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    The Jedi HandbookEverything you ever wanted to know about Jedi but were too lazy to look up.

    Version 1.2Compiled and Edited by David Barnhart

    Web Paes !aintained by Darryn "lass and Charles #. $a%her

    http&''homepae.intera%%ess.%om'(e%hmyr'TheJediHandbook.htmlhttp&'')*.+okhs%.ed+'%,a%her's)rp'-edihb'inde/.html

    Table o Contents&0ntrod+%tionWhats e)3Part 0& #re4+ently 5sked 6+estionsPart 00& The Dark 7idePart 000& The 8+lesPart 0V& The Jedi 5%ademy

    Part V& The Chara%tersPart V0& The Path o Baad+Part V00& Teepo Paladins& 6+i%k Dra) JediPart V000& !onks o 7him+raPart 09& The 5iki :rder; Jedi ihtsaber D+elinPart 9000& 5dvent+re 0deasPart 90V& The Po)ers5ppendi/ 0& 8elationship'Pro/imity Charts5ppendi/ 00& Time >ine

    5ppendi/ 000& 5rtia%ts5ppendi/ 0V& 8andom >ihtsaber Tables5ppendi/ V& 8andom Jedi Te/t Creation Tables5ppendi/ V0& Teepo Blaster !isire Tables5ppendi/ V00& istAas )ell as a 4+i%k and easy reeren%e tool to help in the desin and play o Jedi in 7tar

    1

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    Wars 8P". The %ontents o this handbook are in no )ay meant as a s+bstit+te or b+yinthe books instead; it is an alternate )ay o lookin at the r+les and a 4+i%ker )ay to indinormation than +mblin thro+h several hardba%ks.

    5ll the inormation in this booklet @Version 1.2A has been adapted or my o)names. 5n at symbol @A is +sed thro+ho+t the te/t to indi%ate a; +s+ally drasti%;%hane in the r+les p+blished by West End "ames.

    The %ontents o this book )ere )ritten by vario+s people ea%h )ith their o)n+ni4+e vie) o the #or%e. o reader is e/pe%ted to aree %ompletely )ith everythinprovided. 7ome people dont believe the #or%e may be +sed to manip+late ele%troni%s.Thats ine. :thers eel that a Jedi +sin the #or%e to take a lie @as )ith >ihtsaberCombat and #or%e BoltA al)ays a)ards a Dark 7ide Point. This vie) is also ine. Thebottom line is this; )hen readin the Jedi Handbook remember the "olden 8+le& If youdont like the rule, dont use it!

    5ny ripes; lames; opinions; ob-e%tions; %ompliments; 4+estions; and @mostimportantlyA %ontrib+tions or the ne/t edition sho+ld be e=mailed to Dave Barnhart atDbarnharvt.ed+ @+ntil De%ember 1FFGA.

    Whats New?

    Chanes sin%e Version 1.1 in%l+de&E/panded #568evised 0ntrod+%tionCorre%ted Credits8evised'E/panded'Corre%ted 8+les"eneral 8evisions& Chara%ter 7heet; 0l+m "em Costs; >ihtsaber !odii%ations;

    7piy ne) tablesThe Dark 7ide @8evisedAThe Jedi 5%ademy @8evisedA

    !onks o 7him+ra @8evisedAPart 09& The 5iki :rder; Jedi ost 5rk5dvent+re 0dea& 0nto E/tin%tion5lternate 8+les& >earnin'0mprovin 7kills and Po)ers thro+h 8esear%h;

    >earnin Po)ers thro+h sel=dis%overy and enlihtenment; #or%e !odiiersPo)ers edited to rele%t %hanes in the Tales o the Jedi Companione) Weapons& >ihtbo; >iht 7ai; >ihtbo)5ppendi/ V& 8andom Jedi Te/t Creation Tables

    8evised Po)ers& Empo)er 7el; Tra%k Hyperspa%e Trailse) Po)ers& Empo)ered >ihtbo Combat; #or%e 7tati%; >ihtbo Combat; #or%e5r%hery; 8eenerate; 8eenerate :ther; Bloodl+st; Pa%iism; 5iki Combat; 7+re; 8elease7pirit; Dis%hare 7pirit; Break Bones; Wisdom; Dream; 7+rvive in Hard Va%++m; Cloak oDarkness; The Draon; Hands o the Jhemadan; The Clo+ds Partin; Crimson B+rst;7hado) !ist; Jhemadan Combat; 7hado) 7plit; and !ind 7and.

    Part I: Frequently Asked Questions

    2

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    1A Can a non #or%e=7ensitive %hara%ter re%eive Dark 7ide Points3Ies; b+t only thro+h +ndeniable a%ts o evil in%l+din +sin a #or%e Point to

    %ommit evil.

    2A Can a non #or%e=7ensitive %hara%ter Call ?pon the Dark 7ide3 o. 0n order to %all +pon the Dark 7ide the %hara%ter m+st have a stron

    %onne%tion to it @i.e. #or%e=7ensitiveA. The Dark 7ide simply inores those )ho are notited.

    *A Can a non or%e=sensitive %hara%ter ever be%ome or%e=sensitive3Ies; b+t at the %ost o 2 %hara%ter points and a reasonable e/planation )hy.

    KA 0 0 am or%e=sensitive; do 0 have to be a Jedi3o.

    LA Whats the +se o bein or%e=sensitive i 0m not a Jedi3

    Well on the ood side yo+ start )ith 2 #or%e Points; instead o 1; and yo+ have theoption o later learnin Jedi Po)ers. :n the bad side; yo+ eel the +ll ee%t o the #or%e-+st like a Jedi and )ill re%eive Dark 7ide Points -+st like one @even i yo+ve never heardo the Jedi CodeA.

    MA Why do po)ers like Ele%troni% !anip+lation rant Dark 7ide Points even )hen +sedor ood3

    When it %omes to the #or%e; the ends do not -+stiy the means. Certain po)erslike Ele%troni% !anip+lation; Telekineti% o%ke perhaps @see e) Po)ersA. 0 a Jedi )ished tobe able to manip+late prorammin )hile both anered and %alm he )o+ld either 5A haveto learn both po)ers or BA have to stret%h one o the po)ers as des%ribed in the r+lesse%tion. >ook at Emptiness and 8ae. They essentially have the same ee%t b+t one is>iht and the other is Dark.

    NA The 8+lebook mentions re%eivin a Dark 7ide Point )henever a Jedi +ses the #or%e totake a lie. Does this mean that 0 et one )henever 0 add Control to my Damae di%e asper >ihtsaber Combat3 0t depends. 0 a Jedi kills in deense; o himsel or another; than no. 0 the Jedistr+%k o+t o aner; )as illed )ith aression; or the +se )as +n-+stiiable violen%e;then yes. 7ee Part 00& The Dark 7ide or more details.

    *

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    FA Can a droid be #or%e=7ensitive3This is another one o those heavily debated topi%s on the 7tar Wars 8P" !ailin

    >ist. People %an; and )ill; debate this +ntil theyre bl+e in the a%e; b+t the bottom line isit is +p to ea%h individ+al "! to de%ide ho) the #or%e ae%ts droids; i at all; in theirames. The only thin WE" has said on the matter is that droids may e/pend Chara%terand #or%e Points -+st like other %hara%ters. This at least sho)s they may manip+late the#or%e to some deree.

    0n yames it is possible or a droid to be #or%e=7ensitive; b+t it m+st meetseveral re4+irements&

    #irst; the droid m+st have ree=)ill. 5s part o standard man+a%t+rin and8ep+bli%'Empire re+lations; all droids are b+ilt )ith prorammin spe%ii%ally desinedto prevent ree=)ill. This basi%ally states that the droid m+st obey its master; may notharm a livin bein; impersonate a deity; et%. 0 it )asnt or these sae+ards; the droids)o+ld 4+i%kly i+re o+t that theyre stroner; smarter; and to+her than their masters;and t+rn on them.

    7e%ond; the droid m+st embra%e the +nderstandin that it is a lie orm. The #or%eis %reated by all livin thins and re4+ires the belie o lie to manip+late it @even

    s+b%ons%io+slyA. 0t is not re4+ired; b+t it is most likely; that a droid be desined to em+latelie in order to rasp this +nderstandin @it is m+%h more likely that a Proto%ol droid )o+ld+nderstand this than an 5strome%hA.

    Third; The droid m+st be able to learn and evolve. The #or%e is al)ays in motionand m+st be e/perien%ed to be +nderstood. o prorammin %o+ld ever allo) anindivid+al to +nderstand it. Th+s; the droid m+st be desined to learn and adapt instead oprorammed. 0n ame terms; the droid learns and improves skills -+st like a normal%hara%ter and doesnt +ndero any sort o prorammin.

    >ast; the droid m+st be sentient +sin the deinition o sentien%e as sel a)arenessthat does not involve per%eption. There are a lot o s+btle; min+te aspe%ts o a personsbein )hi%h determine i it is sentient'livin or not. J+st sayin; 0m alive; is not eno+h

    to prove yo+re alive. Call it destiny; ate; the abri% o lie; the #or%e; a so+l; or )hatever;b+t i yo+ dont have one @or i its not on yo+r sideA then yo+re not sentient. This issolely +p to the "! to determine. Droids sho+ld not try to be%ome #or%e=7ensitive. 0nthe rare times it happens it is almost al)ays bro+ht on by e/ternal a%tors and +sed as aplot devi%e @e/ample& Johnny L bein str+%k by lihtnin in hort "ir#uit$.

    ote& 0 a droid has its memory erased or )ill=inhibitin prorammin added; itloses all #or%e=7ensitivity. 5lso; remember that meetin all the above %riteria does notmake a droid #or%e=7ensitive. 0t merely sho)s thepossibilityo bein #or%e=7ensitive.0n ame terms; the droid )o+ld still have to pay 2 Chara%ter Points and oer areasonable e/planation to the "! as to )hy it is no) in t+ne )ith the #or%e. Data romtar %rekand Jani%e rom&obote#h II' %he entinelsit this mold.

    1A When is the by the booksversion 2 %omin o+t30n short& never. The oriinal %on%ept o p+ttin all the oi%ial r+les into a %lear;

    %on%ise ormat or players and "!s alike does not all +nder #air ?se %opyriht la)s;and the pro-e%t has been postponed indeinitely.

    11A 0m ne) to these ames; )hat do 0 need to p+r%hase to play 7tar Wars 8P"35ll yo+ need to p+r%hase is a %opy o the 7tar Wars 8ole=Playin "ame 2nd

    K

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    Edition; 8evised and E/panded rom West End "ames. P+r%hasin the Tales o the JediCompanion @also rom WE"A is(I)(*+re%ommended or r+nnin Jedi %entered ames.

    12A This Handbook makes several mentions to a 7tar Wars 8P" !ailin >ist. Ho) do 0-oin3

    To 7+bs%ribe to the 7W=8P" list send e=mail to&mailservdry%as.%l+b.%%.%m+.ed+ )ith a blank 7+b-e%t line. 0n the body o the

    letter type& 7?B7C80BE 7W=8P". Do not in%l+de a sinat+re or any other inormation.

    1*A Where on the World Wide Web %an 0 ind more inormation abo+t Jedi and the 7W=8P"3 The Jedi Handbook may be o+nd on=line at Darryn "lass pae )itho+t rames&

    http&''homepae.intera%%ess.%om'(e%hmyr'TheJediHandbook.htmlOPart0V and at Charles #. $a%hers pae )ith rames&

    http&'')*.+okhs%.ed+'%,a%her's)rp'-edihb'inde/.html

    The ?>T0!5TE Dark Jedi 7ite is& http&''members.nn.%om'8B

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    his so+l the Jedi ains a #or%e Point @)hi%h m+st be spent that ro+ndA and ana%%ompanyin Dark 7ide Point @Whether the attempt is s+%%ess+l or notA. 0t is easy to%all +pon the Dark 7ide; espe%ially )hen anry; at irst. The irst time a %hara%ter %alls+pon the Dark 7ide; the dii%+lty is Easy. 0 the a%tions are not intended to brin harm orpain to other beins; in%rease the dii%+lty by t)o levels. The dii%+lty raises by * pointsea%h additional time the %hara%ter %alls +pon the Dark 7ide. The %hara%ter rolls hisControl vers+s the dii%+lty n+mber to determine )hether or not he is s+%%ess+l. >+ke7ky)alker ains a Dark 7ide Point in this manner d+rin the %limati% battle s%ene in 8otJ.

