correcting image defects of stained glass windows

11
Correcting Image Defects of Stained Glass Windows S. Suganthan, 1 L. W. MacDonald 2 1 School of Computing and Intelligent Systems, University of Ulster, United Kingdom 2 London College of Communication, University of Arts London, United Kingdom Received 12 April 2007; accepted 27 May 2008 ABSTRACT: The main problem of photographing stained glass win- dows is setting the correct exposure. An overall average exposure setting frequently results in the highlight areas being overexposed, or dark area being under-exposed, or both. It is therefore necessary to provide a suitable set of image processing tools to correct the image defects. In this work describe several algorithms to solve this problem of nonuniformity of illumination. V V C 2008 Wiley Periodicals, Inc. Int J Imaging Syst Technol, 18, 296–306, 2008; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/ima.20160 Key words: exposure correction; image fusion; high dynamic range imaging; stained glass image I. INTRODUCTION Image of stained glass windows are significantly different from those of most other subjects because their color is generated by transmitted, rather than reflected, light. Also, the medium has wider dynamic range between the highlight and shadow area than most ‘‘real world’’ media. The main problem of photographing stained glass windows is setting the correct exposure. An overall average exposure setting frequently results in the highlight areas being over- exposed, or the dark areas being underexposed, or both (Fig. 1). In this work, several algorithms are described to solve this problem. This is a kind of high dynamic range (HDR) (Ward, 2001; Xiao et al., 2002; Reinhard et al., 2005; Xu et al., 2005) problem. Dynamic range is the ratio between the highest and lowest values that a signal can represent and as such is a dimensionless quantity. In imaging, the dynamic range is the ratio of two luminance values, expressed in candelas per square meter (cd/m 2 ). The dynamic range of real-world scenes can be quite high: ratios of 100,000:1 are com- mon is the natural world (Table I). For example, in a scene showing the dim interior of a room with a bright sunlit view outside the win- dow, the dynamic range would be the ratio of the brightest point outside to the darkest point inside. Human vision can adapt to the full range of luminance encountered in the natural world, enabling people to see under all conditions. Most conventional digital cameras generate eight bits (256 lev- els) for each of the three (RGB) primary channels and thus repre- sent the color gamut of the image by 24 bits distributed in a three- dimensional color space. Although 24-bit color is usually sufficient for computer graphics and print reprographics, this limited range of levels can lead to problems with photography. Often an eight-bit range in each channel is not sufficient to capture all the highlight or shadow detail present in a scene. Table II summarizes the case of an RGB color image. Most digital cameras are able to capture only a limited dynamic range. The exposure setting determines which part of the total dynamic range is captured. A HDR image may be created as a composite from a series of images of the same scene taken under different exposure levels. II. HISTOGRAM EQUALIZATION The histogram of an image tells a lot about the distribution of gray levels within the image. The perceived contrast and brightness of an image can be determined directly from an image’s histogram. Fig- ure 2 shows histograms corresponding to four basic image types. Histogram techniques can also play an important role in the enhancement of the perceived brightness and contrast of images, for example, by taking a dark, low contrast image, and automati- cally increasing its brightness and contrast, thereby exposing fea- tures not visible in the original image. The histogram of an N 3 M image is defined as the percentage of pixels within the image at a given gray level: H i ¼ n i NM for 0 i 255 ð1Þ where n i is the number of pixels at gray level i and NM is the total number of pixels within the image. An important property of a his- togram is that the sum of all histogram value over the range of gray levels present within an image equals to one. One technique that is used to enhance the brightness and con- trast of an image is histogram equalization (Pitas, 2000; Gonzalez and Woods, 2002). The goal of histogram equalization is to distrib- ute the gray levels within an image, so that every level is equally likely to occur. In other words, histogram equalization takes an image’s histogram and produces a new image with a histogram that is uniformly distributed. Because histogram equalization distributes an image’s gray levels uniformly over the range of gray levels, all resulting images will have approximately the same brightness and Correspondence to: S. Suganthan; e-mail: [email protected] ' 2008 Wiley Periodicals, Inc.

