computer graphics (fall 2003)

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Computer Graphics (Fall 2003) COMS 4160, Lecture 1: Overview and History Ravi Ramamoorthi http://www.cs.columbia.edu/~cs4160

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Computer Graphics (Fall 2003). COMS 4160, Lecture 1: Overview and History Ravi Ramamoorthi. http://www.cs.columbia.edu/~cs4160. What is Computer Graphics?. Anything to do with visual representations on a computer, including Text (Yes !! An early computer graphics problem) WIMP GUIs - PowerPoint PPT Presentation

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Page 1: Computer Graphics (Fall 2003)

Computer Graphics (Fall 2003)

COMS 4160, Lecture 1: Overview and History

Ravi Ramamoorthihttp://www.cs.columbia.edu/~cs4160

Page 2: Computer Graphics (Fall 2003)

What is Computer Graphics?

• Anything to do with visual representations on a computer, including– Text (Yes !! An early computer graphics problem)

– WIMP GUIs

– Computer Images (CG = Computer + Pictures)

– 3D Graphics: CG special effects, games, animations

– Scientific Visualization (CFD images)

– Algorithms, theory (physics, math, computation)

– Display devices, hardware (graphics cards, monitors)

The term Computer Graphics was coined by William Fetter of Boeing in 1960

First graphic system in mid 1950s USAF SAGE radar data (developed MIT)

Page 3: Computer Graphics (Fall 2003)

How far we’ve come: TEXT

Manchester Mark I

Display

Page 4: Computer Graphics (Fall 2003)

From Text to GUIs

• Invented at PARC circa 1975. Used in the Apple Macintosh, and now prevalent everywhere.

Xerox Star Windows 1.0

Page 5: Computer Graphics (Fall 2003)

And graphical applications

• Presentations (bar charts, graphs, powerpoint)

• Scientific Visualization

(such as in CFD)

Compressible flow aroundSpace shuttlescience.gmu.edu

Page 6: Computer Graphics (Fall 2003)

Display hardware

• vector displays (1963: modified oscilloscope, 1974: Evans and Sutherland Picture System)

• raster displays– 1975 – Evans and Sutherland frame buffer– 1980s – cheap frame buffers bit-mapped personal

computers– 1990s – liquid-crystal displays laptops– 2000s – micro-mirror projectors digital cinema

• other (stereo, head-mounted displays, autostereoscopic displays, tactile, haptic, sound)

Slide courtesy Marc Levoy

Page 7: Computer Graphics (Fall 2003)

Displaying Images in Color

• 3 phosphors: Red, Green, Blue. 8 bits/channel, color will be 24 bits, approx 17 million colors– Secondary colors: R+B = Magenta

– R+G = Yellow

– B+G = Cyan

– R+G+B = White (PP won’t let me draw 3C diag.)

– Grayscale = .3R + .6G + .1B

• Can also use 8 bits lookup table (256 colors)– Which 256 colors? Color Quantization (eg GIF)

Page 8: Computer Graphics (Fall 2003)

Drawing: Sketchpad (1963)

• Pop up menus• Constraint-based drawing• Hierarchical Modeling

Ivan Sutherland, MIT

• First Interactive Graphics PhD thesis

• 1988 Turing Award “For his pioneering andvisionary contributionsto computer graphics,starting with Sketchpad”

Page 9: Computer Graphics (Fall 2003)

Paint Systems

• SuperPaint system: Richard Shoup, Alvy Ray Smith (PARC, 1973-79)

• Nowadays, Photoshop can draw, paint, edit• Awards to Shoup and Smith: SIGGRAPH 1990 Computer Graphics

Achievement Award, Academy Award (S&E) [with Tom Porter]

Page 10: Computer Graphics (Fall 2003)

Image Processing

• Digitally alter images

• Crop,scale,composite

• Add or remove objects

• Tools are still primitive– Relight, change materials– Combine synthetic objects– Topic of Research

Page 11: Computer Graphics (Fall 2003)

3D Graphics

• Maybe what we generally consider CG

• Currently important in– Design (CAD)– Education, Simulators, VR– Games– Entertainment (Movies), Art

Page 12: Computer Graphics (Fall 2003)

Rendering: 1960s (visibility)

1960s - the visibility problem– Roberts (1963), Appel (1967) - hidden-line algorithms

– Warnock (1969), Watkins (1970) - hidden-surface

– Sutherland (1974) - visibility = sorting

Images from FvDFH, Pixar’s ShutterbugSlide ideas for history of Rendering courtesy Marc Levoy

Page 13: Computer Graphics (Fall 2003)

Rendering: 1970s (raster graphics)

1970s - raster graphics

– Gouraud (1971) - diffuse lighting

– Phong (1974) - specular lighting

– Blinn (1974) - curved surfaces, texture

– Catmull (1974) - Z-buffer hidden-surface algorithm

– Crow (1977) - anti-aliasing

Page 14: Computer Graphics (Fall 2003)

Rendering (1980s, 90s: Global Illumination)

early 1980s - global illumination – Whitted (1980) - ray tracing– Goral, Torrance et al. (1984) radiosity– Kajiya (1986) - the rendering equation

Page 15: Computer Graphics (Fall 2003)

New trends: non-photorealistic rendering

– Drebin et al. (1988), Levoy (1988) - volume rendering

– Haeberli (1990) - impressionistic paint programs

– Salesin et al. (1994-) - automatic pen-and-ink illustration

– Meier (1996) - painterly rendering

Page 16: Computer Graphics (Fall 2003)

New trends: Image-Based Rendering

– Chen and Williams (1993) - view interpolation

– McMillan and Bishop (1995) - plenoptic modeling

– Levoy and Hanrahan (1996) - light field rendering

Page 17: Computer Graphics (Fall 2003)

3D Graphics Pipeline

• Nowadays, increasing reliance on real data (range, photographs, motion capture). Many research questions.

• Also, Image-based rendering: interpolation of photographs

Modeling

Geometry,Lighting,Materials)

Rendering

Shading,Simulationof Light

Animation

Kinematics,Dynamics

Images/Movies

Page 18: Computer Graphics (Fall 2003)

Videos

Page 19: Computer Graphics (Fall 2003)

Relationship to other courses

• Addition of several graphics courses (next year)

• Other related (but not prerequisite) topics of interest: Computer vision, user interfaces, pixel processing.

Page 20: Computer Graphics (Fall 2003)

Administrivia of Course• Website: • Assignments posted on website• TA: • Office Hours• Books• Collaboration Policy• Grading• Difficulty/Time required• Programming• Background (programming, mathematical)• Questions?

Page 21: Computer Graphics (Fall 2003)

Course Outline

• Week 2-3: Transformations and Viewing (Midtm)• Week 3-5: OpenGL (Ass 1,3,4)• Week 6,7: Curves (Ass 2, Midtm)• Week 9-12: Rendering (Final)

Note– First part modeling, next part rendering.

– Assignments above relate to content. Dates on web page. Midterm in class, Final assignment take home

– Remember to send e-mail per assignment 0