    The Ee%t o Dark 7ide Points&The %onse4+en%es o ainin a Dark 7ide Point dier a%%ordin to ho) a Jedi

    obtained them. 0 a #or%e +ser ets a Dark 7ide Point rom his a%tions it is d+e to thetemptations to %ommit +rther violen%e. This also opens +p ne); easier )ays o %onta%tinthe #or%e; so the %hara%ter re%eives a R1D bon+s to all #or%e 7kills. E/ample& 5 Jedi +ses>ihtsaber Combat and strikes o+t in aner. He ains a Dark 7ide Point or the a%tion b+treali,es he is a better %ombatant )hen anry. He no) re%eives a R1D bon+s +ntil he 5AWishes to atone or BA reali,es that his a%tions are leadin him do)n the dark path and

    re+ses the bon+ses.0 a Dark 7ide Point is d+e to his ina%tion; it is d+e to his ear and +ilt. 7in%e

    these emotions )eaken; instead o strenthen; the %hara%ter does not re%eive any bon+sesto his #or%e 7kills.

    Callin ?pon the Dark 7ide; in addition to the one #or%e Point already a)arded;ives a R2D Bon+s to all #or%e 7kills startin the ro+nd ater the #or%e Point is spent.5ter %allin +pon the Dark 7ide the %hara%ter )ill eel a r+sh o po)er remain.

    The %hara%ter may not immediately reali,e that the added po)er is somethin thatsho+ldnt be +sed; so every time the %hara%ter s+%%ess+lly +ses a 7ense po)er; )hile+sin the e/tra bon+ses; the "! rolls a dM. 0 the roll is reater than the n+mber o dark7ide Points the %hara%ter has; the %hara%ter senses that somethin is )ron )ith his or her

    %onne%tion )ith the #or%e. ?sin the 7ense Path po)er )ill immediately reveal theinl+en%e o the Dark 7ide; and the daner o +sin the bon+ses; altho+h it may do so in a%rypti% manner.

    :n%e Dark 7ide Points have been atoned or; and even i the Jedi does not atone;the bon+ses last only or as lon as the Jedi is in the >iht. The moment the Jedi t+rns tothe Dark 7ide; the bon+ses are lost. The Dark 7ide; havin snared the Jedi in its po)er;takes ba%k its avors. Ho)ever; bon+ses ained rom %allin +pon the Dark 7ide mayremain ater t+rnin as a re)ard or a%tively seekin o+t the Dark 7ide @see belo)A.

    >+re o the Dark 7ide&0 the bon+ses ranted or havin Dark 7ide Points are +sed or anythin b+t the p+restintent; yo+ re%eive a D7P or a%%eptin the bon+s. The D7 may also try to inl+en%e yo+ra%tions... 0 yo+ re+se the bon+s; yo+r dii%+lties or skills in%rease R* per D7P or theintense %on%entration ne%essary to drive o+t the D7. @or #or%e= 7ensitivesA

    T+rnin to the Dark 7ide&5 %hara%ter may not be t+rned to the Dark 7ide +ntil he rea%hes M Dark 7ide

    Points. ?p +ntil that time a %hara%ter is sae; b+t his a%tions are inl+en%ed by the Dark7ide. Whenever a %hara%ter )ith Dark 7ide Points is in a position )here he may %ommit

    M

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    evil; the "! rolls a dM and i that n+mber is less than or e4+al to the n+mber o Dark 7idePoints then the Dark 7ide demands some a%tion or the Jedi to perorm.

    When a %hara%ter has 1 to * Dark 7ide Points; they are tempted to %ommit a%tionsthat involve the immediate sit+ation. #or e/ample; i an enemy )as s+bd+ed; the Jediihtin him may be tempted to kill the villain; even tho+h he has s+rrendered. To resistthis temptation; a #or%e 7ensitive %hara%ter m+st make an opposed roll o Willpo)er; orPE8; vs. the "!Ss roll o one die or ea%h Dark 7ide Point the %hara%ter possesses.Thereore; i the %hara%ter had * Dark 7ide Points; then the "! )o+ld roll *D. on=#or%e 7ensitives add their Willpo)er and PE8 die %odes toether@)ith only one )ild dieAor their roll to resist; sin%e they are not ae%ted by the Dark 7ide as m+%h. 0 the%hara%ter s+%%eeds; they resist the temptin voi%e o the Dark 7ide; and may a%tnormally; b+t i they ail; the %hara%ter m+st perorm that a%tion. 5s an e/ample o s+%h ana%tion; the %hara%ter is %ontemplatin thro)in a renade into a b+n%h o 7tormtroopers;even tho+h there are some inno%ents aro+nd. 0 he ailed his Willpo)er roll; he )o+ldthro) the renade; th+s havin the possibility o in-+rin some inno%ent people.

    When the %hara%ter has K or L Dark 7ide Points; their temptations t+rn to %a+sin+nne%essary harm and destr+%tion; or initiatin +nprovoked atta%ks. The %hara%ter is still

    entitled to a Willpo)er'PE8 opposed roll; as above. 0 they s+%%eed in the roll; then theymay a%t normally; b+t the Dark 7ide ena%ts a p+nishment; a%%ordin to the ollo)in table.

    Table 2.1

    PC rolls "! roll by Chara%ter >oses

    = L 1 #or%e Point @or Chara%ter PointSs e4+al to O o Dark 7idePoints /*A

    M = 1 Chara%ter points e4+al to O o Dark 7ide Points /2

    11 = 1L Chara%ter points e4+al to O o Dark 7ide Points

    1MR Chara%ter points e4+al to O o Dark 7ide Points /.L @ro+nded

    +pA 0 the %hara%ter is +nable to pay o the %ost he m+st take 1D rom the attrib+te or#or%e 7kill o his %hoi%e. at+rally; all skills based on that attrib+te )ill be red+%ed also.0 any attrib+te ever rea%hes D; the %hara%ter is %ons+med by the Dark 7ide and dies.

    0 the roll ails; then the %hara%ter m+st perorm the di%tated a%tion; )hi%h is+s+ally a dire%t atta%k. 0 the Willpo)er'PE8 roll )ild die %omes +p as 1; then the Jedi )illa%t+ally +se the #or%e in their atta%k; i it is appropriate; b+t )ill not earn another Dark7ide Point; sin%e they )ere not in %ontrol o their a%tions. This may seem %r+el; b+tby this point; the %hara%ter has obvio+sly made the %hoi%e that they donSt %are abo+tt+rnin to the Dark 7ide; or is a%t+ally seekin it o+t; so the Dark 7ide beins treatin

    them appropriately. ote& that i the player %hara%ter does not attempt to resist the %allo the Dark 7ide; and perorms the di%tated a%tion )illinly; they a+tomati%ally ainanother Dark 7ide Point.

    Do)n the Dark Path0n t+rnin to the D7 @M or more D7PsA the ma-ority o ho) yo+ re%eived yo+r D7P r+lesho) yo+ )ere t+rned.

    1. C:7?!ED by the Dark 7ide& yo+ took the path o 05CT0: have

    G

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    be%ome obsessed )ith yo+r past ina%tions the 4+ilt ear that have res+lted rom them.!any %ons+med o insane rom their 4+ilt. Io+ only ain #P )hen +sin #P or the D7 Io+ ain CP as normal Io+ loose 5>> bon+ses re%eived rom the D7 5>> or%e skills )illpo)er are ro,en at the level )hen t+rned @+ntil ret+rninto the >iht= i yo+ %an...A

    2. 7ED?CED by the Dark 7ide& yo+r 5CT0:7 took yo+ do)n the path. Io+be%ome more aressive; 4+i%ker to aner en-oy the ear %reated by yo+r intimidation a%tions. 8etainin yo+r personality )ith a ne)o+nd strenth in yo+r %oniden%e. 5nakin7ky)alker is an e/ample o 7ed+%tion. Io+ only ain #P )hen +sin #P or the D7 Io+ ain CP as normal / GLU Io+ loose 5>> bon+ses e/%ept R1 pip or ea%h D7P yo+ re%eived at the time yo+)ere sed+%ed to the D7.

    *. E!B85CED by the Dark 7ide& yo+ have asked or the po)er o the D7; byC5>>0" on the D7. Io+ be%ome more aressive en-oy seein ear in others oten

    be%omin more %al%+latin de%eptive; holdin yo+r aner +ntil the stronest retaliation%an be a%hieved. !+%h o yo+r personality remains only or its de%eptive ability; thatmay ive opport+nities to +rther yo+r ne)o+nd po)er. Emperor Palpatine is an e/ampleo bein Embra%ed. Io+ only ain #P +sin #P in dramati% D7 moments Io+ ain CP as normal / LU Io+ loose 5>> bon+ses e/%ept R1D or ea%h D7P yo+ re%eived )hen inallybein Embra%ed.

    8et+rnin to the >iht

    0n the 7tar Wars stories; )e have seen three e/amples )here someone )ho hads+%%+mb to the Dark 7ide )as redeemed to the liht; Darth Vader at the end o 8et+rn othe Jedi; >+ke in the Dark Empire series; and ?li% in the Tales o the Jedi series by DarkHorse Comi%s.

    The 7tar Wars 8P" r+les have a %ontinen%y or ret+rnin %hara%ters to the liht;b+t in my e/perien%e it has let many people %on+sed. The r+le states;

    When a Jedi o the >iht 7ide %onronts a %hara%ter o the Dark 7ide; mention othe a%t that the >iht 7ide is more po)er+l than the Dark 7ide )ill %a+se the Dark 7ide%hara%ter to have aoent of -oubt.

    The %hara%ter loses a n+mber o Dark 7ide Points e4+al to the n+mber o di%ethat the >iht 7ide %hara%ter has in his %ontrol skill pl+s 1D. 0 the %hara%ter is red+%ed to,ero Dark 7ide Points; the %hara%ter has been redeemed to the >iht 7ide o the #or%e.p. LN @8+lebook; 2ndEditionA.

    This r+le is a ood one; b+t it needs some %larii%ation; other)ise; most advent+res)o+ld end )ith the ollo)in e/%hane;

    Jedi& Hey; did yo+ kno) that the >iht 7ide is stroner than the Dark 7ide3 Dark 7ider& 8eally3 Wo)Q 0 +ess yo+ are riht...0 eel m+%h

    N

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    better no).

    The only %hanes that sho+ld be made to this r+le is that the %hara%ter only needdrop belo) M Dark 7ide Points to be redeemed; and m+st atone or the rest in the +s+almanner; and that a Jedi o the >iht 7ide %annot -+st say to the Dark 7ide %hara%ter thatthe >iht 7ide is stroner; they m+st prove it. 0 the Jedi %an sho) the Dark 7ider that the>iht 7ide oers more strenth; the sit+ation or%es the Dark 7ider to have their momento do+bt. >+keSs strenth in the #or%e; and his %onvi%tions to remain in the >iht %a+sedVader to have his !oment o Do+bt several times d+rin the Empire 7trikes Ba%k and8et+rn o the Jedi. 5ltho+h he did talk to his ather; and try to %onvin%e him to ret+rn tothe >iht; he made no mention o the >iht 7ide bein the stroner side o the #or%e.

    #or%e +sers )ho have been 7ed+%ed to the Dark 7ide lose a n+mbero Dark 7ide Points as per the r+lebook.

    Those )ho have been Cons+med by the Dark 7ide are m+%h easier to t+rn ba%k.7in%e their +ilt is )hat %a+sed them to t+rn in the irst pla%e; helpin them to resolve their+ilt or to set thins riht; in an a%%eptable; -+stiiable manner; )ill red+%e the %hara%tersn+mber o Dark 7ide Points to M. He may not ret+rn to the >iht +ntil he spends a #or%e

    Point in a selless manner at the dramati%ally appropriate moment; )hi%h he probably hadto do to resolve his +ilt.

    Those )ho have Embra%ed the Dark 7ide are the hardest to t+rn ba%k to the >iht.The n+mber o Dark 7ide Points they lose; or ea%h !oment o Do+bt; is red+%ed by an+mber e4+al to t)i%e the n+mber o Dark 7ide Points they re%eived thro+h Callin?pon the Dark 7ide @)hi%h )o+ld be either K; L or M...or Palpatine it )o+ld most likelybe MA.

    8et+rnin to the >iht 7ide o the #or%e is not an easy task tho+h; on%e the Dark7ide +ser drops belo) M Dark 7ide Points; the Dark 7ide ena%ts its revene by takin allo the %hara%terSs #or%e Points and %hara%ter points.

    8eardless o ho) a %hara%ter )as t+rned; he may not drop belo) M Dark 7ide

    Points and re=enter the >iht +ntil he proves his %ommitment to the >iht by spendin a#or%e Point in aselfless annerat the dramati%ally appropriate time @and does not ainthe +s+al t)o #or%e Points at the end o the advent+reA.

    0 a %hara%ter t+rns to the Dark 7ide a se%ond time; he loses 1D rom the attrib+teor #or%e 7kill o the players %hoosin.