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Page 1: Correcting image defects of stained glass windows

Correcting Image Defects of Stained Glass Windows

S. Suganthan,1 L. W. MacDonald2

1 School of Computing and Intelligent Systems, University of Ulster, United Kingdom

2 London College of Communication, University of Arts London, United Kingdom

Received 12 April 2007; accepted 27 May 2008

ABSTRACT: The main problem of photographing stained glass win-

dows is setting the correct exposure. An overall average exposure

setting frequently results in the highlight areas being overexposed, ordark area being under-exposed, or both. It is therefore necessary to

provide a suitable set of image processing tools to correct the image

defects. In this work describe several algorithms to solve this problemof nonuniformity of illumination. VVC 2008 Wiley Periodicals, Inc. Int

J Imaging Syst Technol, 18, 296–306, 2008; Published online in Wiley

InterScience (www.interscience.wiley.com). DOI 10.1002/ima.20160

Key words: exposure correction; image fusion; high dynamic range

imaging; stained glass image

I. INTRODUCTION

Image of stained glass windows are significantly different from

those of most other subjects because their color is generated by

transmitted, rather than reflected, light. Also, the medium has wider

dynamic range between the highlight and shadow area than most

‘‘real world’’ media. The main problem of photographing stained

glass windows is setting the correct exposure. An overall average

exposure setting frequently results in the highlight areas being over-

exposed, or the dark areas being underexposed, or both (Fig. 1). In

this work, several algorithms are described to solve this problem.

This is a kind of high dynamic range (HDR) (Ward, 2001; Xiao

et al., 2002; Reinhard et al., 2005; Xu et al., 2005) problem.

Dynamic range is the ratio between the highest and lowest values

that a signal can represent and as such is a dimensionless quantity.

In imaging, the dynamic range is the ratio of two luminance values,

expressed in candelas per square meter (cd/m2). The dynamic range

of real-world scenes can be quite high: ratios of 100,000:1 are com-

mon is the natural world (Table I). For example, in a scene showing

the dim interior of a room with a bright sunlit view outside the win-

dow, the dynamic range would be the ratio of the brightest point

outside to the darkest point inside. Human vision can adapt to the

full range of luminance encountered in the natural world, enabling

people to see under all conditions.

Most conventional digital cameras generate eight bits (256 lev-

els) for each of the three (RGB) primary channels and thus repre-

sent the color gamut of the image by 24 bits distributed in a three-

dimensional color space. Although 24-bit color is usually sufficient

for computer graphics and print reprographics, this limited range of

levels can lead to problems with photography. Often an eight-bit

range in each channel is not sufficient to capture all the highlight or

shadow detail present in a scene. Table II summarizes the case of

an RGB color image. Most digital cameras are able to capture only

a limited dynamic range. The exposure setting determines which

part of the total dynamic range is captured. A HDR image may be

created as a composite from a series of images of the same scene

taken under different exposure levels.

II. HISTOGRAM EQUALIZATION

The histogram of an image tells a lot about the distribution of gray

levels within the image. The perceived contrast and brightness of an

image can be determined directly from an image’s histogram. Fig-

ure 2 shows histograms corresponding to four basic image types.

Histogram techniques can also play an important role in the

enhancement of the perceived brightness and contrast of images,

for example, by taking a dark, low contrast image, and automati-

cally increasing its brightness and contrast, thereby exposing fea-

tures not visible in the original image. The histogram of an N 3 Mimage is defined as the percentage of pixels within the image at a

given gray level:

Hi ¼niNM

for 0 � i � 255 ð1Þ

where ni is the number of pixels at gray level i and NM is the total

number of pixels within the image. An important property of a his-

togram is that the sum of all histogram value over the range of gray

levels present within an image equals to one.

One technique that is used to enhance the brightness and con-

trast of an image is histogram equalization (Pitas, 2000; Gonzalez

and Woods, 2002). The goal of histogram equalization is to distrib-

ute the gray levels within an image, so that every level is equally

likely to occur. In other words, histogram equalization takes an

image’s histogram and produces a new image with a histogram that

is uniformly distributed. Because histogram equalization distributes

an image’s gray levels uniformly over the range of gray levels, all

resulting images will have approximately the same brightness andCorrespondence to: S. Suganthan; e-mail: [email protected]

' 2008 Wiley Periodicals, Inc.

