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  • 8/3/2019 Digital Performer 7 Guitar Greats

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    Pagina 1ital Performer 7: Guitar Greats

    02.10.2010 02:50:10://www.soundonsound.com/sos/dec09/articles/dpworkshop_1209.htm

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    Digital Performer 7: Guitar Greats : December 2009

    Digital Performer 7: Guitar GreatsDigital Performer Notes & Techniques

    Technique : Digital Performer Notes

    DP7 includes enticing new features ideal forguitarists. Heres a quick-start guide to the

    best of them.Robin Bigwood

    ndoubtedly, DP7s most glitzy addition is a clutch of new

    audio plug-ins. These include guitar -pedal emulations, the

    Custom 59 guitar combo modeller, and Live Room G,

    which lets you achieve that miked through an amp sound on any

    audio track. All have nice friendly graphical interfaces, and theyre

    conceptually very straightforward. But whats maybe less obvious

    is how you can best make use of them (or any other guitar-

    oriented plug-ins) while tracking and mixing.

    Making It Work

    First, how do you use the amp and all those pedals during

    recording? Unlike many other effects types, guitar distortion/

    overdrive isnt usually something you add at mixdown to an audio

    track that was recorded clean. Instead, you need to be able to

    monitor the guitar tone as youre jamming and recording to an

    audio track. Follow these steps to achieve that:

    1. In DP, mouse to the Setup menu / Configure Audio System /

    Input Monitoring Mode, and choose to Monitor Record-enabled Tracks Through Effects.

    2. Disable any zero-latency monitoring scheme you may have running on an external audio interface or

    hardware mixer.

    3. Create a mono audio track and choose for its input the hardware input to which your guitar is connected.

    Then turn on input monitoring: this is the input button in the Mixing Board, the blue icon in the Mon

    column in the Tracks window, or a tracks little loudspeaker button in the Sequence Editor.

    4. Hopefully, youre now hearing your guitar. If not, check your monitoring signal chain, and ensure that

    youve assigned an appropriate output to the audio track. Also check Studio menu / Audio Patch Thru, and

    choose Auto or Blend, the two most useful modes for this sort of software monitoring.

    5. Now for the fun bit. On the audio track, instantiate your favourite stomp-box emulations, or dial in some

    tones on the Custom 57 amp simulator. If latency is an issue, go to Setup menu / Configure Audio System /

    Configure Hardware Driver and reduce the Buffer Size: 128 or 256 should do the trick .

    6. When youre ready, record-enable your track and hit record.

    What Im describing here, of course, is straightforward through-effects monitoring, where your guitar signal

    passes into the computer, through DPs mixer and effects plug-ins, and back out again. But interestingly,

    because of DPs signal flow, although youre monitoring the signal with effects, youre actually recording it

    without them. To check this out, try disabling the plug -ins on the track you just recorded (by Alt-clicking them

    in the Mixing Board). Lo and behold, you should hear a dry guitar signal. This means that you can continue to

    tweak your guitar tone after recording, should you want to or perhaps duplicate the audio track (by

    selecting its name in the Tracks window, then choosing Duplicate Tracks from the Project menu) and dial in

    different amp and stomp-box settings, to get a tight, multi-layered effect.

    This Means Wah!

    First up is DP7s Wah Pedal plug-in. You cant beat a good wah, and this one emulates a couple of

    classics. But what good is it if you cant operate it with your foot? Well, you can, assuming youve got some

    sort of MIDI-enabled pedal. This could be a dedicated guitar MIDI pedalboard controller, or an expression

    pedal for a keyboard or synth. Either way, the pedal (or the synth its connected to) will need to show up as

    an input in OS X s Audio MIDI Setup application so that DP knows about it . Assuming it does, the MIDI data

    comes into DP and gets routed to the plug-in, which has special MIDI input capabilities. To get all this

    happening, the best approach is to take advantage of one of DPs most under-used features, Consoles.

    1. Load an instance of Wah Pedal on an audio track to which your guitar is routed, and which youre

    monitoring through software.

    2. In the Project menu, choose Consoles / New Console. A blank window appears, along with a little palette.

    3. From the palette, drag a knob or slider (doesn t matter which) into the blank console window, and drop. A

    Control Assignment dialogue box appears .

