dnd socialpulse gamification

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Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge ”Ekte”Gami cation DnD SocialPulse 03.04.13

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Dette er foredraget mitt om Gamification fra DnD SocialPulse.

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Page 1: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

”Ekte” Gami!cation

DnD SocialPulse"03.04.13

Page 2: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Hva er det?

Page 3: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Hype?

Kilde: http://tomfishburne.com

/2011/09/gamification.htm

l

Page 4: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Gami!cation

Bruk av spillmekanismer i sammenhenger som ikke har noe med spill å gjøre, for å motivere og påvirke folks atferd

Page 5: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Gami!cation ≠ Spill

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

http://ww

w.wallsave.com

/wallpapers/1920x1080/rancid/911524/rancid-re-post-your-gam

er-background-911524.jpg

Page 6: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Gami!cation ≠ Kun digitalt

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

http://ww

w.wallpapersgroup.com

/wallpapers/2012/11/Digital-blue-1260x1680.jpg

Page 7: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Gami!cation ≠ NERD

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 8: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Hvordan virker det?

Page 9: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.supercell.net/games/view

/hay-day

Page 10: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.supercell.net/games/view

/hay-day

Page 11: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://hayday.wikia.com

/wiki/Hay_Day_W

iki

Page 12: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 13: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.funnyjunk.com/funny_pictures/3956174/Like+W

hores+In+A+Nutshell/

Page 14: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 15: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 16: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 17: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 18: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://mem

eburn.com/2012/06/foursquare-teases-new

-maps-m

ajor-redesign/

Page 19: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 20: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 21: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://sport-locker.net/2012/01/19/nike-launch-nike-fuelband-measuring-m

ovement-to-m

ake-life-a-sport/

Page 22: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 23: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 24: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 25: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 26: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Eksempel: Let your body drive

Page 27: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

http://ww

w.wallsave.com

/wallpapers/1920x1080/rancid/911524/rancid-re-post-your-gam

er-background-911524.jpg

Page 28: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.ddb.no

Page 29: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.ddb.no

Page 30: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.ddb.no

Page 31: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.ddb.no

Page 32: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.ddb.no

Page 33: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 34: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Eksempel: Sneakpeeq

Page 35: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.sneakpeeq.com

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 36: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.sneakpeeq.com

Page 37: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.sneakpeeq.com

Page 38: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.sneakpeeq.no

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 39: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.sneakpeeq.com

Page 40: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.sneakpeeq.com

Page 41: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Sammenligning

Let Your Body Drive Sneakpeeq Bruker spillteknikker Bruker spillteknikker

Bruker spill Bruker ikke spill

Sammenligne seg med andre (Leaderboard)

Sammenligne seg med andre (Facebook-venner, ”lokale” leaderboards)

Stimulerer ikke til bruk av produkt Stimulerer til bruk av tjenesten

Høy fokus på merkantil belønning (til én vinner) Fokus både på merkantil og ikke-merkantil belønning (til alle)

Kampanje Løpende aktivitet

Merkevarebygging/akvisisjon En del av tjenesten, bygger ”oppsigelsesvern”

Page 42: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Ekte gami!cation

Page 43: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

”Ekte” gami!cation i markedsføring

•  Bruk av spillmekanismer

•  Motivere og påvirke kunder

•  Benytte seg av og se verdien av produkter og tjenester

•  Stimulere til engasjement

•  Appellere til menneskets konkurrerende natur

•  Styrke båndet mellom leverandør og kunde

Page 44: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

The word most frequently used to describe engagement, particularly in a marketing context, is loyalty.

Gamification by Design by Gabe Zichermann

Handler om lojalitet

Page 45: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Gami!cation = Social CRM

Page 46: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

5 bud for ”ekte” gami!cation

1.  Du skal tilby nytteverdi og glede

2.  Du skal belønne bruk av produkt/tjeneste

3.  Du skal ikke markedsføre/snakke om gamification

4.  Du skal ikke gjøre gamification som en kampanje

5.  Du skal kontinuerlig vedlikeholde og videreutvikle

Page 47: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Husk!

Litt gamification er bedre enn ingen gamification

Page 48: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Spørsmål?

Kilde: http://twicsy.com

/i/jHJbPb

Page 49: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Page 50: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Leftovers

Page 51: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Myter

•  Mine kunder vil ikke spille spill –  Kunden kommer ikke til å tenke på det som et spill, de vil fokusere

på nytteverdi og underholdning

•  Dette er kun for unge menn –  Statistikk viser at kvinner i alderen 25 – 50 i langt større grad deltar

i sosiale spill-aktiviteter enn unge menn

•  Dette er bare en fancy konkurranse –  Det er ingen konkurranse fordi det ikke er premier, kun virtuelle

belønninger som viser status og lojalitet

Page 52: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.thinkwithgoogle.com

/mobileplanet/no/graph/?country=no

Page 53: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://ww

w.thinkwithgoogle.com

/mobileplanet/no/graph/?country=no

Page 54: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Hvorfor virker det?

Page 55: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Kilde: http://en.wikipedia.org/w

iki/Maslow

's_hierarchy_of_needs

Page 56: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

= Gamification i gamle dager

Page 57: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Oppdagelsen

Status er en større driver enn økonomisk gevinst

Page 58: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

Ingen samfunn er #ate

Level 5 – 1 000 p

Level 10 – 3 000 p

Level 15 – 9 000 p

Level 20 – 27 000 p

Level 25 – 81 000 p

Level 30 – 243 000 p

Level 1 – 0 p

Diamant

Platina

Gull

Sølv

Bronse

Page 59: DnD SocialPulse Gamification

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/TheCustomerNorge

What work I have done I have done because it has been play. If it had been work I shouldn’t have done it.

Mark Twain

Kent Barwin | The Customer | +47 90 74 11 91 | [email protected] | @kbarw | facebook.com/kbarwin