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    Running head: LIBRARIES AND MOBILE TECHNOLOGY 1

    Libraries and Mobile Technology

    Khyle M Hannan

    Completed as partial fulfillment of the requirements for the

    Master of Library and Information Science Capstone

    Valdosta State University

    November 26, 2012

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    LIBRARIES AND MOBILE TECHNOLOGY 2

    Abstract

    As mobile devices grow in popularity, academic libraries must focus on adapting their resources

    and services to ensure they continue to provide excellent customer service. The advent of mobile

    technology presents both opportunities and challenges for academic libraries. Opportunities

    include increased interaction with patrons and the ability to create custom library experiences

    through applications. Challenges include the need for library staff with technical expertise and

    ensuring that existing electronic resources remain compatible. This paper presents an overview

    of how many academic libraries are using mobile technology, including a detailed summary of

    practical adaptations and applications.

    Keywords: academic libraries, mobile technology, mobile device, smart phone, tablet, mobile

    website, virtual reference service, e-books, qr code, augmented reality, app,

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    LIBRARIES AND MOBILE TECHNOLOGY 3

    Libraries and Mobile Technology

    In the late Twentieth Century, academic libraries experienced a paradigm shift in the

    standard form of information delivery. The shift involved a transition from information delivered

    primarily in print form to information delivered primarily in electronic form. The greatest impact

    on the library was in the area of serials and periodicals. Many scholarly publications began to

    offer electronic-only subscriptions. Discipline specific electronic databases became the

    destination of choice for many faculty and researchers. The advent of the electronic book has had

    less impact on libraries so far, but its impact will increase with time.

    To continue to provide the information their patrons need, academic libraries began

    collecting both physical and electronic forms of information. The shift continued, however, and

    over the last twenty years the amount of electronic information continued to grow at the expense

    of print information. Library patrons increasingly rely on computers rather than a book to access

    the information they need. One of the largest results of this change is that patrons can now access

    the majority of library resources, remotely. Library patrons can conduct research, read journals

    and search databases from any place they have an internet connection.

    The next paradigm shift affecting academic libraries began in 2007 with the release of the

    iPhone. The iPhone was the first device in a new smart phone market. Many other smart phones

    soon followed such as Goggles Android phones and Microsofts Windows Mobile phones. All

    of these smart phones share common features the largest being mobile access to the internet.

    Additional features include email, text-messaging, a camera and the ability to enhance their

    functionality by downloading applications (Apps). Following the enormous success of the

    iPhone, Apple introduced a tablet computer called the iPad in 2010. The iPad shared much of the

    functionality of the iPhone the significant differences being a larger screen, faster processor and

    the lack of any phone related features. Many companies released tablet computers to compete

    with the iPad and, as a result, the tablet computer market expanded.

    Previously, laptop computers had been the standard for mobile computing. Laptop

    computers functioned as a portable desktop computer sharing the same operating system and

    software. The rapid growth of the smart phone and tablet computer markets changed the primary

    method that many academic library users access the internet. These mobile devices were

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    LIBRARIES AND MOBILE TECHNOLOGY 4

    remarkably different from desktop and laptop computers as they have their own operating

    systems, applications and smaller screen sizes and form factors.

    Academic libraries find themselves in the midst of rapid technological change. Mobile

    technology is a new area of computing and one that has had a considerable impact on the field

    and academic libraries, in particular. The rise of mobile computing represents a paradigm shift in

    the way in which library patrons use electronic information. The focus of this paper will be the

    various opportunities and challenges mobile devices offer academic libraries. For the purposes of

    this paper I will define a mobile device as any device that connects wirelessly to the internet over

    a cellular network, allows most forms of text-based communication (SMS, Email, Instant

    Message), can download Apps to enhance functionality, has a camera and uses one of four

    mobile operating systems, iOS, Android, Blackberry and Windows Mobile.

    Opportunities

    The advent of mobile devices presents a substantial opportunity for academic libraries.

    The transfer of information from print to electronic form has been ongoing for years and

    provides a common foundation. Academic libraries have already adapted or converted many of

    their existing resources into electronic forms. Library patrons have already adjusted to this

    change and had time to familiarize themselves with using electronic information.

