Transcript
Page 1: You can do better! (dsgnday)

you can do better!

@pboersma

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you can do better!

@dsgndayconf

a red border means there is an exercise!

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peter1970

commodore 16

computer science & ergonomics

20 years at interactive agencies

design process freak

in-house UX strategist

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dsgnday

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dsgn

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to design

to create a design,in an environment where

the designer operates

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to design

to create a design,in an environment where

the designer operates

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create

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deliverables

‘deliverable’ is a term used in project managementto describe a tangible or intangible object,

produced as a result of the project,that is intended to be delivered to a customer

(either internal or external).

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list 10 deliverables

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business

design

researchevaluation

strategyproject

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business

design

researchevaluation

strategyproject

pitch

scenarios

position

roadmap

service design

prototype

requirementsreviewtest

scope

analytics

estimate

beta

sketchdetailed design

concept

personas

competition

roles

steps

interviews

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business

design

researchevaluation

strategyproject

pitch

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X

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business

design

researchevaluation

strategyproject

estimate

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estimate

assumptions

calculations

(explanations)risks

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example estimate

assumingwe design 10 wireframes(5 complex + 5 medium)

plus 15 componentswe estimate

we need 300 hours

butwe don’t know the

documentation needs

of the developer

(5x16 + 5x8) + (15x12)

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business

design

researchevaluation

strategyproject

position

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client

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client

client

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competitor

competitorcompetitor

competitorcompetitor

big competitor

big competitor

competitor

competitor

client

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competitor

competitorcompetitor

competitorcompetitor

big competitor

big competitor

client competitor

competitor

client

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business

design

researchevaluation

strategyproject

competition

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business

design

researchevaluation

strategyproject

personas

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business

design

researchevaluation

strategyproject

prototype

sketchdetailed design

concept

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MOBILEAPP

MUSIC PLAYER IN BAR

matching

user profile

bar profile

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business

design

researchevaluation

strategyproject

test

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business

design

researchevaluation

strategyproject

beta

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business

design

researchevaluation

strategyproject

pitch

scenarios

position

roadmap

service design

prototype

requirementsreviewtest

scope

analytics

estimate

beta

sketchdetailed design

concept

personas

competition

roles

steps

interviews

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to design

to create a design,in an environment where

the designer operates

to create a design,in an environment where

the designer operates

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environment

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org chart

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draw your org chart

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design in your org chart

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to design

to create a design,in an environment where

the designer operates

to create a design,in an environment where

the designer operates

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operate

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process

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design process

substantial disagreement existsconcerning how designers [..] produce designs.

1. designers attempt to optimize a design candidate for known constraints and objectives

2. the design process is plan-driven

3. the design process is understood in terms of a discrete sequence of stages

1. designers use creativity and emotion to generate design candidates

2. the design process is improvised

3. no universal sequence of stages is apparent – analysis, design and

implementation are contemporary and inextricably linked

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80-20 rule for problems

1. designers attempt to optimize a design candidate for known constraints and objectives

2. the design process is plan-driven

3. the design process is understood in terms of a discrete sequence of stages

1. designers use creativity and emotion to generate design candidates

2. the design process is improvised

3. no universal sequence of stages is apparent – analysis, design and

implementation are contemporary and inextricably linked

80% 20%

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80-20 rule for time spent

1. designers attempt to optimize a design candidate for known constraints and objectives

2. the design process is plan-driven

3. the design process is understood in terms of a discrete sequence of stages

1. designers use creativity and emotion to generate design candidates

2. the design process is improvised

3. no universal sequence of stages is apparent – analysis, design and

implementation are contemporary and inextricably linked

20% 80%

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80-20 rule for time spent

1. designers attempt to optimize a design candidate for known constraints and objectives

2. the design process is plan-driven

3. the design process is understood in terms of a discrete sequence of stages

1. designers use creativity and emotion to generate design candidates

2. the design process is improvised

3. no universal sequence of stages is apparent – analysis, design and

implementation are contemporary and inextricably linked

20% 80%

assuming you have a process

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why document a process?

1. to agree on what ‘things’ are called

2. to link design activities with other processes

3. to increase efficiency through standardization

4. to speed up integration of team members

5. to explain to your client where they are involved

6. to measure your work, so you can improve it

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document a process

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sketch your process

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sketch your process

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SITEMAP

wireframesrequire-

mentsusability test

Screen

FLOWproto-type

designprinciples

Persona

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Persona

SITEMAP

wireframesrequire-

ments

usability testScreen

FLOW

proto-type

designprinciples

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1 2 3 4

Persona

SITEMAP

wireframesrequire-

ments

usability testScreen

FLOW

proto-type

designprinciples

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userresearchconceptdesign

detaileddesign

prototype & evaluate

Persona

SITEMAP

wireframesrequire-

ments

usability testScreen

FLOW

proto-type

designprinciples

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userreseach

concept design

detaileddesign

prototype & evaluate

Persona

SITEMAP

wireframesrequire-

ments

usability testScreen

FLOW

proto-type

designprinciples

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1. identify your current deliverables2. create diagram with deliverables & phases

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10 steps

1. identify your current deliverables2. create diagram with deliverables & phases3. describe activities, specifying input & output4. present process to rest of company5. improve diagram & descriptions

...

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10 steps

...6. create templates & instructions for deliverables7. update diagram & descriptions8. promote your process, internally & externally9. measure & evaluate working with the process10. continue to improve the process

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to design

to create a design,in an environment

where the designer operates

to create a design,in an environment

where the designer operates

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to design better

to create a better design,in a better environment

where the designer operates better

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improve

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a plan for improvementto improve <a success metric>,

I will <do something>together with <another role>

and we will change <a part of the process>before <a deadline>.

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success for design

1. product usage2. compliments vs. complaints

3. value of the brand

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success for design teams

1. projects on time & within budget 2. efficiency & effectiveness

3. valued by colleagues

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business

design

researchevaluation

strategyproject

with whom

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where in the org chart

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userresearchconceptdesign

detaileddesign

prototype & evaluate

Persona

SITEMAP

wireframesrequire-

ments

usability testScreen

FLOW

proto-type

designprinciples

where in the process

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which deliverablepitch

scenarios

position

roadmap

service design

prototype

requirementsreviewtest

scope

analytics

estimate

beta

sketchdetailed design

concept

personas

competition

roles

steps

interviews

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when

11nov

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a plan for improvementto improve <a success metric>,

I will <do something>together with <another role>

and we will change <a part of the process>before <a deadline>.

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write a planto improve <a success metric>,

I will <do something>together with <another role>

and we will change <a part of the process>before <a deadline>.

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to design

to create a design,in a environment

where the designer operatesand keeps improving

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you can do better!

@pboersma


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