    The entire p+rpose o this system is to ive the player a sense o )hat the Dark7ide is oin to do to his or her %hara%ter. J+st rollin the dM and takin the %hara%tera)ay isnSt entirely air. We donSt believe in di%tatin to a player )hat they %an and %annotdo; and tellin a player that )hat they are oin to do )ill earn them a Dark 7ide Pointseems; )ell...pointless. Players are +s+ally very a)are o )hat their %hara%ter is doin; and)hat the %onse4+en%es )ill be. >+ke did not have some voi%e=o+t=o=no)here tell him that)hat he )as doin )as )ron; so the %hara%ters really sho+ldnSt be aorded that l+/+ry.This system ives a player ample )arnin o )hat is to %ome or their %hara%ter; andallo)s them the opport+nity to redeem the %hara%ter beore it is too late. 0t also makes or)onder+l role=playin possibilities.

    5tonement&When yo+ have 1=L D7P yo+ may bein to atone the %leansin o the %orr+ptin inl+en%eo the D7 is a lon dii%+lt pro%ess yo+ m+st be o serio+s mind )hile attemptin to

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    atone @"! dis%retionA. Io+ m+st %hoose yo+r )ay o atonin based on spirit+al belie.@the Jedi +s+ally ast; rele%t thro+h rit+al meditation rene) their %ommitment to liveby the Jedi Code the )ays o the >ihtA. When atonin yo+ m+st a%tively )ork aainstevil rom o%%+rrin; ollo) a base %ode in %reatin yo+r personalspirit+al atonement pro%ess; )ith the ollo)in +idelines&

    8ea%hin ea%h thro+h non=violent sol+tions )hen possible 1. Preserve the e/isten%e o >ie 2. Preserve the rite to ain kno)lede enlihtenment *. Preserve the rite o pea%e harmony K. Deend the deenseless Time re4+ired& o appro/imate atonement; all atonement m+st bein aain i a D7P isre%eived d+rin atonement. 1 D7P K days 2 D7P M days * D7P N days K D7P 1 days L D7P 12 days

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    Part III: The !ules

    ?sin #or%e Pointsor%e Points are the maniestation o the #or%e in the orm o a %hara%ters

    determination and l+%k. 5nyone may spend #or%e Points. When a Jedi +ses one he

    a%tively seeks o+t the #or%e to ive him strenth in a moment o %risis. When other; moreskepti%al; %hara%ters +se #or%e Points they pass it o as skill; talent a +ardian anel orl+%k.

    When a player spends a #or%e Point @and he may only spend one per ro+ndA allskill; attrib+te and spe%ial ability @like #or%e 7killsA die %odes do+ble or the rest o thatro+nd. 5ny die %odes not part o the individ+al @blaster damae; %yberneti% implants; shiph+ll %odes; mane+verability; et%.A remain the same. The only e/%eption o%%+rs )hen a Jedi+ses Cyber>o%ke @see e) #or%e Po)ersA. 5 Jedi )ho s+%%ess+lly +ses Cyber>o%ke inthe same ro+nd as a #or%e Point loses 1D or a%tivatin a #or%e Po)er b+t all die %odesor %yberneti% limbs'implants are do+bled. This does not ee%t an implant )hi%h %o+ld notbe manip+lated by )ill or has an e/ternal ae%t @i.e.; the 7trenth o a LD %yberneti% armbe%omes 1D or litin b+t a KD iner blaster still only does KD damaeA.

    7in%e a %hara%ter is o%+sin everythin he has into the +se o the #or%e Point; the%hara%ter %an not spend any Chara%ter Points that ro+nd.

    When determinin the damae or melee %ombat do+ble only the strenth portiono the damae %ode. E/ample& When a %hara%ter )ith a 2DR2 7trenth +ses a knie @R1DdamaeA in the same ro+nd a #or%e Point is spent; the damae is LDRK @@2DR2 / 2A R 1DA.The ma/im+m damae o melee )eapons @normally MD or knivesA is inored )hen +sina #or%e Point.

    The bon+ses rom #or%e Points allo) any n+mber o dierent a%tions in a ivenro+nd as lon as the +s+al di%e penalties or m+ltiple a%tions are +sed. 0n other )ords;yo+ are not limited to one a%tion d+rin the ro+nd a #or%e Point is spent.

    "ainin #or%e Points&5ll Player Chara%ters bein their %areers )ith at least one #or%e Point #or%e=

    7ensitives start )ith t)o.When a %hara%ter +ses a #or%e Point to %ommit an evil a%t @killin an inno%ent;

    %a+sin rat+ito+s violen%e; killin )hen not in deense o others; +sin )hile anry orhate+l; et%.A The %hara%ter ains the bon+ses listed above; re%eives a Dark 7ide Point; andorever loses the #or%e Point.

    When a %hara%ter spends a #or%e Point in a selish a%t @to save his ass; ain po)eror )ealth; avoid tro+ble; or pass lies and de%eptionA he orever loses the #or%e Point b+tdoes not ain a Dark 7ide Point.

    0 a %hara%ter +ses a #or%e Point in a heroi% eort @pla%in himsel in reat daner;

    ihtin the or%es o evil; or savin someones lieA he temporarily loses that point b+tains it ba%k at the end o the advent+re.When a %hara%ter a%ts heroi%ally at the draati#ally appropriate oent@any

    time s+%%ess is vital to the story; d+rin a %limati% en%o+nter )ith a villain in a heroi%eort; savin many lives; or blo)in +p a Death 7tarA; b+t )itho+t spendin a #or%ePoint; he ains a #or%e Point at the end o the advent+re.

    When a %hara%ter spends a #or%e Point at the dramati%ally appropriate moment; hetemporarily loses that point b+t ains twoba%k at the end o the advent+re.

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    #indin a Tea%her&?nless yo+r last name is 7ky)alker; yo+ dont -+st learn the #or%e . . . yo+ need a

    tea%her. >+ke may have learned a lot thro+h sel dis%overy b+t thats be%a+se hes >+ke;and yo+re not.

    #indin a tea%her; espe%ially d+rin the Empire; sho+ld never be easy. #indin atea%her sho+ld take pla%e over several advent+res )ith the "! droppin %l+es every no)and then. 0 Darth %ant ind him; 0m s+re yo+ll have a to+h time. 0 yo+r ame istakin pla%e d+rin the :ld 8ep+bli% yo+ have the advantae o a Jedi 5%ademy . . . b+tthat really doesnt make it any easier. 0t takes m+%h more than a pretty appli%ation and aat )allet to make it into this s%hool yo+ m+st prove yo+rsel. 5ter applyin to thea%ademy; a Jedi !aster; i interested; )ill send the appli%ant on a mission o sel dis%overyto prove he has )hat it takes to be a Jedi iht.

    >earnin #or%e 7kills&

    #or%e 7kills are Die Codes )hi%h overn a %hara%ters ability to manip+late the#or%e in vario+s )ays. Control di%tates the Jedis ability to master his bodily +n%tions;7ense allo)s a #or%e=+ser to eel the #or%e in his s+rro+ndins; and 5lter allo)s a%hara%ter to %hane and manip+late the )ay the #or%e ae%ts and intera%ts )ith others.

    #or%e 7kills may be learned in t)o )ays& 1A #rom a !aster and 2A Thro+h8esear%h.

    >earnin 7kills rom a !aster&To learn a ne) #or%e 7kill a p+pil m+st +ndero one )eeks )orth o intensive

    trainin and pay 1 Chara%ter Points. This amo+nt o time may not be red+%ed thro+hspendin additional Chara%ter Points. The #or%e sho+ld never be taken lihtly and isnever 4+i%k or easy. 5t the end o the )eek the st+dent ains the ne) skill )ith a %ode o1D and kno)s three #or%e Po)ers o the !asters %hoosin.

    To improve a #or%e 7kill by one pip %osts a n+mber o Chara%ter Points e4+al tothe %+rrent n+mber beore the D @-+st like normal skillsA. Do+ble the point %osts i atea%her is not available. Chara%ters )ith a tea%her m+st spend one day per Chara%terPoint spent @t)o days per Chara%ter Point i a tea%her is not availableA. Trainin time maybe red+%ed by one day per every additional Chara%ter Point spent. 5 Jedi may learn a ne)po)er @o his tea%hers %hoosinA )henever he raises a skill by one pip. 5 %hara%ter never

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    ains a ne) po)er )hen a skill in%reases i he doesnt have a tea%her.

    >earnin 7kills thro+h 8esear%h&0t is possible or a talented st+dent to learn and improve #or%e 7kills thro+h

    resear%hin Holo%rons and an%ient te/ts. To do so; a Jedi m+st spend a month ointensive resear%h )ith a tome or t)o )eeks )ith a Holo%ron beore even attemptin ane) #or%e 7kill. Then the %hara%ter spends 2 %hara%ter points and makes a Willpo)er@or ore or !onks o 7him+raA roll )ith a dii%+lty o 1L or Holo%rons and 2 orte/ts @these dii%+lties are +idelines and may be altered dependin on the e/tent oinormation %ontained in the tome or Holo%ronA. 0 s+%%ess+l; the Jedi kno)s the ne)7kill )ith a ratin o 1D; and kno)s one po)er %ontained in the Holo%ron or te/t@provided he meets the re4+ired po)ers o %o+rseA. The %hara%ter points are lostreardless o the s+%%ess o the )illpo)er roll.

    :n%e learned; the 7kills may be improved up to*D thro+h resear%h. The base%ost and time re4+ired or in%reasin a 7kill by one pip thro+h resear%h is twi#ethen+mber beore the D in the 7kills Die Code; and a n+mber o days e4+al to the amo+nt oChara%ter Points spent. To improve a 7kill +sin a Holo%ron @b+t not te/tsA; the Jedi m+st

    irst %onvin%e the keeper o the lore %ontained in the Holo%ron he is )orthy o thekno)lede @a reat opport+nity or some ine 8ole=PlayinA and; o %o+rse; he may onlybe ta+ht the po)ers %ontained in the Holo%ron @any)here rom L to L Po)ersdependin on ho) m+%h kno)lede )as en%oded in the Holo%rons desinA. :n%e thest+dent has ained the keepers tr+st and sele%ted a Po)er to be ta+ht; he may roll an+mber o di%e e4+al to his ore; or 7ith >ore @dependin on the nat+re o the te/tA pl+s a n+mber odi%e e4+al to the te/ts Comple/ity 8atin @D or s%rolls; and stone tablets. ?p to LD or)hole vol+mes dedi%ated to one spe%ii% 7killA vers+s a dii%+lty o 2L. 5s above the %osto a one pip improvement @2/A de%reases by one or every +ll ive points the dii%+lty isbeat by; b+t %an never be red+%ed belo) /.

    >earnin thro+h resear%h sho+ld never be as easy as learnin rom a !aster.#indin a Holo%ron or te/t sho+ld be the %+lmination o several advent+res and thenprovin yo+rsel )orthy to a Holo%rons keeper or havin a te/t a%%+rately translated@provided yo+ dont have the Translation Po)erA sho+ld also be the o%+s o at least onenihts amin.

    >earnin #or%e Po)ersor%e Po)ers are dierent ee%ts a Jedi may +se to manip+late the #or%e. 5 Jedi

    may not +se a po)er he has never learned b+t may be able to stret%h a kno)n po)er tohave a dierent ee%t. To do so the "! determines i the desired ee%t is in the spirit o

    1*

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    the po)er and then assins a hiher dii%+lty dependin on ho) ar removed the ne)ee%t is rom )hat the po)er )as desined or. There are three )ays to learn ne)#or%e Po)ers& 1A #rom a !aster; 2A Thro+h 8esear%h; and *A Thro+h a 7pirit+alJo+rney o 7el Dis%overy.

    >earnin Po)ers rom a !aster&Jedi %hara%ters may ain a ne) po)er ater raisin a skill by one pip @as stated

    aboveA or at the %ost o L Chara%ter Points and seven days o trainin )ith his !aster. 0the desired Po)er is %omposed o m+ltiple 7kills @s+%h as 5e%t !ind; )hi%h is a Control;7ense; and 5lter Po)erA the %ost is L times the n+mber o skills re4+ired. Th+s; to learn5e%t !ind rom a !aster; )itho+t havin irst improved Control; 7ense; or 5lter; the%ost )o+ld be 1L Chara%ter Points; and take one )eek o intensive trainin.

