career, it looks like I had a chip on my shoulder. The key to

doing things like this is always to be tactful.” JOEL

“When you used to talk about UX, I thought you were full of shit. But now I

actually believe what you do is valuable.”

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

A COMPANY CHANGING THE INDIVIDUAL

individual

ALTERS her beliefs

PERFORMANCE alters individual practice

beliefs enable

PERFORMANCE

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

A COMPANY CHANGING THE INDIVIDUAL

individual

ALTERS her beliefs

PERFORMANCE alters individual practice

beliefs enable

PERFORMANCE

“…the responsibility is on the designer to fit themselves with the business, rather than the business

trying to fit a designer, and find one that fits them”

“[stop] asking those questions and rely on a little bit more faith. Whether it’s right or wrong really isn’t in my

control. I had to let go of that.” MARTIN

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

A COMPANY CHANGING THE INDIVIDUAL

individual

ALTERS her beliefs

PERFORMANCE alters individual practice

beliefs enable

PERFORMANCE

Engages in side projects, “work[ing] on things in the way he thinks it is appropriate.”

PETER

INDIVIDUALESPOUSED

INDIVIDUALIN USE

GROUPESPOUSED

GROUP IN USE

INDIVIDUAL

GROUP

IN U

SE

ESPO

USE

D

“When I came out of school, my realistic competence level should have been [lower], and I was way up here [higher] […] and I pissed people off. I’d get into these conversations with people and really push the envelope, saying ‘you know what, we aren’t meeting the needs that the users have’ and all of the things that you know are

true. […] competence comes in when you understand why it’s not possible.”

PETER

persistence of individuals + larger organizational forces

BUILDING A DESIGN CULTURE REQUIRES LEADERSHIP

[AND LUCK]

STRATEGIES FOR UX ADOPTION

EVANGELIZING UX practices to

stakeholders

TEACHING UX practices to colleagues

Educating both colleagues and the stakeholders about the capabilities of UX, and building competencies for delivery and sustainment of UX principles appears to

be key to a culture of UX taking hold.

Exploring the tensions and additional states that may exist over time between espoused and in use frames

Additional attention should be paid to UX adoption strategies, both within practice and in UX education

courtesy of Nathanael Koyne: https://www.flickr.com/photos/purecaffeine/4328394839

COLINGRAY.ME

고맙습니다 THANK YOU