developers softskills
TRANSCRIPT
- 1. Developers Softskills
- 2. Developers Softskills
- 3. Intro Gregor Sklorz Dipl. Ing. Media Informatics Focus Software Architecture User Experience (UX) ActionScript (Flash)
- 4. Intro Employers Siemens Gameforge Ubisoft Blue Byte Projects Settlers Online Funfari Prototypes
- 5. Developer
- 6. Softskills ? Social Talents Hobbys Knowledge Common mindset Whole behaivior ...making coffee
- 7. Importance Influence on Motivation Efficiency Creativity of your whole team!
- 8. Causality Reactions may boost or toxic your environment Action Reaction
- 9. Responsibilty Boss Anger Lazy Mistrust
- 10. Responsibilty Anger Lazy Mistrust
- 11. Responsibilty Anger Lazy Mistrust
- 12. Responsibilty Anger Lazy Mistrust
- 13. Responsibilty Anger Lazy Mistrust
- 14. Responsibilty Boss Anger Lazy Mistrust Balance Fun Hope
- 15. Responsibilty Balance Fun Hope Anger Lazy Mistrust
- 16. Responsibilty Balance Fun Hope Anger Lazy Mistrust
- 17. Responsibilty Balance Fun Hope Anger Envy Mistrust
- 18. Status matters JealousRewarded Angry
- 19. Status matters Small Indi Team Team driven Talk Assist your Team Develop your Team Big company Project Process driven Check back Assist the processes Develop processes Good will may be misunderstood
- 20. True Story
- 21. What to do... ?!?
- 22. Respect Trust Understanding Patience Skill True Level Presented Level Expected Level
- 23. Respect Boost Trust in advanced Esteem each other Handle other like you expect it from them Work with the System, not against Share responsibility Toxic Arrogance Gloryfication Fear Egocentrik
- 24. Reflect Analyse Use your mind Post mortem Necessary for decision making Think about... You Your work Others Their work Your state Their state
- 25. Improvement Try Analyse FailImprove
- 26. Reflect Boost Honesty Feedback Improve Toxic Ignorance Over esteem Blind trust
- 27. Fun Do what makes fun. If it makes fun, you make it good. If you make it good, people going to pay for it!
- 28. Communication Transmitter Receiver Message Fact Appeal Relationship Revelation Dear, we are out of milk.
- 29. Communication: Gossip I heard that Personal stuff Strategic stuff Dont confuse by Guess Estimation How to handle: Get subject (teller) Get object (victim) Sit in room with a neutral moderator Define ONE truth together
- 30. Estimations
- 31. Communication: Estimations Waterfall (source of) Scrum? WHY important: bad estimate terror planing lower mood lower trust avoid further features Impact whole team The conflict: Enthusiast vs Carefull
- 32. Communication: Decisions Meeting Protocols Well spread Info Integrity S.M.A.R.T. Goal Specific Measurable Assigned Realistic Time-bound
- 33. Communication Boost Honest Straight Clearly Integrity Ask Toxic Too short Dominating Confusing Too emotional (obsiously) wrong Too long Unsure facts / Gossip
- 34. Hardskills
- 35. Use your Hardskills Boost Use common Patterns What ever you do, do it right! Plan ahead Never stop learning !! Toxic Reinvent the wheel Scope overhead Quick n dirty work Self -over- esteem
- 36. Health care Balanced food Fresh air Breaks Movement Social life Ergonomy
- 37. Ergonomy
- 38. Keep in mind... Game development is a Marathon!! Not a Sprint. Creativity killer nr.1: Pressure! Its not the idea. Its the implementation! There is always an another project...
- 39. Literature 360 Leadership Alexander Groth Overcoming the Five Dysfunctions of a Team Patrick Lencioni
- 40. Thanks... Q & A Google: Gregor Sklorz [email protected]