creating a 3d game – creating a game

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Key Jargon: Rules, theme, prop, media, triggervolume, editor, location, pickup, Learning Goals: All will: Finish planning your murder mystery game All should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game CREATING A 3D GAME CREATING A GAME

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Creating a 3D game – creating a game. Complete the quiz. 6mins. Recap on planning. What is the point ?. All could Include in your plan what type of triggers you will need to use (level 5) All should Plan out the clues and characters (level 4) - PowerPoint PPT Presentation

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Page 1: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

CREATING A 3D GAME –

CREATING A GAME

Page 2: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

COMPLETE THE QUIZ

6mins

Page 3: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

What is the point

?

RECAP ON PLANNING

Page 4: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

All could Include in your plan what type of triggers you will need to use(level 5)

All should Plan out the clues and characters(level 4)

All will plan a murder mystery game with a simple plot (level 3)

Page 5: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

All will: Finish planning your murder mystery gameAll should: Start creating the rooms, characters and

objects to your game All could: Start applying rules to props and

characters in your game

NEW LEARNING GOALS

Page 6: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

KEYWORDS

Page 7: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

Open Tasksheet:From your ICT folders from last week(Subject Resources\ICT\Year 8\8.5- Creating a 3D game)

Finish your planning:1. Section 2 on your Tasksheet 2. Section 3 – storyboard/table3. Print (& post-it)

FINISH PLANNING YOUR GAME

10mins

DO NOT start Mission Maker

without finishing planning!

Page 8: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

Apply your evaluations - purpose vs aim

HOMEWORK

Page 9: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

Print planCreate your game

Use Video Tutorials

Year 8\8.5- Creating a 3D game\Video Tutorials Extra Resources

CREATING YOUR GAME

15mins

DO NOT start Mission Maker

without finishing planning!

Page 10: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

RED

AMBER

GREEN

HAPPY USING MISSIONMAKER?

Page 11: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

HOMEWORK – BY NEXT LESSON 9TH MAY

Page 12: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

Take one thing from your game and show how and what you did to your partner!

PEER ASSESSMENT

Page 13: Creating a 3D game –  creating a game

Key Jargon: Rules, theme, prop,

media, triggervolume, editor, location,

pickup,

Learning Goals:All will: Finish planning your murder mystery gameAll should: Start creating the rooms , characters and objects to your game All could: Start applying rules to props and characters in your game

All will: Finish planning your murder mystery gameAll should: Start creating the rooms, characters and

objects to your game All could: Start applying rules to props and

characters in your game

R A G

LEARNING GOALS REVIEW