Page 2: Correcting image defects of stained glass windows

contrast, thus allowing comparison of the images equally without a

bias due to perceived contrast and brightness differences.

Histogram equalization aims to change a picture in such a way

as to produce a picture with a flatter histogram, where all levels are

equiprobable. To equalize a color image, two methods are used:

1. Each of the three primary channels (red, green, and blue) is

equalized separately. Then the three channels are merged to

obtain the equalized image (Fig. 3).

2. The image is transformed into HSV color space. Only the V-

channel is equalized, then is merged with the unchanged H-

and V-channels (Fig. 4).

Histogram equalization uses the HSV color model, which is

clearly better in terms of image color rendering (Fig. 4).

III. EXPOSURE CORRECTION

A simulated camera response curve is used for exposure correction,

which gives an estimate of how light intensity values falling onto

the sensor are translated into final pixel values. Thus, it is a

function:

I ¼ f Sð Þ ð2Þ

where S represents the ‘‘light’’ quantity and I the final pixel value.

This exposure-density function (Bhukhanwala and Ramabadram,

1994; Mesina et al., 2003) can be expressed as

I ¼ f Sð Þ ¼ 255

1þ e�A3Sð3Þ

Which estimates how the incoming light intensities S (referred to as

exposure) are transformed by the camera’s sensor to pixel values I

as shown in the Eq. (3). The constant A is used to control the slope

of the curve, which appears as contrast level.

The three curves shown in Figure 5 demonstrate the relationship

between S and I with different values of A. The key idea of the ex-

posure correction method is to adjust the average exposure of the

image toward the ideal exposure, which in an eight-bit value corre-

sponds to the gray level of 128, and then to compute the final pixel

values using equations [Eq. (3)] with corrected exposures. The pro-

cess is performed on the entire image to preserve the image’s har-

mony in the following way.

� Calculate the difference between the ideal exposure and the

average exposure in the image:

Diff ¼ f�1 128ð Þ � f�1 AvgGrayð Þ ð4Þ

� For each pixel, re-expose it as follows:

S ¼ f�1 Ið Þ þ Diff ð5Þ

I0 ¼ f ðSÞ ð6Þ

Figure 1. This image of a stained glass window was taken with different f-stop settings at the Church of St. Mary, Studley Royal, Yorkshire,

UK, on 21 July 2004 using a high-resolution digital camera, consisting of Rollei 6008i medium-format camera body with a Jenoptik eyelike Preci-sion digital back. The Kodak CCD sensor has 4080 3 4080 pixels, with 16-bit depth per channel. [Color figure can be viewed in the online issue,

which is available at www.interscience.wiley.com.]

Table I. Typical scene luminance values.

Scenes Luminance (cd/m2)

Starlight 0.00001–0.001

Moonlight 0.001–1

Indoor lighting 1–100

Outdoor shade 100–10,000

Outdoor sunlight 10,000–1,000,000

Sun 108

Vol. 18, 296–306 (2008) 297

Page 3: Correcting image defects of stained glass windows

As shown in Figure 6, the quality of the typical underexposed

image (n 1 2-stop image) is obviously improved by exposure cor-

rection. Figure 7 illustrates how original pixel values I are trans-

formed to the final pixel values I.

IV. IMAGE FUSION

Image fusion is the process of combining information in all images

of a stained glass window to enhance understanding of the stained

glass. The method combines images captured at different exposures

into one image where all areas are well exposed. Goshtasby (2005)

presents a technique to do this, given a set of images of stained

glass obtained at constant shutter speed but different f-stop settings

(Fig. 1). The f-stop settings regulate how much light is admitted

through the lens by varying the area of the aperture. The image do-

main is subdivided into small disjoint blocks and for each block the

image containing the most information is selected. Then the

selected blocks are fused together to create a single image that is

well exposed everywhere. Under and overexposed areas in an

image carry less information than the well-exposed areas, so that

the process aims to select the best exposed image for each local

area (block).

