democratizing innovation – through the internet

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www.nifustep.no Page 1 Democratizing Innovation – through the Internet Copenhagen, 9th Association of Internet Research Conference 16th – 18th of October 2008 Anders Ekeland, Senior Researcher Norwegian Institute for Studies in Innovation, Research and Education

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Democratizing Innovation – through the Internet. Copenhagen, 9th Association of Internet Research Conference 16th – 18th of October 2008 Anders Ekeland, Senior Researcher Norwegian Institute for Studies in Innovation, Research and Education. Democratizing innovation – theoretical perspectives. - PowerPoint PPT Presentation

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Page 1: Democratizing Innovation – through the Internet

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Democratizing Innovation –through the Internet

Copenhagen, 9th Association of Internet Research Conference

16th – 18th of October 2008

Anders Ekeland, Senior Researcher

Norwegian Institute for Studies in Innovation, Research and Education

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Democratizing innovation – theoretical perspectives There is a large literature on the possible role of the Internet for

broadening and deepening political democracy – including the infrastructure (roads, trains, city- (non) planning) and environmental standards.

Another – and less studied aspect of democracy is the possibility to shape the things - the products - of everyday life both from a end-user (consumer) and a firm point of view.

The literature on “user-driven” innovation is very strongly influenced by main-stream – neo classical – static equilibrium - theory. (the use of “economic theory” in singular is a problem in itself.)

That economic theory builds on a set of unrealistic, static first principles, among them a very narrow, “egoistic” view of the fundamental motivational structure. (homo economicus)

This theory has great difficulty in handling the “altruistic” nature of interactive activities of the Internet – and Internet-based innovation – open source being the most well-know and analysed example – but far from the only one.

My core message is that it is necessary to use other theoretical models/traditions in order to understand and promote user-driven innovation.

… and atively using the Internet to shape society – also the products society produces is the essence of being a Netizen

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User-driven innovation – an old story“Adam Smith pointed out the importance of “the invention of a great numberof machines which facilitate and abridge labor, and enable one man to dothe work of many.” He also noted that “a great part of the machines madeuse of in those manufactures in which labor is most subdivided, were originallythe invention of common workmen, who, being each of thememployed in some very simple operation, naturally turned their thoughtstowards finding out easier and readier methods of performing it.” (1776,pp. 11–13)”

“Rosenberg (1976) studied the history of the US machine tool industry andfound that important and basic machine types like lathes and millingmachines were first developed and built by user firms having a strong needfor them. Textile manufacturing firms, gun manufacturers and sewingmachine manufacturers were important early user-developers of machinetools.” (from Hippel (2005, p. 22)

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The sources of innovation - I The starting point Eric von Hippel recent book

“Democratizing Innovation” (2005). (The book is freely downloadable at http://web.mit.edu/evhippel/www/democ1.htm under a "Creative Commons License" and is "Dedicated to all who are building the information commons.“)

This book is about the “sources of innovation”, which was also the title of von Hippels "breakthrough" book in 1988. In "Sources of innovation" Hippel described and discussed the role of users in the making of innovations.

Hippel (1988, p. 4) showed that the users in domains like "Scientific instruments" and "Industrial gas using" the users was either the source of innovation or an important source.

User in this context is both firms and persons. As Hippel (2005, p. 19) points out that the word "consumer" gives an association of passive consumption, while many of us - in some spheres of life have much more active attitude to the products we use.

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… sources of innovation – II We sometimes modify them to get them better suited

to our needs. The conventional wisdom that it is the manufacturerer that find out what we need and then designs and produces it.

In my opinion Internet has been a vehicle for democratizing innovation for obvious reasons. The Internet has created communities both of ”information” starting with news groups – and ”innovation communities”.

Hippel points to several studies where the intra-user and user-producer exchange of ideas could only have been mediated through a medium with such low cost – and rich information potential as the Internet. But the actual use of the Internet is not anlysed.

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… sources of innovation – political implications If the “genious” entrepreneur in many cases is a myth

since users are very important in generating the ideas, providing the information necessary to make a commercially successful product – then the “royalties” should be more evenly shared.

If user-driven innovation increases the success rate of products, i.e. less commercial failures are produced that has great welfare (economic – and theoretical) implications – then governments should support this type of innovation activities – as they do with “basic” research.