    The move to mobile devices provides many opportunities to academic libraries, including

    patrons connected to the library at all times, a convenient means for providing electronic content,

    the potential for increased interaction between the library and patrons and the ability to create

    custom library experiences through applications.

    Mobile devices provide an environment in which patrons are connected to their academic

    library at all times. The opportunity for libraries is in how they respond to this circumstance and

    use that connection effectively. Libraries need to generate interest in mobile services and

    resources.

    Desktop and laptop computers are a means for libraries to provide electronic content, but

    they have limitations. Location is a limitation; patrons cannot use electronic library resources

    unless they are physically near a desktop computer. Desktop computers typically use a wired

    connection to attach to a network. Laptop computers typically use a wireless connection to attach

    to a network. Both a wired or wireless networks introduce location-based limitations on their

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    LIBRARIES AND MOBILE TECHNOLOGY 5

    users. Mobile devices have an internet connection supplied by a cellular network and, therefore,

    their users have less location-based limitations. This fact makes the mobile device a superior

    platform for library patrons to use electronic content.

    A large patron population with mobile devices is an environment in which libraries have

    the opportunity to increase communication and interaction. There are a myriad of different

    communication options available on the average mobile device including SMS or text

    messaging, email, and instant messaging. Libraries have already begun to adapt their services to

    utilize these new communication methods. These services have value as a personal

    communication tool between patrons and library staff, but they have many other uses, as well.

    Many libraries are using some combination of these three methods to conduct reference service.

    The distinction of these new services is that since they are all mobile friendly, the library can

    interact with patrons wherever they happen to be. This aspect of mobile devices enables libraries

    to expand their services beyond the scope of traditional reference and outside the range of the

    patrons within the library facility.

    Mobile devices can enhance their original functionality through downloadable software

    known as Apps. Mobile computer programmers can create Apps to do numerous tasks, and the

    only constraints are the physical limitations of the device itself. Libraries can create Apps of their

    own for mobile patrons. These Apps have the ability to create a custom library experience which

    allows patrons to view library resources in a unique way.

    The advent of mobile devices provides libraries with many opportunities to develop

    traditional services and provide new offerings. Libraries need to focus on how to harness the

    communication abilities of mobile devices by connecting with patrons wherever they are.

    Electronic resources can be made mobile friendly to improve the patron experience. Mobile

    ready communication methods can be used to provide reference services. Finally, libraries can

    create custom experiences by developing Apps that highlight their unique resources.

    Challenges

    Despite the many opportunities that mobile devices provide academic libraries, there are

    a fair number of challenges that need to be overcome. Libraries already have a significant

    investment in electronic resources. Mobile technology is relatively new, and libraries are

    unaware how their existing resources will operate on a mobile device.

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    The advent of mobile devices presents a fair number of challenges for academic libraries,

    including the need for library staff with time, funding and technical expertise, having to adapt

    existing electronic resources for use on mobile devices, having to test third-party applications to

    determine the level of compatibility and the importance of raising awareness by promoting

    library mobile services.

    Mobile development requires library staff with technical expertise, free time and funding.

    If any of these three elements are lacking then, the library will have a difficult time preparing for

    mobile technology. Staff with technical expertise, in particular, is essential. If the library does

    not employ staff with these skills, then it will have to outsource this portion of the work.

    Libraries have a significant investment in electronic resources, many of which may not

    function properly on mobile devices. It is paramount to ensure that the library website works

    well as this is the first destination for the majority of patrons. Adapting existing resources can be

    one of the most challenging aspects of mobile development as it usually requires the largest

    investment of time and funding.

    Academic libraries typically have many applications on their website that link to third-

    party resources such as proprietary databases, vendors and consortia. It is a unique challenge to

    adapt these resources as they are outside of the librarys direct control. If the library determines

    that third-party resources are incompatible, it will have to see if a mobile friendly alterative is

    available.

    Once the library adapts its electronic content they will need to promote their mobile-

    friendly services. Raising awareness is a critical step as many patrons that have mobile devices

    will be unaware of the changes. Promoting mobile services with mobile advertising is an

    excellent strategy as patrons with mobile devices are the primary audience.

