Download - Course 4 - Intro Customer Development
Class 4, UCN, Antofagasta, 2011
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Intro to Customer
Development
OutlineSteve BlankHow it has been doneProduct / Customer DevelopmentCrossing the chasmCustomer DiscoveryCustomer ValidationBusiness Canvas
Steve Blank
Bases
How it was done• High burn rate• Swing for the fences• Full management teams• Assume customer is known• Assume features are known• Assumes growth is by execution
Crossing the Chasm: Moore
Concept /Seed Round
Product Developm
ent
Alpha/Beta Test
Launch / 1st Ship.
PositioningCreate
Materials
Expensive PR
Early Buzz
BrandingLaunch EventCreate
Demand
Marketing
SalesHire Sales
BossHire Staff
Build Organizati
onWork Leads
Biz DevHire Biz
Dev Boss
Close 1st Ship. Deals
Problem: Expensive Failure
Built and they will come syndromeExpenditure is loaded upfront (1st Shipping):
Product development (p.e. design, software dev)
Infrastructure (p.e. warehusing, server clusters)
Sales & marketing departments
Hiring and executing according to “plan”“now we need an API to integrate with...”
Hard to steer a cruise ship
Fix?Focus on Develop Customers not only the ProductDesign for customersCustomers from day Onefinaly, match Product to Customer Development
Pair Product to Customer Development
Concept /Seed Round
Product Developm
ent
Alpha/Beta Test
Launch / 1st Ship
Problem Know
Solution Know
Concept /Seed
Product Developm
ent
Alpha/Beta Test
Launch / 1st Ship
SCRUM PracticesProduct Backlog
Current prioritized list of work to be done
Effort Estimationiterative on Backlog items
Sprint30 day / 15 days iteration
Sprint Planning Meetingdecide goals for next sprint and how team will implement
Sprint BacklogProduct Backlog items for sprint
Daily Scrum meetingwhat doing, what will do, and any problems
Sprint Review Meetingpresent results of sprin
Split-test (A/B) experimentation Extremely rapid deployment
Continuous deployment, if possible Deploy when core ready
Just-in-time architecture and infrastructure Incremental investment for incremental benefit
Five why's – ask five times to solve problems Use defects to drive infrastructure investments E.g. Vendder had to CDN before coming to Chile.
Customer Development Keys
Parallel process to Product DevelopmentMeasurable CheckpointsNot tied to FCS, but to customer milestonesNotion of Market Types to represent realityEmphasis is on learning & discovery before execution
Search for a Biz
Stop selling, start listening There are no facts inside your building, so get outside
Test your hypothesesTwo are fundamental: problem and product concept
Continuos DiscoveryDone by Founders
Customer Discovery Cicle
Phase 0: Get buy-inConvince your-selfConvince othersGather a teamMission statement & values
ProductCustomer/ProblemDistribution/PricingDemand CreationMarket TypeCompetition
Phase 1: State Hypoteses
Customer Discovery Cicle
Product HypotesesFeaturesBenefitsProduct Delivery ScheduleIntellectual PropertyTotal Cost of OwnershipDependency Analysis
Customer Discovery Cicle
Customer/Problem Hypothese
Types of Customers/ArchetypesMagnitude of the problemVisionaries & Early EvangelistsA Day in the Life of a customerOrganizational impactROI JustificationProblem RecognitionMinimum Feature Set
Early Evangelist
Distribution / Pricing Hypotheses
Distribution ModelDistribution DiagramSales Cycle/RampChannel strategyPricing (ASP, LTV)Customer Organization MapDemand Creation
Demand Creation Hypotheses
How do competitors create demand?How will you?
Dave McClure’s AARGH model
Who are influencers/recommendors?Key trade shows?Key trends?Start assembling advisory boar
Exit for Customer Discovery
What are your customers top problems?
How much will they pay to solve them
Does your product concept solve them?
Do customers agree? How much will they pay?
Draw a day-in-the-life of a customer
before & after your product
Draw the org chart of users & buyers
CUSTOMER SEGMENTS
which customers and users are you serving? which jobs do they really want to get done?
VALUE PROPOSITIONS
what are you offering them? what is that getting done for them? do they care?
CHANNELS
how does each customer segment want to be reached? through which interaction points?
CUSTOMER RELATIONSHIPS
what relationships are you establishing with each segment? personal? automated? acquisitive? retentive?
REVENUE STREAMS
what are customers really willing to pay for? how? are you generating transactional or recurring
revenues?
KEY RESOURCES
which resources underpin your business model? which assets are essential?
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KEY ACTIVITIES
which activities do you need to perform well in your business model? what is crucial?
KEY PARTNERS
which partners and suppliers leverage your model?
who do you need to rely on?
COST STRUCTURE
what is the resulting cost structure? which key elements drive your costs?
39images by JAM
customer segments
key partners
cost structure
revenue streams
channels
customer relationships
key activities
key resources
value proposition
Cómo Qué Quién
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9 Guesses
Guess
Guess
GuessGues
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Guess Gues
s
Guess
Guess
Guess
Test Hypotheses:• Product• Market Type• Competition
Turning Hypotheses to Facts
Test Hypotheses:• Problem• Customer• User• Payer
Test Hypotheses:• Channel
Test Hypotheses:• Problem• Customer• User• Payer
Test Hypotheses:• Demand Creation
Test Hypotheses:• Channel
Test Hypotheses:• Product• Market Type• Competitive
Test Hypotheses:• Pricing Model / Pricing
Test Hypotheses:• Size of Opportunity/Market• Validate Business Model
Test Hypotheses:• Channel• (Customer)• (Problem)
Test Hypotheses:• Problem• Customer• User• Payer
Test Hypotheses:• Demand Creation
Test Hypotheses:• Channel
Test Hypotheses:• Product• Market Type• Competitive
Test Hypotheses:• Pricing Model / Pricing
Test Hypotheses:• Size of Opportunity/Market• Validate Business Model
Test Hypotheses:• Channel• (Customer)• (Problem) Customer
Development Team
Agile Development
Test Hypotheses:• Problem• Customer• User• Payer
Test Hypotheses:• Demand Creation
Test Hypotheses:• Channel
Test Hypotheses:• Product• Market Type• Competitive
Test Hypotheses:• Pricing Model / Pricing
Test Hypotheses:• Size of Opportunity/Market• Validate Business Model
Test Hypotheses:• Channel• (Customer)• (Problem) Customer
Development Team
Agile Development
The Pivot
• The heart of Customer Development• Iteration without crisis• Fast, agile and opportunistic
Extra
Startup Metrics for Pirates
• Acquisition: users come to site from various channels
• Activation: users enjoy 1st visit: "happy” experience
• Retention: users come back, visit site multiple times
• Referral: users like product enough to refer others
• Revenue: users conduct some monetization behavior
AARRR!
(note: If you’re in a hurry, Google “Startup Metrics” & watch 5m video)
AARRR!: 5-Step Startup Metrics Model
Website.com
Reven
ue $$$
Biz DevAds, Lead Gen, Subscriptions, ECommerce
Activatio
n
Homepage / Landing Page
Product Features
ACQUISITION
SEOSEM
Apps & Widgets
Affiliates
PR Biz Dev
Campaigns, Contests
Direct, Tel, TV
Social Network
s Blogs
Domains
Retention
Emails & Alerts
System Events & Time-based
Features
Blogs, RSS, News Feeds
REFERRAL
Emails & widgets
Affiliates, Contests
Viral Loops