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Game-Based Learning Making & Playing Video Games Michelle Aubrecht eTech Ohio 2013 source links: http://michelleaubrecht.net

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Resources for teachers: teaching game making and using games in classrooms. More resources and links at: http://michelleaubrecht.net/eTech_Resources.html

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Game-Based LearningMaking & Playing

Video Games

Michelle AubrechteTech Ohio

2013Resource links: http://michelleaubrecht.net

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freedom to experimentfreedom to fashion identities

(defining the self/understanding theirrelationship to others and the world)

freedom of interpretation

freedom of effort (can alternate between intense and relaxed)

freedom to fail (step towards mastery)

Exercise FreedomGrowing through failure

and exploration.

Moving learning games forward: obstacles, opportunities, & openness. Eric Klopfer, Scot Osterweil, and Katie Salen, 2009. The Education Arcade

Game Play – Freedom to LearneTech

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Students make gameseTech

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Studio K is a game design curriculum, online community, and set of teacher-support tools intended to enable teachers to help learners how to make their own video games using Microsoft Kodu. Kodu is a powerful 3D game design and programming tool that enables users to focus on creating compelling games for their friends.

www.gameslearningsociety.org

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eTech Students make games

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eTech Students make games

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Game Making learning game design through game play

eTech

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eTech Students make games

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eTech Make Digital Stories

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Support for student game makingeTech

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Immune Defense:Making Proteins as Familiar as Zombies.

Subtitle is grey.

Making Proteins as Familiar as Zombies.ImmuneDefenseGame.org

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Cells operate according to the receptors you give them

Receptor mediated phagocytosis

Tracking complement factor

IMMUNEDEFENSEGAME.ORG

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Use Existing GameseTech

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7th Grade Mathwww.kosjourney.com

www.facebook/kosjourney

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eTech Use Existing Games

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eTech Use Existing Games

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eTech Use Existing Games

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Trails Forward is an ecological, multiplayer strategy game currently in development with funding from the UW-Madison Graduate School. Based on the research of the interdisciplinary UW-Madison Conservation Conversation Group, Trails Forward will enable testing the hypothesis that complex, agent-based simulation games can broaden public participation in science.

www.gameslearningsociety.org

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Control "Raven" virus particles trying to infect, replicate inside of, and escape from a host cell. Fight off host and cellular immune responses with armies of viral proteins while stealing precious energy and production facilities to make more of yourself. You have numbers and speed on your side, use them wisely and recklessly.

www.gameslearningsociety.org

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Citizen Science is an online flash-based computer adventure game in which the player is a young adult who becomes concerned about the health of a local lake threatened by eutrophication. Based at Lake Mendota in Madison, WI, the player's goal is to restore the lake. By focusing on the ecological needs of Lake Mendota as well as the surrounding community, the game is able to bring together real-world issues and scientific practices.

www.gameslearningsociety.org

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Minecraft

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eTech Use Existing Games

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Minecraft

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eTech Use Existing Games

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eTech

Games to Train Health Games Research

Persuasive GamesSocial Impact Games

Use Existing Games

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eTech Resources

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eTech Resources

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ScienceGameCenter.org

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Special ScreeningMonday – Noon – Room E151

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www.playfullearning.com/register

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eTech Resources

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eTech Resources

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eTech Resources

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eTech Conferences

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eTech Conferences

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eTech Conferences

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eTech Conferences

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eTech Conferences

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SchoolseTech

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After SchooleTech

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After SchooleTech

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Games, Badges, Social Media, MentorshipInteractive Learning!

http://earthworks-badges.posterous.com/