    Mobile Website

    One aspect of the advent of mobile technology is the need for libraries to address the

    compatibility of their website. The library website is the gateway to all of the librarys electronic

    content, and as such is an extremely valuable information resource. Mobile technology creates

    many opportunities and challenges as academic libraries attempt to mobilize their website.

    The smaller screen size and form factor of the average mobile device makes rendering a

    normal webpage, difficult. The only way to fit the entire webpage on a smaller screen is to have

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    the image zoomed out which inherently shrinks the page, making details difficult to see. This

    situation is less than ideal as content is unreadable, links are obscured, and navigation becomes a

    chore. In the librarys struggle to remain relevant, it is necessary to address the compatibility of

    their website with regards to mobile devices. According to Mairn (2012), Its simple: If a

    librarys Web site does not display well on mobile devices, then users will go to another resource

    that displays well while providing them with the information they need (p. 264).

    One of the most powerful tools available to address website compatibility is to create a

    mobile website. A mobile website is a website optimized for display on mobile devices. A

    mobile device user attempting to go to the libraries website automatically redirects to the mobile

    site by default. A mobile site typically has a text-based appearance and does not include images

    as to improve page load speeds. The mobile site contains streamlined content with only central

    library services available.

    The opportunities of a mobile website include the ability to share online content with

    mobile device users and the creation of standard online content across many different mobile

    operating systems. Despite the opportunities, there are many challenges associated with

    developing a mobile website. The format of a normal website includes screen size, software

    requirements and dimensions designed for a desktop computer. Mobile devices have an entirely

    different set of parameters including a different operating system, screen size, manufacturer and

    form factor. These differences typically make accessing the librarys website on a mobile

    device, difficult. Haefele (2011) found Although desktop-style webpages are usable on

    smartphones, they sometimes fall short of an ideal experience (p. 118).

    Development of a mobile site is similar to traditional website development. The first step

    in the design process is to survey the librarys patron population. The purpose of the survey is to

    determine the amount of mobile devices users and what devices they are using. The data are

    critical in determining the need for a mobile website and ensuring compatibility with the devices

    in use. According to Kim (2012), Find out what types of mobile devices they own, how they use

    their mobile devices, and what their expectations are when they visit mobile Web sites (p. 311).

    Data should include smart phones as well as other mobile devices such as tablets. Determining,

    which device is in the statistical majority will be useful when conducting usability tests.

    Ensuring the mobile site works with the majority device guarantees access for the largest

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    collection of patrons. After completion of the mobile site, a survey should be re administered

    periodically to monitor trends in device usage over time.

    Once gathering the initial data is complete, the next step is to conduct a focus group with

    library patrons. The purpose of the focus group is to determine what website features should

    appear on the librarys mobile site. Quick or mobile-friendly services are excellent choices.

    Services such as library hours, computer availability, catalog access, floor maps and virtual

    reference services are quite common. Patrons will use the mobile site while they are on the go

    and typically require time-sensitive information. In addition to the features recommended by the

    focus group, the mobile site should always include a link to the full library website for patrons

    that require additional library resources.

    It is necessary to try to include any third-party resources that appear on the librarys

    website such as databases, vendors and consortia. According to Houghton (2012), Focus on

    pulling in all of the various services that your partners (i.e. content providers, local resources)

    also offer (p. 315). Even if the library develops a mobile website if there are third-party

    resources connected to it that are not mobile friendly the patrons mobile experience will suffer.

    When the library completes the data collection and focus group research, the next step is

    to develop a beta version of the mobile site and conduct usability tests. The purpose of the beta

    site is to provide a working version that people can use. Once developed, the beta site should be

    subjected to usability tests to determine what works, what does not and what can be improved.

    The beta site should be released to an audience and given a set trial period and method for

    providing feedback. For the usability testing to be effective, multiple devices need to be

    incorporated into the test design. Houghton (2012) observed, Ideally, the site would be

    reviewed on the major smartphone operating systems - Android, iOS, Blackberry, and Windows

    Mobileand on the two leading tablet platformsAndroid and iPad (p. 314). The device in the

    statistical majority from the survey data should be the first device tested to ensure compatibility

    for the largest population of patrons.