An image is considered best exposed within a local area if it car-

ries more information than other images within that area. Using

image entropy (Gonzalez and Woods, 1993) may enable this.

Entropy is defined:

E ¼ �Xk�1

i¼0

HðiÞ log2½HðiÞ� ð7Þ

where H is the histogram. The higher the entropy of an image, the

more information the image will carry. An image that is under or over-

exposed within a block does not carry as much information as an

image that is well exposed in that block. So the algorithm is as follows:

1. The image domain is subdivided into small disjoint blocks.

2. Each RGB block (subimage) is transformed into HSV com-

ponents using the MATLAB function rgb2hsv. Consider V

channel.

3. Determine the entropy of block (V channel subimage) in

each image using formula in [Eq. (7)] find the highest en-

tropy block. Fuse the corresponding RGB blocks together to

create a single image.

Figure 2. Histograms corresponding to four basic image types.

Table II. Dynamic range and limiting factors for different bit depth.

Type of Digital Encoding

Bit Depth Per

Color Channel

Bit Depth

Per Pixel

Theoretical Maximum

Dynamic Range Limiting Factor

8-bit 8 24 256:1 Code quantising

12-bit 12 36 4096:1 Code quantising

14-bit 14 42 16384:1 Sensor noise

16-bit 16 48 65536:1 Dynamic range of capturing device

HDRI (e.g., radiance RGBE format) 32 96 Infinite Dynamic range of capturing device

298 Vol. 18, 296–306 (2008)

Page 4: Correcting image defects of stained glass windows

Figure 3. Histogram equalization using the RGB color model. [Color figure can be viewed in the online issue, which is available atwww.interscience.wiley.com.]

Vol. 18, 296–306 (2008) 299

Page 5: Correcting image defects of stained glass windows

Figure 8 shows the image obtained by composing the disjoint

blocks cut out of the eight images in Figure 1. Figure 9 shows

the output of this algorithm for four different block sizes. The

output images are more uniform and well-exposed than any of

the original images (Fig. 1), but they exhibit obvious discontinu-

ities across the block boundaries. Suitable blending functions

(Giani and MacDonald, 2003) may be used to overcome this

blocking effect.

Figure 4. Histogram equalization using HSV color model. [Color figure can be viewed in the online issue, which is available at

www.interscience.wiley.com.]

300 Vol. 18, 296–306 (2008)

Page 6: Correcting image defects of stained glass windows

V. FITTING BACKGROUND FUNCTION

The problem evident in the image sequence of Figure 1 is the non-

uniformity of the illumination. One solution to this problem is to

build an illumination profile. The average row illumination profile

of the image is shown in Figure 10. First, we assume that the illumi-

nation changes linearly by calculating a correction factor row-by-

row:

fi ¼ maxðyiÞ=yi ð8Þ

where i is the row number and yi is the value of fitting the illumina-

tion gradient.

Figure 5. Exposure curves with different values of parameter A.

Figure 6. Underexposed image (top) and the corrected result

(bottom). [Color figure can be viewed in the online issue, which isavailable at www.interscience.wiley.com.]

Figure 7. Tone curves for RGB channels. [Color figure can be

viewed in the online issue, which is available at www.interscience.

wiley.com.]

Figure 8. The image obtained by composing the blocks (the dis-joint block size is 102 3 102 pixels) cut out of the eight images (These

images are of size 1020 3 1020 pixels in Fig. 1). [Color figure can be

viewed in the online issue, which is available at www.interscience.wiley.com.]

Vol. 18, 296–306 (2008) 301

Page 7: Correcting image defects of stained glass windows

Figure 9. Images of size 1020 3 1020 pixels, obtained by composing the blocks cut out of the eight images in Figure 1, showing four different

block sizes. Top left: the block size is 102 3 102, top right: the block size is 10 3 10, bottom left: the block size is 51 3 51, and bottom right theblock size is 20 3 20. [Color figure can be viewed in the online issue, which is available at www.interscience.wiley.com.]