    >earnin Po)ers Thro+h 8esear%h&5s )ith 7kills; ne) Po)ers may be learned rom resear%hin te/ts. The pro%ess is

    very similar to learnin 7kills rom resear%h. #irst; the resear%her m+st ain +ll a%%ess tothe material @i.e. m+st either prove his )orth to the

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    o the +t+re3 0s it a blessin rom yo+r od3 Have the Dark >ords o 5n%ient smiled onyo+ )ith a it o po)er3 ?nderstandin the vision may be handled in one o t)o )ays.#irst is the 8ole=play method. Here the "! des%ribes or a%ts o+t the vision to the player@in private o %o+rseA. 0 the player %an i+re o+t the meanin; he re%eives theenlihtenment @)hi%h %o+ld be anythin. . . a ne) po)er; a hint abo+t +p%omin str+les;or reass+ran%e that a loved one is saeA.

    The se%ond method is the 4+i%k and dirty me%hani%al method. Here the playersimply rolls Willpo)er @or the appropriate >ore skillA to determine i he +nderstands thevisions meanin. The dii%+lty sho+ld be determined by the "! based on the e/tent othe 4+est and ho) )ell it )as played o+t. 8eardless o method employed; the visionsho+ld rele%t the 4+est. 5 hihly physi%al 4+est @passin o+t in a s)eat=h+tA is likely toa)ard a Control Po)er; )hile stayin in 8ae to the point o in%apa%itation sho+ld rant a7ith Po)er.

    This system is desined or 8ole=playin and th+s doesnt re4+ire the e/pendit+reo Chara%ter Points; b+t at the same time the player doesnt re%eive any points or thee/perien%e o a 4+est. 0t sho+ld be reinor%ed that e) %hara%ters sho+ld ever re%eivemore than one vision in their lietime and %ertainly sho+ldnt in the same advent+re.

    Players sho+ld not look to 4+ests as a means o ainin po)er )hen tea%hers and te/ts are+navailable; b+t as an essential step in their %hara%ters ro)th.

    #or%e Po)ers&?sin a po)er is -+st like any other a%tion. :ne po)er e4+als one a%tion and

    red+%es the di%e pool by 1D reardless o ho) many skills are in%orporated into thepo)er. By the time a Jedi masters a ne) po)er it is se%ond nat+re to him. He doesntthink; :

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    in the po)er. 0 a Jedi keeps >ihtsaber Combat @Control and 7enseA and5bsorb'Dissipate Enery @ControlA +p all die %odes are red+%ed by 2D; not *D.

    Time to ?se&?nless other)ise listed; all po)ers are a%tivated in the ro+nd they are a%tivated.

    5ll other po)ers are a%tivated at the end o the time listed. 5 Jedi m+st %ontin+e to%on%entrate on the po)er bein kept +p. 0 he s+ers a distra%tion @see belo)A he loses%on%entration and m+st a%tivate the Po)er aain.

    !odiiers to #or%e ?se&

    ?se o a #o%+s&5ltho+h some eel this doesnSt it into the atmosphere o most ames; there are a

    e) instan%es )here the #or%e is treated like mai%. 0 a Jedi does somethin )hi%hallo)s him to %on%entrate easier on the po)er he )ishes to +se; he re%eives a bon+s.E/ample& 5 shaman o a primitive tribe dra)s a %ir%le o mysti%al r+nes aro+nd the bodyo a )o+nded man. D+e to his belie that the r+nes are mai% the shamanSs

    %on%entration and %onne%tion to the #or%e is strenthen; ivin him a R1D bon+s to +sin5%%elerate 5notherSs Healin.

    8esear%h&The Jedi intensly st+dies a po)er rom a te/t beore +sin a po)er. 0 a Jedi

    spends one +ll day st+dyin and memori,in a po)er; he ets to add the %omple/ityratin o the te/t in 4+estion to his +se o the resear%hed po)er one time only. 0 a Jediresear%hes )ith a 2D te/t or an entire day; he may +se the po)er he st+died )ith a R2Dbon+s or one time only @and m+st be the irst time the po)er is +sed ater resear%hinA.E/ample& 5 7ith Warrior is plannin an assassination. The day beore is spent resear%hin#or%e >ihtnin in a te/t )ith a *D %omple/ity. :n the day o the atta%k he may +se

    #or%e >ihtnin )ith a bon+s o R*D on the irst +se only.

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    Preparation&0 a Jedi spends an entire ro+nd beore a po)er is a%tivated; %on%entratin on the

    po)er he ains a bon+s o R1D.

    5%tin in Con%ert&0 a ro+p o Jedi all kno) the same po)er and all )ish to +se it at the same time

    or the same reason; they may ain the +s+al bon+ses or %o=operation as listed in thebooks.

    E/tra Eort&0n times o hih stress; a Jedi @+s+ally a Dark 7ider sin%e this %an be vie)ed as

    bein airly aressiveA may sa%rii%e his o)n health or a boost in #or%e strenth. #orevery level o damae he %a+ses to himsel; he ains a R1D bon+s to a sinle #or%e +se inthe same ro+nd. 0 a pere%tly healthy Jedi )ishes to ain a R1D bon+s; he or%es his mindpast its +s+al limits; be%omes 7t+nned; b+t ains R1D to a sinle #or%e Po)er beore thest+n takes ee%t. 0 he )ished to ain R*D heSd be Wo+nded T)i%e; RKD 0n%apa%itated;RLD !ortally Wo+nded; RMD heroi% eort res+ltin in Death. o other a%tions may be

    taken in the ro+nd E/tra Eort is +sed; and the damae ained rom s+%h a boost mayonly be healed thro+h rest.

    Distra%tions&Whenever somethin happens d+rin the ro+nd a Jedi is %on%entratin @determined

    by the Time to ?se listinA )hi%h %o+ld distra%t a Jedi he m+st roll Willpo)er vers+s adii%+lty determined by the "! to avoid losin %on%entration and stoppin. 7omee/amples may be& * or a s+dden +ne/pe%ted bree,e; 1 or a blaster shot; 1L or an+ne/pe%ted e/plosion; 2 or a %ompanion or inno%ent s%reamin o+t in pain; L or aeb+lon B #riate %rashin ne/t door. 0 a Jedi loses %on%entration; he mentally+mbles the po)er he )as a%tivatin as )ell as all po)ers he )as keepin +p; and

    m+st start a%tivatin the po)er@sA aain rom s%rat%h the ne/t ro+nd.

    Part I": @ The #edi Acade$y

    Ba%kro+nd&T)enty=ive tho+sand years beore the birth o >+ke 7ky)alker; a band o noble

    Jedi ormed the

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    his belies and reasons or )antin to -oin the knihthood. The 5ppli%ant is then iventests desined to meas+re the possibility o #or%e Potential @these tests are desined torate the likelihood o #or%e Potential; the only )ay to be s+re is thro+h the #or%eA andbehavior in hih stress sit+ations @s+%h as the 4+estions Dekker asks )hile intervie)ins+spe%ted repli%ants in/lade &unnerA. The 5%olyte then sends a re%ommendation basedon the test res+lts to the nearestJedi 0ra1eu@7mall tea%hin instillation %onsistin oone to ten Jedi !asters )ho report dire%tly to the 5%ademyA. 5ter a !aster revie)s thereports he may take interest in the %andidate and invite him to visit the Pra/e+m. Therethe !aster +ses the po)er 7ense #or%e Potential to determine i the aspirant is itedeno+h to )ield #or%e Po)ers @is he #or%e 7ensitive3A and then ives the aspirant a 6+estto prove his )orth to the

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    Core C+rri%+l+m&?pon enterin a Pra/e+m a st+dent beins learnin these skills and po)ers as )ell

    as the Control and 7ense #or%e 7kills @5lter is not a ne%essary skill in all dis%iplinesA. 5!aster )ill +s+ally not allo) a st+dents 5lter to be hiher than his 7ense.

    Core 7kills& >a) Enor%ement; Willpo)er; Command; 5lien 7pe%ies; >an+aes;History& The 8ep+bli%; and 7ystems.

    Core Po)ers&Control& 5%%elerate Healin; Control Pain; Hibernation Tran%e;

    Con%entration7ense& >ie Dete%tion; 8e%eptive Telepathy; 7ense #or%e; >ie 7enseControl 7ense& Pro-e%tive Telepathy

    Total Po)ers& Control 1DR2; 7ense 1DR2; 5lter D

    Dis%iplines&5ter a !aster is satisied that a st+dent has mastered the basi%s; he promotes the

    st+dent to the rank o 5pprenti%e and allo)s him to %hoose a Dis%ipline. There aren+mero+s Dis%iplines @Both >iht and DarkA b+t this +ide )ill only %over the most%ommon o the >iht& 5rtii%er; #a%tot+m; 0nvestiator; !editative; at+ralist; andWarrior.

    rtifi#er

    The 5rtii%ers are the %reators; tinkerers; and inventors o the Jedi o%ke

    !inim+m 7kills or "rad+ation& Control *D; 7ense *DR2; 5lter 1D

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    8e%ommended 7t+dyin& Warp !atter; >ihtsaber Combat; Comm+ne )ith!a%hines; Thermoenesis; and Transm+tation.

    2a#totu

    #a%tot+ms @Pea%ekeepersA are Ja%ks=o=all=trades. They tend to be speakers;storytellers; ed+%ators and the like. They are trained to adapt to any environment and areiven a pretty )ide berth )hen %hoosin their st+dies. #a%tot+m is the only Dis%ipline)here an 5pprenti%e does not have to tie himsel do)n to one !aster. These st+dentstend to roam the +niverse seekin kno)lede rom !aster to !aster @b+t; as al)ays; )hata !aster says oes . . . an 5pprenti%e may not take his leave )itho+t his %+rrent !asterspermissionA. !any overnmental leaders preer liberal advisors and re4+est #a%tot+ms.0n eneral; i yo+ dont kno) )hat yo+ )ant to st+dy; be a #a%tot+m.

    7kills& Pi%k yo+r o+r avorite attrib+tes. 0n 5ttrib+te O1 %hoose * skills; 2 skills in5ttrib+tes 2*; and one in the o+rth. Chosen skills may not be part o the CoreC+rri%+l+m.

    Po)ers& Choose t)o po)ers rom ea%h other dis%ipline )hi%h are +ni4+e to it.

    #or E/ample& 5 #a%tot+m may de%ide to learn Cyber 7ense; 7peak )ith !a%hines;Contort'Es%ape; E%lipse; Post%onition; Enhan%ed Coordination; Weather 7ense; Beast>an+aes; Telekinesis; and >ihsaber Combat.

    8e%ommended 7t+dyin& 5nythin and Everythin

    Investigator

    Whenever there is a mystery or report o 7ith a%tivity; an 0nvestiator @otenreerred to as 7hado)s in some %ir%lesA is sent to %he%k it o+t. These are the dete%tives;ar%heoloists; and spies o the Jedi. They sear%h or 7ith stronholds; resear%h artia%ts;iniltrate enemy orani,ations and solve enimas o all sorts. These are the rarest o theJedi and indin a !aster is a near impossible task. 0t is %+rrently +nder dis%+ssion in theJedi Co+n%il to dis%ontin+e these tea%hins d+e to the risk o losin an +nder%over Jedi toDark temptations and the moral dilemmas o tea%hin de%eptive arts. E/ar

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    Po)ers&Control& Contort'Es%ape; Enhan%e 5ttrib+te7ense& Daner 7ense; !aniy 7enses; Post%onitionControl and 7ense& Dis+ise7ense and 5lter& Dim :thers 7ensesControl; 7ense; and 5lter& 5e%t !ind; E%lipse

    !inim+m 7kills or "rad+ation& Control *DR1; 7ense KDR1; and 5lter 1D

    8e%ommended 7t+dyin& #or%e o Will; 8emain Cons%io+s; 7hort=Term !emoryEnhan%ement; >ihsaber Combat; Combat 7ense; 7torytellin; Cyber 7ense; Cyber>o%ke;7peak )ith !a%hines; Eyes o the Eale; !ental Translo%ation; 0nd+%ed 7leep; >esser#or%e 7hield; #or%e Bolt; and Doppleaner.

    editative

    Those )ho st+dy the !editative arts preer to e/er%ise their minds; not m+s%le.

    They are the thinkers and masters o the mind and spirit. 0n times o %onli%t they%oordinate the Warriors a%tions thro+h their po)er+l Jedi Battle !editation )hileshatterin their enemies )ills to )in. !ake no mistake; they may not %hare into battle)ith lihtsaber dra)n; b+t are amon the most brave and po)er+l o the a)& 8ep+bli%.