    4. You can ignore most of the scary stuff! In the Source section, click the MIDI radio button, and in its pop-

    up menu choose the name of the MIDI source that corresponds with your expression pedal. In my example

    it s attached to my Roland RD700SX synth.

    Making It Work

    This Means Wah!

    Amp It Up

    Channel Strips

    DP Workshops OnThe Web

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    Pagina 2ital Performer 7: Guitar Greats

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    A Console is an idealway of routing datafrom a MIDI expression pedal to the new

    Wah Pedalplug-in.

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    5. In the Target section, choose MIDI again, and Wah Pedal in the associated pop-up menu. Then un-tick

    Only follow source when selected and tick Echo data from source to target. These options ensure that the

    Console can work in the backgroundand that your pedal data-stream passes through the Console without

    getting mucked about with by any other settings.

    6. Directly underneath, click in the left-hand Ctrl. # field , then move your pedal. DP should hear the MIDI

    message it generates and enter the appropriate CC number automatically. Do the same in the right-hand

    Ctrl. # field. then click OK.

    7. Finally, in the Wah Pedal plug-in, set the Pedal CC #

    parameter to the same number as in the fields in step 6.

    It may not be all that pretty, but youve just made a little MIDI

    router, and now moving your pedal should result in Wah Pedals

    virtual pedal moving too. Job done.

    Amp It Up

    Next, we come to the new Live Room G plug-in. This is a lovelything, making any track its used on sound as though its coming

    out of a guitar amp, miked with a variety of appropriate mics at

    different positions, in a nice room. Essentially it s very simple, and

    the user interface is intuitive. But MOTU missed a trick in not

    offering a wet/dry balance control. This is of particular concern to bassists, who often like to blend a clean

    DId sound with that of the same signal miked up through an amp. If you place Live Room directly on a DId

    bass track, you end up with only the miked sound. But there are some ways around this.

    The first is really easy, if youve already recorded a DI part: just duplicate the track (Control-Command-D),

    then instantiate Live Room G on the new track and blend to taste using channel faders in the Mixing Board.

    The second method is a little more fiddly, but it s a solution if you want to hear the DI/mic blend live, as

    you record. Youll need to enable software monitoring, as I described earlier. Then:

    1. Create an Aux track, with your bass as its input and an unused bus as its output.

    2. Add two new mono audio tracks, and for each of their inputs choose the same bus as in step 1. Make

    sure they have suitable outputs, driving your studio monitors.

    3. Record -enable both audio tracks. You should hear your input signal, effectively doubled now that its been

    split in two.

    4. On one audio track, load the Live Room G plug-in. On the other, call up compression or other processing

    for the DI signal.

    You can now use Mixing Board track faders to achieve your desired DI/mic blend. When you record, the two

    tracks will capture the same dry signal, as explained earlier, but this means you keep your options open right

    to the end of the mix.

    Channel Strips

    A very welcome new Digital Performer 7 feature is channel

    strips. The idea is that DP can now show you most of the Mixing

    Board channel settings for a track youre working on without you

    having to leave an editing window. The channel strip appears in the windows Information Bar.

    To get channel strips appearing in all your editors information bars , go to the Preferences window

    (Digital Performer menu) and click on Information Bar in the left-hand list. Select every grey blob in the

    Mixer column. Youll see which editing windows each refers to by looking at the names down the left-hand

    side . Now try switching back to the Tracks window, say. Look above the track list, and theres your

    channel strip (see the picture below for what it offers in terms of facilities).

    The channel strip updates to show settings for whichever track you have selected, whether audio or

    MIDI. If you have multiple tracks selected, it shows whichever one was selected first.

    DP Workshops On The Web

    The Sound On Sound web site offers all the Performer workshops or articles ever written since way back

    in April 2001 (including those from when the column was called Performer Notes). But Ive also recently

    created a dedicated Performer Notes web site, which gives easy access to those same articles over

    100 of them! Theres also lots of extra information, including links to the best third-party developers and

    various online DP resources. You can find it at www.performernotes.co. uk.

    Published in SOS December 2009

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