designing 21st century blended learning experiences
TRANSCRIPT
Zaid Ali Alsagoff
Biggest Challenge Ahead?
The Second Machine Age: http://www.amazon.com/The-Second-Machine-Age-Technologies/dp/1480577472
Anything you can do, I can do BETTER, FASTER
& CHEAPER!
Disruptively rapid codification and
automation of routine and complex processes
by computers and robots.
Future Learning Methods?
Learn While Sleeping!
Massive Open Sleeping Courses!
Super Delta Brain Wave Learning!
Learning Uploads/Chips!
Future Learning Methods?
Learning Pills!
Learning Implants, Uploads & Super Learning Neurons!
TopicToday’s Menu
LEARNING
BLENDED
FLIPPING
TOOLS
GAMIFYING
1
LEARNING
Time Cover: http://content.time.com/time/covers/0,16641,20061218,00.html
Survival Skills for Careers, College & Citizenship
1. Critical Thinking & Problem-Solving
2. Collaboration Across Networks & Leading by Influence
3. Agility & Adaptability
4. Initiative & Entrepreneurialism
5. Effective Oral & Written Communication
6. Accessing & Analyzing Information
7. Curiosity & Imagination
Presentation Slides: http://www.slideshare.net/internationaled/the-global-achievement-gapVideo: http://www.youtube.com/watch?v=NS2PqTTxFFc
7
Dr. Tony Wagner
Constructive Alignment (CA)
LearningActivities
ContentAssessment
Learning Outcomes
More about Constructive Alignment: http://www.ucdoer.ie/index.php/Using_Biggs'_Model_of_Constructive_Alignment_in_Curriculum_Design/Introduction
- John Biggs
Brain-Targeted Teaching: http://braintargetedteaching.org/Brain Rules: http://brainrules.net/
Empower Brain-Designed Learning…
Minute Rule
…to Stimulate the Brain and Maximize the Students’ Potential.
10
Source: http://zaidlearn.blogspot.com/2014/02/increase-your-brain-power-by-juggling-3.html
Juggling has been shown to increase both GREY and WHITE matter in the brain!
Did You Know?
Empowers us to:FOCUS BETTER THINK FASTER
IMPROVEDCOORDINATION
ENHANCED PERIPHERAL VISION
AWAKEN THE KID IN US!
2
BLENDED
More Flexibility Better Quality Global Reach Save Money Reduce Seat Time Enhance Digital Literacies
Video Introduction: http://youtu.be/uOUrWn8GSvwBlended Learning: General Video (Curtis Bonk): http://youtu.be/CajUyofZRIE
What & Why Blended Learning?
Why?F2F Online
*F2F: Face-to-Face
Table: https://onlinelearninginsights.wordpress.com/2013/01/17/is-blended-learning-the-best-of-both-worlds/
BLENDEDF2F ONLINE0% - 29% 80% - 100%30% - 79%
*F2F: Face-to-Face
5 Key Components of Blended Learning
Source Slide 13: http://www.slideshare.net/UpsideLearning/blended-learning-the-way-ahead-for-learning-organisations
3FLIPPING
Blended
*F2F: Face-to-Face
Finding the
Right Blend…
Online F2F
Video: http://bit.ly/1jOCeCgClayton Christensen Institute (Source): http://www.christenseninstitute.org/blended-learning-definitions-and-models/
Infographic: http://www.knewton.com/flipped-classroom/Introduction Video: http://youtu.be/26pxh_qMppE
Source: http://ctl.utexas.edu/teaching/flipping-a-class/what
Source: http://wallacecenter.rit.edu/tls/flipped-classroom-resourceshttp://www.coolinfographics.com/blog/2011/9/13/the-flipped-classroom-infographic.html
4
GAMIFYING
If You Can Have
_______,
WHY NOT?
Gamify Learning Experiences!
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Gamification?
“The process of using game thinking and game mechanics to solve problems and engage users.”
- Gabe Zichermann
Source (Slide 11): http://www.slideshare.net/gzicherm/gamification-designing-for-engagement
Game Mechanics?
Constructs of rules and feedback loops intended to produce enjoyable gameplay.
Building blocks that can be applied and combined to gamify any non-game context.
http://gamification.org/wiki/Game_Mechanics
Chopped out from this Infographic: http://www.knewton.com/gamification-education/
Building Blocks
Badges: Rewarded a badge for completing a task/level.
Chopped out from this Infographic: http://www.knewton.com/gamification-education/
Building Blocks (2)
EXAMPLES?
Uses Existing Games to Amplify Learning!
https://sites.google.com/site/teamdrillhead/
http://youtu.be/OSJ5LwAXxLk
Mr. Pai
Mr. Pai features scalable, game
based curriculum using Flower Power of Mangahigh.com,
Timez Attack, Tutpup.com,
Nintendo DS, Brain Age 2, Raz-Kids, etc.
BozemanScience: http://www.bozemanscience.com/
Uses Moodle & Google Docs!
Paul Andersen
His Method: http://youtu.be/XGE6osTXym8
Uses elements of game design to improve his AP Biology class. The entire
class revolves around Moodle. Students complete levels to acquire experience
points and move up the leader board.
http://wosc.edu/index.php?page=achievements#19
Acquire Badges for Completing Tasks!