    Po)ers&Control& Emptiness; #or%e o Will; 7hort=Term !emory Enhan%ement

    7ense& Post%onition7ense and 5lter& 5e%t EmotionsControl; 7ense; and 5lter& 5e%t !ind; Battle !editation; Enhan%ed

    Coordination

    !inim+m 7kills or "rad+ation& Control *DR2; 7ense *DR1; 5lter 1DR1

    8e%ommended 7t+dyin& #arseein; 8emove #ati+e; 7torytellin; 0nstin%tive5stroation; 5nti%ipation; >ihtsaber Combat; Daner 7ense; Comm+ne )ith at+re;Comm+ne )ith !a%hines; >ie Bond; Pla%e 5nother in Hibernation.

    3aturalist

    The #or%e is %reated by all livin thins; and thereore m+st be prote%ted. TheseJedi have a spe%ial %onne%tion )ith at+re and all lie. They are m+%h more than simplepark raners yet ar removed rom e%o=terrorists. They are oten sent to rontier )orlds tohelp in the ormation o %olonies and adaptin to alien lie. 0 yo+ )anna s%rap )ith aat+ralist; yo+ otta o thro+h his 8an%or pets. The T)ilek Jedi Tott Doneetadisplayed some o these abilities.

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    7kills& Tra%kin; 7ear%h; 7+rvival; Hide; 7neak; Climbin'J+mpin; 8+nnin; Beast8idin; and #irst=5id.

    Po)ers&Control& Deto/iy Poison; Emptiness7ense& Weather 7ense; Beast >an+aes; !aniy 7enses; TranslationControl and 7ense& Eyes o the Eale; Call 5nimalControl and 5lter& #ertili,e; 5%%elerate 5nothers Healin7ense and 5lter& Comm+ne )ith at+reControl; 7ense; and 5lter& Control 5nimal

    !inim+m 7kills or "rad+ation& Control KDR1; 7ense KDR2; and 5lter 1DR1

    8e%ommend 7t+dyin& 5ll Healin Po)ers @at+ralists are kno)n thro+ho+tthe "ala/y as healersA; Weather 7ense; Transer #or%e; Daner 7ense; Thermoenesis;Weather Control; Predi%t at+ral Disaster; Transm+tation; >ihtsaber Combat.

    4arrior

    5ltho+h the Jedi

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    very ei%ient means o ed+%atin. Whenever a %hara%ter is at a Pra/e+m; or the 5%ademy;and )ishes to learn a ne) po)er or in%rease his kno)lede in a skill @provided he hasalready been ta+ht that skillA; add the !asters die %ode in 0nstr+%tin @a Per%eptionbased skillA )ith the p+pils die %ode in

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    Vehi%les&5ll die %odes remain +nto+%hed.

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    their re4+ired skills to represent their trainin at the 5%ademy. They are no) Jedi 5depts@ass+min they +se their points )isely and meet all the re4+irementsA and ready or their!asters irst assinment. J+st to keep thins air; let non=Jedi make their %hara%ters likenormal b+t )ith 1LD @instead o GDA to be added to their %hara%ters; provided that nomore than *D be added to more than t)o skills. J+st as a air )arnin... Jedi tend to beobno/io+sly po)er+l. 0 yo+re oin to r+n a Jedi based ame let it be kno)n that it ishih level and the stakes are reat. on Jedi may have to be %reative )ith their%hara%ters in a Jedi based ame to des%ribe )hy theyre )orkin )ith the +ke 7ky)alker

    ere%ts a ne) Jedi Pra/e+m to reb+ild the old

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    7heet and kno) ho) hed rea%t to any iven sit+ation. Better yet; a tr+ly %reative player)o+ld p+t his tho+hts do)n on the Ba%kro+nd 7heet and )rite the Bo+nty H+nters8es+me to be t+rned in to the "!. :r an :+tla) %o+ld )rite his Criminal 8e%ord; or an07B 5ent %o+ld type +p his 0mperial Personnel 8e%ord. 7+re it takes a bit loner b+t it8E5>>I adds to the over=all en-oyment o the ame. 8emember... this sho+ld be&ole6playing; not&oll6playing.

    5nother ood )ay to lesh=o+t %hara%ters is to in%orporate r+les rom othersystems. 0 yo+ have a %opy o a White Wol Players "+ide; in%orporate the !erits #la)s r+les into yo+r %hara%ters. 5 1 point la) pretty m+%h e4+ates to a 1 pip bon+s tobe added to beinnin skills. Io+ miht also be able to +se the 5dvantaes andDisadvantaes o "?8P7. Perhaps a L point Disadvantae is e4+al to 1 pip. Whatever)orks. 0 it helps brin lie to yo+r %hara%ter; by all means +se it.

    Part "I: The Path o& 'aadu

    The Baad+; or "ray Jedi; are a rare breed o or%e +sers. They %ons%io+sly try toremain ne+tral in the str+le bet)een the Dark 7ide and the tr+e )ays o the Jedi. This is

    not an easy task; and it is harder to attain even a air amo+nt o ne+trality )hen one is)orkin )ith the #or%e. 5 very spe%iali,ed #or%e Po)er @The CleansinA is needed orthe e/isten%e o the Baad+.:TE& Baad+ are veryrare. : non=or%e +sers @e/%ept those )ith 7%holar& Jedi >ore1DRA sho+ld have heard o them; and only Jedi !asters @or any #or%e +sers )ith *D intotal #or%e 7killsA sho+ld have heard o them. ote that 0 say heard; and not be ao+ntain o yo+th in the Ways o the Baad+. "!Ss sho+ld not have their avorite taverno)ners spinnin o tales o the do,ens o Baad+=related stories that theySve heard.

    History o the Baad+&The Way o the Baad+ )as spa)ned rom Biirta Baad+; a h+man Jedi !aster )ho

    lirted )ith the Dark 7ide or m+%h o his very lon; #or%e +sin lie. He never a%t+allybe%ame an adept o the Dark 7ide; b+t be%ame 4+ite )ell versed in its +se. Biirta manaedto develop a #or%e po)er that )as able to keep him some)hat ree rom the %l+t%hes othe Dark 7ide. He )as al)ays -+st beyond rea%h. He never ta+ht anybody his indins;b+t his -o+rnal s+rvived. 5 e) %opies o his -o+rnal )ere made; and they e/ist s%atteredthro+ho+t the ala/y. The Baad+ tend to be very solitary. There is no +nity in the ranks o the Baad+; andthere may be enmity bet)een members on the rare o%%asions they meet. The )ay o theBaad+ is a lonely path; and e) people %an maintain the d+ality o %ons%io+sness itre4+ires. !ost Baad+ tend to lead 4+estionable lives; doin thins alon the lines o

    bo+nty h+ntin; sm+lin; et%. 5ltho+h these a%ts are %ertainly illeal @or the mostpartA; their evilness %an be 4+estioned...

    The Baad+ and Dark 7ide Points'>iht 7ide Points @#or%e 7ide PointsA&When a Baad+ %ommits an evil a%t; he re%eives a Dark 7ide Point; -+st like all o

    the other #or%e +sers o the ala/y. When a Baad+ %ommits a ood a%t; he re%eives a>iht 7ide Point. The prin%iple is the same as or the Dark 7ide Point; e/%ept one re%eivesa >iht 7ide Point )hen %ommittin ood a%ts.

    2M

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    Baad+ are %onsistently attemptin to have $E8: points in both. They )ant :>iht 7ide Points and : Dark 7ide Points. This %an be attained by one o t)o )ays.

    1A 8emoval o #or%e 7ide Points Thro+h Deeds&The Baad+ %an remove a Dark 7ide Point by not doin anythin evil or :E

    advent+re'episode. Bein kind o ood; b+t not ood eno+h to et a >iht 7ide Point."!Ss; +se yo+r dis%retion here. Baad+ sho+ld be able to remove a Dark 7ide Point by notdoin anythin evil. ot ne%essarily bein 0CE; b+t even -+st the ood side o ne+tral.

    The Baad+ %an remove a >iht 7ide Point by not doin anythin ood or :Eadvent+re'episode. Bein kind o evil; b+t not evil eno+h to et a Dark 7ide Point.7t+ like killin people )ho deserve to die; and 8E5>>I en-oyin it. :r; i a Baad+ )as)orkin or the rebels; theySd be able to remove a Dark 7ide Point by tort+rin an imperialperson )ho )o+ldnSt talk; to et val+able inormation.

    2A 8emoval o #or%e 7ide Points Thro+h the Cleansin&When Birtaa Baad+ irst de%ided to be a ne+tral or%e +ser; he o+nd that method

    O1 )as +n)ieldy and %+mbersome. There )ere times )hen he didnSt kno) )here he stood

    in his alinment at the moment. 5ter years o intensive st+dy; he manaed to develop a+ni4+e and po)er+l or%e po)er == the Cleansin. The +se o this po)er a%ilitatedadvan%ement thro+h the or%e. Baad+ )ondered ho) he kept the path )itho+t it. There)ere setba%ks; b+t Baad+ o+nd the bon+ses o the po)er to o+t)eih the setba%ks.

    Ho) to #oret the Ways o the Baad+&1.A 0 yo+ are +sin The Cleansin; stop.2.A 0 yo+ )ant to be%ome a Dark 7ide or%e +ser; simply et rid o yo+r >iht 7ide

    Points; and advan%e yo+r Dark 7ide Points to M. :n%e the Baad+Ss Dark 7ide Points e4+alM; the Baad+ )ay is orotten; perhaps orever.

    *.A The operation is the same i the Baad+ %hara%ter )ishes to be%ome a Jedi

    iht 7ide Points to ten.@remember; the Dark side is 4+i%ker and easierA :n%e >7 points are bro+ht to ten; allBaad+ hindran%es and bon+ses are lost.

    ote& 5 Baad+ %hara%ter %an e/%eed the Dark 7ide threshold o L D7 points andstill remain Baad+. To leave the )ay o the Baad+; a %hara%ter m+st a%tively %hoose toleave; and the threshold m+st be e/%eeded.

    ote& The dieren%e threshold sho+ld be no more than seven at any time. @i.e. theDark 7ide Points min+s the >iht 7ide Points sho+ld not be reater than G or =GA 0 thedieren%e threshold is e/%eeded; Baad+ lose their abilities @7+btra%t the lesser n+mber othe #or%e 7ide Points rom the reater. 0 there are more Dark 7ide Points; the res+ltinn+mber is ho) many Dark 7ide Points the Chara%ter has. 0 there are more >iht 7idePoints; the "! %an 1.A p+t Dark 7ide Points at ,ero; i the "! does not )ant to +se the#or%e 7ide Point 7ystem or non=Baad+ 2.A p+t the res+ltin n+mber in as >iht 7idePoints.

    The Baad+ and #or%e Points'Control; 7ense; 5lter Di%e&The Baad+ re%eive #or%e Points or %ommittin a%ts; -+st as other #or%e +sers do.

    When they spend a #or%e Point or ood'evil; they et one #or%e Point ba%k at the end othe advent+re'episode. When they +se a #or%e Point or ood'evil at the dramati%ally

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    appropriate moment; they et t)o #or%e Points ba%k.The Baad+ %an +se Dark 7ide Po)ers )itho+t a+tomati%ally ainin a Dark 7ide

    Point; ho)ever they do re%eive a Dark 7ide Point i the Dark 7ide po)er is +sed ore/treme evil.

    0t %osts L = 1U more %pSs to raise or%e skills than a normal Jedi. #or e/ample;to raise Control KD to Control KDR1; )ith a !aster it )o+ld take M = N Chara%ter points;dependin on yo+r "!Ss preeren%e.

    5s an option; "!s sho+ld eel ree to impose a di%e limit o Ld=1d on Control;7ense; and 5lter. This is s+ested only i the "! eels this #or%e=+sin template is toopo)er+l.

    C+riosities'!is%ellaneo+s&!ost Baad+ +se lihtsabers; b+t some avor blasters. 0t is a matter o personal

    preeren%e. 0 a PC )ishes their %hara%ter to be a blaster totin Baad+; "!Ss sho+ldin%orporate the abilities o the Teepo Paladins.

    5 note on implementin the #or%e 7ide Point 7ystem or non=Baad+&

    Please note that the #or%e 7ide Point system introd+%ed or the Baad+ miht notbe ideal or a normal Jedi. The WE" Dark 7ide Point system does the -ob 4+ite )ell; as aras Jedi are %on%erned. 0 mSs )ish to implement the #or%e 7ide Point system or non=Baad+; bear in mind that the Dark 7ide o the #or%e is !?CH easier to t+rn to. Jedi )ho)ere totally p+re beore %an be t+rned to the Dark 7ide; -+st as easily as someone )hoSsintentions or the #or%e )ere 4+estionable.

    Editorial&The Baad+ Jedi have been a topi% o m+%h debate on the 7tar Wars 8P" !ailin

    >ist. !any people @mysel amon themA eel that the Baad+ is a %heap )ay o allo)inJedi to %ommit evil a%ts. Jedi sho+ld neverbe allo)ed to do evil )itho+t %onse4+en%e.