    When the library completes the usability testing they can begin reviewing the feedback

    and making relevant changes. Changes should aim to improve the overall patron experience and

    can include adding or removing an element, color and design modifications or wording changes.

    It is pertinent to note that changes should only be made if the usability test data supports a

    change and never for anecdotal suggestions.

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    With the changes completed, the mobile site will lose its beta status and be ready for

    launch. It is best to launch the mobile site at a specific time of the year such as at the beginning

    of a semester. Timing the site launch to coincide with a key date serves as a goal for the library

    and makes an easier introduction to a new library service for patrons.

    A marketing strategy should support the launch of the mobile site. An effective marketing

    strategy should include multiple channels including; print media such as flyers and posters,

    internet advertising such as banner ads on the librarys home page, mobile advertising such as

    text messages and social media such as Twitter and Facebook. Marketing and outreach are

    essential so that patrons know what the mobile site is and what it can do for them.

    The next stage after the launch of the site is for the library to conduct regular assessment

    to check the sites performance and impact. Analysis tools such as Google Analytics can provide

    continuous information regarding the sites traffic including details such as the average length of

    a site visit, where a visitor came from and what site they went to next. After six months to a year,

    the mobile team should conduct a formal assessment. This comprehensive assessment will

    evaluate the overall performance of the mobile site and concentrate on the sites strengths,

    weaknesses and possible improvements. As in the usability testing, the assessment should focus

    on data rather than anecdotal suggestions.

    As with any website, a mobile site is a perpetual work in progress. Development will be

    ongoing, and the library will need to continue to evaluate the websites direction and

    effectiveness. Regular assessment data will help the library learn how the site is functioning, and

    whether it continues to meet patrons needs.

    Development of a mobile site is an excellent way for libraries to modify their existing

    electronic resources to be compatible with mobile devices. The site creation is an enormous task,

    and one that the library will need to devote significant time and resources to achieve. Haefele

    (2011) notes Establishing a mobile presence can seem a daunting task, breaking it down into

    smaller tasks and individual decisions can help direct developers (p. 126).

    Virtual Reference Service

    Virtual reference service (VRS) is an umbrella term that refers to any form of electronic

    reference service. (Xiangming, Dimitroff, Jordan, & Burclaff, 2011) found VRS

    communications can involve asynchronous or synchronous communication (p. 120). Virtual

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    Reference Service can include communication between a librarian and a patron via instant

    message services, email or using an online submission form. VRS is available to any library

    patron using a computer, but it is particularly suitable as a mobile communication tool. Given the

    limits of the medium, reference transactions using VRS tend to be brief and typically may

    involve answering only a single question.

    Mobile devices are an excellent tool for accessing all forms of VRS, on the go. Patrons

    can use their device to email a librarian, utilize a web-based online submission form or chat in

    real-time through an instant message program. The presence of mobile technology expands the

    capabilities of VRS service by providing librarians greater contact with patrons. Library patrons

    can use their device to obtain reference support on their own time.

    SMS or text message reference is a common form of VRS, but the format has unique

    challenges. Patrons use their cell phone to submit questions to the library via text message. Text

    messages allow a maximum of 160 characters, which makes providing, reference services via

    text message difficult. According to Jensen (2010), Almost without exception, patrons send

    queries that lend themselves to the brevity of the medium (p. 269). Librarians and patrons need

    to reduce their message to fit the character restrictions.

    Despite the challenges, text message reference has a lot of opportunities for patrons and

    libraries. Communicating with a librarian via text message is convenient and provides patrons

    with a flexible service that is accessible from their mobile device. Concurrently, adopting text

    message reference is an excellent way for a library to adapt their standard reference services to

    the needs of mobile users. Brooks and Zubarev (2012) found This service allows the librarians

    to be involved in innovative professional services that satisfy a legitimate information demand

    from the users and makes creative use of a common technological device for library needs (p.

    177).