Western Oklahoma State College
C2S2C
Methodhttp://www.slideshare.net/zaid/gamify-classroom-learning-with-the-c2s2c-method
GAMIFY IT!http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Use C2S2C Method to…
1 Challenge
2 Compete
3 Show
COURSE
Learning Outcome
(LO)
LO
LO
LO LO
LO
LO
LEARNINGACTIVITY
4 Score
5 Celebrate!
Gamification can be applied to sequential or non-sequential learning tasks/activities.
o Level 3o Points (100)o Advancedo Badge (3)o Map (100%)
o Ao 100%o Destinctiono Rubrico Peer-Assess
o Level 2o Points (80)o Noviceo Badge (2)o Map (80%)
o Bo 80%o Credito Rubrico Peer-Assess
Examples:o Level 1o Points (40)o Beginnero Badge (1)o Map (40%)
Examples:o Co 40%o Passo Rubric o Peer-Assess
1. CHALLENGE
TASK/ACTIVITY
1. A
2. A-B
3. A-B-C
4. A-B-C-D
5. A-B-C-D-E
6. A-B-C-D-E-F
7. A-B-C-D-E-F-G
8. A-B-C-D-E-F-G-H
9. A-B-C-D-E-F-G-H-I
10.A-B-C-D-E-F-G-H-I-J
11.A-B-C-D-E-F-G-H-I-J-K
GAMIFICATIONGRADING
Example?
http://zaidlearn.blogspot.com/2013/03/the-oer-workshop-at-oum.html
Gameplay: 3 Hours to do this…
Group Activity
2. COMPETE
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Individual or Group
3. SHOW
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
PRESENT YOUR MASTERPIECE! FEEDBACK + Q&A
4. SCORE
http://gamification.org/wiki/Game_Mechanics
Map
Levels
Points
Polling
Badges
Rubric
Scored by Self, Peer, Teacher and/or Computer Assessment. Select Your Game Mechanics Flavor!
Rank
Survey
Bonuses
Countdown
Rewards
Rewards
StatusAvatars
5. CELEBRATE
“It’s NOT really about winning, but using game
mechanics to engage and inspire real
effort.”
- Zaid Alsagoff
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
OER Workshop at USM (27 – 28 June, 2012)
Gamifying to engage USM ACADEMICS to develop OER!
*OER: Open Educational Resources
2nd OER Workshop at USM (27 – 28 August, 2012)
http://zaidlearn.blogspot.com/2012/09/from-flipped-to-gamified-classroom.html
Gamified Classroom Learning Works!
http://www.slideshare.net/zaid/gamify-classroom-learning-with-the-c2s2c-method
“Don’t gamify everything, but at least consider gamifying the ‘BORING’ stuff!”
– Zaid AlsagoffImage source: http://suuriamuutoksia.blogspot.com/2012/02/you-wanna-be-loser-like-me.html
5TOOLS
AContent
Development
Tools to Spice Up Your Content?
Design 1 – 10 Minute Learning Nuggets!
Share Your Content Online…
150+ Tools: http://list.ly/list/I5U-top-100-plus-learning-tools-on-planet-earth
BOnline
Interactivity
150+ Tools: http://list.ly/list/I5U-top-100-plus-learning-tools-on-planet-earth
Build Online Courses…
Free & Commercial Options!
Interact & Collaborate Online Using…
IMU Webinar Series (example): http://imuelearning.blogspot.com/p/imu-learning-webinar-series-2012.html
Various Social Media & Web 2.0 Tools!
Use Social/Intelligent Curation Tools…
http://zaidlearn.blogspot.com/2011/01/buzzing-with-social-curation-tools.html
To Pull, Discover, Filter, Organize & Share!
CClassroom
Engagement
Use Interactive Web Tools to Spice Up…
Face-to-Face (F2F) Learning!
Student Response Systems (SRS) that empower teachers to engage their students via smartphones, laptops, and tablets.
D
HELP!
Blended & Flipped Learning in…
http://zaidlearn.blogspot.com/2014/11/blended-flipped-learning-case-studies.html
Android
iPAD
Web 2.0
Bloom’s Digital Taxonomies!
http://www.slideshare.net/zaid/creative-visualizations-of-blooms-taxonomies
MORE
More Learning Tools?
http://list.ly/list/I5U-top-100-plus-learning-tools-on-planet-earth
Best Quick Reference Guides to Tools?
Social Media & Web 2.0 Reference Guides: http://zaidlearn.blogspot.com/2012/07/best-quick-reference-guides-to-web-20.html
6MOVING
FORWARD
Designing Blended Learning Simplified!
Engaging Flow
Gamify!
LearningActivities
ContentAssessment
Learning Outcomes
Tools
Blended Mix
F2F Online
http://zaidlearn.blogspot.com/
Have a ZaidLearn!
Finally, You Might Want To…
Zaid Ali AlsagoffE-Learning Manager
E-mail : [email protected]
Blog : http://zaidlearn.blogspot.com/
Slides : http://www.slideshare.net/zaid
Twitter: http://twitter.com/zaidlearn
IMU : http://imu.edu.my
DID : +603-2731 7327
Ext. : 3115