    That oes aainst everythin the #or%e is abo+t. The ma-or %omponent in #or%e +sin;)hi%h keeps a Jedi in %he%k; is his emotional %onne%tion to the #or%e. Io+ take this a)ayand thins -+st be%ome ridi%+lo+s. :n the other side o the ar+ment are those )ho eelthe nat+re o the #or%e is dynami% and al)ays in motion. othin; espe%ially somethin asl+id as the #or%e; is so %+t and dry as to allo) only t)o sides there has to be a middlero+nd. Whether yo+ love them or hate them is yo+re de%ision; b+t it is the "!sde%ision to allo) them in a ame.

    2N

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    Part "II: Tee(o Paladins: Quick Draw #edi

    The Teepo Jedi are airly ne) in the lon history o the Jedi tradition. They are asmall; b+t anati%al bran%h o the Jedi order. They )ere o+nded aro+nd the same time thatthe Blaster be%ame the %ommon sidearm by a T)iSlek master named ars Teepo. ars

    Teepo had a very odd vie) on lie or a Jedi master. He believed in %hane. He did notthink the traditions sho+ld remain so stati%. He believed that the Jedi sho+ld %hane )iththe times and adopt the +se o blaster )eapons. This )asnSt a%%epted by the Jedi%omm+nity and Teepo )as sh+nned rom the order or )hat )as ass+med to be embra%inthe Dark side. Teepo took this very hard and took on the lie o a hermit droppin romthe a%e o the +niverse; b+t he %ontin+ed to apply his kno)lede to the st+dy o theblaster and its appli%ations. !any o his old riends and %ompanions in the order re+sin to let their riend; adistin+ished master; all to the Dark side traveled to him in hopes o %onvin%in Teepo to%hane his )ays. His anati%ism ot the better o many o them. He %o+ld not be s)ayed;b+t instead had many ne) %onverts to his ideas. With this ne) inl+/ o !asters andst+dents the s%hool lo+rished in a very isolated %orner o the +niverse. 0nored by the

    rest o the Jedi %omm+nity it re) b+t never overtook its h+mble beinnins.5ter many %ent+ries; the JediSs )ere %alled to iht a reat evil. This reat evil )as

    s+%h a threat that the old order s)allo)ed is pride and %alled +pon the TeepoSs or help.The o+ht side by side as brothers in the Clone Wars only to be )iped o+t by Palpatineand Vader in the ens+in politi%al %haos. The TeepoSs )ere no more sae than the JediSs oold. !any masters hid; b+t )ere so+ht o+t and destroyed. The only thin that kept thesmaller s%hool alive )as the hermiti% tradition o its o+nder. !any st+dents and !asters)ere in hidin rom the o+tset o the Clone Wars and this saved them in the massa%res thatollo)ed.

    Teepo Tenets and Code&

    5lon )ith ollo)in the Jedi %ode; the TeepoSs have some basi% r+les that theyabide.

    1. ever dra) yo+r blaster )itho+t bein dra)n +pon irst. 2. 5ression is the Dark side. 0t sho+ld never be %onsorted )ith. Be at pere%tpea%e and harmony beore a%tin. Even i it means bein killed. 5 Teepo Paladin never a%tsin aner or hate. @This may seem to be a restatement o the Jedi %ode; b+t the TeepoSs takeit ar more serio+sly. 0t has been said that some Paladins have been killed )itho+t evenmovin a m+s%le simply be%a+se they %o+ld not %ontrol their aner. : %o+rse; these arethe tr+ly anati%al.A

    *. ever +se a lihtsaber @ars Teepo )as very %lear abo+t this. He made it Teepola) that they sho+ld never to+%h one. This seems to be a remnant o his s%orn or the

    knihts )ho dismissed him. @This r+le is )orthy o some debate sin%e Jedi; by deinition;do not s%ornA.5lon )ith these r+les there are some +nstated re+lations o the Teepo order. The

    Teepo never +se Heavy blasters; or anythin stroner. They never %on%eal a %arried)eapon @it is a symbol o )ho they areA. They never )ear armor o any kind @e/%ept ablast helmet; see belo)A. The Teepo also endorse all aspe%ts o the Jedi Code.

    !is%ellaneo+s 0no.&

    2F

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    The Teepo preer to %all themselves Paladins; not

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    Part "III: )onks o& hi$ura

    History&>on beore there )ere lihtsabers there )ere Jedi. 5ter the invention o those

    ra%e+l )eapons Jedi bean to lose siht o )hat the #or%e )as all abo+t and all into the

    Dark trap o te%hnoloy; or so the revered !aster

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    KA Tolerate the misivins o others. 7him+ran !onks are notretro; anti=te%hnoloy +ndamentalists. They do notatta%k te%hnoloi%al %enters or those )ho%hoose to +se te%hnoloy; nor do they harass %omm+ters at starports )ith pamphletsdamnin them or their )ay o lie. They simply have a dierent o+tlook on lie. 0 asked;they )ill tell a koan o enlihtenment. 0 so+ht o+t; they )ill tea%h their belies @b+t onlythose )ho prove )orthy )ill learn iht.

    The 5rt o

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    #or%e Po)ers @

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    The 5iki Jedi believe that tho+h te%hnoloy is not evil in itsel; the best )eapon isoneSs o)n body. They ollo) the Jedi Code very stri%tly; and +s+ally )ander aro+nd theala/y helpin the poor oppressed @like

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    7kill& Bra)lin @HardA @7T8ATime Taken& :ne !elee 5%tionotes& R1D Bra)lin 5tta%k; add R1 to damae or every +ll *D in skill

    Rinli%ts physi%al damae =1D Bra)lin Deense =1L )hen Bra)l Dodin %an inli%tst+n damae at R 1L Di. Headlo%k @R1 DiA& inli%t a+tomati% physi%al damae +nlesopposed DE9'7T8 or 7ot Bra)lin @)ith R1A test is made. 5rmlo%k @R1 DiA& iatta%k roll is R to R1 reater than deense; then arm'le immobilised R11 to R2 then itis dislo%ated 21R = itSs broken...

    7kill& @5A !artial 5rts @HardATime Taken& :ne !elee 5%tionPrere4+isites& Bra)lin @HardA LDotes& ?ser %an split di%e bet)een bra)l deense; atta%k @R1D or 1DA and

    damae @R2 per 1DA %an inli%t st+n damae at R1 Di. CP %ost /* @not /2A; Witho+tade4+ate 0mperial Permit trainin or +se is Class * :ense

    7kill& @5A Wrr++shi @Wookie !artial 5rtsA

    Time Taken& :ne !elee 5%tionPrere4+isites& 7T8 reater than KD; Bra)lin @WookieA LD and Heiht over 1.N motes& ?ser %an split di%e bet)een bra)l deense; atta%k @R1D or 1DA and

    damae @R1 per 1DA inli%ts st+n damae at no penalty. When inli%tinst+n damae; add R1D to damae roll. CP %ost /2;L @not /2A; trainin or +se is Class 2:ense

    7kill& Bra)lin @WookieATime Taken& :ne !elee 5%tionPrere4+isites& 7T8 KDotes& R2D to hit and damae )hen atta%kin arms or les @b+t remember abo+t

    R=1D %alled shot penaltyA. =1D )hen bra)lin normally...

    7kill& @5A ohri !artial 5rtsTime Taken& :ne !elee 5%tionPrere4+isites& 7T8 KD; DE9 *DR2 and Bra)lin @bothA LDotes& ?ser %an split di%e bet)een bra)l deense; atta%k and damae @R1D or

    1DA inli%t physi%al or st+n damae at no penalty. CP %ost /2; trainin or +se is Class 1:ense @e/%ept or ohri in 0mperial servi%eA. 5nd try indin a sensei or this one...

    5ll @5A !artial 5rts ive a one ree parry in a ro+nd @+nless +sin+nmodiied 2nd ed r+les = that )o+ld be too po)er+lA.

    5nd remember; kids = yo+ %annot Dode a lihtsaber. ?se Bra)lin Dodeinstead... @remember to add modiiers or type o Bra)lin skill +sedA.

    *M

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    5iki vs. 7him+ran&Why in%l+de another martial artist Jedi3 0s one better than the other3 0n a )ord&

    nope. 5ltho+h they are very similar; the 5iki :rder and the !onks o 7him+ra are ea%hspe%ii%ally desined or t)o totally dierent styles o ame play. The 5iki are desinedor realisti%; r+les=intensive martial arts +ry. The !onks o 7him+ra are desined orsimple; easy @yet ee%tiveA me%hani%s )hi%h easily it into the established r+les o 7W=8P". 0 yo+re lookin or a %ool %hara%ter )ho yo+ %an immediately et into and ast%ombat ro+nds; o )ith the !onks o 7him+ra. 0 yo+ dont mind the e/tra r+les;me%hani%s; and %omple/ity; o )ith the 5iki. 0 personally re%ommend the 7him+ran!onks or most ames; b+t )hen yo+ )ant to r+n a martial arts based ame @)here most%hara%ters are martial artistsA; yo+ %ant beat the 5iki r+les.

    5iki Jedi Template&De/ *D othos; an an%ient temple kno)n as the Temple o 7hado)s and>iht; )hose e/isten%e )as one o the reasons or their %hoi%e o >othos as a home or the

    Bla%k 7erpents. They have traveled ar rom their roots as the Jhemadan; a s%holarlybreaka)ay se%t o Jedi. o) a r+thless orani,ation o Dark Jedi; the 7hado) Draonshave been the only kno)n or%e +sers in the Iaeer se%tor or tho+sands o years; tho+hr+mors o a s+rvivin Jhemadan !aster have been loatin aro+nd the orani,ation oryears.

    The 7hado) Draons are an e/%l+sively h+man and near h+man orani,ation;makin it their b+siness to kill any non=h+man #or%e +sers that they %an ind; and they arevery ood at indin thins. They re%r+it their members mainly rom the Bla%k 7erpent

    *G

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    orani,ation; tho+h )hen they ind a nat+ral or%e +ser else)here; they make it theirb+siness to either t+rn and re%r+it them; or kill them.

    They have a very stri%t hierar%hy; )ith the rankins bein 5%olyte; Dis%iple;0nitiate; 7t+dent; ord; !aster; and "rand=!aster. 5 member o one rank is%ompletely s+bservient to the members o the hiher ranks. The only )ay that a 7hado)Draon %an rea%h a hiher rank is by passin the re4+isite tests @that vary rom level tolevelA; and re%eivin a promotion by a member o >ord level or hiher. 0n order to a%hievethe level o >ord or !aster; the 7hado) Draon m+st pass the tests in the presen%e o allmembers o the level above the one he is strivin or that are not on a%tive assinment; andre%eive their approval. To a%hieve the level o "rand !aster; a %andidate m+st pass thetests; and i there is a sittin "rand !aster; he m+st immediately deeat him in mortal%ombat.

    The Jhemadan prided themselves on their simple; almost monasti% liestyle; andthat ethi% is still part o the 7hado) Draon liestyle. 5ll members belo) the rank o7t+dent are restri%ted to the o+ter %o+rt; )here they o)n nothin other than a %oarse reyrobe; and perorm eiht ho+rs o ba%kbreakin labor a day; in addition to their lon andtirin lessons. 5 7t+dent moves into the op+lent 0nner %o+rt; tho+h he is still allo)ed no

    personal property other than his robe. Ea%h st+dent is made the personal servant o a

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    Telekineti% ie; or Transer #or%e. Ho)ever; they have an entire battery opo)ers that they developed on their o)n; )hi%h are +nkno)n in the rest o the ala/y.They e/%l+sive +se Cloak o Darkness; The Draon; Hands o the Jhemadan; The Clo+dsPartin; Crimson B+rst; 7hado) !ist; Jhemadan Combat; 7hado) 7plit; and !ind 7and.

    Part *I: The Wea(ons o& the #edi

    Weapon Des%riptions&

    0n addition to the traditional lihtsaber; several more e/oti% @and i theySre e/oti%or Jedi; they m+st be rareQQA )eapons )ere prod+%ed by the Jedi. 5ll are %hara%ter s%ale;and normally +navailable; even to most Jedi. 5ll have the same inherent daner to the +seras the >ihtsaber; e/%ept or the Teepo Blaster @+nless other)ise stated; the )ielder is hit)ith these )eapons i the dii%+lty is missed by 1RA. 5ll listed damaes are %onsideredbase as i %onstr+%ted )ith a nat+ral em. 8ed+%e damae by 1D i syntheti% ems are+sed.