    Text message reference provides a nontraditional benefit by encouraging library patrons

    who would otherwise be intimidated by approaching a librarian for research support. The

    nonthreatening format allows patrons to contact a librarian from a distance and start asking basic

    research questions. Through text messaging, an entirely different set of patrons may now be

    using library services.

    A common assumption is that the majority of patrons using text message reference are

    outside of the library, but this is not always the case. In the library, patrons have many valid

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    LIBRARIES AND MOBILE TECHNOLOGY 11

    reasons to use text messaging as they may be on a different floor from the reference desk and

    want to ask a question, they may be in the stacks and need assistance locating materials, or they

    may just be in a hurry. Brooks and Zubarev (2012) noted Some students may just not want to

    lose their place in a busy computer area (p. 176).

    To ensure that library patrons are aware of the availability of text message reference the

    service must be marketed effectively. Promotion of the service should involve multiple channels

    including print media such as posters and table tents, electronic media such advertisements on

    the library web page and word of mouth marketing via librarians at the reference desk.

    Advertising text message reference service with a promotional text message would be an

    excellent introduction to the service.

    The Catalog

    The online public access catalog (OPAC) is an essential component of most academic

    libraries electronic resources. The OPAC is an online database containing records of all the

    material that a library or library system owns. Patrons can search the OPAC for material and use

    the corresponding call number to determine how to locate the material.

    The opportunity of the OPAC is that the database information is already in electronic

    format. Patrons can access the OPAC from any computer connected to the internet. The online

    nature of the OPAC makes it an inherently mobile-friendly technology. While discussing mobile

    website features, Iglesias and Meesangnil (2011) note, Emphasis should be on the content of the

    most use to offsite users, such as library hours, the online public catalog, research guides and

    directional aids (p. 19).

    The challenge of making the OPAC mobile-ready is that most academic libraries use

    vendor-supplied, Integrated Library Systems (ILS) to provide their catalog. ILS systems are fee-

    based services, typically with a contract. To mobilize its OPAC, an academic librarys ILS

    vendor would have to be capable of providing that service. The library typically has to pay

    additional costs for mobile OPAC services.

    The OPAC is a core service of academic libraries and the primary method of conducting

    research within a library or library system. Providing mobile access to the OPAC is convenient

    for library patrons. Academic libraries will need to evaluate if the value for patrons justifies the

    additional costs.

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    E-Books

    Electronic books, or e-books, are a reading format in which a computer file contains a

    books contents. The commercial availability of electronic books is an opportunity for libraries

    as the majority of mobile devices can read e-book files. Patrons can check out e-books using

    several different services that facilitate this transaction such as Overdrive.

    Electronic books offer many opportunities for academic libraries. They can potentially

    circulate e-textbooks for classes on campus. Collection development procedures can include e-

    books, in addition to, physical books. Library patrons can use a compatible mobile device to

    borrow and read the material. E-books provide the opportunity for libraries to expand their

    collection and offer patrons a unique way of interacting with the library.

    Despite the opportunities, there are many challenges associated with e-books. Budget

    conscious libraries may not be able to afford an e-book collection, and the cost of e-book readers

    is prohibitive, as well. There are many different e-book file types which make compatibility with

    patron devices, difficult. Wexelbaum and Miltenoff (2012) observed, Reasons to avoid

    investing in e-readers as standard library equipment include shrinking budgets, lack of

    compatibility with all e-book formats, Americans with Disabilities Act compliance, and failure to

    meet the academic needs of students and/or faculty (p. 270). E-books typically include

    accompanying Digital Rights Management (DRM) software. The inclusion of DRM software

    prevents copyright infringement by limiting what a user can do with the file. Despite the need for

    copyright protection, the presence of DRM software makes for a frustrating experience for e-

    book users. DRM imposes a number of restrictions on what mobile device an e-book can be

    viewed on and a maximum number of views allowed before the file becomes inaccessible.

    Griffey (2012) noted, The biggest issue with e-readers and library patrons is that this process

    isnt seamless, the content providers and their DRM servers are huge headaches for the average

    e-reader user (p. 19). If the library leases the e-books from a provider, then file type,

    compatibility, DRM and accessibility are all issues that need to be addressed.

