did unit 6 - notes on character development

7
Cartoon Lesson #2 Using Vector Graphics in Real World Scenarios

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Page 1: DID Unit 6 - Notes on Character Development

Cartoon Lesson #2

Using Vector Graphics in Real World Scenarios

Page 2: DID Unit 6 - Notes on Character Development

Step 1: Using Vectors

Understanding Example

Vector graphics: is the use of geometrical primitives such as points, lines, curves, and shapes or polygon(s), which are all based on mathematical expressions, to represent images in computer graphics

Page 3: DID Unit 6 - Notes on Character Development

Step 2: Create a Cartoon Character

Understanding Example

Cartoon: A cartoon is a form of two-dimensional illustrated visual art.

Character: a person, animal or object in a narrative work of arts (such as a game, novel, play, television series or film)

Page 4: DID Unit 6 - Notes on Character Development

Step 3: Create a Character Sheet

Steps Criteria

once you have made your character…

Create a Character Sheet Hand draw your character in

multiple poses with multiple expressions

Use Illustrator to create vector graphics of each of these

Complete a professional character sheet

things you must include…

Character Bio Character name Character bio (at least four

sentences) Series Character personality profile (at

least four sentences) Character Design

FULL COLOR (include small palette) At least three body poses (front, back,

side, top, bottom) At least six different “heads” with

different facial expressions Include different emotions Include different angles Do not repeat the same emotion or exact

angle

Page 5: DID Unit 6 - Notes on Character Development

Sample Character Sheets

Page 6: DID Unit 6 - Notes on Character Development

Sample Character Sheets

Page 7: DID Unit 6 - Notes on Character Development

Sample Character Sheets