    >ihtdaerType& Compa%t lihtsaber7kill& >ihtsaber& >ihtdaerDii%+lty& Dii%+ltDamae& *Dotes& =1D to parry. Chara%ter is hit i dii%+lty is missed by more than 12.

    This is a smaller version o the lihtsaber. The handle )as +s+ally 1*%m lon @asopposed to 2L=*%mA; and slihtly slimmer than the saberSs. The blade is only abo+t 2%mlon; instead o the normal M=G%m lenth o a lihtsaber. 0t )as typi%ally +sed ortrainin or +tility p+rposes; or %arried by Jedi as a %ombat ba%k+p @oten +sed as DaishoA.

    D+al=settin >ihtsaberType& Variable lenth Enery 7)ord7kill& 7ettin 1& >ihtsaber; 7ettin2& >ihtsaber& E/tended >ihtsaberDii%+lty& Dii%+lt @settin 1A; Very Dii%+lt @settin 2ADamae& LD @settin 1A; KD @settin 2Aotes& R1D to parry others )ieldin lihtsabers or melee )eapons; b+t not to parryblaster bolts @in settin 2A.!+st state settin to be +sed at the start o the t+rn.

    This is a rare and +n+s+al variation on the normal lihtsaber; in that it had t)odierent settins. 0n the irst; it has the normal lenth; b+t more po)er+l; as thetraditional lihtsaber. 0n the se%ond settin; the blade losses abo+t 1LU o itSs po)er; b+t

    do+bles in lenth. This e/tra lenth is +se+l or keepin others at a reater distan%e; b+tmakes it m+%h more +n)ieldy to dele%t blaster bolts and atta%k.#or these reason; it +sed primarily by yo+n; re%kless Jedi; )ho event+ally de%ide

    to keep it in its irst settin; or oin to a traditional saber. 0t )as; ho)ever; pop+lar )ithsome Jedi )ho rode into battle on beast ba%k. The d+al nat+re o the blade oten ave it ast+nnin blade=)ithin=a=blade appearan%e; )ith one %olor ormin the %ore; and a se%ond;%learly dierent one ormin the o+tside sheath. >ess than t)o h+ndred e/amples )ereever made.

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    Do+ble=bladed >ihtsaber @>ihtstaAType& Do+ble=ended Enery 7ta7kill& >ihtstaDii%+lty& Very Dii%+ltDamae& LDotes& R1D to parry. 0 )ielder misses dii%+lty by more than L points; the )ielderstr+%k.

    !ost spe%imens may be +sed as a re+lar lihtsaber @spe%ialty >ihtsaber&lihtsaberA; b+t )itho+t the parry bon+s. !+st de%lare at the beinnin o the ro+nd.Damae remains LD.

    5n +ltra rare liht )eapon; the do+ble lihtsaber %onsisted o an elonated handle@abo+t 2.2L times the normal lenthA; )hi%h pro-e%ts a blade rom ea%h end. This ave itthe versatility and speed aainst atta%ks o a 4+artersta; b+t made it !?CH moredanero+s to the +ser. #or this reason; it %o+ld +s+ally be +sed like a normal; sinlebladed lihtsaber. This )as %onsidered by many Jedi to be a Dark 7ide )eapon; mainlybe%a+se its most amo+s +ser )as the 7ith >ord E/ar ess than a do,en e/amples

    )here ever made.

    7t+nsaberType& 7t+n Ee%t Enery 7)ord7kill& >ihtsaberDii%+lty& Dii%+ltDamae& LD 7t+notes& When +sed aainst st+n bolts; it %an absorb +p to its die in st+n=damae die; likepie%e armor. The Jedi may add their Control die to the damae o a st+n saber. !ay alsobe +sed to parry melee )eapons and lihtsabers.

    0n%apable o %+ttin matter; the 7t+n 7aber prod+%ed a ne+roloi%al sho%k to the

    taret; )ho )o+ld )ake +p in abo+t ten min+tes )ith a planet shatterin heada%he. Thismade a pere%t )eapon or dealin )ith an +nr+ly mob that the Jedi %an not pa%iy. 0thandles e/a%tly like a lihtsaber; makin it the pere%t trainin )eapon. ?nort+nately; it%an not blo%k pro-e%tiles or blaster bolts. >ess than ity are believed to have been made.

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    #or%e >ashType& Wave=+ide %hanneled enery bladeDii%+lty& !oderate7kill& #or%e >ashDamae& *Dote& D+e to mered physi%al'enery nat+re; )hen +sed aainst an armored taret; +sePhysi%al 5rmor =1D or Enery 5rmor; )hi%hever is reater.

    The #or%e >ash; )hen dea%tivated; looks m+%h like a lihtsaber handle. The a%t+allash is a teles%opin )ave +ide; appro/imately N%m lon. The +ide is en%ased inenery. This +ide @and the enery )rapped aro+nd itA is some)hat le/ible; b+t noteno+h to )rap aro+nd the taret. 0t )as +sed as a trainin aid; altho+h some Jedi@espe%ially Baad+ and Dark 7idersA %arried them instead o a lihtsaber.

    >iht)hipType& #le/ible; )ave=+ide enery lashDii%+lty& Very Dii%+lt7kill& >iht)hip

    Damae& LDotes& 0 %hara%ter misses base dii%+lty by 1R; )hip strikes )ielder. 0 %hara%ter beatsbase dii%+lty by 2R; the )hip may )rap aro+nd the taret doin LDR'=Control damaeper ro+nd.

    D+e to mered physi%al'enery nat+re; )hen +sed aainst an armored taret; +sePhysi%al 5rmor =1D or Enery 5rmor; )hi%hever is reater. D+e to enery %o%oon; maybe +sed to parry lihtsabers; and even ensnare them. !+st roll lihtsaber Vs liht)hipdamae to see i they damae ea%h other.

    The liht)hip is the pri,ed )eapon o many 7ith and Dark Jedi; b+t only a s%anthand+l o Jedi. 7imilar in many respe%ts to the #or%e >ash; the >iht)hips )ereharnessed enery %oiled aro+nd in%redibly stron; 2.L to K.Lm lon @lenth varies bet)een

    +sers; and is based; in part; on the b+ilderSs heihtA; alloy )hips. They %an easily %+tthro+h the stronest metals in the hands o a skilled +ser. Be%a+se the liht)hip isle/ible and +n)ieldy; it is very danero+s to the beinner; and those )itho+t any ormaltrainin are as m+%h a daner to themselves as they to others. 0n the hands o a skilled+ser; ho)ever; the liht)hip is %apable o dele%tin blaster bolts and solid pro-e%tiles; inaddition to its ormidable %apabilities.

    >iht BoomeranType& Enery ield assisted boomeranDii%+lty& Variable @see belo)A7kill& @5A >iht Boomeran8anes& 2=1 @moderateA'2 @dii%+ltA'M @very dii%+ltADamae& LDotes& 0 thro) or %at%h dii%+lty missed by 1; the boomeran either a%tives too early@%a+sin damae to +serSs handA; or isnSt %a+ht @inli%tin damae randomlyA. 8e4+iresthe >iht Boomeran Combat #or%e po)er to +se.

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    The liht boomeran )as at one time a hihly pri,ed )eapon; +sed primarily byJedi )ho en-oyed sho)in o or )here on the ront lines o the 7ith %onli%ts. Today;there are none believed to still e/ist; and only a s%ant hand+l o s%holars kno) o itSse/isten%e. >ike the liht )hip and or%e lash; it +ses %rystal; )ave=+ide and mirrorte%hnoloy to %reate an enery ield aro+nd the a%t+al )eapon. #or saety reasons; it mayonly be a%tivated telekineti%ally; other)ise the +serSs hand )o+ld be instantly removed.:n%e thro)n; the Jedi )o+ld be able to +ide his )eapon aainst several tarets in onethro). 5ttemptin to +se this )eapon )itho+t intense trainin is s+i%idal.

    >iht Cla)sType& Enery=blade %la)sDii%+lty& !oderate7kill& !elee Weapons& >iht%la)sDamae& 2D @0t is believed that some models )here as po)er+l as tr+e lihtsabersAotes& The Jedi may add the Damae R Control to their Climbin. They may also be +sedto dele%t blaster bolts.

    This is an +n+s+al )eapon; +sed mainly by Dark Jedi 5ssassins. They may be

    %on%ealed in the sleeves o a t+ni% or robe. Ea%h %la) emits a pair o blades abo+t a meterlon. They may also be +sed to help %limbers.

    Teepo !asterSs BlasterType& C+stom made blaster pistol7kill& Blaster& pistol8anes& *=1'K'125mmo& 1Damae& KDR1ote& R2D dii%+lty to hit or all other than itSs intended o)ner.

    These )eapons )ere )ielded by !asters :>I. !ost Paladins %arried sto%k;

    %ommer%ial models. This )eapon is a %+stom made blaster; b+ilt by individ+al !asters.Ea%h )eapon; like a lihtsaber; is made to a typi%al template; b+t ea%h !aster )o+ld makehis blaster to it his o)n needs. 7ome )eapons have loner rane and lo)er po)erratins. :thers have iron sihts; b+t some have opti%s or rele/ sihts. Ea%h set o rips)as %+stom made to it the hand o the !aster; )ith the po)erpa%k type oten %hanin toit a parti%+lar !asterSs idea o balan%e and eronomi%s. The balan%e mat%hed to theirpersonal shootin stan%e. 7ome didnSt even have triers; instead relyin on the #or%e.Ea%h )eapon )as t+ned to iht itSs b+ilder like a love. >ess than a do,en pairs o!asterSs Blasters are kno)n to still be in e/isten%e.

    !aster !oriheis >ihtboType& ?ni4+e #or%e Enhan%ed Bo 7ta7kill& >ihtboPo)er +sed& >ihtbo CombatDii%+lty& Very Dii%+lt @*A @!issin by L points means inli%tin damae on yo+rsel =this is not a )eapon or beinnersA. Witho+t >ihtbo Combat po)er on; add 2L todii%+lty; and missin the roll even by 1 point means yo+ %+t yo+rsel.Damae& MD R Controlotes& 5dd R1D to atta%k and raned parry; and R2D to melee parry. 5lso; it %an be +sed

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    as 2 d+al settin; variable lenth lihtsabers @either )ith >ihtsaber %ombat or Daisho%ombat po)erA.Des%ription& This )eapon looks like t)o lon @*L %mA handles )ith blade pro-e%tors onboth ends... 0t )as made )ith 0l+m %rystals @no po)er neededA; and )as a it or theleendary o+nder o 5iki Jedi knihts !orihei ?shiba rom his son; an 5rtii%er Jedi;!+sashi ?shiba. His ather +sed no lihtsaber; b+t instead; he +sed his )alkin sti%k;%hared )ith Empo)er Weapon; and even developped spe%ial po)er or it. Ho)ever; hereali,ed that his Empo)ered sti%k )as not the same as a real lihtsaber; be%a+se o its)eiht and air=resistan%e. 5ter a lon and leendary lie; !aster !orihei )as slain by thene)ly %ro)ned Emperor Palpatine and his Dark st+dent Darth Vader. The ate o hislihtbo; the only kno)n lihtbo in the history o the Jedi is +nkno)n; e/%ept or the a%tthat one part o it )as taken by the Emperor @perhaps to !t. Tantiss3A.

    >ihtsaiType&7kill& @7A >ihtsaber& lihtsai; or >ihtsaber skill i no >ihtsaber spe%iali,ations allo)edPo)er +sed& >ihtsaber %ombat @Daisho %ombat also possibleA

    Dii%+lty& 2Damae& *D R Controlotes& =1D to atta%k rolls and parryin blaster shots R1D to melee parry R2D toor%in and disarmin rolls @aainst lihtsabers = it %+ts normal )eapons +pADes%ription& >ihtsai is a very; very rare )eapon; s+pposedly +sed by !orihei ?shibaSsson; !+sashi ?shiba. 0t %onsists o a lon @or s+%h a small )eaponA; 2=2L %m handle)ith t)o side protr+sions at the end. The blade is relatively short; abo+t 2=2L %m; and hast)o smaller blades -+ttin at KL derees anle rom the handle. Those additional blades are+sed or parryin and disarmin an opponent armed )ith a lihtsaber.