    There are many opportunities and challenges associated with academic libraries

    collecting electronic books. Vasileiou, Rowley & Hartley (2012) found, The transition of the

    book-both the core resources of libraries, and in many senses the symbol of its core identity-into

    digital format presents a key challenge (p. 282). Any library circulating e-books needs to

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    address these challenges to ensure their patrons get the best value from the service. Despite these

    challenges, e-books are a popular, mobile-friendly choice for academic libraries.

    QR Codes

    QR or quick response codes are a two dimensional barcode capable of storing an

    extremely large amount of information. The QR Code acts as a link to an electronic resource of

    some kind. QR Codes are flexible and can be connected to any number of resources such as

    websites, phone numbers, email addresses and short passages of text. QR Codes typically link to

    a uniform resource locator (URL) pertaining to a location on the internet such as a website.

    QR Code generation is free and easy to do. There is a large amount of code generators

    available on the internet. To create one, all that you need to do is input the information you

    would like to encode and select the desired size. The generator then creates an image file with

    the code of the desired size. The code can be displayed online such as on a website or a physical

    copy can be made by printing the image file.

    QR Codes are an inherently mobile friendly technology. Using the camera and a scanning

    application, a mobile device can read a QR Code and direct its user to the corresponding

    electronic resource. Free scanning applications are available on all of the leading mobile

    operating systems.

    QR Codes inherent flexibility, low cost and ease of use provide an opportunity for many

    uses in an academic library. The code acts as a bridge between the physical and electronic library

    resources. Hicks and Sinkinson (2011) found, Whether the user is intimidated, unaware of the

    services available, unmotivated to navigate the library building, or in a location away from the

    library, QR codes provide a quick method of contact with librarians (p. 64). Libraries can use

    QR Codes to linkto the librarys website, electronic databases, librarian contact information,

    instructional videos, building maps, computer availability tools, study room reservation utilities

    and social media resources, to name a few.

    There are challenges associated with utilizing QR codes in academic libraries. Many

    patrons that own mobile devices are not familiar with QR Codes and their use. To help patrons

    understand, the library should include instructions when posting a code. To boost engagement,

    the codes should link to relevant electronic resources, and they should be tested to ensure that

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    they function properly. Wells (2012) mentioned, Link your QR codes to mobile-friendly

    websites (p. 146). QR Codes are an excellent opportunity for libraries to offer patrons with

    mobile devices a link between physical and electronic resources.

    Augmented Reality

    Augmented reality (AR) is a technology in which someone sees the real world through an

    electronic lens that augments the view with related, electronically generated content. The

    electronically generated content acts as a layer over the real world. This layer may consist of

    anything, including photographs, video, graphical enhancements and music. Pence (2011) noted,

    Perhaps the simplest definition is that Augmented reality is the combination of digital

    information with the real world (p. 137).

    Mobile devices provide all of the tools necessary for augmented reality including, a

    screen, camera, global positioning system (GPS) and an internet connection. As a result, there

    are many augmented reality applications available for mobile devices. The application uses the

    camera to capture views of the real world. Next it augments this view by superimposing

    electronic content over the original image. Academic libraries can make AR applications with

    library content and use AR applications to improve the patron experience.

    Libraries can enrich their patrons experience by using Augmented Reality to provide

    information in new and innovative ways. An AR map can direct patrons to the circulation desk, a

    computer with access to the library catalog and even a call number range in the stacks. Librarians

    can use AR technology to connect musical scores to images of famous musicians for use in

    instruction sessions. If the library has difficult to use equipment such as a photocopier, patrons

    can watch an informative training video through AR.

    An opportunity for academic libraries is that they can use their content to create

    Augmented Reality applications. The library archive, in particular, is helpful in this regard. A

    library-designed AR application can layer old photographs over a place so patrons can see what

    it used to look like in different time periods. Forsyth (2011) observed, It would also be amazing

    to walk down a main street, looking at photographs of what it used to look like where you are

    standing, and listen to oral histories of old and new residents telling their stories (p. 128).