User-driven innovation points to other types of motives for innovative activities that points beyond the “egoistic”, “egoistic profit/utility maximising behaviour, points towards another truly democratic, ecological, interactive way of organising the production of goods and services.

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… commercial failures – welfare implicationsVon Hippel writes:

User Innovation Improves Manufacturers’ Success RatesIt is striking that most new products developed and introduced to themarket by manufacturers are commercial failures. Mansfield and Wagner(1975) found the overall probability of success for new industrial productsto be only 27 percent. Elrod and Kelman (1987) found an overall probabilityof success of 26 percent for consumer products. Balachandra andFriar (1997), Poolton and Barclay (1998), and Redmond (1995) found similarlyhigh failure rates in new products commercialized.

Although there clearly is some recycling of knowledge from failed projects to successfulones, much of the investment in product development is highly specific.This high failure rate therefore represents a huge inefficiency in the conversionof R&D investment to useful output, and a corresponding reductionin social welfare.(Hippel 2005, p. 108)

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The great surprise … sharing information!Von Hippel writes:

The empirical finding that users often freely reveal their innovations hasbeen a major surprise to innovation researchers.

On the face of it, if a user-innovator’sproprietary information has value to others, one would thinkthat the user would strive to prevent free diffusion rather than help othersto free ride on what it has developed at private cost. Nonetheless, it is nowvery clear that individual users and user firms—and sometimes manufacturers—often freely reveal detailed information about their innovations.

The practices visible in “open source” software development were importantin bringing this phenomenon to general awareness. In these projects itwas clear policy that project contributors would routinely and systematicallyfreely reveal code they had developed at private expense. (p. 9, my emph. in bold)

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An alternative approach – theories of alienation Alienation has a long history – originally a religious concept –

the tragic fate of man on earth – alienated from the “real” heavenly existence. Resonates into classical Greek/Roman philosphy.

In modern times Hegel “secularised” the concept – relating it to “alienated labour” (needs outstrip what labour can produce since it produces new needs) – and as “Entäusserung” – “externalisation”.

Marx remoulded the Hegelian concept of alienation … and pointed to new forms of alienation (state as an hostile institution, loneliness created by a competitive “winner takes all” society) – and separation humans from the means of production, means of creativity – a historically new phenomenon. (Mandel, The causes of Alienation, 1970)

From this perspective being creative (innovating) together is overcoming alienation – becoming more human – getting back to the community way of doing things that are “in our genes” – and not as a theoretical surprise.

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For a surprise it is … Take one example, an article from Research Policy 2003:

“How communities support innovative activities: an exploration of assistance and sharing among end-users” Sports communities: sailplanes, canyoning, boardercross,

handicapped cycling – but there are many many more ... the existence of generalized exchange is somewhat of a

puzzle, because any member of the exchange system can free-ride since there is noe guarantee of reciprocity (p. 173)

Traditional “egoistic” explanations of “free-revealing” and assistance : Induce further improvements from others (which one then can

egoistically benefit from Setting my “egoistic” standard Reciprocity – reputation effects Low – rivalry conditions

… do not stand up to critical scrutiny – of these successful communities – even commercially.

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Not markets – but fun and “togetherness”… find that a cause that is “overlooked” in the traditional

theoretical framework is: “the fun and enjoyment that arise through engagement in the task and in the community. From this perspective, the individual does not view the participation and contribution as a cost that have to be compensated, rather these activities are enjoyable in and of themselves”. (p. 173)

… “competition decreases the flow of information… a ski manufacturer is likely to be better of monitoring a community of ski fanatics … than a group of World Cup racers” … (p. 175) – so competition is not always the driving force for innovation/progress.

… “the communities do not appear to operate like traditional reciprocal exchange markets” (p. 171)

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Left out - further research I have not touched upon how Internet-based user-driven innovation

could be supported – by a small “bail-out package” There are also more collective innovations to make – for example

standardisation of mobile phone chargers, lap-top adapters … semantic web standards, more collective goods

Users as “Watch-dogs” for product quality, safety and sustainablility Empirical research on the specific role of Internet – what does the

medium, the Net mean (no ex ante bench-marks)

The main point here was that from an alienation - theory perspective user-driven innovation generally is not a theoretical problem, on the contrary – concrete examples showing a way to make a more human, less competitive society.

A society where where the active and innovative collaborative Netizen – homo neticus – and not the egoistic, short-sighted homo economicus is the theoretical role model.

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