    >ihtarro)s @lihtbo)sA

    7kill& Bo)s @as or bo)'%rossbo) typeAPo)er +sed& #or%e ar%heryDii%+lty& as per bo) type RL @no possibility to a%%identally damae yo+rsel; tho+hADamae& *D YR 1'2 ControlZotes& yo+ %anSt parry )ith arro)s @obvio+slyA; b+t yo+ %an shoot them to dele%t shotsaimed at anyone @+sin 1'2 o 7enseA. 5lso; )hen dele%tin a shot aimed at him; a Jedimay shoot at the atta%ker dele%tin blaster bolt in liht and hittin him )ith his arro).Ho)ever; this st+nt is pretty dii%+lt to p+ll o @add RL to dele%t dii%+lty and R1 toatta%k dii%+ltyA. 5lso; the Jedi may try to %ontrol )here the shot )ill o; b+t this isterribly dii%+lt; even or e/perien%ed Jedi @+se 1'K o Control and add RL to to hitdii%+lty or dele%ted shotA. 5lso; i the Jedi dele%ts a shot aimed at a taret o+tside oshort rane; he m+st +se T< to speed the arro) +p @make a !oderate telekinesis rollA.Please note that this ives no in%rease in damae; as it is not 7trenth=based...Des%ription& >ihtarro)s m+st be made +sin 0l+m %rystals @no pla%e or po)er so+r%eA;and the lihtblade is rather )eak and short @abo+t *=L %entimetersA. >ihtbo)s @as they)ere %alled by inorantsA )ere mainly +sed by #a%tot+ms or taret prote%tion @esp. i thetaret did not )ant a Jedi prote%tion; so nobody %o+ld be near him and dele%t the bolt)ith his saberA. 7ome )arriors also +sed them; b+t this )as very rare... The most amo+slihtbo)=+sin Jedi )as Tell; a blind Warrior )ith no hands. He +sed a %rossbo) )ith a

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    spe%ial d+rraloy bo); )hi%h had a p+ll o over L ks. He %o%ked and aimed it )ithtelekinesis... 5nd he +sed lihtbolts only or taret prote%tion; be%a+se arro)s shot romhis %rossbo) )ere so po)er+l he had no need o some lihtblade i/ed on them...

    !akin a Weapon&Desinin and %ratin a )eapon is oten @and al)ays is or those o the Warrior

    Dis%iplineA the inal step in the initial trainin o a Jedi. The ollo)in r+les are or the%reation and modii%ation o sabers. :n%e +nderstood; they may easily be modiied toprod+%e the more e/oti% )eapons like >iht Cla)s and Boomerans.

    5 Jedis )eapon is a part o his very bein. When a Jedi %onstr+%ts his o)n)eapon he ains a R2 bon+s to strike and parry rolls )hen +sin that )eapon.?nort+nately; he also be%omes so atta%hed to his )eapon that i separated he s+ers a=1D penalty to all #or%e 7kills +ntil he re%overs his )eapon or b+ilds a ne) one.

    B+ildin a lihtsaber&

    7tep 1A Costs&

    The ma-ority o the parts o+nd in a lihtsaber are pretty %ommon @the ma-ore/%eption bein the emA and %an be p+r%hased in most ma-or to)ns or starports. The%ost or the basi% lihtsaber is [1 not in%l+din a em. "ems %ost [L; = [1;dependin on s+pply'demand et%. @ranted; ems )ill be less e/pensive in the TotJ periodthan d+rin the Empire... b+t may be %losely +arded by the 5%ademy and re4+irin apermit o sortsA. 7yntheti% ems may be p+r%hased @dependin on the "!..... there is stillsome debate as to the pla+sibility o syntheti% emsA at a %ost o [2;L = [1L;.

    7tep 2A Time Constr+%tion&0t takes a )eek @G daysA to b+ild a standard lihtsaber. 5t the end o every day roll

    yo+r >ihtsaber 8epair @or >ihtsaber Te%hnoloyA vers+s a dii%+lty o 2 i bein b+ilt

    )ith modern tools in a +lly +n%tionin )orkshop @in%rease dii%+lty to rele%t )orkin%onditions and available toolsA. 5 s+%%ess+l roll means that daySs )orth o )ork )ass+%%ess+l and yo+ may %ontin+e on to the ne/t @a roll o Heroi% indi%ates that 2 days)orth o )ork )as a%%omplishedA. 5 ailed roll means nothin )as a%%omplished thatday @b+t yo+ s+ered no setba%ks eitherA. #or every +ll G points yo+ ail by yo+ are setba%k a daySs )orth o )ork @i.e. Io+Sre on yo+r ith day o )ork and yo+ ail yo+r roll by1L points; yo+ are setba%k to the third dayA. 0 the )ild die %omes +p as a 1 ollo)ed by aM @a %ompli%ationA yo+ really s%re)ed +p and alon )ith the +s+al penalties @%o+nt +p theremainder o the di%e to see ho) ar yo+ are set ba%kA the lihtsaberSs em has shattered.5ter the seventh day is s+%%ess+l the %ratsman spends 1 Chara%ter Points to %ompletethe pro%ess @th+s makin the )eapon an e/tension o himsel and ainin the R2 bon+s...see belo)A and has a basi% lihtsaber as des%ribed in the books; e/%ept there is a =1Dpenalty to daageand blaster parryi %onstr+%ted )ith a syntheti% em @thereSs nos+bstit+tion or nat+re . . . espe%ially )here the #or%e is %on%ernedA.

    7tep *A !odii%ations&5ter a basi% lihtsaber has been %onstr+%ted it may be modiied to be%ome a

    nat+ral e/tension o the )ielder. 5ny Jedi )ho %onstr+%ts his o)n lihtsaber @or blasteror Teepo PaladinsA a+tomati%ally ains a R2 bon+s to strike and parry )hen +sin it. The

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    r+les or modii%ations are m+%h the same as %onstr+%tion b+t )ith a e) alterations @seetable belo)A. 0 s+ppose it is possible to modiy a lihtsaber by +sin base te%hnoloy orsimilar te%hnoloi%al skill b+t the dii%+lty )o+ld be do+bled.

    ote& >ihtsabers are only lare eno+h to hold * modii%ations )itho+tbe%omin %+mbersome and dii%+lt @i not impossibleA to )ield.

    Cost o 5dean Crystals @>ihtsaber "emsA

    ame Base Damae Cost

    7yn ihtstaA Di G N R "em *days

    E/tra Damae Very Di 1 GL * days

    >iht 7+ppression Very Di 1 G K days

    7o+nd 7+ppression Very Di 1* L; L days

    on=metal Constr+%tion Very Di 1L L R 2 "ems 1* days

    :o,e Di 2 L 2 days

    7t+n 7aber !od * L 1 day

    0n%reased 0ll+mination !od 2 L 1 day0nternal 7)it%h !od 2 * 1 day

    Press+re "rip&5 ood modii%ation or beinners. When the hilt is let o o @as in a drop or

    +mbleA the blade a+tomati%ally sh+ts o to red+%e the %han%e o harmin the +ser @or;"od orbid; an inno%entA. ote& the Press+re "rip may be thro)n b+t the +ser m+st +seTelekinesis to keep press+re on the rip at all times.

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    >o%k Blade&The >o%k Blade is the opposite o the press+re rip. The saber stays on +ntil the

    )ielder sh+ts it o; th+s allo)in the +ser to thro) the saber at a taret.

    Variable >enths @see aboveA&This allo)s the saber to ee%tively have t)o blades @ea%h )ith dierent lenthsA

    )hi%h e/tend in the same dire%tion. This allo)s a +ser to sele%t the best lenth or theiven task. This modii%ation rants a ood n+mber o style points )hen both blades aree/tended and o dierent %olors; one o+tlinin the other.

    2 Blades @>ihtsta.... see aboveA&With this modii%ation the saber e/tends a blade o+t o ea%h end th+s resemblin a

    lihtsta @a la E/ar iht 7+ppressionor all the lamers o+t there )ho )ant to sa%rii%e all style points; this modii%ation

    e/ists. There are t)o )ays to make this modii%ation )ork. :ne is to dim the lihtmade bay the saber; and sa%rii%in 1D o base damae; and the other is to t+ne it to the?V or 08 spe%tr+ms. 0 the later is the %ase only %ertain aliens or h+mans )earin oles@or +sin 7hit 7enseA )o+ld be able to see the blade.

    7o+nd 7+ppression&5nother one or those )itho+t style. This modii%ation red+%es the amo+s h+m o

    a lihtsaber. With this modii%ation a Per%eption roll o Dii%+lt is re4+ired to dete%t the+ser )ith so+nd.

    on=!etal Constr+%tion&This is reb+ildin the saber rom s%rat%h )ith non=metal %omponents to help ool

    s%anners. 5 Very Dii%+lt 7ensors roll is re4+ired to dete%t s+%h a )eapon.

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    :o,e&This modii%ation is the +ltimate @0!H:A in style points. Thro+h +sin at least

    three dierent ems o dierent %olors and set +p )ith a spe%ial mod+lation; the %olors)ithin the blade %reate an oo,in like pattern similar to a lava lamp. 5ltho+h thereprobably arenSt any pra%ti%al +ses; there are tales o Jedi +sin the blade to hypnoti,e ataret.

    7t+n 7aber&"ives the >ihtsaber a st+n settin )hi%h inli%ts LD )orth o st+n damae.

    0n%reased 0ll+mination&The liht o+tp+t o the saber is in%reased to mat%h a lo) rod.

    0nternal 7)it%h&The s)it%h to a%tivate the saber is a%t+ally lo%ated on the inside o the sabers hilt.

    This is to ins+re only a Jedi may +se it. : %o+rse; the Jedi m+st +se Telekinesis in orderto move the s)it%h.

    Part *II: 0i.htsa1er Duelin.

    Have yo+ ever noti%ed ho) borin lihtsaber d+els %an et in the 8P"3 They havenone o the lair; e/%itement; or +n o those epi% d+els in the ilms. West End "ames hass+%%ess+lly red+%ed the most rand aspe%t o >+%as masterpie%e to an annoyinlyred+ndant series o strikes and parries. 7o . . . here are a e) optional r+les to add a little+n and e/%itement to yo+r lihtsaber d+els.

    7tep :ne& 0nitiativeBoth %ombatants roll initiative as +s+al. 5lso the )inner ains a R1D bon+s to

    strike or parry or the ne/t ro+nd or every +ll G points his roll e/%eeds the losers roll.D+elin re)ards the aressive.

    7tep T)o& De%lare 5%tionsThe )inner o the initiative sets the pa%e and %hooses to either atta%k; deend; or

    mane+ver. 7trikes; parries and dodes are handled same as +s+al . . . the ma-or %hane%omes )ith mane+vers @other; oten stratei%; a%tions taken instead o atta%kinA.

    !ane+vers&!ane+ver& Table #ihtinDes%ription& 5tta%ker @)inner o initiativeA de%ides to move to hiher ro+nd and

    -+mps on top o a table or other similar str+%t+re.!e%hani%s& 8oll De/ )ith a dii%+lty o 1. #ail+re means yo+ all lat on yo+ra%e @not a ood pla%e to be d+rin a d+elAQ

    Ee%t& While atop a table; opponents strike dii%+lties are raised by L.

    KG

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    !ane+ver& Telekineti% >eapDes%ription& 5tta%ker +ses the Telekinesis po)er to propel himsel into the air.!e%hani%s& !oderate to Dii%+lt 5lter roll; dependin on +sers mass; as=)ell=as a

    De/terity or 5%robati%s roll o 1L.Ee%t& This mane+ver %an be +sed to either remove himsel rom %ombat @+ll

    dodeA; shoot straiht +p and take deender by s+rprise @and make it m+%h more dii%+ltto parryA; or another %reative +se.

    !ane+ver& 7tair #ihtinDes%ription& ot so m+%h a mane+ver as a lo%ation or a d+el. :ne %ombatant is

    on a hiher stair and the other @o %o+rseA is on the lo)er.!e%hani%s& Whoever is on the hiher stair adds R1D to strike rolls and )hoever

    stands on the lo)er is at a better anle to deend and adds R1D to parry. This is onlyreally +se+l )hen yo+ 5A kno) yo+r opponents strike'parry roll is so lo) the e/tra 1D)ont help and BA )hen yo+re shootin or Cinemati% Bon+ses @see belo)A.

    Ee%t& #ollo)in every atta%k the deender m+st make a !oderate De/terity%he%k to avoid trippin and allin do)n @+pA the stairsQ

    !ane+ver& #or%inDes%ription& o; this is not a ne); antasti% po)er . . . it is a battle o strenth and

    )ill to p+sh @or or%eA an opponents blade ba%k onto him @i yo+ dont iht t)o=handed; ive it +pA.

    !e%hani%s& :< . . . this one ets a bit %omple/; b+t 0ll try and make it as simple aspossible. 0 the atta%ker o the last ro+nd )as parried and )ins initiative or the ne/tro+nd @and is on the same plane as the deender; i.e. not on a table; stairs; et%.A he may +sethe or%in mane+ver. Both atta%ker and deender roll strenth. The dieren%e bet)eenthe t)o rolls are %onsidered points and are a)arded to the )inner o the %ontest. Theirst person to s%