Figure 10. Top left: average row illumination profile and line of best fit; top right: original and corrected row illumination profiles; effect of linearillumination correction (bottom right) compared to the original image (bottom left). [Color figure can be viewed in the online issue, which is avail-

able at www.interscience.wiley.com.]

Page 8: Correcting image defects of stained glass windows

Figure 11. Top left: average row illumination profile and exponential fitting; top right: original and corrected row illumination profiles. Effect of

exponential illumination correction (bottom right) compared to the original image (bottom left). [Color figure can be viewed in the online issue,which is available at www.interscience.wiley.com.]

This profile is applied to the successive image rows by multiply-

ing the corresponding column by the correction factor. Results are

shown in Figure 10.

In Figure 10, the average row illumination profile appears to be

more like an exponential than a linear distribution. So, to fit a func-

tional form:

y ¼ AeBx ð9Þ

Equation 9 should take the logarithm, that is,

ln y ¼ lnAþ Bx ð10Þ

The best-fit values are then

a ¼

Pni¼1

ln yiPni¼1

x2i �Pni¼1

xiPni¼1

xi ln yi

nPni¼1

x2i �Pni¼1

xi

� �2ð11Þ

A ¼ expðaÞ ð12Þ

B ¼nPni¼1

xi ln yi �Pni¼1

xiPni¼1

ln yi

nPni¼1

x2i �Pni¼1

xi

� �2ð13Þ

Figure 11 shows the correction factor calculated using the exponen-

tial fitting of average row illumination data.

The linear and exponential fitting illumination correction meth-

ods described earlier are based on building a 1D illumination pro-

file. This approach is not suitable for all images, and a better

approach is to build a 2D illumination profile based on the average

illumination of both rows and columns. The 2D illumination distri-

bution B(i,j) is calculated as follows:

Bði; jÞ ¼ ðrowðiÞ þ colðjÞÞ2

ð14Þ

Vol. 18, 296–306 (2008) 303

Page 9: Correcting image defects of stained glass windows

where row(i) and col(j) are the average row and average row and

average column illumination distributions respectively. This 2D

illumination profile is employed by calculating a pixel-by-pixel cor-

rection factor:

fij ¼maxðBði; jÞÞ

Bði; jÞ ð15Þ

This method was applied to the successive images, multiplying

each pixel by the corresponding correction factor.

Figure 12. Results of five correction methods compared to the original image. [Color figure can be viewed in the online issue, which is avail-

able at www.interscience.wiley.com.]

304 Vol. 18, 296–306 (2008)

Page 10: Correcting image defects of stained glass windows

VI. CONCLUSIONS

In this work, several algorithms have been presented to solve

the stained glass exposure setting (or dynamic range) problem. Fig-

ure 12 shows the results of five different methods compared to the

original images.

When histogram equalization was used to increase image con-

trast the image color and hue were changed. The next algorithm for

exposure correction adjusted the average exposure of the area of in-

terest toward the ideal exposure. This algorithm gave a reasonable

degree of success, but the top part of the image remained bright and

the bottom part dark, because of nonuniform illumination. The

image fusion method gave more acceptable results but produced

block defects. These were the overcome with the aid of some blend-

ing functions. The image fusion algorithm also took a lot of

Figure 13. Results of 2D background illumination correction algorithm (right) compared to original images (left). [Color figure can be viewed in

the online issue, which is available at www.interscience.wiley.com.]

Vol. 18, 296–306 (2008) 305

Page 11: Correcting image defects of stained glass windows

computing time. Finally, a simple algorithm was developed to build

a 2D illumination profile, from which a pixel-by-pixel correction

factor was derived. The results of the final 2D background illumina-

tion correction algorithm applied to three test images are shown in

Figure 13. The resultant images are visibly more pleasing, and this

algorithm seems to have successfully overcome this problem of

nonuniformity of illumination. Some artifacts remain visible, how-

ever, in the image areas covering the surrounding masonry.

REFERENCES

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of digitized photographs, IEEE Trans Consum Electron 40 (1994), 1–10.

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