Download - Oculus Rift By Mayur Padma
Taking you somewhere new
Seminar By : Mayur S Padma Guided By : Nikale Mam
• WHAT IS OCULUS RIFT
• DESIGN
• HOW OCULUS RIFT WORKS
• FEATURE'S
• VERSIONS
• DEVELOPER VERSIONS
• CONSUMER VERSION
• ADOPTION
• MERITS
• PROBLEMS
• CONCLUSION
• REFERENCES
Overview
OCULUS RIFT
• INVENTED BY A PALMER LUCKEY.
• AN UPCOMING VIRTUAL REALITY HEAD MOUNTED DISPLAY & DEVELOPED BY OCULUS VR, A DIVISION OF FACEBOOK.
• A VIRTUAL REALITY HEADSET THAT LETS PLAYERS STEP INSIDE THEIR FAVORITE GAMES AND VIRTUAL WORLDS.
Front View Of Oculus Rift
• IT USES A 7 INCH LCD DISPLAY SCREEN WITH A RESOLUTION OF 1280X800 PIXELS.
DESIGN
Back View Of Oculus Rift
• SCREEN IS DIVIDED INTO 640X800 PIXELS PER EYE, WITH A FIXED DISTANCE BETWEEN LENS CENTERS.
• USER CAN VIEW THE SCREEN THROUGH TWO LENS CUP.
Control Box
HOW IT WORKS
Low Latency 360° Head Tracking Stereoscopic 3D View
Ultra Wide Field of View
Wearable & Affordable
FEATURES
DEVELOPER KIT 1 DEVELOPER KIT 2CONSUMER
KIT(expected specifications)
Used a 5.6 inch screen.
Used a 7 inch screen. 7 inch screen.
Resolution 1280x800 Resolution 960x1080 Resolution 1920x1080
250 Hz reality tracker 1000 Hz reality tracker
1000 Hz reality tracker
Weight: 289 g Weight: 379 g
High Latency Low latency Low latency
LCD display LED display
VERSION
ADOPTION
• SEVERAL TITLES ARE PLAYABLE ON THE RIFT.
• GAMES CURRENTLY WITH FULL SUPPORT :
• SKYRIM
• PORTAL 2
• HALF LIFE 2
• BIO SHOCK
• DHOOM4
• LEFT 4 DEAD
• INCREDIBLE SENSE OF PRESENCE• THE ABILITY TO VISUALLY EXPLORE THE
VIRTUAL WORLD • A SENSE OF SCALE AND DISTANCE THAT
WOULD NORMALLY BE IMPOSSIBLE• NATURAL FEELING EXPERIENCE
MERITS
PROBLEMS
• IT IS NOT WIRELESS DEVICE.
• HEAVY WEIGHT DESIGN.
• USERS EXPERIENCES MOTION SICKNESS.
CONCLUSION
•OCULUS RIFT ENHANCE THE GAMEPLAY EXPERIENCE OF THE USERS.
•OCULUS RIFT HELPS USER TO EXPERIENCE GAMES IN 3–D.
Thank You
Any Questions.?
References :1. http://en.wikipedia.org/wiki/
Oculus_Rift2. https://www.facebook.com/oculusvr3. http://www.oculusvr.com/4. https://www.kickstarter.com/
projects/1523379957/oculus-rift-step-into-the-game
5. http://electronics.howstuffworks.com/oculus-rift2.htm
6. http://oculusrift.com/advantages-and-disadvantages- of- oculus-rift-t1119.html
7. http://blog.games.com/2014/03/14/developers-discuss-oculus-rift-problems/