    Augmented reality technology is an opportunity for academic libraries to offer their content in an

    exciting and interactive way.

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    Utilizing Augmented Reality includes challenges as well as opportunities. Marketing is

    essential as AR is a relatively new technology. Many patrons may not be aware of what AR is

    and how it can be used. To use AR, patrons need to download a separate application. These

    applications may be different depending on the patrons mobile device operating system. AR

    applications have a learning curve before they can be used seamlessly. Academic libraries may

    want to offer training sessions to educate patrons. The training can focus on what AR

    applications the library uses and how to navigate the application interface.

    Apps

    Mobile applications, or Apps, are software designed for a specific mobile operating

    system. Apps allow users to expand the original functionality of their mobile device. Mobile

    computer programmers are capable of designing apps that can fulfill many needs with the only

    restrictionbeing the physical limitations of the device itself. According to Besara (2012), It is

    clear that smartphones and tablets are developing into more than just basic communication and

    media consumption devices (p. 308). A device user typically downloads the App directly to

    their device from an online marketplace.

    Apps provide an opportunity for academic libraries to create custom library experiences

    and allow patrons to view library resources in a unique way. An academic library App could

    provide basic library information such as operating hours, computer availability, librarian contact

    information and catalog access. An App could also offer unique features such as a virtual tour of

    the library collection, video research guides from subject librarians, information literacy

    scavenger hunts to assist in library instruction and a library archives exhibit enriched by

    augmented reality content. Apps provide the opportunity for a rich, detailed mobile library

    experience.

    Applications present unique challenges for academic libraries, as well. An App is a

    complex piece of software and; therefore, their design requires specific technical expertise.

    Academic libraries would need to either employ staff with this expertise or hire outside experts

    to assist in App development. In addition to the technical knowledge required, Apps are

    expensive to develop making them a difficult choice for the budget conscious libraries to

    consider. Apps are bound to a specific mobile operating system which makes multiple device

    compatibility impossible. If an academic library created a custom application for the Apple iOS

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    operating system, only patrons with an Apple mobile device could use this application. To ensure

    the majority of patrons have access to content, the library would have to make Apps for each

    mobile operating system. Creating multiple Apps would be cost prohibitive.

    When mobilizing central library services, one of the unique challenges is to determine

    whether an App or a mobile website is a more appropriate solution. The advantage of Apps is

    that they allow for a rich, detailed mobile experience. The disadvantage of Apps is they are

    expensive, require specific technical expertise and limited to a single operating system. In

    contrast, the advantage of a mobile website is they are affordable, require less technical expertise

    to make and can be used by any mobile operating system. The disadvantage of a mobile website

    is they can only provide a basic mobile experience. Academic libraries will need to evaluate both

    options and determine which will better suit their patrons needs.

    Conclusion

    In conclusion, academic libraries are in the midst of a paradigm shift brought on by rapid

    technological change. The transition from print to electronic information has fundamentally

    changed the way in which academic libraries fulfill their mission. Currently, the majority of

    academic libraries develop both print and electronic collections, but this may change.

    The advent of mobile technology represents a new paradigm shift and signals a new

    information model for academic libraries. The defining element of this model is the presence of

    mobile devices capable of delivering electronic content, on demand, practically anywhere. The

    potential of mobile technology could increase the shift from print to electronic information and

    further change the world in which academic libraries operate.

    Mobile technology represents both opportunities and challenges for academic libraries.

    The opportunities include the potential for closer library connections with patrons and the ability

    to create custom library experiences through applications. The challenges include prohibitive

    costs, the need for library staff with technical expertise and device compatibility issues. Libraries

    need to concentrate on addressing the challenges and taking advantage of the opportunities that

    mobile technology offers.

    Academic libraries are beginning to develop mobile-friendly resources and services, but

    the pace of development needs to increase to match patron demand. The challenges

    accompanying mobile technology are a significant barrier to success. Mobile device adoption is a

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    critical opportunity for libraries. To maintain a core focus on patron service and user needs,

    academic libraries must accelerate their mobile technology efforts in the Twenty-First Century.

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